TheBrokenRail
2ffb17458d
Update index.js
2016-12-11 12:45:35 -05:00
TheBrokenRail
838608af86
Update sprite.js
2016-12-11 12:42:39 -05:00
TheBrokenRail
04fc32b294
Update rendered-target.js
2016-12-11 12:40:06 -05:00
TheBrokenRail
b304cecefb
Add Testing Pt. 1
2016-12-11 12:33:02 -05:00
Ray Schamp
a55a422a3e
Merge pull request #353 from rschamp/feature/sprite-info
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Report costume data in sprite info reports and targetsUpdate
2016-12-09 09:43:01 -05:00
Ray Schamp
e9da046969
Report full sprite info in targetsUpdate
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We need more than just the name for the initial render, so send everything consistent with sprite info reports.
2016-12-07 17:11:08 -05:00
TheBrokenRail
06e5124a3c
Update index.js
2016-12-04 08:42:28 -05:00
TheBrokenRail
532df2079b
Update index.html
2016-12-04 08:39:46 -05:00
TheBrokenRail
a58bcb93e6
Update index.js
2016-12-04 08:39:22 -05:00
TheBrokenRail
c4750d64b6
Fix Drawable Properties Not Getting Updated
2016-12-03 16:50:06 -05:00
TheBrokenRail
7fe597c9f9
Now Actually loads Rendered Target Properties
2016-12-03 16:29:56 -05:00
TheBrokenRail
39e71aa4f4
Add To Playground
2016-12-03 13:25:15 -05:00
TheBrokenRail
05a827c0ea
Update index.js
2016-12-02 16:30:34 -05:00
TheBrokenRail
f2a08b466d
Update Names
2016-12-02 16:03:52 -05:00
TheBrokenRail
34d2676db3
Update index.js
2016-12-02 15:57:56 -05:00
TheBrokenRail
424b41ac31
Pretty Print
2016-12-02 15:41:55 -05:00
TheBrokenRail
a520990a80
Update index.js
2016-12-02 15:37:35 -05:00
TheBrokenRail
0707c4bcc8
Update index.js
2016-12-02 15:35:35 -05:00
TheBrokenRail
dd86759915
Update rendered-target.js
2016-12-02 15:34:01 -05:00
Ray Schamp
adaf2df743
Emit sprite info report for all sprites
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This allows costume data to reach listeners even when the sprite isn't the editing target.
Filter out non-editing target reports in the playground to match previous behavior.
2016-11-30 13:21:00 -05:00
Ray Schamp
ce17fdbd30
Include costume data in sprite info reports
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Also emit the report on all costume changes
2016-11-30 13:19:49 -05:00
TheBrokenRail
72b44b3ec7
Update rendered-target.js
2016-11-29 18:57:35 -05:00
TheBrokenRail
74b8378a7c
Update sprite.js
2016-11-29 18:55:38 -05:00
TheBrokenRail
1980fbc98d
Update rendered-target.js
2016-11-29 18:53:38 -05:00
TheBrokenRail
f4959305ab
Update index.js
2016-11-29 18:14:12 -05:00
TheBrokenRail
1777ab6a21
Update index.js
2016-11-29 18:09:28 -05:00
TheBrokenRail
51d829786c
Update index.js
2016-11-29 18:07:50 -05:00
TheBrokenRail
16449ae73d
Add Loading And Exporting
2016-11-29 17:50:31 -05:00
TheBrokenRail
0f4e80cbfc
Add Export To Sprite
2016-11-29 17:23:28 -05:00
TheBrokenRail
cac52020a4
Add Export To Rendered Target
2016-11-29 17:18:20 -05:00
Ray Schamp
3989959ebf
Merge pull request #348 from rschamp/feature/flag-glows
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Add PROJECT_RUN_START/STOP events
2016-11-28 11:41:34 -05:00
Ray Schamp
d00cdd6b2c
Account for done threads on threadCount update
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Also rename inactiveThreads -> doneThreads, since this describes them better. They are the threads that have completed in the step.
2016-11-28 10:49:05 -05:00
Ray Schamp
0003b294cb
Lint
2016-11-24 10:36:30 -05:00
Ray Schamp
55ac7e269c
Add PROJECT_RUN_START/STOP events
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These events signal when any threads are running or when all threads have stopped running. This maps to whether the green flag or the stop button should be illuminated in the GUI.
2016-11-23 15:47:49 -05:00
Ray Schamp
2ff719f2ba
Fix consistency of existing emits
2016-11-23 15:43:05 -05:00
Ray Schamp
9859c3d91a
Merge pull request #335 from rschamp/feature/port
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Fix dev port number
2016-11-21 14:32:44 -05:00
Ray Schamp
5b36e3cacd
Fix dev port number
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scratch-www: 8333
scratch-api: 8491
scratch-gui: 8601
Clearly the port should be 8073 for scratch-vm.
2016-11-21 14:25:08 -05:00
Tim Mickel
0994d3f22b
Keep min and max scale in relative bounds as in Scratch 2.0 ( #333 )
2016-11-14 12:32:45 -05:00
Tim Mickel
a767c5ec79
Keep min and max scale in relative bounds as in Scratch 2.0
2016-11-14 12:20:29 -05:00
Tim Mickel
4deee071b2
Don't copy threads in step; stable restartThread ( #331 )
2016-11-10 15:05:49 -05:00
Ray Schamp
867c08b495
Include dotfiles in gh-pages, so .nojekyll works
2016-11-10 14:31:45 -05:00
Ray Schamp
2c3e4536eb
Merge pull request #316 from tmickel/feature/remove-empty-project
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Remove empty project
2016-11-10 12:56:31 -05:00
Ray Schamp
084148e353
Fix path to .nojekyll
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The path on scratch-gui which this was copied from is different than the one for scratch-vm.
2016-11-09 13:41:57 -05:00
Tim Mickel
b99f089ae7
Fix #327 , "switch costume to [next/previous]" ( #330 )
2016-11-09 11:22:17 -05:00
Tim Mickel
f5ee6a7e58
Prevent gh-pages from being processed with Jekyll
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Thanks @rschamp
2016-11-09 10:50:32 -05:00
Tim Mickel
16c405d559
Remove assets copy plugin
2016-10-31 10:41:16 -04:00
Tim Mickel
f235cb47e6
Merge remote-tracking branch 'LLK/develop' into feature/remove-empty-project
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# Conflicts:
# src/index.js
2016-10-31 10:39:36 -04:00
Eric Rosenbaum
6dadaba117
onStopAll function for stop button
2016-10-27 16:28:39 -04:00
Andrew Sliwinski
6ed3f5aaf1
Update README.md
2016-10-27 15:40:24 -04:00
Eric Rosenbaum
1e5555e96d
add volume and tempo blocks
2016-10-27 11:31:22 -04:00