.. |
actions
|
add actions forward decl header (#699)
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2024-03-19 15:54:13 -04:00 |
act1state.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
act2actor.h
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Enable some multiple-inheritance vtables (#821)
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2024-04-19 16:23:36 -04:00 |
act2brick.h
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Implement/match LegoExtraActor::VTable0x94 (#759)
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2024-03-30 12:18:15 -04:00 |
act2policestation.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
act3.h
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InfoCenterEntity::VTable0x50 implementation (#725)
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2024-03-29 19:09:53 +01:00 |
act3actor.h
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Enable some multiple-inheritance vtables (#821)
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2024-04-19 16:23:36 -04:00 |
act3shark.h
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Enable some multiple-inheritance vtables (#821)
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2024-04-19 16:23:36 -04:00 |
act3state.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
ambulance.h
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Ambulance::Create, dtor (#719)
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2024-03-24 22:28:44 +01:00 |
ambulancemissionstate.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
animstate.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
beachhouseentity.h
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Most entities with VTable0x50 function overrides (#752)
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2024-03-29 19:11:48 +01:00 |
bike.h
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Implement/match Isle::HandleTransitionEnd (#683)
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2024-03-17 18:01:47 +01:00 |
buildingentity.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
bumpbouy.h
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Enable some multiple-inheritance vtables (#821)
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2024-04-19 16:23:36 -04:00 |
carrace.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
carracestate.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
caveentity.h
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Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory (#553)
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2024-02-11 00:44:00 +01:00 |
doors.h
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Implement/match LegoExtraActor::VTable0x94 (#759)
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2024-03-30 12:18:15 -04:00 |
dunebuggy.h
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Implement/match Isle::HandleTransitionEnd (#683)
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2024-03-17 18:01:47 +01:00 |
elevatorbottom.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
extra.h
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begin implementation of InfoCenter class (#444)
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2024-01-17 17:53:53 +01:00 |
gasstation.h
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More gasstation functions (#776)
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2024-04-06 19:07:57 +02:00 |
gasstationentity.h
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Most entities with VTable0x50 function overrides (#752)
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2024-03-29 19:11:48 +01:00 |
gasstationstate.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
helicopter.h
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Implement LegoAnimNodeData::GetRotation (#661)
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2024-03-12 18:21:58 +01:00 |
helicopterstate.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
historybook.h
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slight style tweaks to legogamestate and related members (#666)
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2024-03-13 13:17:20 -04:00 |
hospital.h
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label some hospital members (#728)
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2024-03-25 11:59:24 -04:00 |
hospitalentity.h
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implement/match HospitalEntity::VTable0x50() (#738)
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2024-03-27 12:12:20 -04:00 |
hospitalstate.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
infocenter.h
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add actions forward decl header (#699)
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2024-03-19 15:54:13 -04:00 |
infocenterdoor.h
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slight style tweaks to legogamestate and related members (#666)
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2024-03-13 13:17:20 -04:00 |
infocenterentity.h
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InfoCenterEntity::VTable0x50 implementation (#725)
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2024-03-29 19:09:53 +01:00 |
infocenterstate.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
isle.h
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InfoCenterEntity::VTable0x50 implementation (#725)
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2024-03-29 19:09:53 +01:00 |
isleactor.h
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IsleActor::Create, IsleActor::Notify (#779)
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2024-04-11 13:55:22 +02:00 |
islepathactor.h
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Implement IslePathActor::VTable0xe0 & VTable0xec (#788)
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2024-04-12 07:02:32 -04:00 |
jailentity.h
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Add JailEntity class (#630)
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2024-03-05 16:05:38 -05:00 |
jetski.h
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Implement/match Isle::HandleTransitionEnd (#683)
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2024-03-17 18:01:47 +01:00 |
jetskirace.h
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Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory (#553)
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2024-02-11 00:44:00 +01:00 |
jetskiracestate.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
jukebox.h
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Implement/match Isle::HandleTransitionEnd (#683)
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2024-03-17 18:01:47 +01:00 |
jukeboxentity.h
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add actions forward decl header (#699)
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2024-03-19 15:54:13 -04:00 |
jukeboxstate.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
lego3dwavepresenter.h
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LegoCacheSound and related STL (#560)
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2024-02-14 00:34:14 +01:00 |
legoact2.h
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InfoCenterEntity::VTable0x50 implementation (#725)
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2024-03-29 19:09:53 +01:00 |
legoact2state.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
legoactioncontrolpresenter.h
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Refactor files based on beta debug build (#645)
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2024-03-09 21:07:52 +01:00 |
legoactor.h
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Implement/match LegoActor::ParseAction (#785)
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2024-04-08 14:23:31 +02:00 |
legoactorpresenter.h
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implement various LegoWorldPresenter functions (#621)
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2024-03-03 20:34:55 -05:00 |
legoanimactor.h
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Implement/match LegoExtraActor::VTable0x94 (#759)
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2024-03-30 12:18:15 -04:00 |
legoanimationmanager.h
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Implement/match LegoAnimPresenter::FUN_1006ab70 (#839)
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2024-04-23 10:03:10 +02:00 |
legoanimmmpresenter.h
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Implement/match LegoAnimMMPresenter::~LegoAnimMMPresenter (#833)
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2024-04-20 18:53:53 +02:00 |
legoanimpresenter.h
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Implement/match LegoAnimPresenter::EndAction (#838)
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2024-04-22 15:42:52 +02:00 |
legobackgroundcolor.h
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Implement/match LegoBackgroundColor::SetLightColor and related (#758)
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2024-03-29 21:50:00 +01:00 |
legobuildingmanager.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
legocachesoundlist.h
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Refactor files based on beta debug build (#645)
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2024-03-09 21:07:52 +01:00 |
legocachesoundmanager.h
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Fix some issues with annotations (#808)
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2024-04-15 14:42:25 -04:00 |
legocachsound.h
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Implement/match LegoExtraActor::VTable0x94 (#759)
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2024-03-30 12:18:15 -04:00 |
legocameracontroller.h
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Implement LegoPathActor::VTable0x70 (#807)
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2024-04-16 12:54:08 +02:00 |
legocameralocations.h
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Implement/match LegoNavController::UpdateCameraLocation (#713)
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2024-03-23 17:10:12 +01:00 |
legocarbuild.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
legocarbuildanimpresenter.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
legocarraceactor.h
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Implement LegoPathActor::Vtable0x6c (#810)
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2024-04-17 12:34:21 +02:00 |
legocharactermanager.h
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Fix SwitchHat (#835)
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2024-04-21 16:41:38 +02:00 |
legocharacters.h
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Replace more magic numbers with script values (#714)
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2024-03-23 18:06:31 +01:00 |
legocontrolmanager.h
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Implement more infocenter methods (#519)
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2024-02-02 22:32:50 +01:00 |
legoentity.h
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Implement LegoPathActor::Vtable0x6c (#810)
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2024-04-17 12:34:21 +02:00 |
legoentitylist.h
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Minor style/naming fixes (#593)
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2024-02-25 15:14:39 +01:00 |
legoentitypresenter.h
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implement various LegoWorldPresenter functions (#621)
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2024-03-03 20:34:55 -05:00 |
legoeventnotificationparam.h
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Make NotificationManager::Send take a const reference to notification (#836)
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2024-04-22 14:11:38 +02:00 |
legoextraactor.h
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Implement LegoPathActor::Vtable0x6c (#810)
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2024-04-17 12:34:21 +02:00 |
legoflctexturepresenter.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
legofullscreenmovie.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
legogamestate.h
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Ambulance::Create, dtor (#719)
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2024-03-24 22:28:44 +01:00 |
legohideanimpresenter.h
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Implement/match LegoAnimPresenter::StartingTickle (#601)
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2024-02-27 17:49:31 +01:00 |
legoinputmanager.h
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Implement/match LegoInputManager::FUN_1005cdf0 (#780)
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2024-04-06 21:16:35 +02:00 |
legojetski.h
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Implement LegoPathActor::Vtable0x6c (#810)
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2024-04-17 12:34:21 +02:00 |
legojetskiraceactor.h
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Implement LegoPathActor::Vtable0x6c (#810)
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2024-04-17 12:34:21 +02:00 |
legoloadcachesoundpresenter.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
legolocomotionanimpresenter.h
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Minor style/naming fixes (#593)
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2024-02-25 15:14:39 +01:00 |
legolodlist.h
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Implement/match LegoPartPresenter::Store (#643)
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2024-03-09 19:03:21 +01:00 |
legoloopinganimpresenter.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
legometerpresenter.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
legomodelpresenter.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
legonamedpart.h
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Implement/match LegoPartPresenter::Store (#643)
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2024-03-09 19:03:21 +01:00 |
legonamedpartlist.h
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Implement/match LegoPartPresenter::Store (#643)
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2024-03-09 19:03:21 +01:00 |
legonamedtexture.h
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Implement LegoTexturePresenter::Read and Store (#641)
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2024-03-09 16:49:13 +01:00 |
legonamedtexturelist.h
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Implement LegoTexturePresenter::Read and Store (#641)
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2024-03-09 16:49:13 +01:00 |
legonavcontroller.h
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Implement LegoPathActor::VTable0x70 (#807)
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2024-04-16 12:54:08 +02:00 |
legonotify.h
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Implement most of LegoCameraController (#419)
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2024-01-09 10:43:21 +01:00 |
legoobjectfactory.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
legoomni.h
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Make NotificationManager::Send take a const reference to notification (#836)
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2024-04-22 14:11:38 +02:00 |
legopalettepresenter.h
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cmake+ci: run clang-tidy (#512)
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2024-02-01 21:42:10 +01:00 |
legopartpresenter.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
legopathactor.h
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Implement LegoPathActor::Vtable0x6c (#810)
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2024-04-17 12:34:21 +02:00 |
legopathboundary.h
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Implement LegoPathActor::Vtable0x6c (#810)
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2024-04-17 12:34:21 +02:00 |
legopathcontroller.h
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Implement/match LegoAnimActor (#730)
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2024-03-26 18:51:52 +01:00 |
legopathcontrollerlist.h
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Minor style/naming fixes (#593)
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2024-02-25 15:14:39 +01:00 |
legopathpresenter.h
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Finish LegoPathPresenter (#721)
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2024-03-24 22:30:04 +01:00 |
legophoneme.h
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Implement/match LegoPhonemePresenter::StartingTickle (#809)
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2024-04-16 16:07:13 +02:00 |
legophonemelist.h
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Implement/match LegoPhonemePresenter::StartingTickle (#809)
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2024-04-16 16:07:13 +02:00 |
legophonemepresenter.h
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Implement/match LegoPhonemePresenter::LoadFrame & PutFrame (#812)
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2024-04-17 13:26:11 +02:00 |
legoplantmanager.h
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
legopointofviewcontroller.h
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Implement/match LegoPointOfViewController::Tickle (#667)
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2024-03-13 18:46:20 +01:00 |
legorace.h
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Implement LegoWorld::Enable (#516)
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2024-02-02 18:18:46 +01:00 |
legoraceactor.h
|
Pathactor (#800)
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2024-04-14 16:43:07 +02:00 |
legoracecar.h
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Implement LegoPathActor::Vtable0x6c (#810)
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2024-04-17 12:34:21 +02:00 |
legoracemap.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
legoroilist.h
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Implement/match LegoAnimPresenter::FUN_100699e0 (#793)
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2024-04-13 16:02:55 +02:00 |
legosoundmanager.h
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Fix some names (#762)
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2024-03-31 15:09:51 +02:00 |
legostate.h
|
Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
legotextureinfo.h
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Implement/match LegoROI/LegoLOD::GetTexture (#814)
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2024-04-17 15:18:34 +02:00 |
legotexturepresenter.h
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
legotraninfo.h
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Implement/match LegoAnimMMPresenter::FUN_1004b580 (#829)
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2024-04-20 17:52:46 +02:00 |
legotraninfolist.h
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Imlpement/match LegoAnimMMPresenter::ParseExtra and related (#822)
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2024-04-20 15:32:10 +02:00 |
legounknown100d5778.h
|
Implement/match LegoCharacterManager::FUN_10083f10 (#774)
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2024-04-06 17:46:40 +02:00 |
legoutils.h
|
InvokeAction: take const atom (#837)
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2024-04-22 14:24:00 +02:00 |
legovariables.h
|
Ambulance::Create, dtor (#719)
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2024-03-24 22:28:44 +01:00 |
legovehiclebuildstate.h
|
Fix writing/reading of game state (#834)
|
2024-04-21 15:42:08 +02:00 |
legovideomanager.h
|
Implement/match LegoPhonemePresenter::StartingTickle (#809)
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2024-04-16 16:07:13 +02:00 |
legoworld.h
|
Implement/match LegoAnimMMPresenter::FUN_1004b6d0 (#832)
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2024-04-20 18:33:10 +02:00 |
legoworldlist.h
|
Minor style/naming fixes (#593)
|
2024-02-25 15:14:39 +01:00 |
legoworldpresenter.h
|
Implement/match LegoPartPresenter::Read (#642)
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2024-03-09 18:27:53 +01:00 |
misc.h
|
Animmanager (#712)
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2024-03-23 15:09:20 +01:00 |
motocycle.h
|
Implement/match Isle::HandleTransitionEnd (#683)
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2024-03-17 18:01:47 +01:00 |
mxbackgroundaudiomanager.h
|
Implement/Match JukeboxEntity (#562)
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2024-02-14 17:48:39 +01:00 |
mxcompositemediapresenter.h
|
cmake+ci: run clang-tidy (#512)
|
2024-02-01 21:42:10 +01:00 |
mxcontrolpresenter.h
|
Implement more infocenter methods (#519)
|
2024-02-02 22:32:50 +01:00 |
mxtransitionmanager.h
|
TransitionNone() -> NoTransition() (#659)
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2024-03-11 21:23:31 -04:00 |
pizza.h
|
IsleActor::Create, IsleActor::Notify (#779)
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2024-04-11 13:55:22 +02:00 |
pizzamissionstate.h
|
Fix writing/reading of game state (#834)
|
2024-04-21 15:42:08 +02:00 |
pizzeria.h
|
IsleActor::Create, IsleActor::Notify (#779)
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2024-04-11 13:55:22 +02:00 |
pizzeriastate.h
|
Fix writing/reading of game state (#834)
|
2024-04-21 15:42:08 +02:00 |
police.h
|
Fix Annotations and LegoAnimActor class structure. (#710)
|
2024-03-22 21:30:58 -04:00 |
policeentity.h
|
InfoCenterEntity::VTable0x50 implementation (#725)
|
2024-03-29 19:09:53 +01:00 |
policestate.h
|
Fix writing/reading of game state (#834)
|
2024-04-21 15:42:08 +02:00 |
racecar.h
|
cmake+ci: run clang-tidy (#512)
|
2024-02-01 21:42:10 +01:00 |
raceskel.h
|
Fix Annotations and LegoAnimActor class structure. (#710)
|
2024-03-22 21:30:58 -04:00 |
racestandsentity.h
|
Most entities with VTable0x50 function overrides (#752)
|
2024-03-29 19:11:48 +01:00 |
racestate.h
|
Fix writing/reading of game state (#834)
|
2024-04-21 15:42:08 +02:00 |
radio.h
|
Implement/Match JukeboxEntity (#562)
|
2024-02-14 17:48:39 +01:00 |
radiostate.h
|
Fix writing/reading of game state (#834)
|
2024-04-21 15:42:08 +02:00 |
registrationbook.h
|
Implement a few registrationbook methods (#703)
|
2024-03-20 17:26:10 +01:00 |
score.h
|
slight style tweaks to legogamestate and related members (#666)
|
2024-03-13 13:17:20 -04:00 |
scorestate.h
|
Fix writing/reading of game state (#834)
|
2024-04-21 15:42:08 +02:00 |
skateboard.h
|
Implement/match Isle::HandleTransitionEnd (#683)
|
2024-03-17 18:01:47 +01:00 |
towtrack.h
|
Implement/match Isle::HandleTransitionEnd (#683)
|
2024-03-17 18:01:47 +01:00 |
towtrackmissionstate.h
|
Fix writing/reading of game state (#834)
|
2024-04-21 15:42:08 +02:00 |