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WinRT builds needs to static link against the D3D11 and DXGI libs.
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@ -158,6 +158,10 @@ function exampleProject(_name)
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"gdi32",
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"psapi"
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}
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links {
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"d3d11",
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"dxgi"
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}
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linkoptions {
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"/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata
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}
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