mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-25 17:18:16 -05:00
Merge remote-tracking branch 'upstream/master' into legobackgroundcolor
This commit is contained in:
commit
25e9bbbfb0
44 changed files with 1275 additions and 927 deletions
49
.github/workflows/build.yml
vendored
49
.github/workflows/build.yml
vendored
|
@ -29,7 +29,7 @@ jobs:
|
|||
if: steps.cache-dx5.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
cd dx5sdk
|
||||
C:\msys64\usr\bin\wget.exe https://archive.org/download/idx5sdk/idx5sdk.exe
|
||||
curl -fLOSs https://archive.org/download/idx5sdk/idx5sdk.exe
|
||||
7z x .\idx5sdk.exe
|
||||
7z x .\DX5SDK.EXE
|
||||
|
||||
|
@ -55,14 +55,24 @@ jobs:
|
|||
.\msvc420\bin\NMAKE.EXE /f isle.mak CFG="ISLE - Win32 Release"
|
||||
|
||||
- name: Summarize Accuracy
|
||||
shell: cmd
|
||||
shell: bash
|
||||
run: |
|
||||
C:\msys64\usr\bin\wget.exe https://legoisland.org/download/ISLE.EXE
|
||||
C:\msys64\usr\bin\wget.exe https://legoisland.org/download/LEGO1.DLL
|
||||
curl -fLOSs https://legoisland.org/download/ISLE.EXE
|
||||
curl -fLOSs https://legoisland.org/download/LEGO1.DLL
|
||||
pip install capstone
|
||||
pip install colorama
|
||||
python3 tools/reccmp/reccmp.py -H ISLEPROGRESS.HTML ISLE.EXE Release/ISLE.EXE Release/ISLE.PDB .
|
||||
python3 tools/reccmp/reccmp.py -H LEGO1PROGRESS.HTML LEGO1.DLL Release/LEGO1.DLL Release/LEGO1.PDB .
|
||||
python3 tools/reccmp/reccmp.py -S ISLEPROGRESS.SVG --svg-icon tools/reccmp/isle.png -H ISLEPROGRESS.HTML ISLE.EXE Release/ISLE.EXE Release/ISLE.PDB . | tee ISLEPROGRESS.TXT
|
||||
python3 tools/reccmp/reccmp.py -S LEGO1PROGRESS.SVG -T 1929 --svg-icon tools/reccmp/lego1.png -H LEGO1PROGRESS.HTML LEGO1.DLL Release/LEGO1.DLL Release/LEGO1.PDB . | tee LEGO1PROGRESS.TXT
|
||||
|
||||
- name: Compare Accuracy With Current Master
|
||||
shell: bash
|
||||
run: |
|
||||
# Compare with current master
|
||||
curl -fLSs -o ISLEPROGRESS-OLD.TXT https://github.com/isledecomp/isle/releases/download/continuous/ISLEPROGRESS.TXT
|
||||
curl -fLSs -o LEGO1PROGRESS-OLD.TXT https://github.com/isledecomp/isle/releases/download/continuous/LEGO1PROGRESS.TXT
|
||||
|
||||
diff -u ISLEPROGRESS-OLD.TXT ISLEPROGRESS.TXT || true
|
||||
diff -u LEGO1PROGRESS-OLD.TXT LEGO1PROGRESS.TXT || true
|
||||
|
||||
- name: Upload Artifact
|
||||
uses: actions/upload-artifact@master
|
||||
|
@ -72,3 +82,30 @@ jobs:
|
|||
Release
|
||||
ISLEPROGRESS.HTML
|
||||
LEGO1PROGRESS.HTML
|
||||
ISLEPROGRESS.SVG
|
||||
LEGO1PROGRESS.SVG
|
||||
|
||||
- name: Upload Continuous Release
|
||||
shell: bash
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
run: |
|
||||
# Convert SVGs to PNG
|
||||
INKSCAPE_DIR=inkscape-1.2.2_2022-12-09_732a01da63-x64
|
||||
curl -fLOSs https://inkscape.org/gallery/item/37364/$INKSCAPE_DIR.7z
|
||||
7z x $INKSCAPE_DIR.7z
|
||||
$INKSCAPE_DIR/bin/inkscape -w 512 ISLEPROGRESS.SVG -o ISLEPROGRESS.PNG
|
||||
$INKSCAPE_DIR/bin/inkscape -w 512 LEGO1PROGRESS.SVG -o LEGO1PROGRESS.PNG
|
||||
|
||||
curl -fLOSs https://raw.githubusercontent.com/probonopd/uploadtool/master/upload.sh
|
||||
./upload.sh \
|
||||
Release/ISLE.EXE \
|
||||
Release/LEGO1.DLL \
|
||||
ISLEPROGRESS.HTML \
|
||||
ISLEPROGRESS.TXT \
|
||||
ISLEPROGRESS.SVG \
|
||||
ISLEPROGRESS.PNG \
|
||||
LEGO1PROGRESS.HTML \
|
||||
LEGO1PROGRESS.TXT \
|
||||
LEGO1PROGRESS.PNG \
|
||||
LEGO1PROGRESS.SVG
|
||||
|
|
|
@ -6,7 +6,7 @@ Generally, decompilation is a fairly advanced skill. If you aren't already famil
|
|||
|
||||
## Ghidra Server
|
||||
|
||||
For documenting the original binaries and generating pseudocode that we decompile with, we primarily use [Ghidra](https://ghidra-sre.org/) (it's free and open source). To help with collaboration, we have a shared Ghidra repository with all of our current work. It is available to the public but read-only; to contribute to it yourself, you'll need approval from a current maintainer.
|
||||
For documenting the original binaries and generating pseudocode that we decompile with, we primarily use [Ghidra](https://ghidra-sre.org/) (it's free and open source). To help with collaboration, we have a shared Ghidra repository with all of our current work. You are free to check it out and mess around with it locally, however to prevent sabotage, you will need to request permission before you can push back to the server (ask in the Matrix room).
|
||||
|
||||
To access the Ghidra repository, use the following details:
|
||||
|
||||
|
@ -21,6 +21,7 @@ In general, we're not exhaustively strict about coding style, but there are some
|
|||
- `PascalCase` for classes and function names.
|
||||
- `m_camelCase` for member variables.
|
||||
- `g_camelCase` for global variables.
|
||||
- `p_camelCase` for function parameters.
|
||||
|
||||
## Kinds of Contributions
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include "define.h"
|
||||
|
||||
// 0x410030
|
||||
Isle *g_isle = 0;
|
||||
IsleApp *g_isle = 0;
|
||||
|
||||
// 0x410034
|
||||
unsigned char g_mousedown = 0;
|
||||
|
@ -28,7 +28,7 @@ int g_targetWidth = 640;
|
|||
int g_targetHeight = 480;
|
||||
|
||||
// 0x410060
|
||||
unsigned int g_targetDepth = 16;
|
||||
int g_targetDepth = 16;
|
||||
|
||||
// 0x410064
|
||||
int g_reqEnableRMDevice = 0;
|
||||
|
|
|
@ -1,11 +1,11 @@
|
|||
#ifndef DEFINE_H
|
||||
#define DEFINE_H
|
||||
|
||||
#include "legoinc.h"
|
||||
#include <windows.h>
|
||||
|
||||
class Isle;
|
||||
class IsleApp;
|
||||
|
||||
extern Isle *g_isle;
|
||||
extern IsleApp *g_isle;
|
||||
extern int g_closed;
|
||||
// 0x4101c4
|
||||
#define WNDCLASS_NAME "Lego Island MainNoM App"
|
||||
|
@ -18,7 +18,7 @@ extern int g_rmDisabled;
|
|||
extern int g_waitingForTargetDepth;
|
||||
extern int g_targetWidth;
|
||||
extern int g_targetHeight;
|
||||
extern unsigned int g_targetDepth;
|
||||
extern int g_targetDepth;
|
||||
extern int g_reqEnableRMDevice;
|
||||
extern int g_startupDelay;
|
||||
extern long g_lastFrameTime;
|
||||
|
|
583
ISLE/isle.cpp
583
ISLE/isle.cpp
|
@ -1,7 +1,21 @@
|
|||
#include "isle.h"
|
||||
#include "define.h"
|
||||
|
||||
#include <dsound.h>
|
||||
|
||||
#include "legoomni.h"
|
||||
#include "legoanimationmanager.h"
|
||||
#include "legobuildingmanager.h"
|
||||
#include "legomodelpresenter.h"
|
||||
#include "legopartpresenter.h"
|
||||
#include "legoworldpresenter.h"
|
||||
#include "mxdirectdraw.h"
|
||||
#include "mxdsaction.h"
|
||||
|
||||
#include "res/resource.h"
|
||||
|
||||
// OFFSET: ISLE 0x401000
|
||||
Isle::Isle()
|
||||
IsleApp::IsleApp()
|
||||
{
|
||||
m_hdPath = NULL;
|
||||
m_cdPath = NULL;
|
||||
|
@ -38,7 +52,7 @@ Isle::Isle()
|
|||
}
|
||||
|
||||
// OFFSET: ISLE 0x4011a0
|
||||
Isle::~Isle()
|
||||
IsleApp::~IsleApp()
|
||||
{
|
||||
if (LegoOmni::GetInstance()) {
|
||||
Close();
|
||||
|
@ -63,7 +77,7 @@ Isle::~Isle()
|
|||
}
|
||||
|
||||
// OFFSET: ISLE 0x401260
|
||||
void Isle::Close()
|
||||
void IsleApp::Close()
|
||||
{
|
||||
MxDSAction ds;
|
||||
ds.SetUnknown24(-2);
|
||||
|
@ -87,7 +101,7 @@ void Isle::Close()
|
|||
} while (lVar8 == 0);
|
||||
|
||||
while (Lego()) {
|
||||
if (Lego()->vtable28(ds) != MX_FALSE) {
|
||||
if (Lego()->vtable28(ds) != FALSE) {
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -97,8 +111,461 @@ void Isle::Close()
|
|||
}
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x4013b0
|
||||
BOOL IsleApp::SetupLegoOmni()
|
||||
{
|
||||
BOOL result = FALSE;
|
||||
char mediaPath[256];
|
||||
GetProfileStringA("LEGO Island", "MediaPath", "", mediaPath, sizeof(mediaPath));
|
||||
|
||||
BOOL failure = Lego()->Create(MxOmniCreateParam(mediaPath, (struct HWND__ *) m_windowHandle, m_videoParam, MxOmniCreateFlags())) == FAILURE;
|
||||
if (!failure) {
|
||||
VariableTable()->SetVariable("ACTOR_01", "");
|
||||
TickleManager()->vtable1c(VideoManager(), 10);
|
||||
result = TRUE;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x401560
|
||||
void IsleApp::SetupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
|
||||
BOOL using8bit, BOOL using16bit, BOOL param_6, BOOL param_7,
|
||||
BOOL wideViewAngle, char *deviceId)
|
||||
{
|
||||
m_videoParam.flags().SetFullScreen(fullScreen);
|
||||
m_videoParam.flags().SetFlipSurfaces(flipSurfaces);
|
||||
m_videoParam.flags().SetBackBuffers(!backBuffers);
|
||||
m_videoParam.flags().Set_f2bit0(!param_6);
|
||||
m_videoParam.flags().Set_f1bit7(param_7);
|
||||
m_videoParam.flags().SetWideViewAngle(wideViewAngle);
|
||||
m_videoParam.flags().Set_f2bit1(1);
|
||||
m_videoParam.SetDeviceName(deviceId);
|
||||
if (using8bit) {
|
||||
m_videoParam.flags().Set16Bit(0);
|
||||
}
|
||||
if (using16bit) {
|
||||
m_videoParam.flags().Set16Bit(1);
|
||||
}
|
||||
}
|
||||
|
||||
BOOL FindExistingInstance(void);
|
||||
BOOL StartDirectSound(void);
|
||||
|
||||
// OFFSET: ISLE 0x401610
|
||||
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
|
||||
{
|
||||
// Look for another instance, if we find one, bring it to the foreground instead
|
||||
if (!FindExistingInstance()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Attempt to create DirectSound instance
|
||||
BOOL soundReady = FALSE;
|
||||
for (int i = 0; i < 20; i++) {
|
||||
if (StartDirectSound()) {
|
||||
soundReady = TRUE;
|
||||
break;
|
||||
}
|
||||
Sleep(500);
|
||||
}
|
||||
|
||||
// Throw error if sound unavailable
|
||||
if (!soundReady) {
|
||||
MessageBoxA(NULL, "\"LEGO\xAE Island\" is not detecting a DirectSound compatible sound card. Please quit all other applications and try again.",
|
||||
"Lego Island Error", MB_OK);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Create global app instance
|
||||
g_isle = new IsleApp();
|
||||
|
||||
// Create window
|
||||
if (g_isle->SetupWindow(hInstance, lpCmdLine) != SUCCESS) {
|
||||
MessageBoxA(NULL, "\"LEGO\xAE Island\" failed to start. Please quit all other applications and try again.", "LEGO\xAE Island Error", MB_OK);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get reference to window
|
||||
HWND window;
|
||||
if (g_isle->m_windowHandle) {
|
||||
window = g_isle->m_windowHandle;
|
||||
}
|
||||
|
||||
// Load accelerators (this call actually achieves nothing - there is no "AppAccel" resource in the original - but we'll keep this for authenticity)
|
||||
// This line may actually be here because it's in DFVIEW, an example project that ships with
|
||||
// MSVC420, and was such a clean example of a Win32 app, that it was later adapted
|
||||
// into an "ExeSkeleton" sample for MSVC600. It's quite possible Mindscape derived
|
||||
// this app from that example since they no longer had the luxury of the
|
||||
// MFC AppWizard which we know they used for the frontend used during development (ISLEMFC.EXE, MAIN.EXE, et al.)
|
||||
LoadAcceleratorsA(hInstance, "AppAccel");
|
||||
|
||||
MSG msg;
|
||||
|
||||
while (!g_closed) {
|
||||
while (!PeekMessageA(&msg, NULL, 0, 0, PM_NOREMOVE)) {
|
||||
if (g_isle) {
|
||||
g_isle->Tick(1);
|
||||
}
|
||||
}
|
||||
|
||||
if (g_isle) {
|
||||
g_isle->Tick(0);
|
||||
}
|
||||
|
||||
while (!g_closed) {
|
||||
if (!PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) {
|
||||
break;
|
||||
}
|
||||
|
||||
MSG nextMsg;
|
||||
if (!g_isle
|
||||
|| !g_isle->m_windowHandle
|
||||
|| msg.message != WM_MOUSEMOVE
|
||||
|| !PeekMessageA(&nextMsg, NULL, 0, 0, PM_NOREMOVE)
|
||||
|| nextMsg.message != WM_MOUSEMOVE) {
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessageA(&msg);
|
||||
}
|
||||
|
||||
if (g_reqEnableRMDevice) {
|
||||
g_reqEnableRMDevice = 0;
|
||||
VideoManager()->EnableRMDevice();
|
||||
g_rmDisabled = 0;
|
||||
Lego()->vtable3c();
|
||||
}
|
||||
|
||||
if (g_closed) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (g_mousedown == 0) {
|
||||
LAB_00401bc7:
|
||||
if (g_mousemoved) {
|
||||
g_mousemoved = FALSE;
|
||||
}
|
||||
} else if (g_mousemoved) {
|
||||
if (g_isle) {
|
||||
g_isle->Tick(0);
|
||||
}
|
||||
goto LAB_00401bc7;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DestroyWindow(window);
|
||||
|
||||
return msg.wParam;
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x401ca0
|
||||
BOOL FindExistingInstance(void)
|
||||
{
|
||||
HWND hWnd = FindWindowA(WNDCLASS_NAME, WINDOW_TITLE);
|
||||
if (hWnd) {
|
||||
if (SetForegroundWindow(hWnd)) {
|
||||
ShowWindow(hWnd, SW_RESTORE);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x401ce0
|
||||
BOOL StartDirectSound(void)
|
||||
{
|
||||
LPDIRECTSOUND lpDS = NULL;
|
||||
HRESULT ret = DirectSoundCreate(NULL, &lpDS, NULL);
|
||||
if (ret == DS_OK && lpDS != NULL) {
|
||||
lpDS->Release();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x401d20
|
||||
LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
NotificationId type;
|
||||
unsigned char keyCode = 0;
|
||||
|
||||
if (!g_isle) {
|
||||
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
switch (uMsg) {
|
||||
case WM_PAINT:
|
||||
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
|
||||
case WM_ACTIVATE:
|
||||
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
|
||||
case WM_ACTIVATEAPP:
|
||||
if (g_isle) {
|
||||
if ((wParam != 0) && (g_isle->m_fullScreen)) {
|
||||
MoveWindow(hWnd, g_windowRect.left, g_windowRect.top,
|
||||
(g_windowRect.right - g_windowRect.left) + 1,
|
||||
(g_windowRect.bottom - g_windowRect.top) + 1, TRUE);
|
||||
}
|
||||
g_isle->m_windowActive = wParam;
|
||||
}
|
||||
return DefWindowProcA(hWnd,uMsg,wParam,lParam);
|
||||
case WM_CLOSE:
|
||||
if (!g_closed && g_isle) {
|
||||
if (g_isle) {
|
||||
delete g_isle;
|
||||
}
|
||||
g_isle = NULL;
|
||||
g_closed = TRUE;
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProcA(hWnd,uMsg,wParam,lParam);
|
||||
case WM_GETMINMAXINFO:
|
||||
((MINMAXINFO*) lParam)->ptMaxTrackSize.x = (g_windowRect.right - g_windowRect.left) + 1;
|
||||
((MINMAXINFO*) lParam)->ptMaxTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1;
|
||||
((MINMAXINFO*) lParam)->ptMinTrackSize.x = (g_windowRect.right - g_windowRect.left) + 1;
|
||||
((MINMAXINFO*) lParam)->ptMinTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1;
|
||||
return 0;
|
||||
case WM_ENTERMENULOOP:
|
||||
return DefWindowProcA(hWnd,uMsg,wParam,lParam);
|
||||
case WM_SYSCOMMAND:
|
||||
if (wParam == SC_SCREENSAVE) {
|
||||
return 0;
|
||||
}
|
||||
if (wParam == SC_CLOSE && g_closed == 0) {
|
||||
if (g_isle) {
|
||||
if (g_rmDisabled) {
|
||||
ShowWindow(g_isle->m_windowHandle, SW_RESTORE);
|
||||
}
|
||||
PostMessageA(g_isle->m_windowHandle, WM_CLOSE, 0, 0);
|
||||
return 0;
|
||||
}
|
||||
} else if (g_isle && g_isle->m_fullScreen && (wParam == SC_MOVE || wParam == SC_KEYMENU)) {
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProcA(hWnd,uMsg,wParam,lParam);
|
||||
case WM_EXITMENULOOP:
|
||||
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
|
||||
case WM_MOVING:
|
||||
if (g_isle && g_isle->m_fullScreen) {
|
||||
GetWindowRect(hWnd, (LPRECT) lParam);
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
|
||||
case WM_NCPAINT:
|
||||
if (g_isle && g_isle->m_fullScreen) {
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
|
||||
case WM_DISPLAYCHANGE:
|
||||
if (g_isle && VideoManager() && g_isle->m_fullScreen && VideoManager()->m_unk74 && VideoManager()->m_unk74[0x220]) {
|
||||
int targetWidth = LOWORD(lParam);
|
||||
int targetHeight = HIWORD(lParam);
|
||||
int targetDepth = wParam;
|
||||
|
||||
if (g_waitingForTargetDepth) {
|
||||
g_waitingForTargetDepth = 0;
|
||||
g_targetDepth = targetDepth;
|
||||
}
|
||||
else {
|
||||
BOOL valid = FALSE;
|
||||
if (targetWidth == g_targetWidth && targetHeight == g_targetHeight && g_targetDepth == targetDepth) {
|
||||
valid = TRUE;
|
||||
}
|
||||
|
||||
if (g_rmDisabled) {
|
||||
if (valid) {
|
||||
g_reqEnableRMDevice = 1;
|
||||
}
|
||||
}
|
||||
else if (!valid) {
|
||||
g_rmDisabled = 1;
|
||||
Lego()->vtable38();
|
||||
VideoManager()->DisableRMDevice();
|
||||
}
|
||||
}
|
||||
}
|
||||
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
|
||||
case WM_SETCURSOR:
|
||||
if (g_isle) {
|
||||
HCURSOR hCursor = g_isle->m_cursorCurrent;
|
||||
if (hCursor == g_isle->m_cursorBusy || hCursor == g_isle->m_cursorNo || !hCursor) {
|
||||
SetCursor(hCursor);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case WM_KEYDOWN:
|
||||
// While this probably should be (HIWORD(lParam) & KF_REPEAT), this seems
|
||||
// to be what the assembly is actually doing
|
||||
if (lParam & (KF_REPEAT << 16)) {
|
||||
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
|
||||
}
|
||||
keyCode = wParam;
|
||||
type = KEYDOWN;
|
||||
break;
|
||||
case WM_MOUSEMOVE:
|
||||
g_mousemoved = 1;
|
||||
type = MOUSEMOVE;
|
||||
break;
|
||||
case WM_TIMER:
|
||||
type = TIMER;
|
||||
break;
|
||||
case WM_LBUTTONDOWN:
|
||||
g_mousedown = 1;
|
||||
type = MOUSEDOWN;
|
||||
break;
|
||||
case WM_LBUTTONUP:
|
||||
g_mousedown = 0;
|
||||
type = MOUSEUP;
|
||||
break;
|
||||
case 0x5400:
|
||||
if (g_isle) {
|
||||
g_isle->SetupCursor(wParam);
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
return DefWindowProcA(hWnd,uMsg,wParam,lParam);
|
||||
}
|
||||
|
||||
if (g_isle) {
|
||||
if (InputManager()) {
|
||||
InputManager()->QueueEvent(type, wParam, LOWORD(lParam), HIWORD(lParam), keyCode);
|
||||
}
|
||||
if (g_isle && g_isle->m_drawCursor && type == MOUSEMOVE) {
|
||||
int x = LOWORD(lParam);
|
||||
int y = HIWORD(lParam);
|
||||
if (x >= 640) {
|
||||
x = 639;
|
||||
}
|
||||
if (y >= 480) {
|
||||
y = 479;
|
||||
}
|
||||
VideoManager()->MoveCursor(x,y);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x4023e0
|
||||
MxResult IsleApp::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
|
||||
{
|
||||
WNDCLASSA wndclass;
|
||||
ZeroMemory(&wndclass, sizeof(WNDCLASSA));
|
||||
|
||||
LoadConfig();
|
||||
|
||||
SetupVideoFlags(m_fullScreen, m_flipSurfaces, m_backBuffersInVram, m_using8bit,
|
||||
m_using16bit, m_unk24, FALSE, m_wideViewAngle, m_deviceId);
|
||||
|
||||
MxOmni::SetSound3D(m_use3dSound);
|
||||
|
||||
srand(timeGetTime() / 1000);
|
||||
SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, NULL, 0);
|
||||
|
||||
ZeroMemory(&wndclass, sizeof(WNDCLASSA));
|
||||
|
||||
wndclass.cbClsExtra = 0;
|
||||
wndclass.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wndclass.lpfnWndProc = WndProc;
|
||||
wndclass.cbWndExtra = 0;
|
||||
wndclass.hIcon = LoadIconA(hInstance, MAKEINTRESOURCEA(APP_ICON));
|
||||
wndclass.hCursor = m_cursorArrow = m_cursorCurrent = LoadCursorA(hInstance, MAKEINTRESOURCEA(ISLE_ARROW));
|
||||
m_cursorBusy = LoadCursorA(hInstance, MAKEINTRESOURCEA(ISLE_BUSY));
|
||||
m_cursorNo = LoadCursorA(hInstance, MAKEINTRESOURCEA(ISLE_NO));
|
||||
wndclass.hInstance = hInstance;
|
||||
wndclass.hbrBackground = (HBRUSH) GetStockObject(BLACK_BRUSH);
|
||||
wndclass.lpszClassName = WNDCLASS_NAME;
|
||||
|
||||
if (!RegisterClassA(&wndclass)) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
if (m_fullScreen) {
|
||||
AdjustWindowRectEx(&g_windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
|
||||
|
||||
m_windowHandle = CreateWindowExA(
|
||||
WS_EX_APPWINDOW,
|
||||
WNDCLASS_NAME,
|
||||
WINDOW_TITLE,
|
||||
WS_CAPTION | WS_SYSMENU,
|
||||
g_windowRect.left,
|
||||
g_windowRect.top,
|
||||
g_windowRect.right - g_windowRect.left + 1,
|
||||
g_windowRect.bottom - g_windowRect.top + 1,
|
||||
NULL, NULL, hInstance, NULL
|
||||
);
|
||||
} else {
|
||||
AdjustWindowRectEx(&g_windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
|
||||
|
||||
m_windowHandle = CreateWindowExA(
|
||||
WS_EX_APPWINDOW,
|
||||
WNDCLASS_NAME,
|
||||
WINDOW_TITLE,
|
||||
WS_CAPTION | WS_SYSMENU | WS_MAXIMIZEBOX | WS_MINIMIZEBOX,
|
||||
CW_USEDEFAULT,
|
||||
CW_USEDEFAULT,
|
||||
g_windowRect.right - g_windowRect.left + 1,
|
||||
g_windowRect.bottom - g_windowRect.top + 1,
|
||||
NULL, NULL, hInstance, NULL
|
||||
);
|
||||
}
|
||||
|
||||
if (!m_windowHandle) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
if (m_fullScreen) {
|
||||
MoveWindow(m_windowHandle, g_windowRect.left, g_windowRect.top, (g_windowRect.right - g_windowRect.left) + 1, (g_windowRect.bottom - g_windowRect.top) + 1, TRUE);
|
||||
}
|
||||
|
||||
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
|
||||
UpdateWindow(m_windowHandle);
|
||||
if (!SetupLegoOmni()) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
GameState()->SetSavePath(m_savePath);
|
||||
GameState()->SerializePlayersInfo(1);
|
||||
GameState()->SerializeScoreHistory(1);
|
||||
|
||||
int iVar10;
|
||||
switch (m_islandQuality) {
|
||||
case 0:
|
||||
iVar10 = 1;
|
||||
break;
|
||||
case 1:
|
||||
iVar10 = 2;
|
||||
break;
|
||||
default:
|
||||
iVar10 = 100;
|
||||
}
|
||||
|
||||
int uVar1 = (m_islandTexture == 0);
|
||||
LegoModelPresenter::configureLegoModelPresenter(uVar1);
|
||||
LegoPartPresenter::configureLegoPartPresenter(uVar1,iVar10);
|
||||
LegoWorldPresenter::configureLegoWorldPresenter(m_islandQuality);
|
||||
LegoBuildingManager::configureLegoBuildingManager(m_islandQuality);
|
||||
LegoROI::configureLegoROI(iVar10);
|
||||
LegoAnimationManager::configureLegoAnimationManager(m_islandQuality);
|
||||
if (LegoOmni::GetInstance()) {
|
||||
if (LegoOmni::GetInstance()->GetInputManager()) {
|
||||
LegoOmni::GetInstance()->GetInputManager()->m_useJoystick = m_useJoystick;
|
||||
LegoOmni::GetInstance()->GetInputManager()->m_joystickIndex = m_joystickIndex;
|
||||
}
|
||||
}
|
||||
if (m_fullScreen) {
|
||||
MoveWindow(m_windowHandle, g_windowRect.left, g_windowRect.top, (g_windowRect.right - g_windowRect.left) + 1, (g_windowRect.bottom - g_windowRect.top) + 1, TRUE);
|
||||
}
|
||||
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
|
||||
UpdateWindow(m_windowHandle);
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x402740
|
||||
BOOL Isle::ReadReg(LPCSTR name, LPSTR outValue, DWORD outSize)
|
||||
BOOL IsleApp::ReadReg(LPCSTR name, LPSTR outValue, DWORD outSize)
|
||||
{
|
||||
HKEY hKey;
|
||||
DWORD valueType;
|
||||
|
@ -117,7 +584,7 @@ BOOL Isle::ReadReg(LPCSTR name, LPSTR outValue, DWORD outSize)
|
|||
}
|
||||
|
||||
// OFFSET: ISLE 0x4027b0
|
||||
int Isle::ReadRegBool(LPCSTR name, BOOL *out)
|
||||
int IsleApp::ReadRegBool(LPCSTR name, BOOL *out)
|
||||
{
|
||||
char buffer[256];
|
||||
|
||||
|
@ -139,7 +606,7 @@ int Isle::ReadRegBool(LPCSTR name, BOOL *out)
|
|||
}
|
||||
|
||||
// OFFSET: ISLE 0x402880
|
||||
int Isle::ReadRegInt(LPCSTR name, int *out)
|
||||
int IsleApp::ReadRegInt(LPCSTR name, int *out)
|
||||
{
|
||||
char buffer[256];
|
||||
|
||||
|
@ -152,7 +619,7 @@ int Isle::ReadRegInt(LPCSTR name, int *out)
|
|||
}
|
||||
|
||||
// OFFSET: ISLE 0x4028d0
|
||||
void Isle::LoadConfig()
|
||||
void IsleApp::LoadConfig()
|
||||
{
|
||||
char buffer[1024];
|
||||
|
||||
|
@ -216,46 +683,76 @@ void Isle::LoadConfig()
|
|||
}
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x401560
|
||||
void Isle::SetupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
|
||||
BOOL using8bit, BOOL using16bit, BOOL param_6, BOOL param_7,
|
||||
BOOL wideViewAngle, char *deviceId)
|
||||
// OFFSET: ISLE 0x402c20
|
||||
inline void IsleApp::Tick(BOOL sleepIfNotNextFrame)
|
||||
{
|
||||
m_videoParam.flags().SetFullScreen(fullScreen);
|
||||
m_videoParam.flags().SetFlipSurfaces(flipSurfaces);
|
||||
m_videoParam.flags().SetBackBuffers(!backBuffers);
|
||||
m_videoParam.flags().Set_f2bit0(!param_6);
|
||||
m_videoParam.flags().Set_f1bit7(param_7);
|
||||
m_videoParam.flags().SetWideViewAngle(wideViewAngle);
|
||||
m_videoParam.flags().Set_f2bit1(1);
|
||||
m_videoParam.SetDeviceName(deviceId);
|
||||
if (using8bit) {
|
||||
m_videoParam.flags().Set16Bit(0);
|
||||
}
|
||||
if (using16bit) {
|
||||
m_videoParam.flags().Set16Bit(1);
|
||||
}
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x4013b0
|
||||
BOOL Isle::SetupLegoOmni()
|
||||
{
|
||||
BOOL result = FALSE;
|
||||
char mediaPath[256];
|
||||
GetProfileStringA("LEGO Island", "MediaPath", "", mediaPath, sizeof(mediaPath));
|
||||
|
||||
BOOL failure = Lego()->Create(MxOmniCreateParam(mediaPath, (struct HWND__ *) m_windowHandle, m_videoParam, MxOmniCreateFlags())) == FAILURE;
|
||||
if (!failure) {
|
||||
VariableTable()->SetVariable("ACTOR_01", "");
|
||||
TickleManager()->vtable1c(VideoManager(), 10);
|
||||
result = TRUE;
|
||||
if (!this->m_windowActive) {
|
||||
Sleep(0);
|
||||
return;
|
||||
}
|
||||
|
||||
return result;
|
||||
if (!Lego()) return;
|
||||
if (!TickleManager()) return;
|
||||
if (!Timer()) return;
|
||||
|
||||
long currentTime = Timer()->GetRealTime();
|
||||
if (currentTime < g_lastFrameTime) {
|
||||
g_lastFrameTime = -this->m_frameDelta;
|
||||
}
|
||||
|
||||
if (this->m_frameDelta + g_lastFrameTime < currentTime) {
|
||||
if (!Lego()->vtable40()) {
|
||||
TickleManager()->Tickle();
|
||||
}
|
||||
g_lastFrameTime = currentTime;
|
||||
|
||||
if (g_startupDelay == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_startupDelay--;
|
||||
if (g_startupDelay != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
LegoOmni::GetInstance()->CreateBackgroundAudio();
|
||||
BackgroundAudioManager()->Enable(this->m_useMusic);
|
||||
|
||||
MxStreamController *stream = Streamer()->Open("\\lego\\scripts\\isle\\isle", 0);
|
||||
MxDSAction ds;
|
||||
|
||||
if (!stream) {
|
||||
stream = Streamer()->Open("\\lego\\scripts\\nocd", 0);
|
||||
if (!stream) {
|
||||
return;
|
||||
}
|
||||
|
||||
ds.SetAtomId(stream->atom);
|
||||
ds.SetUnknown24(-1);
|
||||
ds.SetUnknown1c(0);
|
||||
VideoManager()->EnableFullScreenMovie(TRUE, TRUE);
|
||||
|
||||
if (Start(&ds) != SUCCESS) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
ds.SetAtomId(stream->atom);
|
||||
ds.SetUnknown24(-1);
|
||||
ds.SetUnknown1c(0);
|
||||
if (Start(&ds) != SUCCESS) {
|
||||
return;
|
||||
}
|
||||
this->m_gameStarted = 1;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (sleepIfNotNextFrame != 0)
|
||||
Sleep(0);
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x402e80
|
||||
void Isle::SetupCursor(WPARAM wParam)
|
||||
void IsleApp::SetupCursor(WPARAM wParam)
|
||||
{
|
||||
switch (wParam) {
|
||||
case 0:
|
||||
|
@ -281,4 +778,4 @@ void Isle::SetupCursor(WPARAM wParam)
|
|||
}
|
||||
|
||||
SetCursor(m_cursorCurrent);
|
||||
}
|
||||
}
|
||||
|
|
225
ISLE/isle.h
225
ISLE/isle.h
|
@ -1,48 +1,34 @@
|
|||
#ifndef ISLE_H
|
||||
#define ISLE_H
|
||||
|
||||
#include "legoinc.h"
|
||||
#include "define.h"
|
||||
#include <windows.h>
|
||||
|
||||
#include "legoomni.h"
|
||||
#include "legoanimationmanager.h"
|
||||
#include "legobuildingmanager.h"
|
||||
#include "legomodelpresenter.h"
|
||||
#include "legopartpresenter.h"
|
||||
#include "legoworldpresenter.h"
|
||||
#include "mxresult.h"
|
||||
#include "mxvideoparam.h"
|
||||
#include "mxdirectdraw.h"
|
||||
#include "mxdsaction.h"
|
||||
#include "mxomni.h"
|
||||
#include "res/resource.h"
|
||||
|
||||
class Isle
|
||||
class IsleApp
|
||||
{
|
||||
public:
|
||||
Isle();
|
||||
~Isle();
|
||||
IsleApp();
|
||||
~IsleApp();
|
||||
|
||||
void Close();
|
||||
|
||||
BOOL SetupLegoOmni();
|
||||
void SetupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
|
||||
BOOL using8bit, BOOL using16bit, BOOL param_6, BOOL param_7,
|
||||
BOOL wideViewAngle, char *deviceId);
|
||||
MxResult SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine);
|
||||
|
||||
BOOL ReadReg(LPCSTR name, LPSTR outValue, DWORD outSize);
|
||||
int ReadRegBool(LPCSTR name, BOOL *out);
|
||||
int ReadRegInt(LPCSTR name, int *out);
|
||||
|
||||
MxResult SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine);
|
||||
|
||||
void Tick(BOOL sleepIfNotNextFrame);
|
||||
|
||||
BOOL SetupLegoOmni();
|
||||
void LoadConfig();
|
||||
void SetupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
|
||||
BOOL using8bit, BOOL using16bit, BOOL param_6, BOOL param_7,
|
||||
BOOL wideViewAngle, char *deviceId);
|
||||
|
||||
void Tick(BOOL sleepIfNotNextFrame);
|
||||
void SetupCursor(WPARAM wParam);
|
||||
|
||||
// private:
|
||||
|
||||
// private:
|
||||
// 0
|
||||
LPSTR m_hdPath;
|
||||
LPSTR m_cdPath;
|
||||
|
@ -85,193 +71,6 @@ class Isle
|
|||
HCURSOR m_cursorBusy;
|
||||
HCURSOR m_cursorNo;
|
||||
HCURSOR m_cursorCurrent;
|
||||
|
||||
};
|
||||
|
||||
extern LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
// OFFSET: ISLE 0x4023e0
|
||||
inline MxResult Isle::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
|
||||
{
|
||||
WNDCLASSA wndclass;
|
||||
ZeroMemory(&wndclass, sizeof(WNDCLASSA));
|
||||
|
||||
LoadConfig();
|
||||
|
||||
SetupVideoFlags(m_fullScreen, m_flipSurfaces, m_backBuffersInVram, m_using8bit,
|
||||
m_using16bit, m_unk24, FALSE, m_wideViewAngle, m_deviceId);
|
||||
|
||||
MxOmni::SetSound3D(m_use3dSound);
|
||||
|
||||
srand(timeGetTime() / 1000);
|
||||
SystemParametersInfoA(SPI_SETMOUSETRAILS, 0, NULL, 0);
|
||||
|
||||
ZeroMemory(&wndclass, sizeof(WNDCLASSA));
|
||||
|
||||
wndclass.cbClsExtra = 0;
|
||||
wndclass.style = CS_HREDRAW | CS_VREDRAW;
|
||||
wndclass.lpfnWndProc = WndProc;
|
||||
wndclass.cbWndExtra = 0;
|
||||
wndclass.hIcon = LoadIconA(hInstance, MAKEINTRESOURCEA(APP_ICON));
|
||||
wndclass.hCursor = m_cursorArrow = m_cursorCurrent = LoadCursorA(hInstance, MAKEINTRESOURCEA(ISLE_ARROW));
|
||||
m_cursorBusy = LoadCursorA(hInstance, MAKEINTRESOURCEA(ISLE_BUSY));
|
||||
m_cursorNo = LoadCursorA(hInstance, MAKEINTRESOURCEA(ISLE_NO));
|
||||
wndclass.hInstance = hInstance;
|
||||
wndclass.hbrBackground = (HBRUSH) GetStockObject(BLACK_BRUSH);
|
||||
wndclass.lpszClassName = WNDCLASS_NAME;
|
||||
|
||||
if (!RegisterClassA(&wndclass)) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
if (m_fullScreen) {
|
||||
AdjustWindowRectEx(&g_windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
|
||||
|
||||
m_windowHandle = CreateWindowExA(
|
||||
WS_EX_APPWINDOW,
|
||||
WNDCLASS_NAME,
|
||||
WINDOW_TITLE,
|
||||
WS_CAPTION | WS_SYSMENU,
|
||||
g_windowRect.left,
|
||||
g_windowRect.top,
|
||||
g_windowRect.right - g_windowRect.left + 1,
|
||||
g_windowRect.bottom - g_windowRect.top + 1,
|
||||
NULL, NULL, hInstance, NULL
|
||||
);
|
||||
} else {
|
||||
AdjustWindowRectEx(&g_windowRect, WS_CAPTION | WS_SYSMENU, 0, WS_EX_APPWINDOW);
|
||||
|
||||
m_windowHandle = CreateWindowExA(
|
||||
WS_EX_APPWINDOW,
|
||||
WNDCLASS_NAME,
|
||||
WINDOW_TITLE,
|
||||
WS_CAPTION | WS_SYSMENU | WS_MAXIMIZEBOX | WS_MINIMIZEBOX,
|
||||
CW_USEDEFAULT,
|
||||
CW_USEDEFAULT,
|
||||
g_windowRect.right - g_windowRect.left + 1,
|
||||
g_windowRect.bottom - g_windowRect.top + 1,
|
||||
NULL, NULL, hInstance, NULL
|
||||
);
|
||||
}
|
||||
|
||||
if (!m_windowHandle) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
if (m_fullScreen) {
|
||||
MoveWindow(m_windowHandle, g_windowRect.left, g_windowRect.top, (g_windowRect.right - g_windowRect.left) + 1, (g_windowRect.bottom - g_windowRect.top) + 1, TRUE);
|
||||
}
|
||||
|
||||
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
|
||||
UpdateWindow(m_windowHandle);
|
||||
if (!SetupLegoOmni()) {
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
GameState()->SetSavePath(m_savePath);
|
||||
GameState()->SerializePlayersInfo(1);
|
||||
GameState()->SerializeScoreHistory(1);
|
||||
|
||||
int iVar10;
|
||||
switch (m_islandQuality) {
|
||||
case 0:
|
||||
iVar10 = 1;
|
||||
break;
|
||||
case 1:
|
||||
iVar10 = 2;
|
||||
break;
|
||||
default:
|
||||
iVar10 = 100;
|
||||
}
|
||||
|
||||
int uVar1 = (m_islandTexture == 0);
|
||||
LegoModelPresenter::configureLegoModelPresenter(uVar1);
|
||||
LegoPartPresenter::configureLegoPartPresenter(uVar1,iVar10);
|
||||
LegoWorldPresenter::configureLegoWorldPresenter(m_islandQuality);
|
||||
LegoBuildingManager::configureLegoBuildingManager(m_islandQuality);
|
||||
LegoROI::configureLegoROI(iVar10);
|
||||
LegoAnimationManager::configureLegoAnimationManager(m_islandQuality);
|
||||
if (LegoOmni::GetInstance()) {
|
||||
if (LegoOmni::GetInstance()->GetInputManager()) {
|
||||
LegoOmni::GetInstance()->GetInputManager()->m_useJoystick = m_useJoystick;
|
||||
LegoOmni::GetInstance()->GetInputManager()->m_joystickIndex = m_joystickIndex;
|
||||
}
|
||||
}
|
||||
if (m_fullScreen) {
|
||||
MoveWindow(m_windowHandle, g_windowRect.left, g_windowRect.top, (g_windowRect.right - g_windowRect.left) + 1, (g_windowRect.bottom - g_windowRect.top) + 1, TRUE);
|
||||
}
|
||||
ShowWindow(m_windowHandle, SW_SHOWNORMAL);
|
||||
UpdateWindow(m_windowHandle);
|
||||
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x402c20
|
||||
inline void Isle::Tick(BOOL sleepIfNotNextFrame)
|
||||
{
|
||||
if (!this->m_windowActive) {
|
||||
Sleep(0);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!Lego()) return;
|
||||
if (!TickleManager()) return;
|
||||
if (!Timer()) return;
|
||||
|
||||
long currentTime = Timer()->GetRealTime();
|
||||
if (currentTime < g_lastFrameTime) {
|
||||
g_lastFrameTime = -this->m_frameDelta;
|
||||
}
|
||||
|
||||
if (this->m_frameDelta + g_lastFrameTime < currentTime) {
|
||||
if (!Lego()->vtable40()) {
|
||||
TickleManager()->Tickle();
|
||||
}
|
||||
g_lastFrameTime = currentTime;
|
||||
|
||||
if (g_startupDelay == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_startupDelay--;
|
||||
if (g_startupDelay != 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
LegoOmni::GetInstance()->CreateBackgroundAudio();
|
||||
BackgroundAudioManager()->Enable(this->m_useMusic);
|
||||
|
||||
MxStreamController *stream = Streamer()->Open("\\lego\\scripts\\isle\\isle", 0);
|
||||
MxDSAction ds;
|
||||
|
||||
if (!stream) {
|
||||
stream = Streamer()->Open("\\lego\\scripts\\nocd", 0);
|
||||
if (!stream) {
|
||||
return;
|
||||
}
|
||||
|
||||
ds.SetAtomId(stream->atom);
|
||||
ds.SetUnknown24(-1);
|
||||
ds.SetUnknown1c(0);
|
||||
VideoManager()->EnableFullScreenMovie(TRUE, TRUE);
|
||||
|
||||
if (Start(&ds) != SUCCESS) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
ds.SetAtomId(stream->atom);
|
||||
ds.SetUnknown24(-1);
|
||||
ds.SetUnknown1c(0);
|
||||
if (Start(&ds) != SUCCESS) {
|
||||
return;
|
||||
}
|
||||
this->m_gameStarted = 1;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (sleepIfNotNextFrame != 0)
|
||||
Sleep(0);
|
||||
}
|
||||
|
||||
#endif // ISLE_H
|
||||
|
|
311
ISLE/main.cpp
311
ISLE/main.cpp
|
@ -1,311 +0,0 @@
|
|||
#include <dsound.h>
|
||||
|
||||
#include "legoinc.h"
|
||||
#include "define.h"
|
||||
|
||||
#include "legoomni.h"
|
||||
#include "isle.h"
|
||||
|
||||
// OFFSET: ISLE 0x401ca0
|
||||
BOOL FindExistingInstance(void)
|
||||
{
|
||||
HWND hWnd = FindWindowA(WNDCLASS_NAME, WINDOW_TITLE);
|
||||
if (hWnd) {
|
||||
if (SetForegroundWindow(hWnd)) {
|
||||
ShowWindow(hWnd, SW_RESTORE);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x401ce0
|
||||
BOOL StartDirectSound(void)
|
||||
{
|
||||
LPDIRECTSOUND lpDS = NULL;
|
||||
HRESULT ret = DirectSoundCreate(NULL, &lpDS, NULL);
|
||||
if (ret == DS_OK && lpDS != NULL) {
|
||||
lpDS->Release();
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x401610
|
||||
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
|
||||
{
|
||||
// Look for another instance, if we find one, bring it to the foreground instead
|
||||
if (!FindExistingInstance()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Attempt to create DirectSound instance
|
||||
BOOL soundReady = FALSE;
|
||||
for (int i = 0; i < 20; i++) {
|
||||
if (StartDirectSound()) {
|
||||
soundReady = TRUE;
|
||||
break;
|
||||
}
|
||||
Sleep(500);
|
||||
}
|
||||
|
||||
// Throw error if sound unavailable
|
||||
if (!soundReady) {
|
||||
MessageBoxA(NULL, "\"LEGO\xAE Island\" is not detecting a DirectSound compatible sound card. Please quit all other applications and try again.",
|
||||
"Lego Island Error", MB_OK);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Create global app instance
|
||||
g_isle = new Isle();
|
||||
|
||||
// Create window
|
||||
if (g_isle->SetupWindow(hInstance, lpCmdLine) != SUCCESS) {
|
||||
MessageBoxA(NULL, "\"LEGO\xAE Island\" failed to start. Please quit all other applications and try again.", "LEGO\xAE Island Error", MB_OK);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get reference to window
|
||||
HWND window;
|
||||
if (g_isle->m_windowHandle) {
|
||||
window = g_isle->m_windowHandle;
|
||||
}
|
||||
|
||||
// Load accelerators (this call actually achieves nothing - there is no "AppAccel" resource in the original - but we'll keep this for authenticity)
|
||||
// This line may actually be here because it's in DFVIEW, an example project that ships with
|
||||
// MSVC420, and was such a clean example of a Win32 app, that it was later adapted
|
||||
// into an "ExeSkeleton" sample for MSVC600. It's quite possible Mindscape derived
|
||||
// this app from that example since they no longer had the luxury of the
|
||||
// MFC AppWizard which we know they used for the frontend used during development (ISLEMFC.EXE, MAIN.EXE, et al.)
|
||||
LoadAcceleratorsA(hInstance, "AppAccel");
|
||||
|
||||
MSG msg;
|
||||
|
||||
while (!g_closed) {
|
||||
while (!PeekMessageA(&msg, NULL, 0, 0, PM_NOREMOVE)) {
|
||||
if (g_isle) {
|
||||
g_isle->Tick(1);
|
||||
}
|
||||
}
|
||||
|
||||
if (g_isle) {
|
||||
g_isle->Tick(0);
|
||||
}
|
||||
|
||||
while (!g_closed) {
|
||||
if (!PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) {
|
||||
break;
|
||||
}
|
||||
|
||||
MSG nextMsg;
|
||||
if (!g_isle
|
||||
|| !g_isle->m_windowHandle
|
||||
|| msg.message != WM_MOUSEMOVE
|
||||
|| !PeekMessageA(&nextMsg, NULL, 0, 0, PM_NOREMOVE)
|
||||
|| nextMsg.message != WM_MOUSEMOVE) {
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessageA(&msg);
|
||||
}
|
||||
|
||||
if (g_reqEnableRMDevice) {
|
||||
g_reqEnableRMDevice = 0;
|
||||
VideoManager()->EnableRMDevice();
|
||||
g_rmDisabled = 0;
|
||||
Lego()->vtable3c();
|
||||
}
|
||||
|
||||
if (g_closed) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (g_mousedown == 0) {
|
||||
LAB_00401bc7:
|
||||
if (g_mousemoved) {
|
||||
g_mousemoved = FALSE;
|
||||
}
|
||||
} else if (g_mousemoved) {
|
||||
if (g_isle) {
|
||||
g_isle->Tick(0);
|
||||
}
|
||||
goto LAB_00401bc7;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DestroyWindow(window);
|
||||
|
||||
return msg.wParam;
|
||||
}
|
||||
|
||||
// OFFSET: ISLE 0x401d20
|
||||
LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
if (!g_isle) {
|
||||
return DefWindowProcA(hWnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
switch (uMsg) {
|
||||
case WM_PAINT:
|
||||
return DefWindowProcA(hWnd, WM_PAINT, wParam, lParam);
|
||||
case WM_ACTIVATE:
|
||||
return DefWindowProcA(hWnd, WM_ACTIVATE, wParam, lParam);
|
||||
case WM_ACTIVATEAPP:
|
||||
if (g_isle) {
|
||||
if ((wParam != 0) && (g_isle->m_fullScreen)) {
|
||||
MoveWindow(hWnd, g_windowRect.left, g_windowRect.top,
|
||||
(g_windowRect.right - g_windowRect.left) + 1,
|
||||
(g_windowRect.bottom - g_windowRect.top) + 1, TRUE);
|
||||
}
|
||||
g_isle->m_windowActive = wParam;
|
||||
}
|
||||
return DefWindowProcA(hWnd,WM_ACTIVATEAPP,wParam,lParam);
|
||||
case WM_CLOSE:
|
||||
if (!g_closed && g_isle) {
|
||||
if (g_isle) {
|
||||
delete g_isle;
|
||||
}
|
||||
g_isle = NULL;
|
||||
g_closed = TRUE;
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProcA(hWnd,WM_CLOSE,wParam,lParam);
|
||||
case WM_GETMINMAXINFO:
|
||||
{
|
||||
MINMAXINFO *mmi = (MINMAXINFO *) lParam;
|
||||
|
||||
mmi->ptMaxTrackSize.x = (g_windowRect.right - g_windowRect.left) + 1;
|
||||
mmi->ptMaxTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1;
|
||||
mmi->ptMinTrackSize.x = (g_windowRect.right - g_windowRect.left) + 1;
|
||||
mmi->ptMinTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
case WM_ENTERMENULOOP:
|
||||
return DefWindowProcA(hWnd,WM_ENTERMENULOOP,wParam,lParam);
|
||||
case WM_SYSCOMMAND:
|
||||
if (wParam == SC_SCREENSAVE) {
|
||||
return 0;
|
||||
}
|
||||
if (wParam == SC_CLOSE && g_closed == 0) {
|
||||
if (g_isle) {
|
||||
if (g_rmDisabled) {
|
||||
ShowWindow(g_isle->m_windowHandle, SW_RESTORE);
|
||||
}
|
||||
PostMessageA(g_isle->m_windowHandle, WM_CLOSE, 0, 0);
|
||||
return 0;
|
||||
}
|
||||
} else if (g_isle && g_isle->m_fullScreen && (wParam == SC_MOVE || wParam == SC_KEYMENU)) {
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProcA(hWnd,WM_SYSCOMMAND,wParam,lParam);
|
||||
case WM_EXITMENULOOP:
|
||||
return DefWindowProcA(hWnd, WM_EXITMENULOOP, wParam, lParam);
|
||||
case WM_MOVING:
|
||||
if (g_isle && g_isle->m_fullScreen) {
|
||||
GetWindowRect(hWnd, (LPRECT) lParam);
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProcA(hWnd, WM_MOVING, wParam, lParam);
|
||||
case WM_NCPAINT:
|
||||
if (g_isle && g_isle->m_fullScreen) {
|
||||
return 0;
|
||||
}
|
||||
return DefWindowProcA(hWnd, WM_NCPAINT, wParam, lParam);
|
||||
case WM_DISPLAYCHANGE:
|
||||
if (g_isle && VideoManager() && g_isle->m_fullScreen && VideoManager()->m_unk74 && VideoManager()->m_unk74[0x220]) {
|
||||
if (!g_waitingForTargetDepth) {
|
||||
unsigned char valid = FALSE;
|
||||
if (LOWORD(lParam) == g_targetWidth && HIWORD(lParam) == g_targetHeight && g_targetDepth == wParam) {
|
||||
valid = TRUE;
|
||||
}
|
||||
if (!g_rmDisabled) {
|
||||
if (!valid) {
|
||||
g_rmDisabled = 1;
|
||||
Lego()->vtable38();
|
||||
VideoManager()->DisableRMDevice();
|
||||
}
|
||||
} else if (valid) {
|
||||
g_reqEnableRMDevice = 1;
|
||||
}
|
||||
} else {
|
||||
g_waitingForTargetDepth = 0;
|
||||
g_targetDepth = wParam;
|
||||
}
|
||||
}
|
||||
return DefWindowProcA(hWnd, WM_DISPLAYCHANGE, wParam, lParam);
|
||||
case WM_SETCURSOR:
|
||||
case WM_KEYDOWN:
|
||||
case WM_MOUSEMOVE:
|
||||
case WM_TIMER:
|
||||
case WM_LBUTTONDOWN:
|
||||
case WM_LBUTTONUP:
|
||||
case 0x5400:
|
||||
{
|
||||
|
||||
NotificationId type = NONE;
|
||||
unsigned char keyCode = 0;
|
||||
|
||||
switch (uMsg) {
|
||||
case WM_KEYDOWN:
|
||||
// While this probably should be (HIWORD(lParam) & KF_REPEAT), this seems
|
||||
// to be what the assembly is actually doing
|
||||
if (lParam & (KF_REPEAT << 16)) {
|
||||
return DefWindowProcA(hWnd, WM_KEYDOWN, wParam, lParam);
|
||||
}
|
||||
keyCode = wParam;
|
||||
type = KEYDOWN;
|
||||
break;
|
||||
case WM_MOUSEMOVE:
|
||||
g_mousemoved = 1;
|
||||
type = MOUSEMOVE;
|
||||
break;
|
||||
case WM_TIMER:
|
||||
type = TIMER;
|
||||
break;
|
||||
case WM_SETCURSOR:
|
||||
if (g_isle) {
|
||||
HCURSOR hCursor = g_isle->m_cursorCurrent;
|
||||
if (hCursor == g_isle->m_cursorBusy || hCursor == g_isle->m_cursorNo || !hCursor) {
|
||||
SetCursor(hCursor);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case WM_LBUTTONDOWN:
|
||||
g_mousedown = 1;
|
||||
type = MOUSEDOWN;
|
||||
break;
|
||||
case WM_LBUTTONUP:
|
||||
g_mousedown = 0;
|
||||
type = MOUSEUP;
|
||||
break;
|
||||
case 0x5400:
|
||||
if (g_isle) {
|
||||
g_isle->SetupCursor(wParam);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (g_isle) {
|
||||
if (InputManager()) {
|
||||
InputManager()->QueueEvent(type, wParam, LOWORD(lParam), HIWORD(lParam), keyCode);
|
||||
}
|
||||
if (g_isle && g_isle->m_drawCursor && type == MOUSEMOVE) {
|
||||
unsigned short x = LOWORD(lParam);
|
||||
unsigned short y = HIWORD(lParam);
|
||||
if (639 < x) {
|
||||
x = 639;
|
||||
}
|
||||
if (479 < y) {
|
||||
y = 479;
|
||||
}
|
||||
VideoManager()->MoveCursor(x,y);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return DefWindowProcA(hWnd,uMsg,wParam,lParam);
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
#include "legoinc.h"
|
||||
#include <windows.h>
|
||||
|
||||
// OFFSET: LEGO1 0x10091ee0
|
||||
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
|
||||
|
|
|
@ -1,10 +0,0 @@
|
|||
#ifndef LEGOINC_H
|
||||
#define LEGOINC_H
|
||||
|
||||
// It is recommended to include this over <windows.h> directly because this way
|
||||
// we can undef stuff that might cause issues with our code.
|
||||
|
||||
#include <windows.h>
|
||||
#undef GetClassName
|
||||
|
||||
#endif // LEGOINC_H
|
|
@ -26,7 +26,7 @@ float g_turnDecel = 50.0f;
|
|||
// 0x100f4c50
|
||||
float g_turnSensitivity = 0.4f;
|
||||
// 0x100f4c54
|
||||
MxBool g_turnUseVelocity = MX_FALSE;
|
||||
MxBool g_turnUseVelocity = FALSE;
|
||||
|
||||
// OFFSET: LEGO1 0x10054d40
|
||||
void LegoNavController::GetDefaults(int *p_mouseDeadzone, float *p_movementMaxSpeed, float *p_turnMaxSpeed,
|
||||
|
@ -77,9 +77,9 @@ LegoNavController::LegoNavController()
|
|||
this->m_targetTurnSpeed = 0.0f;
|
||||
this->m_movementAccel = 0.0f;
|
||||
this->m_turnAccel = 0.0f;
|
||||
this->m_trackDefault = MX_FALSE;
|
||||
this->m_unk5D = MX_FALSE;
|
||||
this->m_unk6C = MX_FALSE;
|
||||
this->m_trackDefault = FALSE;
|
||||
this->m_unk5D = FALSE;
|
||||
this->m_unk6C = FALSE;
|
||||
this->m_unk64 = 0;
|
||||
this->m_unk68 = 0;
|
||||
this->m_unk60 = 0;
|
||||
|
@ -133,12 +133,12 @@ void LegoNavController::ResetToDefault()
|
|||
// OFFSET: LEGO1 0x10054e40
|
||||
void LegoNavController::SetTargets(int p_hPos, int p_vPos, MxBool p_accel)
|
||||
{
|
||||
if (this->m_trackDefault != MX_FALSE)
|
||||
if (this->m_trackDefault != FALSE)
|
||||
{
|
||||
ResetToDefault();
|
||||
}
|
||||
|
||||
if (p_accel != MX_FALSE)
|
||||
if (p_accel != FALSE)
|
||||
{
|
||||
this->m_targetTurnSpeed = CalculateNewTargetSpeed(p_hPos, this->m_hMax / 2, this->m_turnMaxSpeed);
|
||||
this->m_targetMovementSpeed = CalculateNewTargetSpeed(this->m_vMax - p_vPos, this->m_vMax / 2, this->m_movementMaxSpeed);
|
||||
|
@ -184,4 +184,4 @@ float LegoNavController::CalculateNewAccel(int p_pos, int p_center, float p_maxA
|
|||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
#define LEGONAVCONTROLLER_H
|
||||
|
||||
#include "mxcore.h"
|
||||
#include "mxbool.h"
|
||||
#include "mxtimer.h"
|
||||
#include "mxtypes.h"
|
||||
|
||||
class LegoNavController : public MxCore
|
||||
{
|
||||
|
|
|
@ -99,7 +99,7 @@ void LegoOmni::vtable24(MxDSAction &ds)
|
|||
MxBool LegoOmni::vtable28(MxDSAction &ds)
|
||||
{
|
||||
// FIXME: Stub
|
||||
return MX_TRUE;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void LegoOmni::vtable2c()
|
||||
|
|
|
@ -32,12 +32,10 @@ class LegoOmni : public MxOmni
|
|||
virtual long Notify(MxParam &p); // vtable+04
|
||||
|
||||
// OFFSET: LEGO1 0x10058aa0
|
||||
inline virtual const char *GetClassName() const { return "LegoOmni"; }; // vtable+0c
|
||||
inline virtual const char *ClassName() const { return "LegoOmni"; }; // vtable+0c
|
||||
|
||||
// OFFSET: LEGO1 0x10058ab0
|
||||
inline virtual MxBool IsClass(const char *name) const {
|
||||
return !strcmp(name, LegoOmni::GetClassName()) || MxOmni::IsClass(name);
|
||||
}; // vtable+10;
|
||||
inline virtual MxBool IsA(const char *name) const { return !strcmp(name, LegoOmni::ClassName()) || MxOmni::IsA(name); }; // vtable+10;
|
||||
|
||||
virtual void Init(); // vtable+14
|
||||
virtual MxResult Create(MxOmniCreateParam &p); // vtable+18
|
||||
|
|
|
@ -7,7 +7,7 @@ class MxAutoLocker
|
|||
{
|
||||
public:
|
||||
MxAutoLocker(MxCriticalSection* cs);
|
||||
virtual ~MxAutoLocker();
|
||||
~MxAutoLocker();
|
||||
private:
|
||||
MxCriticalSection* m_criticalSection;
|
||||
};
|
||||
|
|
|
@ -1,9 +0,0 @@
|
|||
#ifndef MXBOOL_H
|
||||
#define MXBOOL_H
|
||||
|
||||
typedef unsigned char MxBool;
|
||||
|
||||
#define MX_TRUE 1
|
||||
#define MX_FALSE 0
|
||||
|
||||
#endif // MXBOOL_H
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <string.h>
|
||||
|
||||
#include "mxbool.h"
|
||||
#include "mxtypes.h"
|
||||
|
||||
class MxParam;
|
||||
|
||||
|
@ -16,12 +16,10 @@ class MxCore
|
|||
virtual long Tickle(); // vtable+08
|
||||
|
||||
// OFFSET: LEGO1 0x100144c0
|
||||
inline virtual const char *GetClassName() const { return "MxCore"; }; // vtable+0c
|
||||
inline virtual const char *ClassName() const { return "MxCore"; }; // vtable+0c
|
||||
|
||||
// OFFSET: LEGO1 0x100140d0
|
||||
inline virtual MxBool IsClass(const char *name) const {
|
||||
return !strcmp(name, MxCore::GetClassName());
|
||||
}; // vtable+10
|
||||
inline virtual MxBool IsA(const char *name) const { return !strcmp(name, MxCore::ClassName()); }; // vtable+10
|
||||
|
||||
private:
|
||||
unsigned int m_id;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef MXCRITICALSECTION_H
|
||||
#define MXCRITICALSECTION_H
|
||||
|
||||
#include "legoinc.h"
|
||||
#include <windows.h>
|
||||
|
||||
class MxCriticalSection
|
||||
{
|
||||
|
|
|
@ -1,6 +1,130 @@
|
|||
#include "mxdsfile.h"
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
#define SI_MAJOR_VERSION 2
|
||||
#define SI_MINOR_VERSION 2
|
||||
|
||||
#define FOURCC(a, b, c, d) (((a) << 0) | ((b) << 8) | ((c) << 16) | ((d) << 24))
|
||||
|
||||
// OFFSET: LEGO1 0x100cc4b0
|
||||
MxDSFile::MxDSFile(const char *filename, unsigned long skipReadingChunks)
|
||||
{
|
||||
m_filename = filename;
|
||||
m_skipReadingChunks = skipReadingChunks;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100bfed0
|
||||
MxDSFile::~MxDSFile()
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100cc590
|
||||
long MxDSFile::Open(unsigned long uStyle)
|
||||
{
|
||||
// No idea what's stopping this one matching, but I'm pretty
|
||||
// confident it has the correct behavior.
|
||||
long longResult = 1;
|
||||
memset(&m_io, 0, sizeof(MXIOINFO));
|
||||
|
||||
if (m_io.Open(m_filename.GetData(), uStyle) != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
m_io.SetBuffer(NULL, 0, 0);
|
||||
m_position = 0;
|
||||
|
||||
if (m_skipReadingChunks == 0) {
|
||||
longResult = ReadChunks();
|
||||
}
|
||||
|
||||
if (longResult != 0) {
|
||||
Close(); // vtable + 0x18
|
||||
}
|
||||
else {
|
||||
Seek(0, 0); // vtable + 0x24
|
||||
}
|
||||
|
||||
return longResult;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100cc780
|
||||
long MxDSFile::Read(unsigned char *pch, unsigned long cch)
|
||||
{
|
||||
if (m_io.Read((char*)pch, cch) != cch)
|
||||
return -1;
|
||||
|
||||
m_position += cch;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100cc620
|
||||
long MxDSFile::ReadChunks()
|
||||
{
|
||||
_MMCKINFO topChunk;
|
||||
_MMCKINFO childChunk;
|
||||
char tempBuffer[80];
|
||||
|
||||
topChunk.fccType = FOURCC('O', 'M', 'N', 'I');
|
||||
if (m_io.Descend(&topChunk, NULL, MMIO_FINDRIFF) != 0) {
|
||||
return -1;
|
||||
}
|
||||
childChunk.ckid = FOURCC('M', 'x', 'H', 'd');
|
||||
if (m_io.Descend(&childChunk, &topChunk, 0) != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
m_io.Read((char*)&m_header, 0xc);
|
||||
if ((m_header.majorVersion == SI_MAJOR_VERSION) && (m_header.minorVersion == SI_MINOR_VERSION))
|
||||
{
|
||||
childChunk.ckid = FOURCC('M', 'x', 'O', 'f');
|
||||
if (m_io.Descend(&childChunk, &topChunk, 0) != 0) {
|
||||
return -1;
|
||||
}
|
||||
unsigned long* pLengthInDWords = &m_lengthInDWords;
|
||||
m_io.Read((char *)pLengthInDWords, 4);
|
||||
m_pBuffer = malloc(*pLengthInDWords * 4);
|
||||
m_io.Read((char*)m_pBuffer, *pLengthInDWords * 4);
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf(tempBuffer, "Wrong SI file version. %d.%d expected.", SI_MAJOR_VERSION, SI_MINOR_VERSION);
|
||||
MessageBoxA(NULL, tempBuffer, NULL, MB_ICONERROR);
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100cc7b0
|
||||
long MxDSFile::Seek(long lOffset, int iOrigin)
|
||||
{
|
||||
return (m_position = m_io.Seek(lOffset, iOrigin)) == -1 ? -1 : 0;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100cc7e0
|
||||
unsigned long MxDSFile::GetBufferSize()
|
||||
{
|
||||
return this->m_buffersize;
|
||||
return m_header.bufferSize;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100cc7f0
|
||||
unsigned long MxDSFile::GetStreamBuffersNum()
|
||||
{
|
||||
return m_header.streamBuffersNum;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100cc740
|
||||
long MxDSFile::Close()
|
||||
{
|
||||
m_io.Close(0);
|
||||
m_position = -1;
|
||||
memset(&m_header, 0, sizeof(m_header));
|
||||
if (m_lengthInDWords != 0)
|
||||
{
|
||||
m_lengthInDWords = 0;
|
||||
free(m_pBuffer);
|
||||
m_pBuffer = NULL;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1,20 +1,47 @@
|
|||
#ifndef MXDSFILE_H
|
||||
#define MXDSFILE_H
|
||||
|
||||
class MxDSFile
|
||||
#include "mxcore.h"
|
||||
#include "mxstring.h"
|
||||
#include "mxioinfo.h"
|
||||
#include "mxdssource.h"
|
||||
|
||||
class MxDSFile : public MxDSSource
|
||||
{
|
||||
public:
|
||||
__declspec(dllexport) MxDSFile(const char *,unsigned long);
|
||||
__declspec(dllexport) MxDSFile(const char *filename, unsigned long skipReadingChunks);
|
||||
__declspec(dllexport) virtual ~MxDSFile();
|
||||
__declspec(dllexport) virtual long Close();
|
||||
__declspec(dllexport) virtual unsigned long GetBufferSize();
|
||||
__declspec(dllexport) virtual unsigned long GetStreamBuffersNum();
|
||||
__declspec(dllexport) virtual long Open(unsigned long);
|
||||
__declspec(dllexport) virtual long Close();
|
||||
__declspec(dllexport) virtual long Read(unsigned char *,unsigned long);
|
||||
__declspec(dllexport) virtual long Seek(long,int);
|
||||
__declspec(dllexport) virtual unsigned long GetBufferSize();
|
||||
__declspec(dllexport) virtual unsigned long GetStreamBuffersNum();
|
||||
|
||||
private:
|
||||
char m_unknown[0x70];
|
||||
unsigned long m_buffersize;
|
||||
long ReadChunks();
|
||||
struct ChunkHeader {
|
||||
ChunkHeader()
|
||||
: majorVersion(0)
|
||||
, minorVersion(0)
|
||||
, bufferSize(0)
|
||||
, streamBuffersNum(0)
|
||||
{}
|
||||
|
||||
unsigned short majorVersion;
|
||||
unsigned short minorVersion;
|
||||
unsigned long bufferSize;
|
||||
short streamBuffersNum;
|
||||
short reserved;
|
||||
};
|
||||
|
||||
MxString m_filename;
|
||||
MXIOINFO m_io;
|
||||
ChunkHeader m_header;
|
||||
|
||||
// If false, read chunks immediately on open, otherwise
|
||||
// skip reading chunks until ReadChunks is explicitly called.
|
||||
unsigned long m_skipReadingChunks;
|
||||
};
|
||||
|
||||
#endif // MXDSFILE_H
|
||||
|
|
14
LEGO1/mxdssource.cpp
Normal file
14
LEGO1/mxdssource.cpp
Normal file
|
@ -0,0 +1,14 @@
|
|||
#include "mxdssource.h"
|
||||
|
||||
// OFFSET: LEGO1 0x100bffd0
|
||||
void MxDSSource::SomethingWhichCallsRead(void* pUnknownObject)
|
||||
{
|
||||
// TODO: Calls read, reading into a buffer somewhere in pUnknownObject.
|
||||
Read(NULL, 0);
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100bfff0
|
||||
long MxDSSource::GetLengthInDWords()
|
||||
{
|
||||
return m_lengthInDWords;
|
||||
}
|
30
LEGO1/mxdssource.h
Normal file
30
LEGO1/mxdssource.h
Normal file
|
@ -0,0 +1,30 @@
|
|||
#ifndef MXDSSOURCE_H
|
||||
#define MXDSSOURCE_H
|
||||
|
||||
#include "mxcore.h"
|
||||
|
||||
class MxDSSource : public MxCore
|
||||
{
|
||||
public:
|
||||
MxDSSource()
|
||||
: m_lengthInDWords(0)
|
||||
, m_pBuffer(0)
|
||||
, m_position(-1)
|
||||
{}
|
||||
|
||||
virtual long Open(unsigned long) = 0;
|
||||
virtual long Close() = 0;
|
||||
virtual void SomethingWhichCallsRead(void* pUnknownObject);
|
||||
virtual long Read(unsigned char *, unsigned long) = 0;
|
||||
virtual long Seek(long, int) = 0;
|
||||
virtual unsigned long GetBufferSize() = 0;
|
||||
virtual unsigned long GetStreamBuffersNum() = 0;
|
||||
virtual long GetLengthInDWords();
|
||||
|
||||
protected:
|
||||
unsigned long m_lengthInDWords;
|
||||
void* m_pBuffer;
|
||||
long m_position;
|
||||
};
|
||||
|
||||
#endif // MXDSSOURCE_H
|
49
LEGO1/mxioinfo.cpp
Normal file
49
LEGO1/mxioinfo.cpp
Normal file
|
@ -0,0 +1,49 @@
|
|||
#include "mxioinfo.h"
|
||||
|
||||
// OFFSET: LEGO1 0x100cc800
|
||||
MXIOINFO::MXIOINFO()
|
||||
{
|
||||
memset(&m_info, 0, sizeof(MMIOINFO));
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100cc820
|
||||
MXIOINFO::~MXIOINFO()
|
||||
{
|
||||
Close(0);
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100cc830
|
||||
unsigned short MXIOINFO::Open(const char *filename, DWORD fdwOpen)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100cc8e0
|
||||
void MXIOINFO::Close(long arg)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100cc930
|
||||
unsigned long MXIOINFO::Read(HPSTR pch, LONG cch)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100cca00
|
||||
LONG MXIOINFO::Seek(LONG lOffset, int iOrigin)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100ccbc0
|
||||
void MXIOINFO::SetBuffer(LPSTR pchBuffer, LONG cchBuffer, LONG unk)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100cce60
|
||||
unsigned short MXIOINFO::Descend(LPMMCKINFO pmmcki, const MMCKINFO *pmmckiParent, UINT fuDescend)
|
||||
{
|
||||
return 0;
|
||||
}
|
|
@ -1,10 +1,24 @@
|
|||
#ifndef MXIOINFO_H
|
||||
#define MXIOINFO_H
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
#include "mmsystem.h"
|
||||
|
||||
class MXIOINFO
|
||||
{
|
||||
public:
|
||||
MXIOINFO();
|
||||
__declspec(dllexport) ~MXIOINFO();
|
||||
|
||||
unsigned short Open(const char *filename, DWORD fdwOpen);
|
||||
void Close(long arg);
|
||||
LONG Seek(LONG lOffset, int iOrigin);
|
||||
unsigned long Read(HPSTR pch, LONG cch);
|
||||
void SetBuffer(LPSTR pchBuffer, LONG cchBuffer, LONG unk);
|
||||
unsigned short Descend(LPMMCKINFO pmmcki, const MMCKINFO *pmmckiParent, UINT fuDescend);
|
||||
|
||||
MMIOINFO m_info;
|
||||
};
|
||||
|
||||
#endif // MXIOINFO_H
|
||||
|
|
|
@ -3,15 +3,15 @@
|
|||
// OFFSET: LEGO1 0x100b0a30
|
||||
MxOmniCreateFlags::MxOmniCreateFlags()
|
||||
{
|
||||
this->CreateObjectFactory(MX_TRUE);
|
||||
this->CreateVariableTable(MX_TRUE);
|
||||
this->CreateTickleManager(MX_TRUE);
|
||||
this->CreateNotificationManager(MX_TRUE);
|
||||
this->CreateVideoManager(MX_TRUE);
|
||||
this->CreateSoundManager(MX_TRUE);
|
||||
this->CreateMusicManager(MX_TRUE);
|
||||
this->CreateEventManager(MX_TRUE);
|
||||
this->CreateObjectFactory(TRUE);
|
||||
this->CreateVariableTable(TRUE);
|
||||
this->CreateTickleManager(TRUE);
|
||||
this->CreateNotificationManager(TRUE);
|
||||
this->CreateVideoManager(TRUE);
|
||||
this->CreateSoundManager(TRUE);
|
||||
this->CreateMusicManager(TRUE);
|
||||
this->CreateEventManager(TRUE);
|
||||
|
||||
this->CreateTimer(MX_TRUE);
|
||||
this->CreateStreamer(MX_TRUE);
|
||||
this->CreateTimer(TRUE);
|
||||
this->CreateStreamer(TRUE);
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef MXOMNICREATEFLAGS_H
|
||||
#define MXOMNICREATEFLAGS_H
|
||||
|
||||
#include "mxbool.h"
|
||||
#include "mxtypes.h"
|
||||
|
||||
class MxOmniCreateFlags
|
||||
{
|
||||
|
@ -36,17 +36,17 @@ class MxOmniCreateFlags
|
|||
const inline MxBool CreateTimer() const { return this->m_flags2 & Flag_CreateTimer; }
|
||||
const inline MxBool CreateStreamer() const { return this->m_flags2 & Flag_CreateStreamer; }
|
||||
|
||||
inline void CreateObjectFactory(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateObjectFactory : this->m_flags1 & ~Flag_CreateObjectFactory); }
|
||||
inline void CreateVariableTable(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateVariableTable : this->m_flags1 & ~Flag_CreateVariableTable); }
|
||||
inline void CreateTickleManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateTickleManager : this->m_flags1 & ~Flag_CreateTickleManager); }
|
||||
inline void CreateNotificationManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateNotificationManager : this->m_flags1 & ~Flag_CreateNotificationManager); }
|
||||
inline void CreateVideoManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateVideoManager : this->m_flags1 & ~Flag_CreateVideoManager); }
|
||||
inline void CreateSoundManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateSoundManager : this->m_flags1 & ~Flag_CreateSoundManager); }
|
||||
inline void CreateMusicManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateMusicManager : this->m_flags1 & ~Flag_CreateMusicManager); }
|
||||
inline void CreateEventManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateEventManager : this->m_flags1 & ~Flag_CreateEventManager); }
|
||||
inline void CreateObjectFactory(MxBool b) { this->m_flags1 = (b == TRUE ? this->m_flags1 | Flag_CreateObjectFactory : this->m_flags1 & ~Flag_CreateObjectFactory); }
|
||||
inline void CreateVariableTable(MxBool b) { this->m_flags1 = (b == TRUE ? this->m_flags1 | Flag_CreateVariableTable : this->m_flags1 & ~Flag_CreateVariableTable); }
|
||||
inline void CreateTickleManager(MxBool b) { this->m_flags1 = (b == TRUE ? this->m_flags1 | Flag_CreateTickleManager : this->m_flags1 & ~Flag_CreateTickleManager); }
|
||||
inline void CreateNotificationManager(MxBool b) { this->m_flags1 = (b == TRUE ? this->m_flags1 | Flag_CreateNotificationManager : this->m_flags1 & ~Flag_CreateNotificationManager); }
|
||||
inline void CreateVideoManager(MxBool b) { this->m_flags1 = (b == TRUE ? this->m_flags1 | Flag_CreateVideoManager : this->m_flags1 & ~Flag_CreateVideoManager); }
|
||||
inline void CreateSoundManager(MxBool b) { this->m_flags1 = (b == TRUE ? this->m_flags1 | Flag_CreateSoundManager : this->m_flags1 & ~Flag_CreateSoundManager); }
|
||||
inline void CreateMusicManager(MxBool b) { this->m_flags1 = (b == TRUE ? this->m_flags1 | Flag_CreateMusicManager : this->m_flags1 & ~Flag_CreateMusicManager); }
|
||||
inline void CreateEventManager(MxBool b) { this->m_flags1 = (b == TRUE ? this->m_flags1 | Flag_CreateEventManager : this->m_flags1 & ~Flag_CreateEventManager); }
|
||||
|
||||
inline void CreateTimer(MxBool b) { this->m_flags2 = (b == MX_TRUE ? this->m_flags2 | Flag_CreateTimer : this->m_flags2 & ~Flag_CreateTimer); }
|
||||
inline void CreateStreamer(MxBool b) { this->m_flags2 = (b == MX_TRUE ? this->m_flags2 | Flag_CreateStreamer : this->m_flags2 & ~Flag_CreateStreamer); }
|
||||
inline void CreateTimer(MxBool b) { this->m_flags2 = (b == TRUE ? this->m_flags2 | Flag_CreateTimer : this->m_flags2 & ~Flag_CreateTimer); }
|
||||
inline void CreateStreamer(MxBool b) { this->m_flags2 = (b == TRUE ? this->m_flags2 | Flag_CreateStreamer : this->m_flags2 & ~Flag_CreateStreamer); }
|
||||
|
||||
private:
|
||||
unsigned char m_flags1;
|
||||
|
|
|
@ -1,7 +1,8 @@
|
|||
#ifndef MXOMNICREATEPARAM_H
|
||||
#define MXOMNICREATEPARAM_H
|
||||
|
||||
#include "legoinc.h"
|
||||
#include <windows.h>
|
||||
|
||||
#include "mxomnicreateflags.h"
|
||||
#include "mxomnicreateparambase.h"
|
||||
#include "mxstring.h"
|
||||
|
|
0
LEGO1/mxpalette.cpp
Executable file → Normal file
0
LEGO1/mxpalette.cpp
Executable file → Normal file
|
@ -6,7 +6,7 @@
|
|||
MxString::MxString()
|
||||
{
|
||||
// Set string to one char in length and set that char to null terminator
|
||||
this->m_data = (char *)malloc(1);
|
||||
this->m_data = new char[1];
|
||||
this->m_data[0] = 0;
|
||||
this->m_length = 0;
|
||||
}
|
||||
|
@ -15,7 +15,7 @@ MxString::MxString()
|
|||
MxString::MxString(const MxString &str)
|
||||
{
|
||||
this->m_length = str.m_length;
|
||||
this->m_data = (char *)malloc(this->m_length + 1);
|
||||
this->m_data = new char[this->m_length + 1];
|
||||
strcpy(this->m_data, str.m_data);
|
||||
}
|
||||
|
||||
|
@ -24,10 +24,10 @@ MxString::MxString(const char *str)
|
|||
{
|
||||
if (str) {
|
||||
this->m_length = strlen(str);
|
||||
this->m_data = (char *)malloc(this->m_length + 1);
|
||||
this->m_data = new char[this->m_length + 1];
|
||||
strcpy(this->m_data, str);
|
||||
} else {
|
||||
this->m_data = (char *)malloc(1);
|
||||
this->m_data = new char[1];
|
||||
this->m_data[0] = 0;
|
||||
this->m_length = 0;
|
||||
}
|
||||
|
@ -36,7 +36,7 @@ MxString::MxString(const char *str)
|
|||
// OFFSET: LEGO1 0x100ae420
|
||||
MxString::~MxString()
|
||||
{
|
||||
free(this->m_data);
|
||||
delete[] this->m_data;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100ae490
|
||||
|
@ -52,30 +52,63 @@ void MxString::ToLowerCase()
|
|||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100ae4b0
|
||||
const MxString &MxString::operator=(MxString *param)
|
||||
MxString &MxString::operator=(MxString *param)
|
||||
{
|
||||
if (this->m_data != param->m_data)
|
||||
{
|
||||
free(this->m_data);
|
||||
delete[] this->m_data;
|
||||
this->m_length = param->m_length;
|
||||
this->m_data = (char *)malloc(this->m_length + 1);
|
||||
this->m_data = new char[this->m_length + 1];
|
||||
strcpy(this->m_data, param->m_data);
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
// TODO: this *mostly* matches, again weird with the comparison
|
||||
// OFFSET: LEGO1 0x100ae510
|
||||
const MxString &MxString::operator=(const char *param)
|
||||
{
|
||||
if (this->m_data != param)
|
||||
{
|
||||
free(this->m_data);
|
||||
delete[] this->m_data;
|
||||
this->m_length = strlen(param);
|
||||
this->m_data = (char *)malloc(this->m_length + 1);
|
||||
this->m_data = new char[this->m_length + 1];
|
||||
strcpy(this->m_data, param);
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
// Return type is intentionally just MxString, not MxString&.
|
||||
// This forces MSVC to add $ReturnUdt$ to the stack for 100% match.
|
||||
// OFFSET: LEGO1 0x100ae580
|
||||
MxString MxString::operator+(const char *str)
|
||||
{
|
||||
// MxString constructor allocates 1 byte for m_data, so free that first
|
||||
MxString tmp;
|
||||
delete[] tmp.m_data;
|
||||
|
||||
tmp.m_length = strlen(str) + this->m_length;
|
||||
tmp.m_data = new char[tmp.m_length + 1];
|
||||
|
||||
strcpy(tmp.m_data, this->m_data);
|
||||
strcpy(tmp.m_data + this->m_length, str);
|
||||
|
||||
return MxString(tmp);
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100ae690
|
||||
MxString& MxString::operator+=(const char *str)
|
||||
{
|
||||
int newlen = this->m_length + strlen(str);
|
||||
|
||||
char *tmp = new char[newlen + 1];
|
||||
strcpy(tmp, this->m_data);
|
||||
strcpy(tmp + this->m_length, str);
|
||||
|
||||
delete[] this->m_data;
|
||||
this->m_length = newlen;
|
||||
this->m_data = tmp;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
|
|
@ -14,7 +14,11 @@ class MxString : public MxCore
|
|||
MxString(const char *);
|
||||
void ToUpperCase();
|
||||
void ToLowerCase();
|
||||
const MxString &operator=(MxString *);
|
||||
MxString& operator=(MxString *);
|
||||
MxString operator+(const char *);
|
||||
MxString& operator+=(const char *);
|
||||
|
||||
inline const char *GetData() const { return m_data; }
|
||||
|
||||
private:
|
||||
char *m_data;
|
||||
|
|
|
@ -9,8 +9,8 @@ class MxTickleManager : public MxCore
|
|||
virtual ~MxTickleManager();
|
||||
|
||||
virtual long Tickle();
|
||||
virtual const char *GetClassName() const;
|
||||
virtual MxBool IsClass(const char *name) const;
|
||||
virtual const char *ClassName() const;
|
||||
virtual MxBool IsA(const char *name) const;
|
||||
virtual void vtable14();
|
||||
virtual void vtable18();
|
||||
virtual void vtable1c(void *v, int p);
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "mxtimer.h"
|
||||
|
||||
#include "legoinc.h"
|
||||
#include <windows.h>
|
||||
|
||||
// 0x10101414
|
||||
long MxTimer::s_LastTimeCalculated = 0;
|
||||
|
@ -11,7 +11,7 @@ long MxTimer::s_LastTimeTimerStarted = 0;
|
|||
// OFFSET: LEGO1 0x100ae060
|
||||
MxTimer::MxTimer()
|
||||
{
|
||||
this->m_isRunning = MX_FALSE;
|
||||
this->m_isRunning = FALSE;
|
||||
m_startTime = timeGetTime();
|
||||
// yeah this is somehow what the asm is
|
||||
s_LastTimeCalculated = m_startTime;
|
||||
|
@ -21,7 +21,7 @@ MxTimer::MxTimer()
|
|||
void MxTimer::Start()
|
||||
{
|
||||
s_LastTimeTimerStarted = this->GetRealTime();
|
||||
this->m_isRunning = MX_TRUE;
|
||||
this->m_isRunning = TRUE;
|
||||
}
|
||||
|
||||
// OFFSET: LEGO1 0x100ae180
|
||||
|
@ -29,7 +29,7 @@ void MxTimer::Stop()
|
|||
{
|
||||
long elapsed = this->GetRealTime();
|
||||
long startTime = elapsed - MxTimer::s_LastTimeTimerStarted;
|
||||
this->m_isRunning = MX_FALSE;
|
||||
this->m_isRunning = FALSE;
|
||||
// this feels very stupid but it's what the assembly does
|
||||
this->m_startTime = this->m_startTime + startTime - 5;
|
||||
}
|
||||
|
|
21
LEGO1/mxtypes.h
Normal file
21
LEGO1/mxtypes.h
Normal file
|
@ -0,0 +1,21 @@
|
|||
#ifndef MXTYPE_H
|
||||
#define MXTYPE_H
|
||||
|
||||
typedef unsigned char MxU8;
|
||||
typedef char MxS8;
|
||||
typedef unsigned short MxU16;
|
||||
typedef short MxS16;
|
||||
typedef unsigned int MxU32;
|
||||
typedef int MxS32;
|
||||
|
||||
typedef unsigned char MxBool;
|
||||
|
||||
#ifndef TRUE
|
||||
#define TRUE 1
|
||||
#endif
|
||||
|
||||
#ifndef FALSE
|
||||
#define FALSE 0
|
||||
#endif
|
||||
|
||||
#endif MXTYPE_H
|
0
LEGO1/mxunknown100dc6b0.cpp
Executable file → Normal file
0
LEGO1/mxunknown100dc6b0.cpp
Executable file → Normal file
0
LEGO1/mxunknown100dc6b0.h
Executable file → Normal file
0
LEGO1/mxunknown100dc6b0.h
Executable file → Normal file
4
LEGO1/mxvideomanager.cpp
Executable file → Normal file
4
LEGO1/mxvideomanager.cpp
Executable file → Normal file
|
@ -14,7 +14,7 @@ int MxVideoManager::Init()
|
|||
this->m_unk58 = NULL;
|
||||
this->m_unk5c = 0;
|
||||
this->m_videoParam.SetPalette(NULL);
|
||||
this->m_unk60 = MX_FALSE;
|
||||
this->m_unk60 = FALSE;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -33,4 +33,4 @@ long MxVideoManager::RealizePalette(MxPalette *p_palette)
|
|||
|
||||
this->m_criticalSection.Leave();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,8 +4,8 @@
|
|||
#include <ddraw.h>
|
||||
|
||||
#include "mxpalette.h"
|
||||
#include "mxbool.h"
|
||||
#include "mxrect32.h"
|
||||
#include "mxtypes.h"
|
||||
#include "mxvariabletable.h"
|
||||
#include "mxvideoparamflags.h"
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef MXVIDEOPARAMFLAGS_H
|
||||
#define MXVIDEOPARAMFLAGS_H
|
||||
|
||||
#include "legoinc.h"
|
||||
#include <windows.h>
|
||||
|
||||
// Must be union with struct for match.
|
||||
typedef union {
|
||||
|
|
|
@ -6,7 +6,7 @@ This is a **work-in-progress** decompilation of LEGO Island version 1.1. It aims
|
|||
|
||||
## Status
|
||||
|
||||
*TODO: A progress bar showing the percentage progress of this decompilation.*
|
||||
<img src="https://github.com/isledecomp/isle/releases/download/continuous/ISLEPROGRESS.PNG" width="50%"><img src="https://github.com/isledecomp/isle/releases/download/continuous/LEGO1PROGRESS.PNG" width="50%">
|
||||
|
||||
Currently `ISLE.EXE` is completely decompiled, however there are some known inaccuracies. It should work if you pair it with the original game's `LEGO1.DLL` (and other files), however small things may not work correctly yet. Work on decompiling `LEGO1.DLL` has only just started and currently it is too incomplete to be usable.
|
||||
|
||||
|
|
360
isle.mak
360
isle.mak
|
@ -34,7 +34,7 @@ NULL=nul
|
|||
!ENDIF
|
||||
################################################################################
|
||||
# Begin Project
|
||||
# PROP Target_Last_Scanned "isle - Win32 Debug"
|
||||
# PROP Target_Last_Scanned "ISLE - Win32 Debug"
|
||||
|
||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
||||
|
||||
|
@ -55,17 +55,16 @@ ALL : ".\Release\LEGO1.DLL"
|
|||
|
||||
CLEAN :
|
||||
-@erase "$(INTDIR)\dllmain.obj"
|
||||
-@erase "$(INTDIR)\legobackgroundcolor.obj"
|
||||
-@erase "$(INTDIR)\legonavcontroller.obj"
|
||||
-@erase "$(INTDIR)\legoomni.obj"
|
||||
-@erase "$(INTDIR)\legoutil.obj"
|
||||
-@erase "$(INTDIR)\legovideomanager.obj"
|
||||
-@erase "$(INTDIR)\mxatomid.obj"
|
||||
-@erase "$(INTDIR)\mxautolocker.obj"
|
||||
-@erase "$(INTDIR)\mxbackgroundcolor.obj"
|
||||
-@erase "$(INTDIR)\mxcore.obj"
|
||||
-@erase "$(INTDIR)\mxcriticalsection.obj"
|
||||
-@erase "$(INTDIR)\mxdsfile.obj"
|
||||
-@erase "$(INTDIR)\mxdsobject.obj"
|
||||
-@erase "$(INTDIR)\mxdssource.obj"
|
||||
-@erase "$(INTDIR)\mxioinfo.obj"
|
||||
-@erase "$(INTDIR)\mxomni.obj"
|
||||
-@erase "$(INTDIR)\mxomnicreateflags.obj"
|
||||
-@erase "$(INTDIR)\mxomnicreateparam.obj"
|
||||
|
@ -136,17 +135,16 @@ LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
|||
/implib:"Release/LEGO1.LIB"
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\dllmain.obj" \
|
||||
"$(INTDIR)\legobackgroundcolor.obj" \
|
||||
"$(INTDIR)\legonavcontroller.obj" \
|
||||
"$(INTDIR)\legoomni.obj" \
|
||||
"$(INTDIR)\legoutil.obj" \
|
||||
"$(INTDIR)\legovideomanager.obj" \
|
||||
"$(INTDIR)\mxatomid.obj" \
|
||||
"$(INTDIR)\mxautolocker.obj" \
|
||||
"$(INTDIR)\mxbackgroundcolor.obj" \
|
||||
"$(INTDIR)\mxcore.obj" \
|
||||
"$(INTDIR)\mxcriticalsection.obj" \
|
||||
"$(INTDIR)\mxdsfile.obj" \
|
||||
"$(INTDIR)\mxdsobject.obj" \
|
||||
"$(INTDIR)\mxdssource.obj" \
|
||||
"$(INTDIR)\mxioinfo.obj" \
|
||||
"$(INTDIR)\mxomni.obj" \
|
||||
"$(INTDIR)\mxomnicreateflags.obj" \
|
||||
"$(INTDIR)\mxomnicreateparam.obj" \
|
||||
|
@ -183,17 +181,16 @@ ALL : ".\Debug\LEGO1.DLL"
|
|||
|
||||
CLEAN :
|
||||
-@erase "$(INTDIR)\dllmain.obj"
|
||||
-@erase "$(INTDIR)\legobackgroundcolor.obj"
|
||||
-@erase "$(INTDIR)\legonavcontroller.obj"
|
||||
-@erase "$(INTDIR)\legoomni.obj"
|
||||
-@erase "$(INTDIR)\legoutil.obj"
|
||||
-@erase "$(INTDIR)\legovideomanager.obj"
|
||||
-@erase "$(INTDIR)\mxatomid.obj"
|
||||
-@erase "$(INTDIR)\mxautolocker.obj"
|
||||
-@erase "$(INTDIR)\mxbackgroundcolor.obj"
|
||||
-@erase "$(INTDIR)\mxcore.obj"
|
||||
-@erase "$(INTDIR)\mxcriticalsection.obj"
|
||||
-@erase "$(INTDIR)\mxdsfile.obj"
|
||||
-@erase "$(INTDIR)\mxdsobject.obj"
|
||||
-@erase "$(INTDIR)\mxdssource.obj"
|
||||
-@erase "$(INTDIR)\mxioinfo.obj"
|
||||
-@erase "$(INTDIR)\mxomni.obj"
|
||||
-@erase "$(INTDIR)\mxomnicreateflags.obj"
|
||||
-@erase "$(INTDIR)\mxomnicreateparam.obj"
|
||||
|
@ -266,17 +263,16 @@ LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
|||
/implib:"$(OUTDIR)/LEGO1.lib"
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\dllmain.obj" \
|
||||
"$(INTDIR)\legobackgroundcolor.obj" \
|
||||
"$(INTDIR)\legonavcontroller.obj" \
|
||||
"$(INTDIR)\legoomni.obj" \
|
||||
"$(INTDIR)\legoutil.obj" \
|
||||
"$(INTDIR)\legovideomanager.obj" \
|
||||
"$(INTDIR)\mxatomid.obj" \
|
||||
"$(INTDIR)\mxautolocker.obj" \
|
||||
"$(INTDIR)\mxbackgroundcolor.obj" \
|
||||
"$(INTDIR)\mxcore.obj" \
|
||||
"$(INTDIR)\mxcriticalsection.obj" \
|
||||
"$(INTDIR)\mxdsfile.obj" \
|
||||
"$(INTDIR)\mxdsobject.obj" \
|
||||
"$(INTDIR)\mxdssource.obj" \
|
||||
"$(INTDIR)\mxioinfo.obj" \
|
||||
"$(INTDIR)\mxomni.obj" \
|
||||
"$(INTDIR)\mxomnicreateflags.obj" \
|
||||
"$(INTDIR)\mxomnicreateparam.obj" \
|
||||
|
@ -315,7 +311,6 @@ CLEAN :
|
|||
-@erase "$(INTDIR)\define.obj"
|
||||
-@erase "$(INTDIR)\isle.obj"
|
||||
-@erase "$(INTDIR)\isle.res"
|
||||
-@erase "$(INTDIR)\main.obj"
|
||||
-@erase "$(INTDIR)\vc40.pdb"
|
||||
-@erase ".\Release\ISLE.EXE"
|
||||
-@erase ".\Release\ISLE.PDB"
|
||||
|
@ -376,7 +371,6 @@ LINK32_OBJS= \
|
|||
"$(INTDIR)\define.obj" \
|
||||
"$(INTDIR)\isle.obj" \
|
||||
"$(INTDIR)\isle.res" \
|
||||
"$(INTDIR)\main.obj" \
|
||||
".\Release\LEGO1.LIB"
|
||||
|
||||
".\Release\ISLE.EXE" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
|
@ -405,7 +399,6 @@ CLEAN :
|
|||
-@erase "$(INTDIR)\define.obj"
|
||||
-@erase "$(INTDIR)\isle.obj"
|
||||
-@erase "$(INTDIR)\isle.res"
|
||||
-@erase "$(INTDIR)\main.obj"
|
||||
-@erase "$(INTDIR)\vc40.idb"
|
||||
-@erase "$(INTDIR)\vc40.pdb"
|
||||
-@erase ".\Debug\ISLE.EXE"
|
||||
|
@ -468,7 +461,6 @@ LINK32_OBJS= \
|
|||
"$(INTDIR)\define.obj" \
|
||||
"$(INTDIR)\isle.obj" \
|
||||
"$(INTDIR)\isle.res" \
|
||||
"$(INTDIR)\main.obj" \
|
||||
".\LEGO1\Debug\LEGO1.lib"
|
||||
|
||||
".\Debug\ISLE.EXE" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
|
@ -495,8 +487,8 @@ LINK32_OBJS= \
|
|||
|
||||
SOURCE=.\LEGO1\mxcore.cpp
|
||||
DEP_CPP_MXCOR=\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxcore.obj" : $(SOURCE) $(DEP_CPP_MXCOR) "$(INTDIR)"
|
||||
|
@ -508,11 +500,8 @@ DEP_CPP_MXCOR=\
|
|||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\dllmain.cpp
|
||||
DEP_CPP_DLLMA=\
|
||||
".\LEGO1\legoinc.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\dllmain.obj" : $(SOURCE) $(DEP_CPP_DLLMA) "$(INTDIR)"
|
||||
"$(INTDIR)\dllmain.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
|
@ -526,7 +515,6 @@ DEP_CPP_LEGOO=\
|
|||
".\LEGO1\lego3dview.h"\
|
||||
".\LEGO1\legoentity.h"\
|
||||
".\LEGO1\legogamestate.h"\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\legoinputmanager.h"\
|
||||
".\LEGO1\legonavcontroller.h"\
|
||||
".\LEGO1\legoomni.h"\
|
||||
|
@ -534,13 +522,14 @@ DEP_CPP_LEGOO=\
|
|||
".\LEGO1\legovideomanager.h"\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsfile.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxdssource.h"\
|
||||
".\LEGO1\mxeventmanager.h"\
|
||||
".\LEGO1\mxioinfo.h"\
|
||||
".\LEGO1\mxmusicmanager.h"\
|
||||
".\LEGO1\mxnotificationmanager.h"\
|
||||
".\LEGO1\mxobjectfactory.h"\
|
||||
|
@ -558,6 +547,7 @@ DEP_CPP_LEGOO=\
|
|||
".\LEGO1\mxticklemanager.h"\
|
||||
".\LEGO1\mxtimer.h"\
|
||||
".\LEGO1\mxtransitionmanager.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
".\LEGO1\mxunknown100dc6b0.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
|
@ -576,7 +566,6 @@ DEP_CPP_LEGOO=\
|
|||
|
||||
SOURCE=.\LEGO1\mxcriticalsection.cpp
|
||||
DEP_CPP_MXCRI=\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
|
||||
|
||||
|
@ -590,7 +579,6 @@ DEP_CPP_MXCRI=\
|
|||
|
||||
SOURCE=.\LEGO1\mxautolocker.cpp
|
||||
DEP_CPP_MXAUT=\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\mxautolocker.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
|
||||
|
@ -605,8 +593,9 @@ DEP_CPP_MXAUT=\
|
|||
|
||||
SOURCE=.\LEGO1\mxtimer.cpp
|
||||
DEP_CPP_MXTIM=\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxtimer.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxtimer.obj" : $(SOURCE) $(DEP_CPP_MXTIM) "$(INTDIR)"
|
||||
|
@ -619,9 +608,7 @@ DEP_CPP_MXTIM=\
|
|||
|
||||
SOURCE=.\LEGO1\mxomni.cpp
|
||||
DEP_CPP_MXOMN=\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxeventmanager.h"\
|
||||
|
@ -641,6 +628,7 @@ DEP_CPP_MXOMN=\
|
|||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\mxticklemanager.h"\
|
||||
".\LEGO1\mxtimer.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
".\LEGO1\mxunknown100dc6b0.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
|
@ -658,12 +646,11 @@ DEP_CPP_MXOMN=\
|
|||
|
||||
SOURCE=.\LEGO1\mxvideoparam.cpp
|
||||
DEP_CPP_MXVID=\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxpalette.h"\
|
||||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
|
@ -679,7 +666,6 @@ DEP_CPP_MXVID=\
|
|||
|
||||
SOURCE=.\LEGO1\mxvideoparamflags.cpp
|
||||
DEP_CPP_MXVIDE=\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
|
||||
|
||||
|
@ -693,8 +679,6 @@ DEP_CPP_MXVIDE=\
|
|||
|
||||
SOURCE=.\LEGO1\mxomnicreateparam.cpp
|
||||
DEP_CPP_MXOMNI=\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
".\LEGO1\mxomnicreateparam.h"\
|
||||
|
@ -703,6 +687,7 @@ DEP_CPP_MXOMNI=\
|
|||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
|
@ -718,8 +703,6 @@ DEP_CPP_MXOMNI=\
|
|||
|
||||
SOURCE=.\LEGO1\mxomnicreateparambase.cpp
|
||||
DEP_CPP_MXOMNIC=\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
".\LEGO1\mxomnicreateparam.h"\
|
||||
|
@ -728,6 +711,7 @@ DEP_CPP_MXOMNIC=\
|
|||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
|
@ -744,9 +728,9 @@ DEP_CPP_MXOMNIC=\
|
|||
|
||||
SOURCE=.\LEGO1\mxstring.cpp
|
||||
DEP_CPP_MXSTR=\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxstring.obj" : $(SOURCE) $(DEP_CPP_MXSTR) "$(INTDIR)"
|
||||
|
@ -760,6 +744,7 @@ DEP_CPP_MXSTR=\
|
|||
SOURCE=.\LEGO1\mxomnicreateflags.cpp
|
||||
DEP_CPP_MXOMNICR=\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxomnicreateflags.obj" : $(SOURCE) $(DEP_CPP_MXOMNICR) "$(INTDIR)"
|
||||
|
@ -776,7 +761,6 @@ DEP_CPP_LEGON=\
|
|||
".\LEGO1\lego3dview.h"\
|
||||
".\LEGO1\legoentity.h"\
|
||||
".\LEGO1\legogamestate.h"\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\legoinputmanager.h"\
|
||||
".\LEGO1\legonavcontroller.h"\
|
||||
".\LEGO1\legoomni.h"\
|
||||
|
@ -785,13 +769,14 @@ DEP_CPP_LEGON=\
|
|||
".\LEGO1\legovideomanager.h"\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsfile.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxdssource.h"\
|
||||
".\LEGO1\mxeventmanager.h"\
|
||||
".\LEGO1\mxioinfo.h"\
|
||||
".\LEGO1\mxmusicmanager.h"\
|
||||
".\LEGO1\mxnotificationmanager.h"\
|
||||
".\LEGO1\mxobjectfactory.h"\
|
||||
|
@ -809,6 +794,7 @@ DEP_CPP_LEGON=\
|
|||
".\LEGO1\mxticklemanager.h"\
|
||||
".\LEGO1\mxtimer.h"\
|
||||
".\LEGO1\mxtransitionmanager.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
".\LEGO1\mxunknown100dc6b0.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
|
@ -828,9 +814,9 @@ DEP_CPP_LEGON=\
|
|||
SOURCE=.\LEGO1\mxdsobject.cpp
|
||||
DEP_CPP_MXDSO=\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdsobject.obj" : $(SOURCE) $(DEP_CPP_MXDSO) "$(INTDIR)"
|
||||
|
@ -850,33 +836,16 @@ DEP_CPP_MXATO=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxbackgroundcolor.cpp
|
||||
DEP_CPP_MXBAC=\
|
||||
".\LEGO1\mxbackgroundcolor.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxbackgroundcolor.obj" : $(SOURCE) $(DEP_CPP_MXBAC) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxunknown100dc6b0.cpp
|
||||
DEP_CPP_MXUNK=\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
".\LEGO1\mxunknown100dc6b0.h"\
|
||||
|
||||
|
||||
|
@ -884,76 +853,18 @@ DEP_CPP_MXUNK=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\legobackgroundcolor.cpp
|
||||
DEP_CPP_LEGOB=\
|
||||
".\LEGO1\lego3dmanager.h"\
|
||||
".\LEGO1\lego3dview.h"\
|
||||
".\LEGO1\legobackgroundcolor.h"\
|
||||
".\LEGO1\legoentity.h"\
|
||||
".\LEGO1\legogamestate.h"\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\legoinputmanager.h"\
|
||||
".\LEGO1\legonavcontroller.h"\
|
||||
".\LEGO1\legoomni.h"\
|
||||
".\LEGO1\legoroi.h"\
|
||||
".\LEGO1\legoutil.h"\
|
||||
".\LEGO1\legovideomanager.h"\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
||||
".\LEGO1\mxbackgroundcolor.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsfile.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxeventmanager.h"\
|
||||
".\LEGO1\mxmusicmanager.h"\
|
||||
".\LEGO1\mxnotificationmanager.h"\
|
||||
".\LEGO1\mxobjectfactory.h"\
|
||||
".\LEGO1\mxomni.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
".\LEGO1\mxomnicreateparam.h"\
|
||||
".\LEGO1\mxomnicreateparambase.h"\
|
||||
".\LEGO1\mxpalette.h"\
|
||||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxsoundmanager.h"\
|
||||
".\LEGO1\mxstreamcontroller.h"\
|
||||
".\LEGO1\mxstreamer.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\mxticklemanager.h"\
|
||||
".\LEGO1\mxtimer.h"\
|
||||
".\LEGO1\mxtransitionmanager.h"\
|
||||
".\LEGO1\mxunknown100dc6b0.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
".\LEGO1\viewmanager.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\legobackgroundcolor.obj" : $(SOURCE) $(DEP_CPP_LEGOB) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxvideomanager.cpp
|
||||
DEP_CPP_MXVIDEO=\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxpalette.h"\
|
||||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
".\LEGO1\mxunknown100dc6b0.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
|
@ -965,63 +876,68 @@ DEP_CPP_MXVIDEO=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\legoutil.cpp
|
||||
DEP_CPP_LEGOU=\
|
||||
".\LEGO1\legoutil.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\legoutil.obj" : $(SOURCE) $(DEP_CPP_LEGOU) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\legovideomanager.cpp
|
||||
DEP_CPP_LEGOV=\
|
||||
".\LEGO1\lego3dmanager.h"\
|
||||
".\LEGO1\lego3dview.h"\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\legovideomanager.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxpalette.h"\
|
||||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxunknown100dc6b0.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
".\LEGO1\viewmanager.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\legovideomanager.obj" : $(SOURCE) $(DEP_CPP_LEGOV) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxpalette.cpp
|
||||
DEP_CPP_MXPAL=\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxpalette.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxpalette.obj" : $(SOURCE) $(DEP_CPP_MXPAL) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxioinfo.cpp
|
||||
DEP_CPP_MXIOI=\
|
||||
".\LEGO1\mxioinfo.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxioinfo.obj" : $(SOURCE) $(DEP_CPP_MXIOI) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdsfile.cpp
|
||||
DEP_CPP_MXDSF=\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdsfile.h"\
|
||||
".\LEGO1\mxdssource.h"\
|
||||
".\LEGO1\mxioinfo.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdsfile.obj" : $(SOURCE) $(DEP_CPP_MXDSF) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxdssource.cpp
|
||||
DEP_CPP_MXDSS=\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxdssource.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\mxdssource.obj" : $(SOURCE) $(DEP_CPP_MXDSS) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
# End Target
|
||||
################################################################################
|
||||
|
@ -1039,19 +955,6 @@ DEP_CPP_MXPAL=\
|
|||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\ISLE\define.cpp
|
||||
DEP_CPP_DEFIN=\
|
||||
".\ISLE\define.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\define.obj" : $(SOURCE) $(DEP_CPP_DEFIN) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\ISLE\isle.cpp
|
||||
DEP_CPP_ISLE_=\
|
||||
".\ISLE\define.h"\
|
||||
|
@ -1063,7 +966,6 @@ DEP_CPP_ISLE_=\
|
|||
".\LEGO1\legobuildingmanager.h"\
|
||||
".\LEGO1\legoentity.h"\
|
||||
".\LEGO1\legogamestate.h"\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\legoinputmanager.h"\
|
||||
".\LEGO1\legomodelpresenter.h"\
|
||||
".\LEGO1\legonavcontroller.h"\
|
||||
|
@ -1074,14 +976,15 @@ DEP_CPP_ISLE_=\
|
|||
".\LEGO1\legoworldpresenter.h"\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxdirectdraw.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsfile.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxdssource.h"\
|
||||
".\LEGO1\mxeventmanager.h"\
|
||||
".\LEGO1\mxioinfo.h"\
|
||||
".\LEGO1\mxmusicmanager.h"\
|
||||
".\LEGO1\mxnotificationmanager.h"\
|
||||
".\LEGO1\mxobjectfactory.h"\
|
||||
|
@ -1099,6 +1002,7 @@ DEP_CPP_ISLE_=\
|
|||
".\LEGO1\mxticklemanager.h"\
|
||||
".\LEGO1\mxtimer.h"\
|
||||
".\LEGO1\mxtransitionmanager.h"\
|
||||
".\LEGO1\mxtypes.h"\
|
||||
".\LEGO1\mxunknown100dc6b0.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
|
@ -1111,69 +1015,6 @@ DEP_CPP_ISLE_=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\ISLE\main.cpp
|
||||
DEP_CPP_MAIN_=\
|
||||
".\ISLE\define.h"\
|
||||
".\ISLE\isle.h"\
|
||||
".\ISLE\res\resource.h"\
|
||||
".\LEGO1\lego3dmanager.h"\
|
||||
".\LEGO1\lego3dview.h"\
|
||||
".\LEGO1\legoanimationmanager.h"\
|
||||
".\LEGO1\legobuildingmanager.h"\
|
||||
".\LEGO1\legoentity.h"\
|
||||
".\LEGO1\legogamestate.h"\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\legoinputmanager.h"\
|
||||
".\LEGO1\legomodelpresenter.h"\
|
||||
".\LEGO1\legonavcontroller.h"\
|
||||
".\LEGO1\legoomni.h"\
|
||||
".\LEGO1\legopartpresenter.h"\
|
||||
".\LEGO1\legoroi.h"\
|
||||
".\LEGO1\legovideomanager.h"\
|
||||
".\LEGO1\legoworldpresenter.h"\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxdirectdraw.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsfile.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxeventmanager.h"\
|
||||
".\LEGO1\mxmusicmanager.h"\
|
||||
".\LEGO1\mxnotificationmanager.h"\
|
||||
".\LEGO1\mxobjectfactory.h"\
|
||||
".\LEGO1\mxomni.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
".\LEGO1\mxomnicreateparam.h"\
|
||||
".\LEGO1\mxomnicreateparambase.h"\
|
||||
".\LEGO1\mxpalette.h"\
|
||||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxsoundmanager.h"\
|
||||
".\LEGO1\mxstreamcontroller.h"\
|
||||
".\LEGO1\mxstreamer.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\mxticklemanager.h"\
|
||||
".\LEGO1\mxtimer.h"\
|
||||
".\LEGO1\mxtransitionmanager.h"\
|
||||
".\LEGO1\mxunknown100dc6b0.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
".\LEGO1\viewmanager.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\main.obj" : $(SOURCE) $(DEP_CPP_MAIN_) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
@ -1323,18 +1164,6 @@ SOURCE=.\LEGO1\legoworldpresenter.h
|
|||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxatomid.h
|
||||
|
||||
!IF "$(CFG)" == "ISLE - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "ISLE - Win32 Debug"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxbackgroundaudiomanager.h
|
||||
|
||||
!IF "$(CFG)" == "ISLE - Win32 Release"
|
||||
|
@ -1614,6 +1443,31 @@ SOURCE=.\LEGO1\mxvideoparamflags.h
|
|||
!ENDIF
|
||||
|
||||
# End Project Dependency
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LEGO1\mxatomid.h
|
||||
|
||||
!IF "$(CFG)" == "ISLE - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "ISLE - Win32 Debug"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\ISLE\define.cpp
|
||||
DEP_CPP_DEFIN=\
|
||||
".\ISLE\define.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\define.obj" : $(SOURCE) $(DEP_CPP_DEFIN) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
################################################################################
|
||||
|
|
BIN
isle.mdp
BIN
isle.mdp
Binary file not shown.
BIN
tools/reccmp/isle.png
Normal file
BIN
tools/reccmp/isle.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.3 KiB |
BIN
tools/reccmp/lego1.png
Executable file
BIN
tools/reccmp/lego1.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 5.5 KiB |
|
@ -1,6 +1,7 @@
|
|||
#!/usr/bin/env python3
|
||||
|
||||
import argparse
|
||||
import base64
|
||||
from capstone import *
|
||||
import difflib
|
||||
import struct
|
||||
|
@ -15,9 +16,12 @@
|
|||
parser.add_argument('recompiled', metavar='recompiled-binary', help='The recompiled binary')
|
||||
parser.add_argument('pdb', metavar='recompiled-pdb', help='The PDB of the recompiled binary')
|
||||
parser.add_argument('decomp_dir', metavar='decomp-dir', help='The decompiled source tree')
|
||||
parser.add_argument('--total', '-T', metavar='total-func-count', help='Total number of expected functions (improves total accuracy statistic)')
|
||||
parser.add_argument('--verbose', '-v', metavar='offset', help='Print assembly diff for specific function (original file\'s offset)')
|
||||
parser.add_argument('--html', '-H', metavar='output-file', help='Generate searchable HTML summary of status and diffs')
|
||||
parser.add_argument('--no-color', '-n', action='store_true', help='Do not color the output')
|
||||
parser.add_argument('--svg', '-S', metavar='output-svg', help='Generate SVG graphic of progress')
|
||||
parser.add_argument('--svg-icon', metavar='svg-icon', help='Icon to use in SVG (PNG)')
|
||||
|
||||
args = parser.parse_args()
|
||||
|
||||
|
@ -50,6 +54,8 @@
|
|||
if not os.path.isdir(source):
|
||||
parser.error('Source directory does not exist')
|
||||
|
||||
svg = args.svg
|
||||
|
||||
# Declare a class that can automatically convert virtual executable addresses
|
||||
# to file addresses
|
||||
class Bin:
|
||||
|
@ -365,7 +371,8 @@ def parse_asm(file, addr, size):
|
|||
|
||||
# If html, record the diffs to an HTML file
|
||||
if html:
|
||||
htmlinsert.append('{address: "%s", name: "%s", matching: %s, diff: "%s"}' % (hex(addr), recinfo.name, str(ratio), '\\n'.join(udiff).replace('"', '\\"').replace('\n', '\\n')))
|
||||
escaped = '\\n'.join(udiff).replace('"', '\\"').replace('\n', '\\n').replace('<', '<').replace('>', '>')
|
||||
htmlinsert.append('{address: "%s", name: "%s", matching: %s, diff: "%s"}' % (hex(addr), recinfo.name, str(ratio), escaped))
|
||||
|
||||
except UnicodeDecodeError:
|
||||
break
|
||||
|
@ -389,6 +396,49 @@ def gen_html(html, data):
|
|||
htmlfile.write(templatedata)
|
||||
htmlfile.close()
|
||||
|
||||
def gen_svg(svg, name, icon, implemented_funcs, total_funcs, raw_accuracy):
|
||||
templatefile = open(get_file_in_script_dir('template.svg'), 'r')
|
||||
if not templatefile:
|
||||
print('Failed to find SVG template file, can\'t generate SVG summary')
|
||||
return
|
||||
|
||||
templatedata = templatefile.read()
|
||||
templatefile.close()
|
||||
|
||||
# Replace icon
|
||||
if args.svg_icon:
|
||||
iconfile = open(args.svg_icon, 'rb')
|
||||
templatedata = templatedata.replace('{icon}', base64.b64encode(iconfile.read()).decode('utf-8'), 1)
|
||||
iconfile.close()
|
||||
|
||||
# Replace name
|
||||
templatedata = templatedata.replace('{name}', name, 1)
|
||||
|
||||
# Replace implemented statistic
|
||||
templatedata = templatedata.replace('{implemented}', '%.2f%% (%i/%i)' % (implemented_funcs / total_funcs * 100, implemented_funcs, total_funcs), 1)
|
||||
|
||||
# Replace accuracy statistic
|
||||
templatedata = templatedata.replace('{accuracy}', '%.2f%%' % (raw_accuracy / implemented_funcs * 100), 1)
|
||||
|
||||
# Generate progress bar width
|
||||
total_statistic = raw_accuracy / total_funcs
|
||||
percenttemplate = '{progbar'
|
||||
percentstart = templatedata.index(percenttemplate)
|
||||
percentend = templatedata.index('}', percentstart)
|
||||
progwidth = float(templatedata[percentstart + len(percenttemplate) + 1:percentend]) * total_statistic
|
||||
templatedata = templatedata[0:percentstart] + str(progwidth) + templatedata[percentend + 1:]
|
||||
|
||||
# Replace percentage statistic
|
||||
templatedata = templatedata.replace('{percent}', '%.2f%%' % (total_statistic * 100), 2)
|
||||
|
||||
svgfile = open(svg, 'w')
|
||||
if not svgfile:
|
||||
print('Failed to write to SVG file %s' % svg)
|
||||
return
|
||||
|
||||
svgfile.write(templatedata)
|
||||
svgfile.close()
|
||||
|
||||
if html:
|
||||
gen_html(html, htmlinsert)
|
||||
|
||||
|
@ -396,5 +446,13 @@ def gen_html(html, data):
|
|||
if not found_verbose_target:
|
||||
print('Failed to find the function with address %s' % hex(verbose))
|
||||
else:
|
||||
implemented_funcs = function_count
|
||||
|
||||
if args.total:
|
||||
function_count = int(args.total)
|
||||
|
||||
if function_count > 0:
|
||||
print('\nTotal accuracy %.2f%% across %i functions' % (total_accuracy / function_count * 100, function_count))
|
||||
|
||||
if svg:
|
||||
gen_svg(svg, os.path.basename(original), args.svg_icon, implemented_funcs, function_count, total_accuracy)
|
||||
|
|
119
tools/reccmp/template.svg
Normal file
119
tools/reccmp/template.svg
Normal file
|
@ -0,0 +1,119 @@
|
|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<!-- Created with Inkscape (http://www.inkscape.org/) -->
|
||||
|
||||
<svg
|
||||
width="640"
|
||||
height="480"
|
||||
viewBox="0 0 169.33333 127"
|
||||
version="1.1"
|
||||
id="svg5"
|
||||
xml:space="preserve"
|
||||
sodipodi:docname="template.svg"
|
||||
inkscape:version="1.2.2 (b0a8486541, 2022-12-01)"
|
||||
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
|
||||
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
|
||||
xmlns:xlink="http://www.w3.org/1999/xlink"
|
||||
xmlns="http://www.w3.org/2000/svg"
|
||||
xmlns:svg="http://www.w3.org/2000/svg"><sodipodi:namedview
|
||||
id="namedview26"
|
||||
pagecolor="#505050"
|
||||
bordercolor="#eeeeee"
|
||||
borderopacity="1"
|
||||
inkscape:showpageshadow="0"
|
||||
inkscape:pageopacity="0"
|
||||
inkscape:pagecheckerboard="0"
|
||||
inkscape:deskcolor="#505050"
|
||||
showgrid="false"
|
||||
inkscape:zoom="1.6046875"
|
||||
inkscape:cx="158.90944"
|
||||
inkscape:cy="220.6037"
|
||||
inkscape:window-width="2560"
|
||||
inkscape:window-height="1379"
|
||||
inkscape:window-x="0"
|
||||
inkscape:window-y="0"
|
||||
inkscape:window-maximized="1"
|
||||
inkscape:current-layer="g1273" /><defs
|
||||
id="defs5">
|
||||
<clipPath
|
||||
id="progBarCutoff">
|
||||
<rect
|
||||
width="{progbar:127.18422}"
|
||||
height="8.6508904"
|
||||
x="21.118132"
|
||||
y="134.05507"
|
||||
id="rect2" />
|
||||
</clipPath>
|
||||
</defs><g
|
||||
id="g1273"
|
||||
transform="matrix(1.2683581,0,0,1.2683581,-22.720969,-65.913871)"><image
|
||||
width="53.066437"
|
||||
height="53.066437"
|
||||
preserveAspectRatio="none"
|
||||
style="image-rendering:optimizeSpeed"
|
||||
xlink:href="data:image/png;base64,{icon}"
|
||||
id="image1060"
|
||||
x="58.13345"
|
||||
y="51.967873" /><text
|
||||
xml:space="preserve"
|
||||
style="font-style:normal;font-variant:normal;font-weight:bold;font-stretch:normal;font-size:12.7px;font-family:mono;-inkscape-font-specification:mono;text-align:center;text-anchor:middle;fill:#ffffff;stroke:#000000;stroke-width:1.25161812;stroke-opacity:1;stroke-dasharray:none;paint-order:stroke fill markers"
|
||||
x="84.666656"
|
||||
y="118.35877"
|
||||
id="text740"><tspan
|
||||
id="tspan738"
|
||||
style="font-style:normal;font-variant:normal;font-weight:bold;font-stretch:normal;font-family:mono;-inkscape-font-specification:mono;text-align:center;text-anchor:middle;stroke:#000000;stroke-width:1.25161812;stroke-opacity:1;stroke-dasharray:none;paint-order:stroke fill markers"
|
||||
x="84.666656"
|
||||
y="118.35877">{name}</tspan></text><g
|
||||
id="g1250"
|
||||
transform="translate(-0.04358834,8.1397473)"><rect
|
||||
style="display:inline;fill:none;fill-opacity:1;stroke:#000000;stroke-width:2.50324;stroke-dasharray:none;stroke-opacity:1"
|
||||
id="rect1619"
|
||||
width="127.18422"
|
||||
height="8.6508904"
|
||||
x="21.118132"
|
||||
y="134.05507" /><rect
|
||||
style="display:inline;fill:#000000;fill-opacity:1;stroke:#ffffff;stroke-width:0.87411;stroke-dasharray:none;stroke-opacity:1"
|
||||
id="rect1167"
|
||||
width="127.18422"
|
||||
height="8.6508904"
|
||||
x="21.118132"
|
||||
y="134.05507" /><text
|
||||
xml:space="preserve"
|
||||
style="font-style:normal;font-variant:normal;font-weight:bold;font-stretch:normal;font-size:4.23333px;font-family:mono;-inkscape-font-specification:mono;text-align:start;text-anchor:start;fill:#ffffff;fill-opacity:1;stroke:none;stroke-width:1.05833;stroke-dasharray:none;stroke-opacity:1"
|
||||
x="76.884926"
|
||||
y="139.89182"
|
||||
id="text2152"><tspan
|
||||
style="font-size:4.23333px;fill:#ffffff;fill-opacity:1;stroke-width:1.05833"
|
||||
x="76.884926"
|
||||
y="139.89182"
|
||||
id="tspan2150">{percent}</tspan></text><rect
|
||||
style="display:inline;fill:#ffffff;stroke:none;stroke-width:2.6764"
|
||||
id="rect1169"
|
||||
width="127.18422"
|
||||
height="8.6508904"
|
||||
x="21.118132"
|
||||
y="134.05507"
|
||||
clip-path="url(#progBarCutoff)" /><text
|
||||
xml:space="preserve"
|
||||
style="font-style:normal;font-variant:normal;font-weight:bold;font-stretch:normal;font-size:4.23333px;font-family:mono;-inkscape-font-specification:mono;text-align:start;text-anchor:start;fill:#000000;fill-opacity:1;stroke:none;stroke-width:1.05833;stroke-dasharray:none;stroke-opacity:1"
|
||||
x="76.884926"
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||||
y="139.89182"
|
||||
id="text18"
|
||||
clip-path="url(#progBarCutoff)"
|
||||
inkscape:label="text18"><tspan
|
||||
style="font-size:4.23333px;fill:#000000;fill-opacity:1;stroke-width:1.05833"
|
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x="76.884926"
|
||||
y="139.89182"
|
||||
id="tspan16">{percent}</tspan></text></g><text
|
||||
xml:space="preserve"
|
||||
style="font-style:normal;font-variant:normal;font-weight:bold;font-stretch:normal;font-size:4.23333px;font-family:mono;-inkscape-font-specification:mono;text-align:start;text-anchor:start;fill:#ffffff;fill-opacity:1;stroke:#000000;stroke-width:0.83441208;stroke-dasharray:none;stroke-opacity:1;opacity:1;stroke-linejoin:miter;stroke-linecap:butt;paint-order:stroke fill markers"
|
||||
x="46.947659"
|
||||
y="129.67447"
|
||||
id="text1260"><tspan
|
||||
id="tspan1258"
|
||||
style="font-size:4.23333px;stroke-width:0.83441208;stroke:#000000;stroke-opacity:1;stroke-dasharray:none;stroke-linejoin:miter;stroke-linecap:butt;paint-order:stroke fill markers"
|
||||
x="46.947659"
|
||||
y="129.67447">Implemented: {implemented}</tspan><tspan
|
||||
style="font-size:4.23333px;stroke-width:0.83441208;stroke:#000000;stroke-opacity:1;stroke-dasharray:none;stroke-linejoin:miter;stroke-linecap:butt;paint-order:stroke fill markers"
|
||||
x="46.947659"
|
||||
y="134.96613"
|
||||
id="tspan1262">Accuracy: {accuracy}</tspan></text></g></svg>
|
After Width: | Height: | Size: 5.6 KiB |
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Reference in a new issue