2013-04-07 12:49:34 -04:00
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/*
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2013-01-28 21:03:27 -05:00
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* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
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2011-03-07 20:41:50 -05:00
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* http://paperjs.org/
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2011-06-30 06:01:51 -04:00
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*
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2013-01-28 21:03:27 -05:00
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* Copyright (c) 2011 - 2013, Juerg Lehni & Jonathan Puckey
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2011-03-06 19:50:44 -05:00
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* http://lehni.org/ & http://jonathanpuckey.com/
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2011-06-30 06:01:51 -04:00
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*
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2011-07-01 06:17:45 -04:00
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* Distributed under the MIT license. See LICENSE file for details.
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*
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2011-03-07 20:41:50 -05:00
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* All rights reserved.
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2011-03-06 19:50:44 -05:00
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*/
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2011-06-22 18:56:05 -04:00
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/**
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* @name PathItem
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2011-07-01 05:22:33 -04:00
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*
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* @class The PathItem class is the base for any items that describe paths
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* and offer standardised methods for drawing and path manipulation, such as
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* {@link Path} and {@link CompoundPath}.
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*
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2011-06-22 18:56:05 -04:00
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* @extends Item
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*/
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2013-05-27 15:48:58 -04:00
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var PathItem = Item.extend(/** @lends PathItem# */{
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_class: 'PathItem',
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initialize: function PathItem() {
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// Do nothing.
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},
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2012-12-27 13:26:40 -05:00
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/**
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2013-03-03 13:47:32 -05:00
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* Returns all intersections between two {@link PathItem} items as an array
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2012-12-27 13:26:40 -05:00
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* of {@link CurveLocation} objects. {@link CompoundPath} items are also
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* supported.
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*
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* @param {PathItem} path the other item to find the intersections to.
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* @return {CurveLocation[]} the locations of all intersection between the
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* paths
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* @example {@paperscript}
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* // Create a rectangular path with its top-left point at
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* // {x: 30, y: 25} and a size of {width: 50, height: 50}:
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* var path = new Path.Rectangle(new Point(30, 25), new Size(50, 50));
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* path.strokeColor = 'black';
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*
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* var secondPath = path.clone();
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* var intersectionGroup = new Group();
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*
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* function onFrame(event) {
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* secondPath.rotate(3);
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*
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* var intersections = path.getIntersections(secondPath);
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* intersectionGroup.removeChildren();
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*
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* for (var i = 0; i < intersections.length; i++) {
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* var intersectionPath = new Path.Circle({
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* center: intersections[i].point,
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* radius: 4,
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* fillColor: 'red'
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* });
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* intersectionGroup.addChild(intersectionPath);
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* }
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* }
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*/
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2014-01-25 23:38:09 -05:00
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getIntersections: function(path, expand) {
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2012-12-21 10:13:38 -05:00
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// First check the bounds of the two paths. If they don't intersect,
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// we don't need to iterate through their curves.
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2013-04-09 23:27:55 -04:00
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if (!this.getBounds().touches(path.getBounds()))
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return [];
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var locations = [],
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curves1 = this.getCurves(),
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curves2 = path.getCurves(),
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matrix1 = this._matrix.orNullIfIdentity(),
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matrix2 = path._matrix.orNullIfIdentity(),
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length1 = curves1.length,
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length2 = curves2.length,
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values2 = [];
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2012-12-27 13:23:03 -05:00
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for (var i = 0; i < length2; i++)
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values2[i] = curves2[i].getValues(matrix2);
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2013-12-17 09:23:07 -05:00
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for (var i = 0; i < length1; i++) {
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var curve1 = curves1[i],
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values1 = curve1.getValues(matrix1);
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for (var j = 0; j < length2; j++)
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Curve.getIntersections(values1, values2[j], curve1, curves2[j],
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locations);
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2012-12-27 13:23:03 -05:00
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}
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2014-02-01 11:07:24 -05:00
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return PathItem._conditionIntersections(locations, expand);
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2013-02-28 22:13:46 -05:00
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},
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2014-02-01 11:07:24 -05:00
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getSelfIntersections: function(expand){
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2013-12-29 07:06:25 -05:00
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var locations = [],
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locs = [],
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curves = this.getCurves(),
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length = curves.length - 1,
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matrix = this._matrix.orNullIfIdentity(),
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values = [],
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curve1, values1, parts, i, j, k, ix, from, to, param, v1, v2,
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EPSILON = /*#=*/ Numerical.EPSILON,
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EPSILON1s = 1-EPSILON;
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for (i = 0; i <= length; i++)
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values[i] = curves[i].getValues(matrix);
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for (i = 0; i <= length; i++) {
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curve1 = curves[i];
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values1 = values[i];
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// First check for self-intersections within the same curve
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from = curve1.getSegment1();
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to = curve1.getSegment2();
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v1 = from._handleOut;
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v2 = to._handleIn;
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// Check if extended handles of endpoints of this curve intersects
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// each other. We cannot have a self intersection within this curve
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// if they don't intersect due to convex-hull property.
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ix = new paper.Line(from._point.subtract(v1), v1.multiply(2), true)
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.intersect(new paper.Line(to._point.subtract(v2),
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v2.multiply(2), true), false);
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2014-01-25 23:39:00 -05:00
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if (ix) {
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2013-12-29 07:06:25 -05:00
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parts = paper.Curve.subdivide(values1);
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locs.length = 0;
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Curve.getIntersections(parts[0], parts[1], curve1, curve1, locs);
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for (j = locs.length - 1; j >= 0; j--) {
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ix = locs[j];
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2013-12-29 07:06:25 -05:00
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if (ix._parameter <= EPSILON1s) {
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ix._parameter = ix._parameter * 0.5;
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ix._parameter2 = 0.5 + ix._parameter2 * 0.5;
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break;
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}
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}
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if (j >= 0)
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locations.push(ix);
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}
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// Check for intersections with other curves
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for (j = i + 1; j <= length; j++){
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// Avoid end point intersections on consecutive curves
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if (j === i + 1 || (j === length && i === 0)) {
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locs.length = 0;
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Curve.getIntersections(values1, values[j], curve1,
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curves[j], locs);
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for (k = locs.length - 1; k >= 0; k--) {
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param = locs[k].getParameter();
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if (param < EPSILON1s && param > EPSILON)
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locations.push(locs[k]);
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}
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} else {
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paper.Curve.getIntersections(values1, values[j], curve1,
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curves[j], locations);
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}
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}
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}
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2014-02-01 11:07:24 -05:00
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return PathItem._conditionIntersections(locations, expand);
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2013-12-29 07:06:25 -05:00
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},
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2013-02-28 22:13:46 -05:00
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setPathData: function(data) {
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// This is a very compact SVG Path Data parser that works both for Path
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// and CompoundPath.
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2013-11-02 04:30:40 -04:00
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// First split the path data into parts of command-coordinates pairs
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// Commands are any of these characters: mzlhvcsqta
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2013-11-02 04:45:11 -04:00
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var parts = data.match(/[mlhvcsqtaz][^mlhvcsqtaz]*/ig),
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2013-02-28 22:13:46 -05:00
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coords,
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relative = false,
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control,
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current = new Point(); // the current position
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2013-11-03 06:52:00 -05:00
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function getCoord(index, coord, isCurrent) {
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2013-11-02 04:30:40 -04:00
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var val = parseFloat(coords[index]);
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2013-02-28 22:13:46 -05:00
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if (relative)
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val += current[coord];
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2013-11-03 06:52:00 -05:00
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if (isCurrent)
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2013-02-28 22:13:46 -05:00
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current[coord] = val;
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return val;
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}
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2013-11-03 06:52:00 -05:00
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function getPoint(index, isCurrent) {
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2013-02-28 22:13:46 -05:00
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return new Point(
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2013-11-03 06:52:00 -05:00
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getCoord(index, 'x', isCurrent),
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getCoord(index + 1, 'y', isCurrent)
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2013-02-28 22:13:46 -05:00
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);
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}
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2013-03-03 19:56:48 -05:00
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// First clear the previous content
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2013-11-01 12:52:27 -04:00
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this.clear();
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2013-03-03 19:56:48 -05:00
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2013-02-28 22:13:46 -05:00
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for (var i = 0, l = parts.length; i < l; i++) {
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2013-06-12 20:27:20 -04:00
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var part = parts[i],
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2013-02-28 22:13:46 -05:00
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cmd = part[0],
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lower = cmd.toLowerCase();
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2013-11-02 04:30:40 -04:00
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// Match all coordinate values
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2013-11-02 08:25:03 -04:00
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coords = part.match(/[+-]?(?:\d*\.\d+|\d+\.?)(?:[eE][+-]?\d+)?/g);
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2013-11-02 04:30:40 -04:00
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var length = coords && coords.length;
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2013-02-28 22:13:46 -05:00
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relative = cmd === lower;
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switch (lower) {
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case 'm':
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case 'l':
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2013-11-02 04:30:40 -04:00
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for (var j = 0; j < length; j += 2)
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2013-02-28 22:13:46 -05:00
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this[j === 0 && lower === 'm' ? 'moveTo' : 'lineTo'](
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getPoint(j, true));
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2013-11-03 06:52:00 -05:00
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control = current;
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2013-02-28 22:13:46 -05:00
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break;
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case 'h':
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case 'v':
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var coord = lower == 'h' ? 'x' : 'y';
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2013-11-02 04:30:40 -04:00
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for (var j = 0; j < length; j++) {
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2013-02-28 22:13:46 -05:00
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getCoord(j, coord, true);
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2013-03-01 04:18:27 -05:00
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this.lineTo(current);
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}
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2013-11-03 06:52:00 -05:00
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control = current;
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2013-02-28 22:13:46 -05:00
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break;
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case 'c':
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2013-11-02 04:30:40 -04:00
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for (var j = 0; j < length; j += 6) {
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2013-04-20 17:54:21 -04:00
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this.cubicCurveTo(
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getPoint(j),
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control = getPoint(j + 2),
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getPoint(j + 4, true));
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}
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2013-02-28 22:13:46 -05:00
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break;
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2013-02-28 22:21:46 -05:00
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case 's':
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2013-11-03 06:52:00 -05:00
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// Smooth cubicCurveTo
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2013-11-02 04:30:40 -04:00
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for (var j = 0; j < length; j += 4) {
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2013-04-20 17:54:21 -04:00
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this.cubicCurveTo(
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// Calculate reflection of previous control points
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current.multiply(2).subtract(control),
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control = getPoint(j),
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getPoint(j + 2, true));
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}
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2013-02-28 22:13:46 -05:00
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break;
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case 'q':
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2013-11-02 04:30:40 -04:00
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for (var j = 0; j < length; j += 4) {
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2013-04-20 17:54:21 -04:00
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this.quadraticCurveTo(
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control = getPoint(j),
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getPoint(j + 2, true));
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}
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2013-02-28 22:13:46 -05:00
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break;
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case 't':
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2013-11-03 06:52:00 -05:00
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// Smooth quadraticCurveTo
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2013-11-02 04:30:40 -04:00
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for (var j = 0; j < length; j += 2) {
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2013-03-01 04:18:42 -05:00
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this.quadraticCurveTo(
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// Calculate reflection of previous control points
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control = current.multiply(2).subtract(control),
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getPoint(j, true));
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2013-02-28 22:13:46 -05:00
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}
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break;
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case 'a':
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// TODO: Implement Arcs!
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break;
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case 'z':
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this.closePath();
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break;
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}
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}
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2013-06-19 11:22:08 -04:00
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},
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_canComposite: function() {
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// A path with only a fill or a stroke can be directly blended, but if
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// it has both, it needs to be drawn into a separate canvas first.
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return !(this.hasFill() && this.hasStroke());
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2013-10-29 12:57:25 -04:00
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},
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2013-12-25 14:46:13 -05:00
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/**
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* Returns the winding contribution of the given point with respect to this
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* PathItem.
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2013-12-29 07:21:08 -05:00
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*
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* @param {Object} point Point to determine the winding direction
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* about.
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* @param {Boolean} horizontal Boolean value indicating if we need to
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* consider this point as part of a
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* horizontal curve.
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* @return {Number} Winding number.
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2013-12-25 14:46:13 -05:00
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*/
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2013-12-29 07:21:08 -05:00
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_getWinding: function(point, horizontal) {
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var curves = this._getMonotoneCurves();
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return PathItem._getWindingNumber(point, curves, horizontal);
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2013-12-25 14:46:13 -05:00
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},
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2013-10-29 12:57:25 -04:00
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_contains: function(point) {
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// NOTE: point is reverse transformed by _matrix, so we don't need to
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// apply here.
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2013-11-29 14:26:38 -05:00
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/*#*/ if (__options.nativeContains) {
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2013-10-29 12:57:25 -04:00
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// To compare with native canvas approach:
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var ctx = CanvasProvider.getContext(1, 1);
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// Abuse clip = true to get a shape for ctx.isPointInPath().
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2013-12-10 07:18:21 -05:00
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this._draw(ctx, new Base({ clip: true }));
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2013-10-29 12:57:25 -04:00
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var res = ctx.isPointInPath(point.x, point.y, this.getWindingRule());
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CanvasProvider.release(ctx);
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return res;
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2013-11-29 14:26:38 -05:00
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/*#*/ } else { // !__options.nativeContains
|
2013-10-29 12:57:25 -04:00
|
|
|
var winding = this._getWinding(point);
|
|
|
|
return !!(this.getWindingRule() === 'evenodd' ? winding & 1 : winding);
|
2013-11-29 14:26:38 -05:00
|
|
|
/*#*/ } // !__options.nativeContains
|
2013-12-29 07:25:48 -05:00
|
|
|
},
|
|
|
|
|
|
|
|
statics: {
|
|
|
|
/**
|
|
|
|
* Private method for splitting a PathItem at the given intersections.
|
|
|
|
* The routine works for both self intersections and intersections
|
|
|
|
* between PathItems.
|
|
|
|
* @param {Array} intersections Array of CurveLocation objects
|
|
|
|
*/
|
|
|
|
_splitPath: function(intersections) {
|
|
|
|
var loc, i, j, node1, node2, t, segment,
|
|
|
|
path1, isLinear, crv, crvNew,
|
|
|
|
newSegments = [],
|
|
|
|
tolerance = /*#=*/ Numerical.EPSILON;
|
|
|
|
for (i = intersections.length - 1; i >= 0; i--) {
|
|
|
|
node1 = intersections[i];
|
|
|
|
path1 = node1.getPath();
|
|
|
|
// Check if we are splitting same curve multiple times
|
|
|
|
if (node2 && node2.getPath() === path1 &&
|
|
|
|
node2._curve === node1._curve) {
|
|
|
|
// Use the result of last split and interpolate the parameter.
|
|
|
|
crv = crvNew;
|
|
|
|
t = node1._parameter / node2._parameter;
|
|
|
|
} else {
|
|
|
|
crv = node1._curve;
|
|
|
|
t = node1._parameter;
|
|
|
|
isLinear = crv.isLinear();
|
|
|
|
newSegments.length = 0;
|
|
|
|
}
|
|
|
|
// Split the curve at t, while ignoring linearity of curves
|
|
|
|
if ((crvNew = crv.divide(t, true, true)) === null){
|
|
|
|
if (t >= 1-tolerance) {
|
|
|
|
segment = crv._segment2;
|
|
|
|
} else if (t <= tolerance) {
|
|
|
|
segment = crv._segment1;
|
|
|
|
} else {
|
|
|
|
// Determine the closest segment by comparing curve lengths
|
|
|
|
segment = crv.getLength(0, t) < crv.getLength(t, 1)
|
|
|
|
? crv._segment1 : crv._segment2;
|
|
|
|
}
|
|
|
|
crvNew = crv;
|
|
|
|
} else {
|
|
|
|
segment = crvNew.getSegment1();
|
|
|
|
crvNew = crvNew.getPrevious();
|
|
|
|
}
|
|
|
|
// Link the new segment with the intersection on the other curve
|
|
|
|
segment._intersection = node1.getIntersection();
|
|
|
|
node1._segment = segment;
|
|
|
|
node2 = node1;
|
|
|
|
// Reset linear segments if they were part of a linear curve
|
|
|
|
// and if we are done with the entire curve.
|
|
|
|
newSegments.push(segment);
|
|
|
|
loc = intersections[i - 1];
|
|
|
|
if (!(loc && loc.getPath() === path1 &&
|
|
|
|
loc._curve === node1._curve) && isLinear)
|
|
|
|
for (j = newSegments.length-1; j >= 0; j--) {
|
|
|
|
segment = newSegments[j];
|
2014-01-25 23:39:00 -05:00
|
|
|
// FIXME: Don't reset the appropriate handle if the intersections were on t==0 && t==1
|
2013-12-29 07:25:48 -05:00
|
|
|
segment._handleOut.set(0, 0);
|
|
|
|
segment._handleIn.set(0, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
2013-12-29 07:21:08 -05:00
|
|
|
/**
|
|
|
|
* Private static method that returns the winding contribution of the
|
|
|
|
* given point with respect to a given set of monotone curves
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
_getWindingNumber: function(point, curves, horizontal) {
|
|
|
|
function getTangent(v, t) {
|
|
|
|
var tan, sign, i;
|
|
|
|
sign = t === 0 ? 2 : (t === 1 ? -2 : 0);
|
|
|
|
if (sign !== 0) {
|
|
|
|
i = sign > 0 ? 0 : 6;
|
|
|
|
if (Curve.isLinear(v)) {
|
|
|
|
// Return slope from this point that follows the direction
|
|
|
|
// of the line
|
|
|
|
sign *= 3;
|
|
|
|
tan = new Point(v[i+sign] - v[i], v[i+sign+1] - v[i+1]);
|
|
|
|
} else {
|
|
|
|
// Return the first or last handle
|
|
|
|
tan = new Point(v[i+sign] - v[i], v[i+sign+1] - v[i+1]);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
tan = Curve.evaluate(v, t, 1);
|
|
|
|
}
|
|
|
|
return tan;
|
|
|
|
}
|
|
|
|
|
|
|
|
var i, j, li, t, x0, y0, wind, v, slope, stationary,
|
|
|
|
tolerance = /*#=*/ Numerical.TOLERANCE,
|
|
|
|
x = point.x,
|
|
|
|
y = point.y,
|
|
|
|
xAfter = x + tolerance,
|
|
|
|
xBefore = x - tolerance,
|
|
|
|
windLeft = 0,
|
|
|
|
windRight = 0,
|
|
|
|
roots = [],
|
|
|
|
abs = Math.abs;
|
|
|
|
// Absolutely horizontal curves may return wrong results, since
|
|
|
|
// the curves are monotonic in y direction and this is an
|
|
|
|
// indeterminate state.
|
|
|
|
if (horizontal) {
|
|
|
|
var yTop = -Infinity,
|
|
|
|
yBot = Infinity;
|
|
|
|
// Find the closest yIntercepts in the same vertical line
|
|
|
|
for (i = 0, li = curves.length-1; i <= li; i++) {
|
|
|
|
v = curves[i];
|
|
|
|
if (Curve.solveCubic(v, 0, x, roots, 0, 1) > 0) {
|
|
|
|
for (j = roots.length - 1; j >= 0; j--) {
|
|
|
|
t = roots[j];
|
|
|
|
y0 = Curve.evaluate(v, t, 0).y;
|
|
|
|
if (y0 > y+tolerance && y0 < yBot) {
|
|
|
|
yBot = y0;
|
|
|
|
} else if (y0 < y-tolerance && y0 > yTop) {
|
|
|
|
yTop = y0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Shift the point lying on the horizontal curves by
|
|
|
|
// half of closest top and bottom intercepts.
|
|
|
|
yTop = (yTop + y) / 2;
|
|
|
|
yBot = (yBot + y) / 2;
|
|
|
|
windLeft = yTop > -Infinity
|
|
|
|
? PathItem._getWindingNumber(new Point(x, yTop), curves)
|
|
|
|
: 0;
|
|
|
|
windRight = yBot < Infinity
|
|
|
|
? PathItem._getWindingNumber(new Point(x, yBot), curves)
|
|
|
|
: 0;
|
|
|
|
return Math.max(windLeft, windRight);
|
|
|
|
}
|
|
|
|
// Find the winding number for right hand side of the curve,
|
|
|
|
// inclusive of the curve itself, while tracing along its ±x direction.
|
|
|
|
for (i = 0, li = curves.length-1; i <= li; i++) {
|
|
|
|
v = curves[i];
|
|
|
|
if (Curve.solveCubic(v, 1, y, roots, -tolerance, 1 + -tolerance) === 1) {
|
|
|
|
t = roots[0];
|
|
|
|
if ( t >= -tolerance && t <= tolerance)
|
|
|
|
t = 0;
|
|
|
|
x0 = Curve.evaluate(v, t, 0).x;
|
|
|
|
slope = getTangent(v, t).y;
|
|
|
|
stationary = !Curve.isLinear(v) && abs(slope) < tolerance;
|
|
|
|
// Take care of cases where the curve and the preceeding
|
|
|
|
// curve merely touches the ray towards ±x direction, but
|
|
|
|
// proceeds to the same side of the ray. This essentially is
|
|
|
|
// not a crossing.
|
|
|
|
if (t === 0){
|
|
|
|
// The previous curve's reference is stored at index:9,
|
|
|
|
// see Path#_getMonotoneCurves for details.
|
|
|
|
var v2 = v[9];
|
|
|
|
if (abs(v2[6] - v[0]) < tolerance && abs(v2[7] - v[1]) < tolerance){
|
|
|
|
var slope2 = getTangent(v2, 1).y;
|
|
|
|
if(slope * slope2 > 0)
|
|
|
|
stationary = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
wind = v[8];
|
|
|
|
if (x0 <= xBefore && !stationary)
|
|
|
|
windLeft += wind;
|
|
|
|
if (x0 >= xAfter && !stationary)
|
|
|
|
windRight += wind;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return Math.max(abs(windLeft), abs(windRight));
|
|
|
|
},
|
2013-12-29 07:29:54 -05:00
|
|
|
|
|
|
|
/**
|
|
|
|
* Private method to trace closed contours from a set of segments according
|
|
|
|
* to a set of constraints —winding contribution and a custom operator.
|
|
|
|
*
|
|
|
|
* @param {Array} segments Array of 'seed' segments for tracing closed
|
|
|
|
* contours.
|
|
|
|
* @param {Function} operator A function. It must take one argument, which
|
|
|
|
* is the winding number contribution of a
|
|
|
|
* curve, and should return a boolean value
|
|
|
|
* indicating whether the curve should be
|
|
|
|
* included in the final contour or not.
|
|
|
|
* @return {Array} Array of contours traced.
|
|
|
|
*/
|
|
|
|
_tracePaths: function(segments, operator) {
|
2014-01-16 13:59:18 -05:00
|
|
|
var seg, nextSeg, startSeg, startSegIx, i, len, ixOther, prev,
|
2013-12-29 07:29:54 -05:00
|
|
|
ixOtherSeg, c1, c2, c3,
|
|
|
|
wind, w1, w3, s1, s3, path, nextHandleIn,
|
2014-01-16 13:59:18 -05:00
|
|
|
paths = [];
|
2013-12-29 07:29:54 -05:00
|
|
|
for (i = 0, len = segments.length; i < len; i++) {
|
|
|
|
startSeg = seg = segments[i];
|
|
|
|
if (seg._visited || !operator(seg._winding))
|
|
|
|
continue;
|
|
|
|
// Initialise a new path chain with the seed segment.
|
|
|
|
path = new paper.Path();
|
|
|
|
wind = seg._winding;
|
|
|
|
ixOther = seg._intersection;
|
|
|
|
startSegIx = ixOther ? ixOther._segment : null;
|
|
|
|
// Set the correct handles for this segment
|
|
|
|
prev = seg.getPrevious();
|
|
|
|
if (ixOther && prev && prev._visited)
|
|
|
|
seg._handleIn = new paper.Point(0, 0);
|
|
|
|
do {
|
|
|
|
nextHandleIn = nextHandleIn || seg._handleIn;
|
|
|
|
path.add(new paper.Segment(seg._point, nextHandleIn,
|
|
|
|
seg._handleOut));
|
|
|
|
nextHandleIn = null;
|
|
|
|
seg._visited = true;
|
|
|
|
seg = (seg._nextPathSegment ? seg._nextPathSegment :
|
|
|
|
seg).getNext();
|
|
|
|
// This segments's _intersection property holds a reference to
|
|
|
|
// the intersection on the other curve.
|
2014-02-01 11:07:24 -05:00
|
|
|
ixOther = seg ? seg._intersection : null;
|
2013-12-29 07:29:54 -05:00
|
|
|
if (ixOther && (ixOtherSeg = ixOther._segment) &&
|
|
|
|
ixOtherSeg !== startSeg) {
|
|
|
|
c1 = seg.getCurve();
|
|
|
|
c2 = c1.getPrevious();
|
|
|
|
c3 = ixOtherSeg.getCurve();
|
|
|
|
// c2 is the entry point in the direction we are
|
|
|
|
// traversing the graph; sort c1 and c3 curves based on c2.
|
|
|
|
w1 = c1._segment1._winding;
|
|
|
|
w3 = c3._segment1._winding;
|
|
|
|
nextSeg = null;
|
|
|
|
s1 = c1.getSegment1();
|
|
|
|
s3 = c3.getSegment1();
|
|
|
|
if (wind === w1 && !s1._visited) {
|
|
|
|
nextSeg = s1;
|
|
|
|
} else if (wind === w3 && !s3._visited) {
|
|
|
|
nextSeg = s3;
|
|
|
|
}
|
|
|
|
if (nextSeg)
|
|
|
|
nextHandleIn = seg._handleIn;
|
|
|
|
seg = nextSeg || seg;
|
|
|
|
seg._winding = wind;
|
|
|
|
}
|
|
|
|
} while(seg && seg !== startSeg && seg !== startSegIx &&
|
|
|
|
!seg._visited && operator(seg._winding));
|
|
|
|
// Finish with closing the paths if necessary, correctly
|
|
|
|
// linking up curves etc.
|
|
|
|
if (seg && (seg == startSeg || seg == startSegIx)){
|
|
|
|
if (path.segments.length === 1) {
|
|
|
|
// This is still a valid path, in case of self-Intersections
|
|
|
|
path.add(new paper.Segment(seg._point, seg._handleIn, null));
|
|
|
|
} else {
|
|
|
|
path.firstSegment.setHandleIn((seg == startSegIx)?
|
|
|
|
startSegIx._handleIn : startSeg._handleIn);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
path.setClosed(true);
|
|
|
|
// Add the path to the result
|
|
|
|
// Try to avoid stray segments and incomplete paths.
|
|
|
|
if (path.segments.length > 2 || (path.segments.length === 2 &&
|
|
|
|
(!path.getCurves()[0].isLinear() ||
|
|
|
|
!path.getCurves()[1].isLinear()))) {
|
|
|
|
paths.push(path);
|
|
|
|
} else {
|
|
|
|
path.remove();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return paths;
|
2014-02-01 11:07:24 -05:00
|
|
|
},
|
|
|
|
|
|
|
|
_conditionIntersections: function(locations, expand) {
|
|
|
|
function compare(loc1, loc2) {
|
|
|
|
var path1 = loc1.getPath(),
|
|
|
|
path2 = loc2.getPath();
|
|
|
|
return path1 === path2
|
|
|
|
// We can add parameter (0 <= t <= 1) to index
|
|
|
|
// (a integer) to compare both at the same time
|
|
|
|
? (loc1.getIndex() + loc1.getParameter())
|
|
|
|
- (loc2.getIndex() + loc2.getParameter())
|
|
|
|
// Sort by path id to group all locations on the same path.
|
|
|
|
: path1._id - path2._id;
|
|
|
|
}
|
|
|
|
// Remove duplicate intersections near curve endings
|
|
|
|
var loc, locNext,
|
|
|
|
tolerance = Numerical.EPSILON,
|
|
|
|
tolerance1 = 1 - tolerance,
|
|
|
|
abs = Math.abs;
|
|
|
|
// Merge intersections very close to the end of a curve to the
|
|
|
|
// begining of the next curve
|
|
|
|
for (var i = locations.length-1; i >= 0; i--) {
|
|
|
|
loc = locations[i];
|
|
|
|
locNext = loc._curve.getNext();
|
|
|
|
if (loc._parameter >= tolerance1 && locNext) {
|
|
|
|
loc._parameter = 0;
|
|
|
|
loc._curve = locNext;
|
|
|
|
}
|
|
|
|
locNext = loc._curve2.getNext();
|
|
|
|
if (loc._parameter2 >= tolerance1 && locNext) {
|
|
|
|
loc._parameter2 = 0;
|
|
|
|
loc._curve2 = locNext;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (locations.length > 1) {
|
|
|
|
locations.sort(compare);
|
|
|
|
for (var length1 = locations.length - 1, i = length1; i >= 0; i--) {
|
|
|
|
loc = locations[i];
|
|
|
|
locNext = (i === 0)? locations[length1] : locations[i-1];
|
|
|
|
if (abs(loc._parameter - locNext._parameter) < tolerance &&
|
|
|
|
loc._curve === locNext._curve &&
|
|
|
|
abs(loc._parameter2 - locNext._parameter2) < tolerance &&
|
|
|
|
loc._curve2 === locNext._curve2) {
|
|
|
|
locations.splice(i, 1);
|
|
|
|
--length1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (expand) {
|
|
|
|
for (var i = locations.length-1; i >= 0; i--) {
|
|
|
|
loc = locations[i];
|
|
|
|
locations.push(loc.getIntersection());
|
|
|
|
}
|
|
|
|
locations.sort(compare);
|
|
|
|
}
|
|
|
|
return locations;
|
|
|
|
},
|
2013-06-12 20:42:38 -04:00
|
|
|
}
|
2013-04-29 15:36:12 -04:00
|
|
|
|
2011-06-16 17:07:00 -04:00
|
|
|
/**
|
|
|
|
* Smooth bezier curves without changing the amount of segments or their
|
|
|
|
* points, by only smoothing and adjusting their handle points, for both
|
|
|
|
* open ended and closed paths.
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 18:37:45 -04:00
|
|
|
* @name PathItem#smooth
|
|
|
|
* @function
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @example {@paperscript}
|
|
|
|
* // Smoothing a closed shape:
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Create a rectangular path with its top-left point at
|
|
|
|
* // {x: 30, y: 25} and a size of {width: 50, height: 50}:
|
|
|
|
* var path = new Path.Rectangle(new Point(30, 25), new Size(50, 50));
|
|
|
|
* path.strokeColor = 'black';
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Select the path, so we can see its handles:
|
2011-11-12 10:45:33 -05:00
|
|
|
* path.fullySelected = true;
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Create a copy of the path and move it 100pt to the right:
|
|
|
|
* var copy = path.clone();
|
|
|
|
* copy.position.x += 100;
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Smooth the segments of the copy:
|
|
|
|
* copy.smooth();
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @example {@paperscript height=220}
|
|
|
|
* var path = new Path();
|
|
|
|
* path.strokeColor = 'black';
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* path.add(new Point(30, 50));
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* var y = 5;
|
|
|
|
* var x = 3;
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* for (var i = 0; i < 28; i++) {
|
|
|
|
* y *= -1.1;
|
|
|
|
* x *= 1.1;
|
|
|
|
* path.lineBy(x, y);
|
|
|
|
* }
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Create a copy of the path and move it 100pt down:
|
|
|
|
* var copy = path.clone();
|
|
|
|
* copy.position.y += 120;
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Set its stroke color to red:
|
|
|
|
* copy.strokeColor = 'red';
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Smooth the segments of the copy:
|
|
|
|
* copy.smooth();
|
|
|
|
*/
|
|
|
|
|
2011-06-14 18:04:32 -04:00
|
|
|
/**
|
|
|
|
* {@grouptitle Postscript Style Drawing Commands}
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2012-10-05 19:09:15 -04:00
|
|
|
* On a normal empty {@link Path}, the point is simply added as the path's
|
|
|
|
* first segment. If called on a {@link CompoundPath}, a new {@link Path} is
|
|
|
|
* created as a child and the point is added as its first segment.
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-14 18:04:32 -04:00
|
|
|
* @name PathItem#moveTo
|
2011-06-16 17:07:00 -04:00
|
|
|
* @function
|
|
|
|
* @param {Point} point
|
|
|
|
*/
|
|
|
|
|
2011-12-23 16:47:10 -05:00
|
|
|
// DOCS: Document #lineTo()
|
2011-06-16 17:07:00 -04:00
|
|
|
/**
|
|
|
|
* @name PathItem#lineTo
|
|
|
|
* @function
|
|
|
|
* @param {Point} point
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Adds a cubic bezier curve to the path, defined by two handles and a to
|
|
|
|
* point.
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @name PathItem#cubicCurveTo
|
|
|
|
* @function
|
|
|
|
* @param {Point} handle1
|
|
|
|
* @param {Point} handle2
|
|
|
|
* @param {Point} to
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Adds a quadratic bezier curve to the path, defined by a handle and a to
|
|
|
|
* point.
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @name PathItem#quadraticCurveTo
|
|
|
|
* @function
|
|
|
|
* @param {Point} handle
|
|
|
|
* @param {Point} to
|
|
|
|
*/
|
|
|
|
|
2011-12-23 16:47:10 -05:00
|
|
|
// DOCS: Document PathItem#curveTo() 'paramater' param.
|
2011-06-16 17:07:00 -04:00
|
|
|
/**
|
|
|
|
* Draws a curve from the position of the last segment point in the path
|
|
|
|
* that goes through the specified {@code through} point, to the specified
|
|
|
|
* {@code to} point by adding one segment to the path.
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @name PathItem#curveTo
|
|
|
|
* @function
|
|
|
|
* @param {Point} through the point through which the curve should go
|
|
|
|
* @param {Point} to the point where the curve should end
|
|
|
|
* @param {Number} [parameter=0.5]
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @example {@paperscript height=300}
|
2013-03-03 13:47:32 -05:00
|
|
|
* // Interactive example. Move your mouse around the view below:
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* var myPath;
|
2013-03-03 13:47:32 -05:00
|
|
|
* function onMouseMove(event) {
|
2011-06-16 17:07:00 -04:00
|
|
|
* // If we created a path before, remove it:
|
|
|
|
* if (myPath) {
|
2013-03-03 13:47:32 -05:00
|
|
|
* myPath.remove();
|
2011-06-16 17:07:00 -04:00
|
|
|
* }
|
2013-04-29 15:36:12 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Create a new path and add a segment point to it
|
|
|
|
* // at {x: 150, y: 150):
|
|
|
|
* myPath = new Path();
|
|
|
|
* myPath.add(150, 150);
|
2013-04-29 15:36:12 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Draw a curve through the position of the mouse to 'toPoint'
|
|
|
|
* var toPoint = new Point(350, 150);
|
|
|
|
* myPath.curveTo(event.point, toPoint);
|
2013-04-29 15:36:12 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Select the path, so we can see its segments:
|
|
|
|
* myPath.selected = true;
|
|
|
|
* }
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Draws an arc from the position of the last segment point in the path that
|
|
|
|
* goes through the specified {@code through} point, to the specified
|
|
|
|
* {@code to} point by adding one or more segments to the path.
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @name PathItem#arcTo
|
|
|
|
* @function
|
|
|
|
* @param {Point} through the point where the arc should pass through
|
|
|
|
* @param {Point} to the point where the arc should end
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @example {@paperscript}
|
|
|
|
* var path = new Path();
|
|
|
|
* path.strokeColor = 'black';
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* var firstPoint = new Point(30, 75);
|
|
|
|
* path.add(firstPoint);
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // The point through which we will create the arc:
|
|
|
|
* var throughPoint = new Point(40, 40);
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // The point at which the arc will end:
|
|
|
|
* var toPoint = new Point(130, 75);
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Draw an arc through 'throughPoint' to 'toPoint'
|
|
|
|
* path.arcTo(throughPoint, toPoint);
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Add a red circle shaped path at the position of 'throughPoint':
|
|
|
|
* var circle = new Path.Circle(throughPoint, 3);
|
|
|
|
* circle.fillColor = 'red';
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @example {@paperscript height=300}
|
|
|
|
* // Interactive example. Click and drag in the view below:
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* var myPath;
|
|
|
|
* function onMouseDrag(event) {
|
|
|
|
* // If we created a path before, remove it:
|
|
|
|
* if (myPath) {
|
|
|
|
* myPath.remove();
|
|
|
|
* }
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Create a new path and add a segment point to it
|
|
|
|
* // at {x: 150, y: 150):
|
|
|
|
* myPath = new Path();
|
|
|
|
* myPath.add(150, 150);
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Draw an arc through the position of the mouse to 'toPoint'
|
|
|
|
* var toPoint = new Point(350, 150);
|
|
|
|
* myPath.arcTo(event.point, toPoint);
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Select the path, so we can see its segments:
|
|
|
|
* myPath.selected = true;
|
|
|
|
* }
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // When the mouse is released, deselect the path
|
|
|
|
* // and fill it with black.
|
|
|
|
* function onMouseUp(event) {
|
|
|
|
* myPath.selected = false;
|
|
|
|
* myPath.fillColor = 'black';
|
|
|
|
* }
|
|
|
|
*/
|
|
|
|
/**
|
|
|
|
* Draws an arc from the position of the last segment point in the path to
|
|
|
|
* the specified point by adding one or more segments to the path.
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @name PathItem#arcTo
|
|
|
|
* @function
|
2011-06-16 17:38:58 -04:00
|
|
|
* @param {Point} to the point where the arc should end
|
2011-06-16 17:07:00 -04:00
|
|
|
* @param {Boolean} [clockwise=true] specifies whether the arc should be
|
|
|
|
* drawn in clockwise direction.
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @example {@paperscript}
|
|
|
|
* var path = new Path();
|
|
|
|
* path.strokeColor = 'black';
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* path.add(new Point(30, 75));
|
|
|
|
* path.arcTo(new Point(130, 75));
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* var path2 = new Path();
|
|
|
|
* path2.strokeColor = 'red';
|
|
|
|
* path2.add(new Point(180, 25));
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // To draw an arc in anticlockwise direction,
|
|
|
|
* // we pass 'false' as the second argument to arcTo:
|
|
|
|
* path2.arcTo(new Point(280, 25), false);
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @example {@paperscript height=300}
|
|
|
|
* // Interactive example. Click and drag in the view below:
|
|
|
|
* var myPath;
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // The mouse has to move at least 20 points before
|
|
|
|
* // the next mouse drag event is fired:
|
|
|
|
* tool.minDistance = 20;
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // When the user clicks, create a new path and add
|
|
|
|
* // the current mouse position to it as its first segment:
|
|
|
|
* function onMouseDown(event) {
|
|
|
|
* myPath = new Path();
|
|
|
|
* myPath.strokeColor = 'black';
|
|
|
|
* myPath.add(event.point);
|
|
|
|
* }
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // On each mouse drag event, draw an arc to the current
|
|
|
|
* // position of the mouse:
|
|
|
|
* function onMouseDrag(event) {
|
|
|
|
* myPath.arcTo(event.point);
|
|
|
|
* }
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Closes the path. When closed, Paper.js connects the first and last
|
|
|
|
* segments.
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @name PathItem#closePath
|
|
|
|
* @function
|
|
|
|
* @see Path#closed
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* {@grouptitle Relative Drawing Commands}
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* If called on a {@link CompoundPath}, a new {@link Path} is created as a
|
2012-10-05 19:09:15 -04:00
|
|
|
* child and a point is added as its first segment relative to the
|
2011-06-16 17:07:00 -04:00
|
|
|
* position of the last segment of the current path.
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @name PathItem#moveBy
|
|
|
|
* @function
|
2013-10-29 20:43:55 -04:00
|
|
|
* @param {Point} to
|
2011-06-16 17:07:00 -04:00
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Adds a segment relative to the last segment point of the path.
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @name PathItem#lineBy
|
|
|
|
* @function
|
2013-10-29 20:43:55 -04:00
|
|
|
* @param {Point} to the vector which is added to the position of the last
|
|
|
|
* segment of the path, to get to the position of the new segment.
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @example {@paperscript}
|
|
|
|
* var path = new Path();
|
|
|
|
* path.strokeColor = 'black';
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Add a segment at {x: 50, y: 50}
|
|
|
|
* path.add(25, 25);
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Add a segment relative to the last segment of the path.
|
|
|
|
* // 50 in x direction and 0 in y direction, becomes {x: 75, y: 25}
|
|
|
|
* path.lineBy(50, 0);
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // 0 in x direction and 50 in y direction, becomes {x: 75, y: 75}
|
|
|
|
* path.lineBy(0, 50);
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* @example {@paperscript height=300}
|
|
|
|
* // Drawing a spiral using lineBy:
|
|
|
|
* var path = new Path();
|
|
|
|
* path.strokeColor = 'black';
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Add the first segment at {x: 50, y: 50}
|
|
|
|
* path.add(view.center);
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Loop 500 times:
|
|
|
|
* for (var i = 0; i < 500; i++) {
|
|
|
|
* // Create a vector with an ever increasing length
|
|
|
|
* // and an angle in increments of 45 degrees
|
|
|
|
* var vector = new Point({
|
|
|
|
* angle: i * 45,
|
|
|
|
* length: i / 2
|
|
|
|
* });
|
|
|
|
* // Add the vector relatively to the last segment point:
|
|
|
|
* path.lineBy(vector);
|
|
|
|
* }
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Smooth the handles of the path:
|
|
|
|
* path.smooth();
|
2011-06-30 06:01:51 -04:00
|
|
|
*
|
2011-06-16 17:07:00 -04:00
|
|
|
* // Uncomment the following line and click on 'run' to see
|
|
|
|
* // the construction of the path:
|
|
|
|
* // path.selected = true;
|
|
|
|
*/
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|
|
2011-12-23 16:47:10 -05:00
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// DOCS: Document Path#curveBy()
|
2011-06-16 17:07:00 -04:00
|
|
|
/**
|
|
|
|
* @name PathItem#curveBy
|
|
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|
* @function
|
2013-10-29 20:43:55 -04:00
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* @param {Point} through
|
|
|
|
* @param {Point} to
|
2011-06-16 17:07:00 -04:00
|
|
|
* @param {Number} [parameter=0.5]
|
|
|
|
*/
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|
|
|
|
2013-11-24 19:04:51 -05:00
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|
|
// DOCS: Document Path#cubicCurveBy()
|
|
|
|
/**
|
|
|
|
* @name PathItem#cubicCurveBy
|
|
|
|
* @function
|
|
|
|
* @param {Point} handle1
|
|
|
|
* @param {Point} handle2
|
|
|
|
* @param {Point} to
|
|
|
|
*/
|
2013-10-29 20:43:55 -04:00
|
|
|
|
2013-11-24 19:04:51 -05:00
|
|
|
// DOCS: Document Path#quadraticCurveBy()
|
|
|
|
/**
|
|
|
|
* @name PathItem#quadraticCurveBy
|
|
|
|
* @function
|
|
|
|
* @param {Point} handle
|
|
|
|
* @param {Point} to
|
|
|
|
*/
|
2013-10-29 20:43:55 -04:00
|
|
|
|
2013-11-24 19:04:51 -05:00
|
|
|
// DOCS: Document Path#arcBy(through, to)
|
2011-06-16 17:07:00 -04:00
|
|
|
/**
|
|
|
|
* @name PathItem#arcBy
|
|
|
|
* @function
|
2013-10-29 20:43:55 -04:00
|
|
|
* @param {Point} through
|
|
|
|
* @param {Point} to
|
2011-06-14 18:04:32 -04:00
|
|
|
*/
|
2013-11-24 19:04:51 -05:00
|
|
|
|
|
|
|
// DOCS: Document Path#arcBy(to, clockwise)
|
|
|
|
/**
|
|
|
|
* @name PathItem#arcBy
|
|
|
|
* @function
|
|
|
|
* @param {Point} to
|
|
|
|
* @param {Boolean} [clockwise=true]
|
|
|
|
*/
|
2011-02-13 11:26:24 -05:00
|
|
|
});
|