* master:
Fix regression in importing SVG viewBox.
Minor code clean ups.
Properly fix exporting of classes into Base.exports.
Switch to HTML5 meta charset tags.
Fix issues with uglifyjs.
Include stats.js in distribution so all examples can work.
* 'master' of https://github.com/paperjs/paper.js:
Minor code clean ups.
Properly fix exporting of classes into Base.exports.
Switch to HTML5 meta charset tags.
Fix issues with uglifyjs.
Include stats.js in distribution so all examples can work.
* 'master' of https://github.com/paperjs/paper.js:
Explicitly use bash to avoid build problems on linux.
Bump version number to 0.9.2
Fix exporting of Base, Numerical and PaperScript into PaperScope.
* 'master' of https://github.com/paperjs/paper.js:
Bump version number to 0.9.1
Fix issue with local paper variable shielding global one.
Reset transformation matrix when blitting off-screen canvas.
* 'master' of https://github.com/paperjs/paper.js: (56 commits)
Fix regressions in Raster caused by faulty merge.
Store data in _data rather than on the image itself.
Clean up @trankek's fix for node a bit.
Explain compact = true in Project#_serialize()
Properly fix issue with Project#exportJSON() creating separate projects on import.
Update straps.js to version 1.1.0
Rename options.server to options.node
Remove all create() constructors for basic types since new constructors are now faster.
Make sure project we import into is active.
Unbox project data in Project#importJSON(), as we don't want to create a new project object.
Remove need for _needsRedraw() calls by replacing it with a boolean flag.
Apply "pending" matrix in group when it receives content.
Move main Item insertion code from #insertChild() to #insertChildren().
Fix documentation warning.
Handle exporting of Numerical and PaperScript in export.js
Update straps.js to latest version.
Accessors cannot define the writable property.
Properly export Numerical and PaperScript again.
Only reset matrices in Groups when it could actually be applied to the content.
Set options.stats = false for build.sh and Node.js
...