isle/LEGO1
Christian Semmler 0994d6dbfb
Implement LegoCharacterManager::GetROI (#696)
* Implement LegoCharacterManager::GetROI

* Add TODO
2024-03-19 19:23:34 +01:00
..
lego Implement LegoCharacterManager::GetROI (#696) 2024-03-19 19:23:34 +01:00
modeldb implement various LegoWorldPresenter functions (#621) 2024-03-03 20:34:55 -05:00
mxdirectx Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00
mxgeometry Implement/match FUN_10032620 (#687) 2024-03-18 15:38:02 +01:00
mxstl Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
omni Implement/match Isle::HandleEndAction and Isle::HandleElevatorEndAction (#691) 2024-03-18 15:00:58 -04:00
realtime Implement LegoAnimNodeData::GetRotation (#661) 2024-03-12 18:21:58 +01:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Implement ViewManager::FUN_100a65b0 (#650) 2024-03-10 05:12:15 +01:00
viewmanager Implement ViewManager::FUN_100a65b0 (#650) 2024-03-10 05:12:15 +01:00
define.cpp Separate MxCore counter (#663) 2024-03-12 14:59:39 -04:00
define.h Separate MxCore counter (#663) 2024-03-12 14:59:39 -04:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Implement LegoAnimNodeData::GetRotation (#661) 2024-03-12 18:21:58 +01:00
library_smack.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00