Branimir Karadžić
4583769681
Cleanup.
2015-08-27 20:27:03 -07:00
Branimir Karadžić
85e6bea936
Updated script.
2015-06-08 21:16:23 -07:00
Mike Popoloski
4387bed7c2
Enabling WinRT / Windows Store apps for bgfx.
2015-05-24 13:16:18 -04:00
Miodrag Milanovic
b394570ff7
Updated so it can build for FreeBSD
2015-04-10 16:46:49 +02:00
Matthew Endsley
a8f715e279
Support Oculus SDK versions through 0.5.0.1-beta
...
Tested against the following SDKs:
- 0.5.0-beta
- 0.4.4-beta
- 0.4.3-beta
- 0.4.2-beta
- 0.4.1-beta
- 0.4.0-beta
2015-03-29 20:38:54 -07:00
Branimir Karadžić
4b60ddf44d
Fixed GLFW3 integration on Linux.
2015-03-24 23:21:32 -07:00
Branimir Karadžić
0da6c77806
Added glfw entry.
2015-03-24 22:19:21 -07:00
Branimir Karadžić
32f4165aa9
Updated GENie script to remove *.bin.h from projects.
2015-03-21 17:42:46 -07:00
Branimir Karadžić
c20ec0449c
Added C99 API example.
2015-03-18 16:23:38 -07:00
Brett Vickers
bdd112289b
bgfx genie scripts: use path.join to compose paths
...
Using path.join instead of string concatenation makes the scripts more
OS-neutral. It also protects against missing or doubled "/" characters
in paths.
2015-02-27 15:44:24 -08:00
Attila Kocsis
1fac08f3ef
added separate ios/osx Xcode project generation
...
added ios/osx bundle resource loading
added info.plist for iOS Xcode examples
Xcode now uses only Universal target ( should use 'Standard' as it is default in Xcode projects - this will require modification of genie)
2015-01-14 19:50:45 +01:00
Branimir Karadžić
86765854b0
Fixed missing DX11 defines when building with MinGW on Linux.
2015-01-05 20:59:58 -08:00
Branimir Karadžić
649d7f74d2
Updated copyright year.
2015-01-02 14:43:11 -08:00
Miodrag Milanovic
3df7041cba
Fixed compile and linking under mingw environment
2014-12-24 11:46:49 +01:00
Branimir Karadžić
83f151f71b
Added 24-nbody compute shader example.
2014-12-19 21:09:58 -08:00
Branimir Karadžić
6ca52c5c10
Updated GENie script.
2014-12-06 12:52:14 -08:00
Branimir Karadžić
a4b3c2ae36
Added 23-vectordisplay shaders and screenshot.
2014-11-15 17:00:51 -08:00
Branimir Karadzic
23c046cd8c
Updated README.
2014-11-15 16:19:43 -08:00
Mike Popoloski
13ab852de4
Updating name of winphone 8.1 toolset.
2014-11-15 15:09:38 -05:00
Mike Popoloski
8bc0607d59
WinRT builds needs to static link against the D3D11 and DXGI libs.
2014-11-14 08:23:07 -05:00
Mike Popoloski
3d662e1211
Don't output debugdir for WinRT builds, since it messes up the emulator.
2014-11-10 20:39:21 -05:00
Mike Popoloski
58ddaa4b1d
Setting output directories for WinPhone builds to fix build errors.
2014-11-10 17:58:51 -05:00
Mike Popoloski
f5fa39c1b1
Script changes for building WinRT projects.
2014-11-09 18:24:22 -05:00
Branimir Karadzic
f960d0cc31
Cleanup.
2014-10-29 15:50:41 -07:00
Branimir Karadžić
85cb1185b4
Added OVR SDK to GENie script.
2014-10-19 21:29:27 -07:00
Branimir Karadžić
29b7249fc1
Cleanup.
2014-10-18 15:44:45 -07:00
Branimir Karadžić
7266c074c3
Fixed mingw-clang.
2014-10-17 23:17:29 -07:00
Branimir Karadžić
4bb5cc23b5
Fixed VS2012 build.
2014-10-15 23:21:46 -07:00
Branimir Karadzic
d305fbefc3
Added warning when SDL2_DIR env var is not set on Windows.
2014-10-14 08:52:58 -07:00
Branimir Karadžić
8abed27c0c
Added SDL2_DIR when using --with-sdl GENie config.
2014-10-12 09:58:06 -07:00
Branimir Karadzic
e063661e95
SDL2: Moved renderer to main thread. Added --with-sdl GENie option.
2014-10-11 21:55:24 -07:00
Branimir Karadžić
493c964423
Cleanup.
2014-10-06 19:21:08 -07:00
Branimir Karadžić
d705fbc9bd
Fixed RenderDoc crash when IntelGPA is present.
2014-09-27 20:40:47 -07:00
Branimir Karadzic
22614cf946
x11: Post size event when initializing window.
2014-09-24 21:05:48 -07:00
Branimir Karadžić
e55912afb7
Updated genie script.
2014-09-15 20:50:35 -07:00
Branimir Karadžić
0c0304b65d
Removed guids.
2014-09-10 23:01:22 -07:00
Branimir Karadžić
37473ef15a
Merge branch 'master' of github.com:bkaradzic/bgfx
2014-09-10 21:04:58 -07:00
Branimir Karadžić
ef45664dd8
Switching to genie.
2014-09-10 21:04:42 -07:00