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Author: MishaProductions <106913236+MishaProductions@users.noreply.github.com> Date: Fri Jun 30 08:10:54 2023 +0300 Update .editorconfig Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> commit5768cf4a0c
Author: Misha <mishakeys20@gmail.com> Date: Fri Jun 30 08:04:37 2023 +0300 add legoutil commit7d6b00c831
Author: Misha <mishakeys20@gmail.com> Date: Fri Jun 30 08:02:17 2023 +0300 Update CMakeLists.txt commitd9b49087f8
Author: Misha <mishakeys20@gmail.com> Date: Fri Jun 30 08:01:06 2023 +0300 Update CMakeLists.txt commitd5a2891965
Author: Misha <mishakeys20@gmail.com> Date: Fri Jun 30 07:59:03 2023 +0300 Update CMakeLists.txt commit519253bff4
Merge:6cefa2e
13df3f9
Author: Misha <mishakeys20@gmail.com> Date: Fri Jun 30 07:57:15 2023 +0300 Merge remote-tracking branch 'upstream/master' into legobackgroundcolor commit6cefa2e9e2
Author: Misha <mishakeys20@gmail.com> Date: Thu Jun 29 16:51:53 2023 +0300 add back stuff to mak file after merge commitc2b16eb8ff
Merge:3c8add2
07912eb
Author: Misha <mishakeys20@gmail.com> Date: Thu Jun 29 16:49:51 2023 +0300 Merge remote-tracking branch 'upstream/master' into legobackgroundcolor commit3c8add2f19
Author: Misha <mishakeys20@gmail.com> Date: Thu Jun 29 13:34:15 2023 +0300 Update legobackgroundcolor.cpp commit6879f30e79
Author: Misha <mishakeys20@gmail.com> Date: Wed Jun 28 18:22:35 2023 +0300 add fixme + rename MxStringVariable functions commita883f37b9d
Author: Misha <mishakeys20@gmail.com> Date: Wed Jun 28 18:15:42 2023 +0300 address review commita919eeb7f4
Author: Misha <mishakeys20@gmail.com> Date: Wed Jun 28 08:19:45 2023 +0300 Update mxbackgroundcolor.cpp commit710c1dd5ea
Author: Misha <mishakeys20@gmail.com> Date: Wed Jun 28 08:11:13 2023 +0300 add back mak file commit25e9bbbfb0
Merge:78b0e8d
2d9af63
Author: Misha <mishakeys20@gmail.com> Date: Wed Jun 28 08:09:03 2023 +0300 Merge remote-tracking branch 'upstream/master' into legobackgroundcolor commit78b0e8dd62
Author: Misha <mishakeys20@gmail.com> Date: Tue Jun 27 18:35:58 2023 +0300 improve accuracy commit4c2e1ca95c
Author: Misha <mishakeys20@gmail.com> Date: Mon Jun 26 13:50:40 2023 +0300 improve accuracy commit7dd3469ca3
Author: Misha <mishakeys20@gmail.com> Date: Mon Jun 26 13:24:11 2023 +0300 ConvertColor wip commitb0288803a8
Merge:3d16867
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Author: MishaProductions <106913236+MishaProductions@users.noreply.github.com> Date: Mon Jun 26 09:42:08 2023 +0300 Merge branch 'isledecomp:master' into legobackgroundcolor commit3d16867a90
Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 17:03:14 2023 +0300 90% match commit2208573eb2
Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 12:23:47 2023 +0300 improve accuracy + add editorconfig commit288f861428
Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 07:57:14 2023 +0300 fix makefile commit3590e59a3a
Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 07:51:35 2023 +0300 Update isle.mak commitfb52ad5781
Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 07:47:06 2023 +0300 fix build commit791cf1301a
Merge:b9ecd15
64d2b9e
Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 07:42:09 2023 +0300 Merge remote-tracking branch 'upstream/master' into legobackgroundcolor commitb9ecd15ca6
Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 07:40:22 2023 +0300 undo change commit6327a797bc
Author: Misha <mishakeys20@gmail.com> Date: Sat Jun 24 21:48:08 2023 +0300 delete accidently committed files commit7ae1c05df9
Author: Misha <mishakeys20@gmail.com> Date: Sat Jun 24 21:47:05 2023 +0300 implement SetColorString commit323a2ee0e7
Author: Misha <mishakeys20@gmail.com> Date: Sat Jun 24 20:47:03 2023 +0300 constructor and some methods are matching commit0ce6fab3d0
Author: Misha <mishakeys20@gmail.com> Date: Sat Jun 24 20:38:10 2023 +0300 constructor is almost matching
23 lines
546 B
C++
23 lines
546 B
C++
#include "MxStringVariable.h"
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#include "mxstring.h"
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//FIXME: Figure out what exactly this class is used for. It is used in LegoGameState::LegoGameState when loading the background color, and for loading the "fsmovie" variable
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// OFFSET: LEGO1 0x1003bec0
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MxStringVariable::~MxStringVariable()
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{
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delete &m_string;
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delete &m_name;
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}
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// OFFSET: LEGO1 0x1003bea0
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MxString *MxStringVariable::GetString()
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{
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return &m_string;
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}
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// OFFSET: LEGO1 0x1003beb0
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void MxStringVariable::SetString(const char *colorString)
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{
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m_string = colorString;
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}
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