isle/LEGO1
Nathan M Gilbert a8eebe454e
Implement/match LegoExtraActor:: WaitForAnimation, Restart (#768)
* Implement/match LegoExtraActor:: WaitForAnimation, Restart

* whitespace

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-04 12:26:03 +02:00
..
lego Implement/match LegoExtraActor:: WaitForAnimation, Restart (#768) 2024-04-04 12:26:03 +02:00
modeldb implement various LegoWorldPresenter functions (#621) 2024-03-03 20:34:55 -05:00
mxdirectx Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00
mxgeometry Remove explicit operator= definition from Mx3DPointFloat (#760) 2024-03-30 14:44:20 +01:00
mxstl Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
omni Use reference on MxDSObject Deserialize calls (#767) 2024-04-03 12:06:53 -04:00
realtime Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0 (#742) 2024-03-28 14:19:32 +01:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Implement/match LegoCharacterManager::FUN_10085870 (#764) 2024-04-02 14:04:17 +02:00
viewmanager Finish LegoVariables class (#698) 2024-03-19 19:44:42 +01:00
define.cpp Implement/match LegoAnimActor (#730) 2024-03-26 18:51:52 +01:00
define.h Implement/match LegoAnimActor (#730) 2024-03-26 18:51:52 +01:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Finish LegoVariables class (#698) 2024-03-19 19:44:42 +01:00
library_smack.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00