Commit graph

305 commits

Author SHA1 Message Date
Branimir Karadžić
5a03a03b95 D3D11: Fixed dynamic index/vertex buffer update. Issue #601. 2015-12-16 11:44:42 -08:00
Branimir Karadžić
a02086c119 SortKey: Added static check for overlaps. 2015-12-09 16:56:56 -08:00
Branimir Karadžić
d59cf406c0 SortKey: Added check for invalid sequence value. 2015-12-09 11:46:45 -08:00
Branimir Karadžić
a303759e4c Fixed GL Remotery. 2015-11-18 23:42:35 -08:00
Andrew Mac
6c395391a1 Extended Remotery profiling. 2015-11-16 10:42:56 -04:00
Branimir Karadžić
cbbba6e5f6 Sprinkled profiler macros. 2015-11-14 17:09:58 -08:00
Branimir Karadžić
f6f1b86793 Updated Remotery. 2015-11-14 16:39:15 -08:00
Branimir Karadžić
5ff8fcaa01 Cleanup. 2015-11-10 19:43:08 -08:00
Branimir Karadžić
142521c8af Cleanup (issue #566). 2015-11-09 19:48:23 -08:00
Branimir Karadžić
5cd89ff624 Added BGFX_PROFILER_SCOPE. 2015-11-09 19:18:42 -08:00
Branimir Karadžić
40d526744a Simplifed allocator. 2015-11-06 22:03:06 -08:00
Branimir Karadžić
517e5069c9 Warn on matrix cache overflow. 2015-11-05 22:10:32 -08:00
Branimir Karadžić
ecf7eba043 Added ability to read occlusion query result on main thread. 2015-11-03 16:00:14 -08:00
Branimir Karadžić
dc71df5ecc Added occlusion query handle debug code. 2015-11-02 16:38:55 -08:00
Branimir Karadžić
202bfbd174 Cleanup. 2015-11-02 13:13:57 -08:00
Branimir Karadžić
6aa9629816 Added initial occlusion query support. 2015-11-01 17:28:23 -08:00
Branimir Karadžić
72774fd8e1 Added resetView. 2015-10-27 15:14:48 -07:00
Branimir Karadžić
76ad2441b0 D3D9: Fixed volume texture update. 2015-10-23 12:57:04 -07:00
Branimir Karadžić
49b4d32f15 Fixed automatic framebuffer resize. 2015-10-21 16:55:50 -07:00
Branimir Karadžić
6aa6efda12 Added initial texture read back support. 2015-10-20 16:32:08 -07:00
Branimir Karadžić
54fc1b26bc Added blit debug check. 2015-10-15 20:38:00 -07:00
Branimir Karadžić
ad5a46779a Added blit. 2015-10-15 16:38:59 -07:00
Branimir Karadžić
1dfd3fd9d9 Added debug check for arguments. 2015-10-13 18:28:22 -07:00
Branimir Karadžić
0fba3c137e Added checks for redundant uniform sets. 2015-09-25 20:54:40 -07:00
Branimir Karadžić
d1f99896ec Moved public header files into bgfx subdirectory.
grep -rl '<bgfx.h>' . | xargs sed -i 's@<bgfx.h>@<bgfx/bgfx.h>@g'
2015-09-18 20:19:12 -07:00
Branimir Karadžić
6f6131f694 Cleanup. 2015-09-17 21:17:38 -07:00
Branimir Karadžić
54be2d5b77 Cleanup. 2015-09-17 19:55:01 -07:00
Branimir Karadžić
ae71103bf9 Added border color index. 2015-09-16 17:21:28 -07:00
Branimir Karadžić
5690e1cde8 Added uniform buffer dynamic resizing. 2015-09-14 15:53:33 -07:00
Branimir Karadžić
00a630a783 Cleanup. 2015-09-09 20:18:55 -07:00
Branimir Karadžić
561b7aa793 Cleanup. 2015-09-01 22:15:47 -07:00
Branimir Karadžić
11d2aa855f Fixed uniform type. 2015-09-01 16:48:01 -07:00
Branimir Karadžić
4470f7097c Fixed HLSL reflection for samplers. 2015-09-01 16:44:11 -07:00
Branimir Karadžić
d960217e9b D3D12: Cleanup. 2015-08-30 08:52:53 -07:00
Branimir Karadžić
bb89e6291c Cleanup. 2015-08-28 20:34:14 -07:00
Branimir Karadžić
ece46d71bc Cleaned texture format names. 2015-08-28 14:48:51 -07:00
Branimir Karadžić
7acf2b2616 Fixed compute program. 2015-08-24 15:40:11 -07:00
Branimir Karadžić
c93d8db523 Added program refcounting. 2015-08-24 14:52:21 -07:00
Branimir Karadžić
63e10f3357 D3D11: Fixed compute image mip selection. 2015-08-15 18:07:43 -07:00
Branimir Karadžić
9c9dc90336 Fixed early texture destruction when multiple frame buffers take ownership. 2015-08-07 17:31:31 -07:00
Branimir Karadžić
5f59978e6b Added graceful error handling during initialization. 2015-07-30 18:36:12 -07:00
Branimir Karadžić
b702dcdf3c D3D12: Initial commit. 2015-07-29 19:38:17 -07:00
Branimir Karadžić
cb6cee9dd1 Updated trace callback. 2015-07-24 18:02:17 -07:00
Branimir Karadžić
1fa85ccf27 Replaced bgfx::setProgram function with bgfx::submit argument. Added bgfx::touch and bgfx::getStats. 2015-07-22 18:05:11 -07:00
Branimir Karadžić
921a315c4d Cleanup. 2015-07-16 20:28:43 -07:00
Branimir Karadžić
b98d3b6978 Added trace method to callback interface. 2015-07-16 17:39:02 -07:00
Branimir Karadžić
f36bfe2e4f Added offset for updating dynamic buffers. 2015-06-23 16:40:38 -07:00
Branimir Karadžić
52cfaf0aaa Added Metal renderer backend stub. 2015-06-11 09:38:17 -07:00
Matthew Endsley
1e604e8f38 VR: Add device resolution to HMD. Init at startup.
BREAKING: bgfx::getHMD() now returns a valid pointer
if the VR runtime was initialized. This is different
from existing behavior where getHMD returned NULL until
a bgfx::reset(... BGFX_RESET_HMD) was issued. Applications
must now check HMD::flags for the current state of the VR
runtime. The following code has the code change required:

`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd)`
becomes:
`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd && 0 != (hmd->flags & BGFX_HMD_RENDRERING))
{
	// rendering logic
}`

See the updated examples for details.

This allows applications to create the appropriately
sized back buffer for the HMD device by using the new device
resolution fields HMD::deviceHeight and HMD::deviceWidth.
These values report the pixel resolution of the attached
HMD hardware.

This also allows applications to query the reported HMD
resolution immediately after bgfx::init. This prevents
the device from being cycled which generates rendring
artifacts on startup - namely flashing back to a black
screen and reseting the Health+Warning disaply.

This involves initialization the ovrHmd device on
initialization, but deferring rendering until
postReset has been called. This adds an addiional
memory overhead of 32k to builds defining BGFX_CONFIG_USE_OVR.
The overhead for current builds is ~1.9MB for calls to
ovr_Initialize, so the additional overhead is pretty
trivial (+1.8%)
2015-06-03 15:39:09 -07:00
Branimir Karadžić
ff01992cb7 Refactored uniform types. 2015-05-28 15:27:00 -07:00