Commit graph

7645 commits

Author SHA1 Message Date
Florrie
f4488d1b60 Begin work on 'old text' costumes 2017-09-03 20:35:27 -03:00
Ken
3185eb27e1 Rewrote transparency block
Wrapping of the value is now handled by a new function, _wrapTransparency;
_updatePenColor now handles the transparency value;
DEFAULT_PEN_STATE now includes a transparency value (100).
2017-09-01 14:11:09 +08:00
DD Liu
bf97383b42 Merge pull request #671 from fsih/setGetSvg
Add methods to retrieve and update SVGs
2017-08-31 13:43:41 -04:00
DD
5606b067e5 More comment fixes 2017-08-31 13:41:47 -04:00
DD
7d3b9a866c Fix comment 2017-08-31 11:55:17 -04:00
DD
e5208445ac Add updateSVG to tell the renderer about the updated drawing 2017-08-31 11:43:41 -04:00
Ken
f61366643d Clamp transparency value (at least for set) 2017-08-31 09:24:41 +08:00
DD
5f5f7b1684 add get svg function 2017-08-30 14:23:03 -04:00
Ken
fc4f073526 Add glide (number) secs to [dropdown] block (#662)
* Add glide to dropdown block

* Use helper functions instead of copy-paste

* Wrong syntax for array 😒

* Aha

* Fix some Travis issues

* Aha!! This should work

* Wow, Travis is strict about spacing!

* Make requested changes

Rename function getTarget to getTargetXY
Rename parameter TO to targetName
2017-08-28 15:44:34 -04:00
Ray Schamp
f367f2d358 Merge pull request #670 from rschamp/eslint-config-scratch-4
Update eslint and eslint-config-scratch
2017-08-26 13:26:05 -04:00
Ray Schamp
32bc087bba Fix remaining lint issues 2017-08-26 13:24:10 -04:00
Ray Schamp
5113876588 Pass with --fix 2017-08-26 13:24:10 -04:00
Ray Schamp
a4d634d84d Update lint dependencies 2017-08-26 13:24:05 -04:00
Ken
8a77329c79 Fix lint issue and update maximums
Inferring from the issue, the maximum seems to be 100, not 255 (default for set is 50 and change is 10). Changed that.
A comment line was too long (thanks lint) so it has now been reworded.
2017-08-25 15:24:56 +08:00
Ken
e30e5809d1 Add new blocks
change pen transparency by (num)
set pen transparency to (num)
2017-08-25 15:07:38 +08:00
Ray Schamp
f6189903f8 Merge pull request #668 from SillyInventor/develop
Switch from parseInt to Math.floor
2017-08-24 12:24:13 -04:00
Andrew Sliwinski
d1af3ef808 Merge pull request #562 from bigeyex/feature/fix-deleted-clone-sequence-order
Fix the next thread is skipped after clone deleted
2017-08-23 09:51:38 -04:00
SillyInventor
525b601253 Switch from parseInt to Math.floor 2017-08-22 10:30:41 -04:00
Chris Willis-Ford
2665ef2b2b Merge pull request #640 from cwillisf/feature/message-dispatch
Implement message dispatch system
2017-08-17 10:57:23 -07:00
Andrew Sliwinski
6988571eb8 Merge pull request #660 from Kenny2github/patch-1
Add [string] contains [string] block
2017-08-10 10:44:01 -04:00
Ken
884e24f782 *facepalm* 2017-08-11 02:23:43 +12:00
Ken
28e61dbf48 Cleaned up 2017-08-11 01:58:59 +12:00
Ken
328514ae63 This kinda doesn’t make sense, but ok 2017-08-11 01:46:26 +12:00
Ken
963078210a Add test coverage 2017-08-11 01:37:10 +12:00
Ken
5af99566fa Wait includes is case sensitive
Made it convert to lowercase before comparing
2017-08-11 01:27:31 +12:00
Ken
3b601e8595 Add string contains string 2017-08-11 00:52:41 +12:00
Christopher Willis-Ford
b4c0cfe940 Refactor common code in {central,worker}-dispatch
Central dispatch and worker dispatch share most of their code now by
inheriting from a new shared dispatch class.

Also, the format of passed messages has been altered to make it easier
to understand in a debugger.
2017-08-09 17:30:00 -04:00
Paul Kaplan
3beebdc7be Merge pull request #657 from neurosie/variable-fix
Fix variable deserializing
2017-08-09 09:58:13 -04:00
neurosie
86e2b2338e Fix variable deserializing 2017-08-08 16:00:31 -04:00
DD Liu
21e273c6fe Merge pull request #637 from fsih/timerBlock
Fix monitor not updating every frame
2017-08-04 13:14:49 -04:00
DD Liu
58c49bd4f5 Merge branch 'develop' into timerBlock 2017-08-03 17:40:50 -04:00
DD Liu
517b396249 Merge pull request #655 from fsih/edgeActivatedHats
Activate the greater than hat block by clicking
2017-08-03 17:38:03 -04:00
DD Liu
8906aada5f words better 2017-08-03 17:32:50 -04:00
DD Liu
3ea316d04f words better 2017-08-03 17:31:34 -04:00
DD Liu
fed449876f just hat changes 2017-08-03 16:01:53 -04:00
DD Liu
ffbbbc71cc remove debugger 2017-07-31 18:09:20 -04:00
DD Liu
a48efe681e tests 2017-07-31 17:57:51 -04:00
DD Liu
cc1678fa9e Also run monitor blocks every frame 2017-07-28 14:38:26 -04:00
DD Liu
2aef75bc11 Merge branch 'develop' into timerBlock 2017-07-28 11:35:47 -04:00
TheBrokenRail
936ff04b0f Fix setting Infinity to direction (#612)
* Create rendered-target.js

* Update math-util.js

* Update rendered-target.js

* Update math-util.js

* Update rendered-target.js
2017-07-26 17:44:02 -04:00
Paul Kaplan
f2bd32a81a Merge pull request #653 from paulkaplan/sound-ids
Use sound ID instead of md5 for playing sounds
2017-07-26 09:00:00 -04:00
Paul Kaplan
fe0cb03c41 Merge pull request #652 from paulkaplan/fix-asset-naming
Use unused names when adding assets
2017-07-26 08:41:47 -04:00
Paul Kaplan
25a0e2ffaf Use new audio engine api to retreive and set sound buffers 2017-07-25 17:03:26 -04:00
Paul Kaplan
44298fd71b Use soundId instead of md5 for playing sounds 2017-07-25 12:20:32 -04:00
Paul Kaplan
0cf05647d2 Merge branch 'develop' into fix-asset-naming 2017-07-25 10:48:25 -04:00
Paul Kaplan
f96a92b4d1 Move renaming and adding into rendered-target with tests 2017-07-25 10:32:25 -04:00
Paul Kaplan
ef16a7d574 Use name instead of costumeName when using vm#addCostume 2017-07-25 10:31:15 -04:00
Christopher Willis-Ford
97d67d75f4 Allow 'then' on service registration
This allows a service to postpone communication with other services
until it can be sure that it's registered with central dispatch. Service
registration on the main thread always happens immediately, but that
version of `setService` still returns a Promise for consistency.
2017-07-21 13:23:52 -07:00
Christopher Willis-Ford
84ac66d6e5 Fix exception message 2017-07-21 13:23:52 -07:00
Christopher Willis-Ford
0fcc248ac1 Add tests for message dispatch system; fix bugs
The tests run using TinyWorker, which emulates web workers on Node.
There are quite a few quirks in that situation due to the differences
between Node and Webpack as well as the differences between TinyWorker
and real Web Workers.

The tests also exposed a few bugs in the dispatch system, which have now
been fixed. Most notably, if a method called through the dispatch system
throws an exception that exception will now be passed back to the
caller. Previously the exception would escape the dispatch system and
the caller would never hear any response at all.
2017-07-21 13:23:52 -07:00