mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
Cleaned texture format names.
This commit is contained in:
parent
0cb21b8b83
commit
ece46d71bc
9 changed files with 87 additions and 89 deletions
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@ -100,17 +100,17 @@ typedef enum bgfx_texture_format
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BGFX_TEXTURE_FORMAT_R1,
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BGFX_TEXTURE_FORMAT_R8,
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BGFX_TEXTURE_FORMAT_R8S,
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BGFX_TEXTURE_FORMAT_R16,
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BGFX_TEXTURE_FORMAT_R16U,
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BGFX_TEXTURE_FORMAT_R16F,
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BGFX_TEXTURE_FORMAT_R16S,
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BGFX_TEXTURE_FORMAT_R32,
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BGFX_TEXTURE_FORMAT_R32U,
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BGFX_TEXTURE_FORMAT_R32F,
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BGFX_TEXTURE_FORMAT_RG8,
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BGFX_TEXTURE_FORMAT_RG8S,
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BGFX_TEXTURE_FORMAT_RG16,
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BGFX_TEXTURE_FORMAT_RG16F,
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BGFX_TEXTURE_FORMAT_RG16S,
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BGFX_TEXTURE_FORMAT_RG32,
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BGFX_TEXTURE_FORMAT_RG32U,
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BGFX_TEXTURE_FORMAT_RG32F,
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BGFX_TEXTURE_FORMAT_BGRA8,
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BGFX_TEXTURE_FORMAT_RGBA8,
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@ -118,7 +118,7 @@ typedef enum bgfx_texture_format
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BGFX_TEXTURE_FORMAT_RGBA16,
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BGFX_TEXTURE_FORMAT_RGBA16F,
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BGFX_TEXTURE_FORMAT_RGBA16S,
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BGFX_TEXTURE_FORMAT_RGBA32,
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BGFX_TEXTURE_FORMAT_RGBA32U,
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BGFX_TEXTURE_FORMAT_RGBA32F,
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BGFX_TEXTURE_FORMAT_R5G6B5,
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BGFX_TEXTURE_FORMAT_RGBA4,
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@ -138,40 +138,40 @@ namespace bgfx
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// Availability depends on Caps (see: formats).
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enum Enum
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{
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BC1, // DXT1
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BC2, // DXT3
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BC3, // DXT5
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BC4, // LATC1/ATI1
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BC5, // LATC2/ATI2
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BC6H, // BC6H
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BC7, // BC7
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ETC1, // ETC1 RGB8
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ETC2, // ETC2 RGB8
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ETC2A, // ETC2 RGBA8
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ETC2A1, // ETC2 RGB8A1
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PTC12, // PVRTC1 RGB 2BPP
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PTC14, // PVRTC1 RGB 4BPP
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PTC12A, // PVRTC1 RGBA 2BPP
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PTC14A, // PVRTC1 RGBA 4BPP
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PTC22, // PVRTC2 RGBA 2BPP
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PTC24, // PVRTC2 RGBA 4BPP
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BC1, // DXT1
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BC2, // DXT3
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BC3, // DXT5
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BC4, // LATC1/ATI1
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BC5, // LATC2/ATI2
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BC6H, // BC6H
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BC7, // BC7
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ETC1, // ETC1 RGB8
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ETC2, // ETC2 RGB8
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ETC2A, // ETC2 RGBA8
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ETC2A1, // ETC2 RGB8A1
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PTC12, // PVRTC1 RGB 2BPP
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PTC14, // PVRTC1 RGB 4BPP
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PTC12A, // PVRTC1 RGBA 2BPP
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PTC14A, // PVRTC1 RGBA 4BPP
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PTC22, // PVRTC2 RGBA 2BPP
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PTC24, // PVRTC2 RGBA 4BPP
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Unknown, // compressed formats above
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R1,
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R8,
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R8S,
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R16,
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R16F,
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R16S,
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R32,
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R32F,
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RG8,
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RG8S,
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RG16,
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R1, // Notation:
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R8, //
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R8S, // RGBA16S
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R16U, // ^ ^ ^
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R16F, // | | +-- _ - Unorm
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R16S, // | | F - Float
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R32U, // | | S - Snorm
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R32F, // | | I - Int
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RG8, // | | U - Uint
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RG8S, // | +---- Number of bits per texel
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RG16, // +-------- Components
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RG16F,
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RG16S,
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RG32,
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RG32U,
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RG32F,
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BGRA8,
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RGBA8,
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@ -179,7 +179,7 @@ namespace bgfx
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RGBA16,
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RGBA16F,
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RGBA16S,
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RGBA32,
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RGBA32U,
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RGBA32F,
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R5G6B5,
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RGBA4,
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@ -1409,8 +1409,7 @@ namespace bgfx
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: _flags
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;
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if (isValid(_sampler)
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&& (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES) ) )
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if (isValid(_sampler) )
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{
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uint32_t stage = _stage;
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setUniform(_sampler, &stage);
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@ -1446,8 +1445,7 @@ namespace bgfx
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bind.m_un.m_compute.m_access = uint8_t(_access);
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bind.m_un.m_compute.m_mip = _mip;
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if (isValid(_sampler)
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&& (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES) ) )
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if (isValid(_sampler) )
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{
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uint32_t stage = _stage;
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setUniform(_sampler, &stage);
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@ -273,7 +273,7 @@
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#endif // BGFX_CONFIG_TRANSIENT_INDEX_BUFFER_SIZE
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#ifndef BGFX_CONFIG_MAX_CONSTANT_BUFFER_SIZE
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# define BGFX_CONFIG_MAX_CONSTANT_BUFFER_SIZE (512<<10)
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# define BGFX_CONFIG_MAX_CONSTANT_BUFFER_SIZE (1<<20)
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#endif // BGFX_CONFIG_MAX_CONSTANT_BUFFER_SIZE
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#ifndef BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT
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@ -42,17 +42,17 @@ namespace bgfx
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{ 1, 8, 1, 1, 1, 1, 0, 0 }, // R1
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{ 8, 1, 1, 1, 1, 1, 0, 0 }, // R8
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{ 8, 1, 1, 1, 1, 1, 0, 0 }, // R8S
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // R16
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // R16U
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // R16F
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // R16S
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // R32
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // R32U
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // R32F
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // RG8
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // RG8S
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RG16
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RG16F
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RG16S
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{ 64, 1, 1, 8, 1, 1, 0, 0 }, // RG32
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{ 64, 1, 1, 8, 1, 1, 0, 0 }, // RG32U
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{ 64, 1, 1, 8, 1, 1, 0, 0 }, // RG32F
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // BGRA8
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{ 32, 1, 1, 4, 1, 1, 0, 0 }, // RGBA8
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@ -60,7 +60,7 @@ namespace bgfx
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{ 64, 1, 1, 8, 1, 1, 0, 0 }, // RGBA16
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{ 64, 1, 1, 8, 1, 1, 0, 0 }, // RGBA16F
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{ 64, 1, 1, 8, 1, 1, 0, 0 }, // RGBA16S
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{ 128, 1, 1, 16, 1, 1, 0, 0 }, // RGBA32
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{ 128, 1, 1, 16, 1, 1, 0, 0 }, // RGBA32U
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{ 128, 1, 1, 16, 1, 1, 0, 0 }, // RGBA32F
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // R5G6B5
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{ 16, 1, 1, 2, 1, 1, 0, 0 }, // RGBA4
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@ -102,17 +102,17 @@ namespace bgfx
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"R1", // R1
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"R8", // R8
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"R8S", // R8S
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"R16", // R16
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"R16U", // R16U
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"R16F", // R16F
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"R16S", // R16S
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"R32", // R32
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"R32U", // R32U
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"R32F", // R32F
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"RG8", // RG8
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"RG8S", // RG8S
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"RG16", // RG16
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"RG16F", // RG16F
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"RG16S", // RG16S
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"RG32", // RG32
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"RG32", // RG32U
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"RG32F", // RG32F
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"BGRA8", // BGRA8
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"RGBA8", // RGBA8
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@ -120,7 +120,7 @@ namespace bgfx
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"RGBA16", // RGBA16
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"RGBA16F", // RGBA16F
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"RGBA16S", // RGBA16S
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"RGBA32", // RGBA32
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"RGBA32", // RGBA32U
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"RGBA32F", // RGBA32F
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"R5G6B5", // R5G6B5
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"RGBA4", // RGBA4
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@ -1398,14 +1398,14 @@ namespace bgfx
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{ DDS_FORMAT_R1_UNORM, TextureFormat::R1, false },
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{ DDS_FORMAT_R8_UNORM, TextureFormat::R8, false },
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{ DDS_FORMAT_R16_UNORM, TextureFormat::R16, false },
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{ DDS_FORMAT_R16_UNORM, TextureFormat::R16U, false },
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{ DDS_FORMAT_R16_FLOAT, TextureFormat::R16F, false },
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{ DDS_FORMAT_R32_UINT, TextureFormat::R32, false },
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{ DDS_FORMAT_R32_UINT, TextureFormat::R32U, false },
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{ DDS_FORMAT_R32_FLOAT, TextureFormat::R32F, false },
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{ DDS_FORMAT_R8G8_UNORM, TextureFormat::RG8, false },
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{ DDS_FORMAT_R16G16_UNORM, TextureFormat::RG16, false },
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{ DDS_FORMAT_R16G16_FLOAT, TextureFormat::RG16F, false },
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{ DDS_FORMAT_R32G32_UINT, TextureFormat::RG32, false },
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{ DDS_FORMAT_R32G32_UINT, TextureFormat::RG32U, false },
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{ DDS_FORMAT_R32G32_FLOAT, TextureFormat::RG32F, false },
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{ DDS_FORMAT_B8G8R8A8_UNORM, TextureFormat::BGRA8, false },
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{ DDS_FORMAT_B8G8R8A8_UNORM_SRGB, TextureFormat::BGRA8, true },
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@ -1413,7 +1413,7 @@ namespace bgfx
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{ DDS_FORMAT_R8G8B8A8_UNORM_SRGB, TextureFormat::RGBA8, true },
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{ DDS_FORMAT_R16G16B16A16_UNORM, TextureFormat::RGBA16, false },
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{ DDS_FORMAT_R16G16B16A16_FLOAT, TextureFormat::RGBA16F, false },
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{ DDS_FORMAT_R32G32B32A32_UINT, TextureFormat::RGBA32, false },
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{ DDS_FORMAT_R32G32B32A32_UINT, TextureFormat::RGBA32U, false },
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{ DDS_FORMAT_R32G32B32A32_FLOAT, TextureFormat::RGBA32F, false },
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{ DDS_FORMAT_B5G6R5_UNORM, TextureFormat::R5G6B5, false },
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{ DDS_FORMAT_B4G4R4A4_UNORM, TextureFormat::RGBA4, false },
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@ -1432,7 +1432,7 @@ namespace bgfx
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static TranslateDdsPixelFormat s_translateDdsPixelFormat[] =
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{
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{ 8, { 0x000000ff, 0x00000000, 0x00000000, 0x00000000 }, TextureFormat::R8 },
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{ 16, { 0x0000ffff, 0x00000000, 0x00000000, 0x00000000 }, TextureFormat::R16 },
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{ 16, { 0x0000ffff, 0x00000000, 0x00000000, 0x00000000 }, TextureFormat::R16U },
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{ 16, { 0x00000f00, 0x000000f0, 0x0000000f, 0x0000f000 }, TextureFormat::RGBA4 },
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{ 16, { 0x0000f800, 0x000007e0, 0x0000001f, 0x00000000 }, TextureFormat::R5G6B5 },
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{ 16, { 0x00007c00, 0x000003e0, 0x0000001f, 0x00008000 }, TextureFormat::RGB5A1 },
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@ -1440,7 +1440,7 @@ namespace bgfx
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{ 32, { 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000 }, TextureFormat::BGRA8 },
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{ 32, { 0x000003ff, 0x000ffc00, 0x3ff00000, 0xc0000000 }, TextureFormat::RGB10A2 },
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{ 32, { 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000 }, TextureFormat::RG16 },
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{ 32, { 0xffffffff, 0x00000000, 0x00000000, 0x00000000 }, TextureFormat::R32 },
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{ 32, { 0xffffffff, 0x00000000, 0x00000000, 0x00000000 }, TextureFormat::R32U },
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};
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bool imageParseDds(ImageContainer& _imageContainer, bx::ReaderSeekerI* _reader)
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@ -1672,17 +1672,17 @@ namespace bgfx
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{ KTX_R8, TextureFormat::R8 },
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{ KTX_RGBA16, TextureFormat::RGBA16 },
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{ KTX_RGBA16F, TextureFormat::RGBA16F },
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{ KTX_R32UI, TextureFormat::R32 },
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{ KTX_R32UI, TextureFormat::R32U },
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{ KTX_R32F, TextureFormat::R32F },
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{ KTX_RG8, TextureFormat::RG8 },
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{ KTX_RG16, TextureFormat::RG16 },
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{ KTX_RG16F, TextureFormat::RG16F },
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{ KTX_RG32UI, TextureFormat::RG32 },
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{ KTX_RG32UI, TextureFormat::RG32U },
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{ KTX_RG32F, TextureFormat::RG32F },
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{ KTX_BGRA, TextureFormat::BGRA8 },
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{ KTX_RGBA16, TextureFormat::RGBA16 },
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{ KTX_RGBA16F, TextureFormat::RGBA16F },
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{ KTX_RGBA32UI, TextureFormat::RGBA32 },
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{ KTX_RGBA32UI, TextureFormat::RGBA32U },
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{ KTX_RGBA32F, TextureFormat::RGBA32F },
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{ KTX_RGB565, TextureFormat::R5G6B5 },
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{ KTX_RGBA4, TextureFormat::RGBA4 },
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@ -1832,9 +1832,9 @@ namespace bgfx
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{ PVR3_BC4, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC4 },
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{ PVR3_BC5, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BC5 },
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{ PVR3_R8, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R8 },
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{ PVR3_R16, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R16 },
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{ PVR3_R16, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R16U },
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{ PVR3_R16, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::R16F },
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{ PVR3_R32, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R32 },
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{ PVR3_R32, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R32U },
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{ PVR3_R32, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::R32F },
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{ PVR3_RG8, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RG8 },
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{ PVR3_RG16, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RG16 },
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{ PVR3_BGRA8, PVR3_CHANNEL_TYPE_ANY, TextureFormat::BGRA8 },
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{ PVR3_RGBA16, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGBA16 },
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{ PVR3_RGBA16, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::RGBA16F },
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{ PVR3_RGBA32, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGBA32 },
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{ PVR3_RGBA32, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGBA32U },
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{ PVR3_RGBA32, PVR3_CHANNEL_TYPE_FLOAT, TextureFormat::RGBA32F },
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{ PVR3_RGB565, PVR3_CHANNEL_TYPE_ANY, TextureFormat::R5G6B5 },
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{ PVR3_RGBA4, PVR3_CHANNEL_TYPE_ANY, TextureFormat::RGBA4 },
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@ -213,17 +213,17 @@ namespace bgfx { namespace d3d11
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{ DXGI_FORMAT_R1_UNORM, DXGI_FORMAT_R1_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R1
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{ DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R8
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{ DXGI_FORMAT_R8_SNORM, DXGI_FORMAT_R8_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R8S
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{ DXGI_FORMAT_R16_UINT, DXGI_FORMAT_R16_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R16
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{ DXGI_FORMAT_R16_UINT, DXGI_FORMAT_R16_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R16U
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{ DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R16F
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{ DXGI_FORMAT_R16_SNORM, DXGI_FORMAT_R16_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R16S
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{ DXGI_FORMAT_R32_UINT, DXGI_FORMAT_R32_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R32
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{ DXGI_FORMAT_R32_UINT, DXGI_FORMAT_R32_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R32U
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{ DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R32F
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{ DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG8
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{ DXGI_FORMAT_R8G8_SNORM, DXGI_FORMAT_R8G8_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG8S
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{ DXGI_FORMAT_R16G16_UNORM, DXGI_FORMAT_R16G16_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG16
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{ DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG16F
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{ DXGI_FORMAT_R16G16_SNORM, DXGI_FORMAT_R16G16_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG16S
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{ DXGI_FORMAT_R32G32_UINT, DXGI_FORMAT_R32G32_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG32
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{ DXGI_FORMAT_R32G32_UINT, DXGI_FORMAT_R32G32_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG32U
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{ DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG32F
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{ DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_B8G8R8A8_UNORM_SRGB }, // BGRA8
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{ DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB }, // RGBA8
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@ -231,7 +231,7 @@ namespace bgfx { namespace d3d11
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{ DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA16
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{ DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA16F
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{ DXGI_FORMAT_R16G16B16A16_SNORM, DXGI_FORMAT_R16G16B16A16_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA16S
|
||||
{ DXGI_FORMAT_R32G32B32A32_UINT, DXGI_FORMAT_R32G32B32A32_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA32
|
||||
{ DXGI_FORMAT_R32G32B32A32_UINT, DXGI_FORMAT_R32G32B32A32_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA32U
|
||||
{ DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA32F
|
||||
{ DXGI_FORMAT_B5G6R5_UNORM, DXGI_FORMAT_B5G6R5_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R5G6B5
|
||||
{ DXGI_FORMAT_B4G4R4A4_UNORM, DXGI_FORMAT_B4G4R4A4_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA4
|
||||
|
|
|
@ -197,17 +197,17 @@ namespace bgfx { namespace d3d12
|
|||
{ DXGI_FORMAT_R1_UNORM, DXGI_FORMAT_R1_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R1
|
||||
{ DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_R8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R8
|
||||
{ DXGI_FORMAT_R8_SNORM, DXGI_FORMAT_R8_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R8S
|
||||
{ DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R16
|
||||
{ DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_R16_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R16U
|
||||
{ DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R16F
|
||||
{ DXGI_FORMAT_R16_SNORM, DXGI_FORMAT_R16_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R16S
|
||||
{ DXGI_FORMAT_R32_UINT, DXGI_FORMAT_R32_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R32
|
||||
{ DXGI_FORMAT_R32_UINT, DXGI_FORMAT_R32_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R32U
|
||||
{ DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_R32_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R32F
|
||||
{ DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_R8G8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG8
|
||||
{ DXGI_FORMAT_R8G8_SNORM, DXGI_FORMAT_R8G8_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG8S
|
||||
{ DXGI_FORMAT_R16G16_UNORM, DXGI_FORMAT_R16G16_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG16
|
||||
{ DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_R16G16_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG16F
|
||||
{ DXGI_FORMAT_R16G16_SNORM, DXGI_FORMAT_R16G16_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG16S
|
||||
{ DXGI_FORMAT_R32G32_UINT, DXGI_FORMAT_R32G32_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG32
|
||||
{ DXGI_FORMAT_R32G32_UINT, DXGI_FORMAT_R32G32_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG32U
|
||||
{ DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_R32G32_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RG32F
|
||||
{ DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_B8G8R8A8_UNORM_SRGB }, // BGRA8
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_R8G8B8A8_UNORM_SRGB }, // RGBA8
|
||||
|
@ -215,7 +215,7 @@ namespace bgfx { namespace d3d12
|
|||
{ DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_R16G16B16A16_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA16
|
||||
{ DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_R16G16B16A16_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA16F
|
||||
{ DXGI_FORMAT_R16G16B16A16_SNORM, DXGI_FORMAT_R16G16B16A16_SNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA16S
|
||||
{ DXGI_FORMAT_R32G32B32A32_UINT, DXGI_FORMAT_R32G32B32A32_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA32
|
||||
{ DXGI_FORMAT_R32G32B32A32_UINT, DXGI_FORMAT_R32G32B32A32_UINT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA32U
|
||||
{ DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA32F
|
||||
{ DXGI_FORMAT_B5G6R5_UNORM, DXGI_FORMAT_B5G6R5_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // R5G6B5
|
||||
{ DXGI_FORMAT_B4G4R4A4_UNORM, DXGI_FORMAT_B4G4R4A4_UNORM, DXGI_FORMAT_UNKNOWN, DXGI_FORMAT_UNKNOWN }, // RGBA4
|
||||
|
|
|
@ -210,17 +210,17 @@ namespace bgfx { namespace d3d9
|
|||
{ D3DFMT_A1 }, // R1
|
||||
{ D3DFMT_L8 }, // R8
|
||||
{ D3DFMT_UNKNOWN }, // R8S
|
||||
{ D3DFMT_G16R16 }, // R16
|
||||
{ D3DFMT_G16R16 }, // R16U
|
||||
{ D3DFMT_R16F }, // R16F
|
||||
{ D3DFMT_UNKNOWN }, // R16S
|
||||
{ D3DFMT_UNKNOWN }, // R32
|
||||
{ D3DFMT_UNKNOWN }, // R32U
|
||||
{ D3DFMT_R32F }, // R32F
|
||||
{ D3DFMT_A8L8 }, // RG8
|
||||
{ D3DFMT_UNKNOWN }, // RG8S
|
||||
{ D3DFMT_G16R16 }, // RG16
|
||||
{ D3DFMT_G16R16F }, // RG16F
|
||||
{ D3DFMT_UNKNOWN }, // RG16S
|
||||
{ D3DFMT_UNKNOWN }, // RG32
|
||||
{ D3DFMT_UNKNOWN }, // RG32U
|
||||
{ D3DFMT_G32R32F }, // RG32F
|
||||
{ D3DFMT_A8R8G8B8 }, // BGRA8
|
||||
{ D3DFMT_UNKNOWN }, // RGBA8
|
||||
|
@ -228,7 +228,7 @@ namespace bgfx { namespace d3d9
|
|||
{ D3DFMT_A16B16G16R16 }, // RGBA16
|
||||
{ D3DFMT_A16B16G16R16F }, // RGBA16F
|
||||
{ D3DFMT_UNKNOWN }, // RGBA16S
|
||||
{ D3DFMT_UNKNOWN }, // RGBA32
|
||||
{ D3DFMT_UNKNOWN }, // RGBA32U
|
||||
{ D3DFMT_A32B32G32R32F }, // RGBA32F
|
||||
{ D3DFMT_R5G6B5 }, // R5G6B5
|
||||
{ D3DFMT_A4R4G4B4 }, // RGBA4
|
||||
|
|
|
@ -208,17 +208,17 @@ namespace bgfx { namespace gl
|
|||
{ GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO, false }, // R1
|
||||
{ GL_R8, GL_ZERO, GL_RED, GL_UNSIGNED_BYTE, false }, // R8
|
||||
{ GL_R8_SNORM, GL_ZERO, GL_RED, GL_BYTE, false }, // R8S
|
||||
{ GL_R16, GL_ZERO, GL_RED, GL_UNSIGNED_SHORT, false }, // R16
|
||||
{ GL_R16, GL_ZERO, GL_RED, GL_UNSIGNED_SHORT, false }, // R16U
|
||||
{ GL_R16F, GL_ZERO, GL_RED, GL_HALF_FLOAT, false }, // R16F
|
||||
{ GL_R16_SNORM, GL_ZERO, GL_RED, GL_SHORT, false }, // R16S
|
||||
{ GL_R32UI, GL_ZERO, GL_RED, GL_UNSIGNED_INT, false }, // R32
|
||||
{ GL_R32UI, GL_ZERO, GL_RED, GL_UNSIGNED_INT, false }, // R32U
|
||||
{ GL_R32F, GL_ZERO, GL_RED, GL_FLOAT, false }, // R32F
|
||||
{ GL_RG8, GL_ZERO, GL_RG, GL_UNSIGNED_BYTE, false }, // RG8
|
||||
{ GL_RG8_SNORM, GL_ZERO, GL_RG, GL_BYTE, false }, // RG8S
|
||||
{ GL_RG16, GL_ZERO, GL_RG, GL_UNSIGNED_SHORT, false }, // RG16
|
||||
{ GL_RG16F, GL_ZERO, GL_RG, GL_FLOAT, false }, // RG16F
|
||||
{ GL_RG16_SNORM, GL_ZERO, GL_RG, GL_SHORT, false }, // RG16S
|
||||
{ GL_RG32UI, GL_ZERO, GL_RG, GL_UNSIGNED_INT, false }, // RG32
|
||||
{ GL_RG32UI, GL_ZERO, GL_RG, GL_UNSIGNED_INT, false }, // RG32U
|
||||
{ GL_RG32F, GL_ZERO, GL_RG, GL_FLOAT, false }, // RG32F
|
||||
{ GL_RGBA8, GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, false }, // BGRA8
|
||||
{ GL_RGBA8, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false }, // RGBA8
|
||||
|
@ -226,7 +226,7 @@ namespace bgfx { namespace gl
|
|||
{ GL_RGBA16, GL_ZERO, GL_RGBA, GL_UNSIGNED_SHORT, false }, // RGBA16
|
||||
{ GL_RGBA16F, GL_ZERO, GL_RGBA, GL_HALF_FLOAT, false }, // RGBA16F
|
||||
{ GL_RGBA16_SNORM, GL_ZERO, GL_RGBA, GL_SHORT, false }, // RGBA16S
|
||||
{ GL_RGBA32UI, GL_ZERO, GL_RGBA, GL_UNSIGNED_INT, false }, // RGBA32
|
||||
{ GL_RGBA32UI, GL_ZERO, GL_RGBA, GL_UNSIGNED_INT, false }, // RGBA32U
|
||||
{ GL_RGBA32F, GL_ZERO, GL_RGBA, GL_FLOAT, false }, // RGBA32F
|
||||
{ GL_RGB565, GL_ZERO, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false }, // R5G6B5
|
||||
{ GL_RGBA4, GL_ZERO, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, false }, // RGBA4
|
||||
|
@ -270,17 +270,17 @@ namespace bgfx { namespace gl
|
|||
GL_ZERO, // R1
|
||||
GL_R8, // R8
|
||||
GL_R8_SNORM, // R8S
|
||||
GL_R16, // R16
|
||||
GL_R16, // R16U
|
||||
GL_R16F, // R16F
|
||||
GL_R16_SNORM, // R16S
|
||||
GL_R32UI, // R32
|
||||
GL_R32UI, // R32U
|
||||
GL_R32F, // R32F
|
||||
GL_RG8, // RG8
|
||||
GL_RG8_SNORM, // RG8S
|
||||
GL_RG16, // RG16
|
||||
GL_RG16F, // RG16F
|
||||
GL_RG16_SNORM, // RG16S
|
||||
GL_RG32UI, // RG32
|
||||
GL_RG32UI, // RG32U
|
||||
GL_RG32F, // RG32F
|
||||
GL_RGBA8, // BGRA8
|
||||
GL_RGBA8, // RGBA8
|
||||
|
@ -288,7 +288,7 @@ namespace bgfx { namespace gl
|
|||
GL_RGBA16, // RGBA16
|
||||
GL_RGBA16F, // RGBA16F
|
||||
GL_RGBA16_SNORM, // RGBA16S
|
||||
GL_RGBA32UI, // RGBA32
|
||||
GL_RGBA32UI, // RGBA32U
|
||||
GL_RGBA32F, // RGBA32F
|
||||
GL_RGB565, // R5G6B5
|
||||
GL_RGBA4, // RGBA4
|
||||
|
@ -330,17 +330,17 @@ namespace bgfx { namespace gl
|
|||
GL_ZERO, // R1
|
||||
GL_R8, // R8
|
||||
GL_R8_SNORM, // R8S
|
||||
GL_R16, // R16
|
||||
GL_R16, // R16U
|
||||
GL_R16F, // R16F
|
||||
GL_R16_SNORM, // R16S
|
||||
GL_R32UI, // R32
|
||||
GL_R32UI, // R32U
|
||||
GL_R32F, // R32F
|
||||
GL_RG8, // RG8
|
||||
GL_RG8_SNORM, // RG8S
|
||||
GL_RG16, // RG16
|
||||
GL_RG16F, // RG16F
|
||||
GL_RG16_SNORM, // RG16S
|
||||
GL_RG32UI, // RG32
|
||||
GL_RG32UI, // RG32U
|
||||
GL_RG32F, // RG32F
|
||||
GL_RGBA8, // BGRA8
|
||||
GL_RGBA8, // RGBA8
|
||||
|
@ -348,7 +348,7 @@ namespace bgfx { namespace gl
|
|||
GL_RGBA16, // RGBA16
|
||||
GL_RGBA16F, // RGBA16F
|
||||
GL_RGBA16_SNORM, // RGBA16S
|
||||
GL_RGBA32UI, // RGBA32
|
||||
GL_RGBA32UI, // RGBA32U
|
||||
GL_RGBA32F, // RGBA32F
|
||||
GL_RGB565, // R5G6B5
|
||||
GL_RGBA4, // RGBA4
|
||||
|
@ -1451,12 +1451,12 @@ namespace bgfx { namespace gl
|
|||
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL)
|
||||
|| BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) )
|
||||
{
|
||||
setTextureFormat(TextureFormat::R16, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT);
|
||||
setTextureFormat(TextureFormat::RG16, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT);
|
||||
setTextureFormat(TextureFormat::RGBA16, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT);
|
||||
setTextureFormat(TextureFormat::R32, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT);
|
||||
setTextureFormat(TextureFormat::RG32, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT);
|
||||
setTextureFormat(TextureFormat::RGBA32, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT);
|
||||
setTextureFormat(TextureFormat::R16U, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT);
|
||||
setTextureFormat(TextureFormat::RG16, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT);
|
||||
setTextureFormat(TextureFormat::RGBA16, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT);
|
||||
setTextureFormat(TextureFormat::R32U, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT);
|
||||
setTextureFormat(TextureFormat::RG32U, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT);
|
||||
setTextureFormat(TextureFormat::RGBA32U, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT);
|
||||
}
|
||||
|
||||
if (s_extension[Extension::EXT_texture_format_BGRA8888 ].m_supported
|
||||
|
|
Loading…
Reference in a new issue