isle/LEGO1
2024-03-17 16:52:42 -04:00
..
lego refactor action headers (#686) 2024-03-17 16:52:42 -04:00
modeldb implement various LegoWorldPresenter functions (#621) 2024-03-03 20:34:55 -05:00
mxdirectx Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00
mxgeometry Implement/match Isle::Enable (#681) 2024-03-16 19:20:44 +01:00
mxstl Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
omni Implement/match Isle::FUN_10032d30 (#684) 2024-03-17 18:26:41 +01:00
realtime Implement LegoAnimNodeData::GetRotation (#661) 2024-03-12 18:21:58 +01:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Implement ViewManager::FUN_100a65b0 (#650) 2024-03-10 05:12:15 +01:00
viewmanager Implement ViewManager::FUN_100a65b0 (#650) 2024-03-10 05:12:15 +01:00
define.cpp Separate MxCore counter (#663) 2024-03-12 14:59:39 -04:00
define.h Separate MxCore counter (#663) 2024-03-12 14:59:39 -04:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Implement LegoAnimNodeData::GetRotation (#661) 2024-03-12 18:21:58 +01:00
library_smack.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00