Christopher Willis-Ford
97d67d75f4
Allow 'then' on service registration
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This allows a service to postpone communication with other services
until it can be sure that it's registered with central dispatch. Service
registration on the main thread always happens immediately, but that
version of `setService` still returns a Promise for consistency.
2017-07-21 13:23:52 -07:00
Christopher Willis-Ford
0fcc248ac1
Add tests for message dispatch system; fix bugs
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The tests run using TinyWorker, which emulates web workers on Node.
There are quite a few quirks in that situation due to the differences
between Node and Webpack as well as the differences between TinyWorker
and real Web Workers.
The tests also exposed a few bugs in the dispatch system, which have now
been fixed. Most notably, if a method called through the dispatch system
throws an exception that exception will now be passed back to the
caller. Previously the exception would escape the dispatch system and
the caller would never hear any response at all.
2017-07-21 13:23:52 -07:00
Christopher Willis-Ford
09d3fe330f
Implement message dispatch system
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This message dispatch system allows a "service" to register itself under
a particular name, and then anyone can call any method on that service
from any context (the main "window" thread or any worker). Return values
are passed back through promise resolution.
2017-07-21 13:22:14 -07:00
Paul Kaplan
bd3a29650b
Fix variable import scoping
2017-07-17 12:28:44 -04:00
DD Liu
912e7daa81
Merge pull request #636 from fsih/deleteMonitors
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Update monitors when deleting or renaming variables
2017-07-17 11:06:29 -04:00
Paul Kaplan
0e33d061fe
Merge pull request #633 from paulkaplan/fix-sound-indexing
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Fix sound indexing and add tests
2017-07-13 15:08:05 -04:00
Paul Kaplan
eb04fcab57
Merge pull request #634 from paulkaplan/sound-costume-renaming
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Add public API for costume and sound renaming
2017-07-13 09:00:19 -04:00
DD Liu
01db5da8ce
fix value
2017-07-11 13:08:18 -04:00
DD Liu
4b1307bb11
fix test
2017-07-11 11:51:47 -04:00
DD Liu
7f1f9079e3
support rename variable
2017-07-10 18:29:25 -04:00
Paul Kaplan
a83c0808a0
Add public API for costume and sound renaming with tests
2017-07-07 08:19:32 -04:00
Paul Kaplan
2ddb6215fd
Add tests and fixes for set instrument and play drum
2017-07-06 14:56:46 -04:00
Paul Kaplan
1b6baf8114
Make playSound use one indexing
2017-07-06 14:28:11 -04:00
Paul Kaplan
6fa49b1e7a
Merge pull request #629 from marisaleung/develop
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ChangeBlock uses id's of variable instead of name.
2017-06-30 08:10:55 -04:00
Chris Willis-Ford
47fc38fd9a
Merge pull request #619 from cwillisf/clone-custom-state
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Clone custom state
2017-06-27 22:37:30 -07:00
marisaleung
22f87e32f8
ChangeBlock uses id's of variable instead of name.
2017-06-27 16:28:37 -07:00
Paul Kaplan
b0fb4f0b55
Merge pull request #614 from marisaleung/develop_cherry-picks
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Updated variables and var_fire event listener.
2017-06-23 13:05:03 -04:00
marisaleung
875ccf5b88
Updated variables and var_fire event listener.
2017-06-23 09:57:01 -07:00
Eric Rosenbaum
01f801a2a2
Remove all audio effects except pitch and pan
2017-06-19 14:56:29 -04:00
Christopher Willis-Ford
06d5994a32
Use targetWasCreated
event to clone pen state
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Remove explicit cloning of `_customState` in favor of smarter,
state-specific cloning.
2017-06-16 14:22:51 -07:00
Christopher Willis-Ford
04871e24d6
Move RenderedTarget.runtime into Target
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Some code in `Target` was already assuming a `runtime` property was
available, so this change just makes it official.
2017-06-16 13:16:13 -07:00
DD Liu
2fb502fb70
add ability to refresh workspace for current editing target
2017-06-15 11:53:30 -04:00
Paul Kaplan
93bac9ad85
Merge pull request #608 from paulkaplan/unshadow-variable-dropdown
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Use variable field instead of input shadow
2017-06-15 10:02:08 -04:00
Paul Kaplan
5df4456c4a
Use variable field directly
2017-06-14 16:31:29 -04:00
Christopher Willis-Ford
884ba19aab
Add support for older SB3 JSON
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If the `dataFormat` field is absent, fall back on the older `assetType`
field. That can at least help us tell if something is a vector or bitmap
image, though it doesn't tell us which kind of bitmap.
2017-06-13 14:56:06 -07:00
Christopher Willis-Ford
88e44c65eb
Remember the data format when an asset is imported
2017-06-12 12:31:49 -07:00
Ray Schamp
d9704b23c3
Merge pull request #598 from cwillisf/improve-clone-cleanup
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Improve cleanup on clone disposal
2017-06-12 09:45:07 -04:00
Paul Kaplan
f968edec54
Merge pull request #594 from paulkaplan/select-other-sprites-after-delete
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Select the last target instead of the first after deleting
2017-06-12 08:41:20 -04:00
Paul Kaplan
9c5d43e9d3
Enhance sprite delete behavior
2017-06-12 08:35:27 -04:00
DD Liu
fb986effe6
Merge pull request #593 from fsih/fixWaitCalledEveryFrame
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Change wait to use a promise instead of being called every frame
2017-06-08 15:35:48 -04:00
Christopher Willis-Ford
454082b569
Improve cleanup on clone disposal
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The `dispose()` method on `RenderedTarget` now:
- informs the runtime that it should end any threads corresponding the
target being disposed, and
- removes the clone from its sprite.
2017-06-07 17:05:24 -07:00
Chris Willis-Ford
d41997b58b
Merge pull request #556 from cwillisf/wedo2-blocks
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Add WeDo 2.0 blocks
2017-06-07 09:57:36 -07:00
Paul Kaplan
40345384aa
Select the last target instead of the first
2017-06-07 09:06:46 -04:00
DD Liu
e237d24846
fix lint
2017-06-06 10:21:27 -04:00
DD Liu
ab0cef52eb
Change wait to use a promise instead of being called every frame
2017-06-05 16:55:15 -04:00
Ray Schamp
ecf535f4c3
Merge pull request #579 from cwillisf/load-jpeg-backdrops
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Specify dataFormat when loading asset for import
2017-06-02 09:06:37 -04:00
Ray Schamp
adcd225598
Merge pull request #584 from rschamp/nit/no-useless-call
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Fix no-useless-call todo
2017-06-01 09:48:58 -04:00
DD Liu
d3d82bae69
Merge pull request #574 from fsih/immutableState
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Only send update monitor events when changes happen
2017-05-30 12:38:09 -04:00
Ray Schamp
b810b7be0a
Merge pull request #583 from rschamp/bugfix/save-clones-bad
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Don't serialize clones when saving
2017-05-30 10:24:52 -04:00
DD Liu
55f677702a
add missing file
2017-05-30 10:05:13 -04:00
Paul Kaplan
51928bac65
Merge pull request #581 from paulkaplan/feature/variable-persistence
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Add variable creation and variable serialization
2017-05-30 09:26:37 -04:00
DD Liu
809760b954
Merge branch 'develop' into immutableState
2017-05-26 13:50:50 -04:00
Paul Kaplan
3e9dfde43f
Merge pull request #576 from paulkaplan/feature/monitor-labels
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Send monitor opcode and block params instead of fixed label/categories
2017-05-26 11:07:58 -04:00
Paul Kaplan
77cc01a38a
Add variable creation and variable serialization
2017-05-25 11:44:49 -04:00
Christopher Willis-Ford
cbfbc5d600
Convert motor duration: seconds -> milliseconds
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The block takes seconds, whereas the device takes milliseconds. Turning
on a motor for 1 millisecond isn't very dramatic.
2017-05-24 16:40:55 -07:00
Christopher Willis-Ford
06fe701624
Implement WeDo 2.0 blocks
2017-05-24 16:40:55 -07:00
Christopher Willis-Ford
2625529ebe
Create WeDo 2.0 device communication classes
2017-05-24 16:40:55 -07:00
Christopher Willis-Ford
eb931fd99b
Specify dataFormat when loading asset for import
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When importing a project we know the file extension for each asset to be
loaded. This change provides that information to the storage system so
that we can load assets which don't use the default. For example, this
allows loading JPG-format backdrops.
In support of this change, there's a new function on `StringUtil` called
`splitFirst`, which splits a string on the first instance of a separator
character. This change includes unit tests for this new function.
2017-05-24 15:35:10 -07:00
Chris Willis-Ford
3970883e45
Merge pull request #549 from cwillisf/device-manager-client
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Device manager client
2017-05-24 14:43:28 -07:00
DD Liu
18282fc1d0
remove get for records
2017-05-24 16:33:22 -04:00