TheBrokenRail
34d2676db3
Update index.js
2016-12-02 15:57:56 -05:00
TheBrokenRail
424b41ac31
Pretty Print
2016-12-02 15:41:55 -05:00
TheBrokenRail
a520990a80
Update index.js
2016-12-02 15:37:35 -05:00
TheBrokenRail
0707c4bcc8
Update index.js
2016-12-02 15:35:35 -05:00
TheBrokenRail
dd86759915
Update rendered-target.js
2016-12-02 15:34:01 -05:00
Ray Schamp
adaf2df743
Emit sprite info report for all sprites
...
This allows costume data to reach listeners even when the sprite isn't the editing target.
Filter out non-editing target reports in the playground to match previous behavior.
2016-11-30 13:21:00 -05:00
Ray Schamp
ce17fdbd30
Include costume data in sprite info reports
...
Also emit the report on all costume changes
2016-11-30 13:19:49 -05:00
TheBrokenRail
72b44b3ec7
Update rendered-target.js
2016-11-29 18:57:35 -05:00
TheBrokenRail
74b8378a7c
Update sprite.js
2016-11-29 18:55:38 -05:00
TheBrokenRail
1980fbc98d
Update rendered-target.js
2016-11-29 18:53:38 -05:00
TheBrokenRail
f4959305ab
Update index.js
2016-11-29 18:14:12 -05:00
TheBrokenRail
1777ab6a21
Update index.js
2016-11-29 18:09:28 -05:00
TheBrokenRail
51d829786c
Update index.js
2016-11-29 18:07:50 -05:00
TheBrokenRail
16449ae73d
Add Loading And Exporting
2016-11-29 17:50:31 -05:00
TheBrokenRail
0f4e80cbfc
Add Export To Sprite
2016-11-29 17:23:28 -05:00
TheBrokenRail
cac52020a4
Add Export To Rendered Target
2016-11-29 17:18:20 -05:00
Ray Schamp
3989959ebf
Merge pull request #348 from rschamp/feature/flag-glows
...
Add PROJECT_RUN_START/STOP events
2016-11-28 11:41:34 -05:00
Ray Schamp
d00cdd6b2c
Account for done threads on threadCount update
...
Also rename inactiveThreads -> doneThreads, since this describes them better. They are the threads that have completed in the step.
2016-11-28 10:49:05 -05:00
Ray Schamp
0003b294cb
Lint
2016-11-24 10:36:30 -05:00
Ray Schamp
55ac7e269c
Add PROJECT_RUN_START/STOP events
...
These events signal when any threads are running or when all threads have stopped running. This maps to whether the green flag or the stop button should be illuminated in the GUI.
2016-11-23 15:47:49 -05:00
Ray Schamp
2ff719f2ba
Fix consistency of existing emits
2016-11-23 15:43:05 -05:00
Ray Schamp
9859c3d91a
Merge pull request #335 from rschamp/feature/port
...
Fix dev port number
2016-11-21 14:32:44 -05:00
Ray Schamp
5b36e3cacd
Fix dev port number
...
scratch-www: 8333
scratch-api: 8491
scratch-gui: 8601
Clearly the port should be 8073 for scratch-vm.
2016-11-21 14:25:08 -05:00
Tim Mickel
0994d3f22b
Keep min and max scale in relative bounds as in Scratch 2.0 ( #333 )
2016-11-14 12:32:45 -05:00
Tim Mickel
a767c5ec79
Keep min and max scale in relative bounds as in Scratch 2.0
2016-11-14 12:20:29 -05:00
Tim Mickel
4deee071b2
Don't copy threads in step; stable restartThread ( #331 )
2016-11-10 15:05:49 -05:00
Ray Schamp
867c08b495
Include dotfiles in gh-pages, so .nojekyll works
2016-11-10 14:31:45 -05:00
Ray Schamp
2c3e4536eb
Merge pull request #316 from tmickel/feature/remove-empty-project
...
Remove empty project
2016-11-10 12:56:31 -05:00
Ray Schamp
084148e353
Fix path to .nojekyll
...
The path on scratch-gui which this was copied from is different than the one for scratch-vm.
2016-11-09 13:41:57 -05:00
Tim Mickel
b99f089ae7
Fix #327 , "switch costume to [next/previous]" ( #330 )
2016-11-09 11:22:17 -05:00
Tim Mickel
f5ee6a7e58
Prevent gh-pages from being processed with Jekyll
...
Thanks @rschamp
2016-11-09 10:50:32 -05:00
Tim Mickel
16c405d559
Remove assets copy plugin
2016-10-31 10:41:16 -04:00
Tim Mickel
f235cb47e6
Merge remote-tracking branch 'LLK/develop' into feature/remove-empty-project
...
# Conflicts:
# src/index.js
2016-10-31 10:39:36 -04:00
Eric Rosenbaum
6dadaba117
onStopAll function for stop button
2016-10-27 16:28:39 -04:00
Andrew Sliwinski
6ed3f5aaf1
Update README.md
2016-10-27 15:40:24 -04:00
Eric Rosenbaum
1e5555e96d
add volume and tempo blocks
2016-10-27 11:31:22 -04:00
Tim Mickel
0ede7e6ca1
Rename and delete sprites ( #319 )
...
* Add function to rename sprites
* Add delete sprite function
* Add `isSprite` helper and duplicate check for rename
2016-10-26 13:27:24 -04:00
Tim Mickel
56ef01745f
Implement sprite info emitting and posting ( #320 )
2016-10-26 13:27:12 -04:00
Tim Mickel
1dc4aaa2d7
Remove rAF usage and inline into _step ( #318 )
2016-10-26 11:32:15 -04:00
Tim Mickel
2f0ce7137c
Rename Clone -> RenderedTarget ( #317 )
2016-10-26 11:19:43 -04:00
Tim Mickel
6e9b3f262c
Divide rotation center by bitmap resolution ( #309 )
2016-10-26 10:38:24 -04:00
Tim Mickel
d75f1c5965
Remove empty project
2016-10-26 10:30:16 -04:00
Tim Mickel
cf20ca1add
Fix #313 (block specs in shadow) ( #315 )
2016-10-26 10:26:56 -04:00
Tim Mickel
28a0831e8d
Fix 1-1 in daysSince2000
2016-10-26 10:26:03 -04:00
Tim Mickel
5103cfb853
Address #299 and #300 ( #314 )
...
* Place clones behind sprite
* Disallow stage from cloning itself
2016-10-26 10:06:58 -04:00
Andrew Sliwinski
db9ce36400
Update coverage badge
2016-10-25 09:01:22 -04:00
Liam
f75577bcbe
Implement '(attribute) of' sensing block ( #311 )
...
* Implement '(attribute) of' sensing block
* Remove unused util parameter
2016-10-24 20:37:27 -04:00
Eric Rosenbaum
90867cd14e
convert string to number for sound index
2016-10-24 17:00:51 -04:00
Andrew Sliwinski
e35a46fdf1
Merge pull request #310 from thisandagain/bugfix/coverage
...
Improve Test Coverage
2016-10-24 15:56:04 -04:00
Andrew Sliwinski
1b4a1ca1bc
Resolve merge conflicts
2016-10-24 15:53:42 -04:00