mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-29 19:16:05 -05:00
579ee84049
* fix second Tick call, change loop * add missing parameter to SetupWindow * add missing include * reorganize CreateWindowEx * reorder cursor assignments * declare SetupWindow as inline * fix indent * WinMain 99% * minor improvement
311 lines
No EOL
8.2 KiB
C++
311 lines
No EOL
8.2 KiB
C++
#include <dsound.h>
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#include "legoinc.h"
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#include "define.h"
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#include "legoomni.h"
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#include "isle.h"
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// OFFSET: ISLE 0x401ca0
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BOOL FindExistingInstance(void)
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{
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HWND hWnd = FindWindowA(WNDCLASS_NAME, WINDOW_TITLE);
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if (hWnd) {
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if (SetForegroundWindow(hWnd)) {
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ShowWindow(hWnd, SW_RESTORE);
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}
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return 0;
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}
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return 1;
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}
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// OFFSET: ISLE 0x401ce0
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BOOL StartDirectSound(void)
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{
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LPDIRECTSOUND lpDS = NULL;
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HRESULT ret = DirectSoundCreate(NULL, &lpDS, NULL);
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if (ret == DS_OK && lpDS != NULL) {
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lpDS->Release();
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return TRUE;
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}
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return FALSE;
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}
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// OFFSET: ISLE 0x401610
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int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
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{
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// Look for another instance, if we find one, bring it to the foreground instead
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if (!FindExistingInstance()) {
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return 0;
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}
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// Attempt to create DirectSound instance
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BOOL soundReady = FALSE;
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for (int i = 0; i < 20; i++) {
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if (StartDirectSound()) {
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soundReady = TRUE;
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break;
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}
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Sleep(500);
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}
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// Throw error if sound unavailable
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if (!soundReady) {
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MessageBoxA(NULL, "\"LEGO\xAE Island\" is not detecting a DirectSound compatible sound card. Please quit all other applications and try again.",
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"Lego Island Error", MB_OK);
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return 0;
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}
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// Create global app instance
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g_isle = new Isle();
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// Create window
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if (g_isle->SetupWindow(hInstance, lpCmdLine) != SUCCESS) {
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MessageBoxA(NULL, "\"LEGO\xAE Island\" failed to start. Please quit all other applications and try again.", "LEGO\xAE Island Error", MB_OK);
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return 0;
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}
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// Get reference to window
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HWND window;
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if (g_isle->m_windowHandle) {
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window = g_isle->m_windowHandle;
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}
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// Load accelerators (this call actually achieves nothing - there is no "AppAccel" resource in the original - but we'll keep this for authenticity)
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// This line may actually be here because it's in DFVIEW, an example project that ships with
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// MSVC420, and was such a clean example of a Win32 app, that it was later adapted
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// into an "ExeSkeleton" sample for MSVC600. It's quite possible Mindscape derived
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// this app from that example since they no longer had the luxury of the
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// MFC AppWizard which we know they used for the frontend used during development (ISLEMFC.EXE, MAIN.EXE, et al.)
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LoadAcceleratorsA(hInstance, "AppAccel");
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MSG msg;
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while (!g_closed) {
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while (!PeekMessageA(&msg, NULL, 0, 0, PM_NOREMOVE)) {
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if (g_isle) {
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g_isle->Tick(1);
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}
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}
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if (g_isle) {
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g_isle->Tick(0);
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}
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while (!g_closed) {
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if (!PeekMessageA(&msg, NULL, 0, 0, PM_REMOVE)) {
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break;
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}
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MSG nextMsg;
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if (!g_isle
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|| !g_isle->m_windowHandle
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|| msg.message != WM_MOUSEMOVE
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|| !PeekMessageA(&nextMsg, NULL, 0, 0, PM_NOREMOVE)
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|| nextMsg.message != WM_MOUSEMOVE) {
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TranslateMessage(&msg);
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DispatchMessageA(&msg);
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}
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if (g_reqEnableRMDevice) {
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g_reqEnableRMDevice = 0;
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VideoManager()->EnableRMDevice();
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g_rmDisabled = 0;
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Lego()->vtable3c();
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}
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if (g_closed) {
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break;
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}
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if (g_mousedown == 0) {
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LAB_00401bc7:
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if (g_mousemoved) {
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g_mousemoved = FALSE;
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}
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} else if (g_mousemoved) {
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if (g_isle) {
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g_isle->Tick(0);
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}
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goto LAB_00401bc7;
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}
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}
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}
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DestroyWindow(window);
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return msg.wParam;
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}
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// OFFSET: ISLE 0x401d20
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LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (!g_isle) {
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return DefWindowProcA(hWnd, uMsg, wParam, lParam);
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}
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switch (uMsg) {
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case WM_PAINT:
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return DefWindowProcA(hWnd, WM_PAINT, wParam, lParam);
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case WM_ACTIVATE:
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return DefWindowProcA(hWnd, WM_ACTIVATE, wParam, lParam);
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case WM_ACTIVATEAPP:
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if (g_isle) {
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if ((wParam != 0) && (g_isle->m_fullScreen)) {
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MoveWindow(hWnd, g_windowRect.left, g_windowRect.top,
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(g_windowRect.right - g_windowRect.left) + 1,
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(g_windowRect.bottom - g_windowRect.top) + 1, TRUE);
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}
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g_isle->m_windowActive = wParam;
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}
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return DefWindowProcA(hWnd,WM_ACTIVATEAPP,wParam,lParam);
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case WM_CLOSE:
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if (!g_closed && g_isle) {
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if (g_isle) {
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delete g_isle;
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}
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g_isle = NULL;
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g_closed = TRUE;
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return 0;
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}
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return DefWindowProcA(hWnd,WM_CLOSE,wParam,lParam);
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case WM_GETMINMAXINFO:
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{
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MINMAXINFO *mmi = (MINMAXINFO *) lParam;
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mmi->ptMaxTrackSize.x = (g_windowRect.right - g_windowRect.left) + 1;
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mmi->ptMaxTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1;
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mmi->ptMinTrackSize.x = (g_windowRect.right - g_windowRect.left) + 1;
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mmi->ptMinTrackSize.y = (g_windowRect.bottom - g_windowRect.top) + 1;
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return 0;
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}
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case WM_ENTERMENULOOP:
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return DefWindowProcA(hWnd,WM_ENTERMENULOOP,wParam,lParam);
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case WM_SYSCOMMAND:
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if (wParam == SC_SCREENSAVE) {
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return 0;
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}
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if (wParam == SC_CLOSE && g_closed == 0) {
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if (g_isle) {
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if (g_rmDisabled) {
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ShowWindow(g_isle->m_windowHandle, SW_RESTORE);
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}
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PostMessageA(g_isle->m_windowHandle, WM_CLOSE, 0, 0);
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return 0;
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}
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} else if (g_isle && g_isle->m_fullScreen && (wParam == SC_MOVE || wParam == SC_KEYMENU)) {
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return 0;
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}
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return DefWindowProcA(hWnd,WM_SYSCOMMAND,wParam,lParam);
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case WM_EXITMENULOOP:
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return DefWindowProcA(hWnd, WM_EXITMENULOOP, wParam, lParam);
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case WM_MOVING:
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if (g_isle && g_isle->m_fullScreen) {
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GetWindowRect(hWnd, (LPRECT) lParam);
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return 0;
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}
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return DefWindowProcA(hWnd, WM_MOVING, wParam, lParam);
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case WM_NCPAINT:
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if (g_isle && g_isle->m_fullScreen) {
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return 0;
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}
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return DefWindowProcA(hWnd, WM_NCPAINT, wParam, lParam);
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case WM_DISPLAYCHANGE:
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if (g_isle && VideoManager() && g_isle->m_fullScreen && VideoManager()->m_unk74 && VideoManager()->m_unk74[0x220]) {
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if (!g_waitingForTargetDepth) {
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unsigned char valid = FALSE;
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if (LOWORD(lParam) == g_targetWidth && HIWORD(lParam) == g_targetHeight && g_targetDepth == wParam) {
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valid = TRUE;
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}
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if (!g_rmDisabled) {
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if (!valid) {
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g_rmDisabled = 1;
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Lego()->vtable38();
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VideoManager()->DisableRMDevice();
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}
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} else if (valid) {
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g_reqEnableRMDevice = 1;
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}
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} else {
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g_waitingForTargetDepth = 0;
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g_targetDepth = wParam;
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}
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}
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return DefWindowProcA(hWnd, WM_DISPLAYCHANGE, wParam, lParam);
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case WM_SETCURSOR:
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case WM_KEYDOWN:
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case WM_MOUSEMOVE:
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case WM_TIMER:
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case WM_LBUTTONDOWN:
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case WM_LBUTTONUP:
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case 0x5400:
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{
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NotificationId type = NONE;
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unsigned char keyCode = 0;
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switch (uMsg) {
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case WM_KEYDOWN:
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// While this probably should be (HIWORD(lParam) & KF_REPEAT), this seems
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// to be what the assembly is actually doing
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if (lParam & (KF_REPEAT << 16)) {
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return DefWindowProcA(hWnd, WM_KEYDOWN, wParam, lParam);
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}
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keyCode = wParam;
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type = KEYDOWN;
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break;
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case WM_MOUSEMOVE:
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g_mousemoved = 1;
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type = MOUSEMOVE;
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break;
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case WM_TIMER:
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type = TIMER;
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break;
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case WM_SETCURSOR:
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if (g_isle) {
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HCURSOR hCursor = g_isle->m_cursorCurrent;
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if (hCursor == g_isle->m_cursorBusy || hCursor == g_isle->m_cursorNo || !hCursor) {
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SetCursor(hCursor);
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return 0;
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}
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}
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break;
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case WM_LBUTTONDOWN:
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g_mousedown = 1;
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type = MOUSEDOWN;
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break;
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case WM_LBUTTONUP:
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g_mousedown = 0;
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type = MOUSEUP;
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break;
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case 0x5400:
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if (g_isle) {
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g_isle->SetupCursor(wParam);
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return 0;
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}
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}
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if (g_isle) {
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if (InputManager()) {
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InputManager()->QueueEvent(type, wParam, LOWORD(lParam), HIWORD(lParam), keyCode);
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}
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if (g_isle && g_isle->m_drawCursor && type == MOUSEMOVE) {
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unsigned short x = LOWORD(lParam);
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unsigned short y = HIWORD(lParam);
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if (639 < x) {
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x = 639;
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}
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if (479 < y) {
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y = 479;
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}
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VideoManager()->MoveCursor(x,y);
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}
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}
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return 0;
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}
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}
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return DefWindowProcA(hWnd,uMsg,wParam,lParam);
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} |