WinRT builds needs to static link against the D3D11 and DXGI libs.

This commit is contained in:
Mike Popoloski 2014-11-14 08:23:07 -05:00
parent f55a91db97
commit 8bc0607d59

View file

@ -158,6 +158,10 @@ function exampleProject(_name)
"gdi32",
"psapi"
}
links {
"d3d11",
"dxgi"
}
linkoptions {
"/ignore:4264" -- LNK4264: archiving object file compiled with /ZW into a static library; note that when authoring Windows Runtime types it is not recommended to link with a static library that contains Windows Runtime metadata
}