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Implement/match LegoExtraActor:: WaitForAnimation, Restart (#768)
* Implement/match LegoExtraActor:: WaitForAnimation, Restart * whitespace --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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15 changed files with 88 additions and 20 deletions
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@ -51,7 +51,11 @@ class LegoAnimPresenter : public MxVideoPresenter {
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virtual void VTable0x98(); // vtable+0x98
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// STUB: LEGO1 0x1000c990
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virtual void VTable0x9c() {} // vtable+0x9c
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virtual undefined4* VTable0x9c(undefined4& p_unk0x6c)
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{
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p_unk0x6c = m_unk0x6c;
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return m_unk0x68;
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} // vtable+0x9c
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virtual void VTable0xa0(); // vtable+0xa0
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@ -32,7 +32,7 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
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MxU32 VTable0x90(float, Matrix4&) override; // vtable+0x90
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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void VTable0x98() override; // vtable+0x98
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void VTable0x9c() override; // vtable+0x9c
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MxResult WaitForAnimation() override; // vtable+0x9c
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virtual void FUN_10080590();
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@ -72,6 +72,7 @@ class LegoEntity : public MxEntity {
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inline MxBool GetUnknown0x10IsSet(MxU8 p_flag) { return m_unk0x10 & p_flag; }
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inline MxU8 GetFlags() { return m_flags; }
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inline MxFloat GetWorldSpeed() { return m_worldSpeed; }
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inline LegoROI* GetROI() { return m_roi; }
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inline MxU8 GetUnknown0x59() { return m_unk0x59; }
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@ -41,11 +41,12 @@ class LegoExtraActor : public virtual LegoAnimActor {
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void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
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MxU32 VTable0x90(float p_float, Matrix4& p_matrix) override; // vtable+0x90
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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void VTable0x9c() override; // vtable+0x9c
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MxResult WaitForAnimation() override; // vtable+0x9c
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void VTable0xa4(MxU8& p_und1, MxS32& p_und2) override; // vtable+0xa4
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void VTable0xc4() override; // vtable+0xc4
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virtual MxResult FUN_1002aae0();
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void Restart();
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inline void FUN_1002ad8a();
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// SYNTHETIC: LEGO1 0x1002b760
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@ -56,7 +57,7 @@ class LegoExtraActor : public virtual LegoAnimActor {
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undefined m_unk0x0c; // 0x0c
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MxU8 m_axis; // 0x0d
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undefined m_unk0x0e; // 0x0e
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MxFloat m_unk0x10; // 0x10
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MxFloat m_prevWorldSpeed; // 0x10
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MxU8 m_unk0x14; // 0x14
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MxU8 m_unk0x15; // 0x15
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MxMatrix m_unk0x18; // 0x18
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@ -37,7 +37,7 @@ class LegoJetski : public LegoJetskiRaceActor, public LegoRaceMap {
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void VTable0x70(float p_float) override; // vtable+0x70
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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void VTable0x98() override; // vtable+0x98
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void VTable0x9c() override; // vtable+0x9c
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MxResult WaitForAnimation() override; // vtable+0x9c
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virtual void FUN_100136f0(float p_worldSpeed);
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@ -30,7 +30,7 @@ class LegoJetskiRaceActor : public virtual LegoCarRaceActor {
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void VTable0x6c() override; // vtable+0x6c
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void VTable0x70(float p_float) override; // vtable+0x70
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void VTable0x98() override; // vtable+0x98
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void VTable0x9c() override; // vtable+0x9c
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MxResult WaitForAnimation() override; // vtable+0x9c
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void VTable0x1c() override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10081d40
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@ -51,8 +51,8 @@ class LegoPathActor : public LegoActor {
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// FUNCTION: LEGO1 0x10002d50
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virtual MxResult VTable0x94(LegoPathActor*, MxBool) { return 0; } // vtable+0x94
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virtual void VTable0x98(); // vtable+0x98
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virtual void VTable0x9c(); // vtable+0x9c
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virtual void VTable0x98(); // vtable+0x98
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virtual MxResult WaitForAnimation(); // vtable+0x9c
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// FUNCTION: LEGO1 0x10002d60
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virtual MxS32 VTable0xa0() { return 0; } // vtable+0xa0
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@ -2,6 +2,7 @@
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#define LEGOPATHBOUNDARY_H
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#include "geom/legowegedge.h"
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#include "legoanimpresenter.h"
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#include "mxstl/stlcompat.h"
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#include "mxtypes.h"
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@ -9,6 +10,12 @@ struct LegoPathBoundaryComparator {
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MxBool operator()(const undefined*, const undefined*) const { return 0; }
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};
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struct LegoAnimPresenterSetCompare {
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MxBool operator()(const LegoAnimPresenter*, const LegoAnimPresenter*) const { return 0; }
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};
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typedef set<LegoAnimPresenter*, LegoAnimPresenterSetCompare> LegoAnimPresenterSet;
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// VTABLE: LEGO1 0x100d8618
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// SIZE 0x74
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class LegoPathBoundary : public LegoWEGEdge {
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@ -17,10 +24,16 @@ class LegoPathBoundary : public LegoWEGEdge {
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// STUB: LEGO1 0x10047a80
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// LegoPathBoundary::`scalar deleting destructor'
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inline LegoAnimPresenterSet* GetUnknown0x64() { return &m_unk0x64; }
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private:
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map<undefined*, undefined*, LegoPathBoundaryComparator> m_unk0x54; // 0x54
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map<undefined*, undefined*, LegoPathBoundaryComparator> m_unk0x64; // 0x64
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LegoAnimPresenterSet m_unk0x64; // 0x64
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};
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// clang-format off
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// GLOBAL: LEGO1 0x100f3200
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// _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Nil
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// clang-format on
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#endif // LEGOPATHBOUNDARY_H
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@ -37,7 +37,7 @@ class LegoRaceCar : public LegoCarRaceActor, public LegoRaceMap {
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void VTable0x70(float p_float) override; // vtable+0x70
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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void VTable0x98() override; // vtable+0x98
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void VTable0x9c() override; // vtable+0x9c
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MxResult WaitForAnimation() override; // vtable+0x9c
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virtual void FUN_10012ea0(float p_worldSpeed);
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virtual void FUN_10012ff0(float);
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@ -70,7 +70,8 @@ void LegoCarRaceActor::VTable0x98()
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}
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// STUB: LEGO1 0x10081d30
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void LegoCarRaceActor::VTable0x9c()
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MxResult LegoCarRaceActor::WaitForAnimation()
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{
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// TODO
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return SUCCESS;
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}
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@ -69,7 +69,8 @@ void LegoJetski::VTable0x98()
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}
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// STUB: LEGO1 0x10014200
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void LegoJetski::VTable0x9c()
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MxResult LegoJetski::WaitForAnimation()
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{
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// TODO
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return SUCCESS;
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}
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@ -36,7 +36,8 @@ void LegoJetskiRaceActor::VTable0x98()
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}
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// STUB: LEGO1 0x100822e0
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void LegoJetskiRaceActor::VTable0x9c()
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MxResult LegoJetskiRaceActor::WaitForAnimation()
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{
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// TODO
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return SUCCESS;
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}
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@ -145,7 +145,7 @@ MxResult LegoExtraActor::FUN_1002aae0()
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m_boundary = oldEdge;
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}
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LegoPathActor::VTable0x9c();
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LegoPathActor::WaitForAnimation();
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return SUCCESS;
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}
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@ -229,7 +229,7 @@ MxResult LegoExtraActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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FUN_1002ad8a();
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SoundManager()->GetCacheSoundManager()->FUN_1003dae0("crash5", m_roi->GetName(), FALSE);
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m_scheduledTime = Timer()->GetTime() + m_disAnim->GetDuration();
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m_unk0x10 = m_worldSpeed;
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m_prevWorldSpeed = m_worldSpeed;
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VTable0xc4();
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SetWorldSpeed(0);
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m_unk0x14 = 1;
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@ -273,10 +273,54 @@ MxResult LegoExtraActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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return SUCCESS;
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}
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// STUB: LEGO1 0x1002b290
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void LegoExtraActor::VTable0x9c()
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// FUNCTION: LEGO1 0x1002b290
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MxResult LegoExtraActor::WaitForAnimation()
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{
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// TODO
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LegoPathBoundary* oldBoundary = m_boundary;
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MxResult result = LegoPathActor::WaitForAnimation();
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if (m_boundary != oldBoundary) {
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MxU32 b = FALSE;
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LegoAnimPresenterSet* set = m_boundary->GetUnknown0x64();
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for (LegoAnimPresenterSet::iterator it = set->begin(); it != set->end(); it++) {
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undefined4 tmp;
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if ((*it)->VTable0x9c(tmp)) {
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b = TRUE;
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break;
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}
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}
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if (b) {
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m_unk0x0e = 1;
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m_prevWorldSpeed = GetWorldSpeed();
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SetWorldSpeed(0);
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x1002b370
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void LegoExtraActor::Restart()
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{
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if (m_unk0x0e != 0) {
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MxU32 b = FALSE;
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LegoAnimPresenterSet* set = m_boundary->GetUnknown0x64();
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for (LegoAnimPresenterSet::iterator it = set->begin(); it != set->end(); it++) {
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undefined4 tmp;
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if ((*it)->VTable0x9c(tmp)) {
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b = TRUE;
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break;
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}
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}
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if (!b) {
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SetWorldSpeed(m_prevWorldSpeed);
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m_unk0x0e = 0;
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}
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}
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}
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// STUB: LEGO1 0x1002b440
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@ -75,9 +75,10 @@ void LegoPathActor::ParseAction(char*)
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}
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// STUB: LEGO1 0x1002f1b0
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void LegoPathActor::VTable0x9c()
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MxResult LegoPathActor::WaitForAnimation()
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x1002f650
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@ -89,7 +89,8 @@ void LegoRaceCar::VTable0x98()
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}
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// STUB: LEGO1 0x10014580
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void LegoRaceCar::VTable0x9c()
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MxResult LegoRaceCar::WaitForAnimation()
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{
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// TODO
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return SUCCESS;
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}
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