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https://github.com/scratchfoundation/paper.js.git
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Refactor code common to getIntersections and getSelfIntersections.
Conflicts: src/path/PathItem.js
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1 changed files with 64 additions and 57 deletions
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@ -60,17 +60,6 @@ var PathItem = Item.extend(/** @lends PathItem# */{
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* }
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*/
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getIntersections: function(path, expand) {
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function compare(loc1, loc2) {
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var path1 = loc1.getPath(),
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path2 = loc2.getPath();
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return path1 === path2
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// We can add parameter (0 <= t <= 1) to index
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// (a integer) to compare both at the same time
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? (loc1.getIndex() + loc1.getParameter())
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- (loc2.getIndex() + loc2.getParameter())
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// Sort by path id to group all locations on the same path.
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: path1._id - path2._id;
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}
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// First check the bounds of the two paths. If they don't intersect,
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// we don't need to iterate through their curves.
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if (!this.getBounds().touches(path.getBounds()))
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@ -82,10 +71,7 @@ var PathItem = Item.extend(/** @lends PathItem# */{
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matrix2 = path._matrix.orNullIfIdentity(),
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length1 = curves1.length,
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length2 = curves2.length,
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values2 = [],
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tolerance = Numerical.EPSILON,
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tolerance1 = 1 - tolerance,
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abs = Math.abs;
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values2 = [];
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for (var i = 0; i < length2; i++)
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values2[i] = curves2[i].getValues(matrix2);
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for (var i = 0; i < length1; i++) {
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@ -95,46 +81,11 @@ var PathItem = Item.extend(/** @lends PathItem# */{
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Curve.getIntersections(values1, values2[j], curve1, curves2[j],
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locations);
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}
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// Remove duplicate intersections near curve endings
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var loc, locNext;
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// Merge intersections very close to the end of a curve to the
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// begining of the next curve
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for (var i = locations.length-1; i >= 0; i--) {
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loc = locations[i];
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locNext = loc._curve.getNext();
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if (loc._parameter >= tolerance1 && locNext) {
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loc._parameter = 0;
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loc._curve = locNext;
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}
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locNext = loc._curve2.getNext();
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if (loc._parameter2 >= tolerance1 && locNext) {
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loc._parameter2 = 0;
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loc._curve2 = locNext;
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}
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}
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locations.sort(compare);
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for (var length1 = locations.length - 1, i = length1; i >= 0; i--) {
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loc = locations[i];
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locNext = (i === 0)? locations[length1] : locations[i-1];
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if (abs(loc._parameter - locNext._parameter) < tolerance &&
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loc._curve === locNext._curve &&
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abs(loc._parameter2 - locNext._parameter2) < tolerance &&
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loc._curve2 === locNext._curve2) {
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locations.splice(i, 1);
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--length1;
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}
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}
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if (expand) {
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for (var i = locations.length-1; i >= 0; i--) {
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loc = locations[i];
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locations.push(loc.getIntersection());
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}
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locations.sort(compare);
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}
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return locations;
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return PathItem._conditionIntersections(locations, expand);
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},
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getSelfIntersections: function(){
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getSelfIntersections: function(expand){
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var locations = [],
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locs = [],
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curves = this.getCurves(),
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@ -165,7 +116,7 @@ var PathItem = Item.extend(/** @lends PathItem# */{
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locs.length = 0;
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Curve.getIntersections(parts[0], parts[1], curve1, curve1, locs);
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for (j = locs.length - 1; j >= 0; j--) {
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ix = locs[0];
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ix = locs[j];
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if (ix._parameter <= EPSILON1s) {
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ix._parameter = ix._parameter * 0.5;
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ix._parameter2 = 0.5 + ix._parameter2 * 0.5;
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@ -193,7 +144,7 @@ var PathItem = Item.extend(/** @lends PathItem# */{
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}
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}
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}
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return locations;
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return PathItem._conditionIntersections(locations, expand);
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},
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setPathData: function(data) {
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@ -542,7 +493,7 @@ var PathItem = Item.extend(/** @lends PathItem# */{
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seg).getNext();
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// This segments's _intersection property holds a reference to
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// the intersection on the other curve.
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ixOther = seg._intersection;
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ixOther = seg ? seg._intersection : null;
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if (ixOther && (ixOtherSeg = ixOther._segment) &&
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ixOtherSeg !== startSeg) {
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c1 = seg.getCurve();
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@ -590,7 +541,63 @@ var PathItem = Item.extend(/** @lends PathItem# */{
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}
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}
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return paths;
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}
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},
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_conditionIntersections: function(locations, expand) {
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function compare(loc1, loc2) {
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var path1 = loc1.getPath(),
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path2 = loc2.getPath();
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return path1 === path2
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// We can add parameter (0 <= t <= 1) to index
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// (a integer) to compare both at the same time
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? (loc1.getIndex() + loc1.getParameter())
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- (loc2.getIndex() + loc2.getParameter())
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// Sort by path id to group all locations on the same path.
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: path1._id - path2._id;
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}
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// Remove duplicate intersections near curve endings
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var loc, locNext,
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tolerance = Numerical.EPSILON,
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tolerance1 = 1 - tolerance,
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abs = Math.abs;
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// Merge intersections very close to the end of a curve to the
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// begining of the next curve
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for (var i = locations.length-1; i >= 0; i--) {
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loc = locations[i];
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locNext = loc._curve.getNext();
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if (loc._parameter >= tolerance1 && locNext) {
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loc._parameter = 0;
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loc._curve = locNext;
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}
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locNext = loc._curve2.getNext();
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if (loc._parameter2 >= tolerance1 && locNext) {
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loc._parameter2 = 0;
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loc._curve2 = locNext;
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}
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}
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if (locations.length > 1) {
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locations.sort(compare);
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for (var length1 = locations.length - 1, i = length1; i >= 0; i--) {
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loc = locations[i];
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locNext = (i === 0)? locations[length1] : locations[i-1];
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if (abs(loc._parameter - locNext._parameter) < tolerance &&
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loc._curve === locNext._curve &&
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abs(loc._parameter2 - locNext._parameter2) < tolerance &&
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loc._curve2 === locNext._curve2) {
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locations.splice(i, 1);
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--length1;
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}
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}
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}
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if (expand) {
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for (var i = locations.length-1; i >= 0; i--) {
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loc = locations[i];
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locations.push(loc.getIntersection());
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}
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locations.sort(compare);
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}
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return locations;
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},
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}
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/**
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