Christian Semmler
66e3c9a2e1
Implement/match Act3Brickster::Animate
( #1237 )
...
* Implement/match `Act3Brickster::Animate`
* Improve loop
2024-12-17 19:11:47 +01:00
jonschz
ace2a9f047
Add g_copDest
( #1229 )
...
* Implement `AddCop` and `g_copDest`
* Fix formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 05:50:52 -07:00
Christian Semmler
2d74f14de0
Implement/match Act3::FUN_10072ad0
( #1228 )
...
* Implement `Act3::FUN_10072ad0`
* Improve match
* Improve match
* Match
2024-12-14 14:30:21 -07:00
Christian Semmler
1aeb458be1
Implement/match Act3Ammo::Animate
( #1221 )
...
* Implement/match `Act3Ammo::Animate`
* Match
* Rename
* Rename
* Rename
2024-12-13 22:56:26 +01:00
Christian Semmler
263d7d1e4f
Implement/match Act3::GoodEnding
( #1218 )
2024-12-13 18:49:45 +01:00
Christian Semmler
aceba71fbb
Implement/match Act3Brickster::HitActor
( #1212 )
...
* Implement/match `Act3Brickster::HitActor`
* Fixes
* Fixes
* Fixes
* Add `Act3Cop::VTable0x9c`
* Fix
2024-12-12 17:10:44 +01:00
Christian Semmler
fe57a94416
Implement/match Act3Brickster::ParseAction
( #1211 )
2024-12-12 16:06:15 +01:00
MS
c05ff6ff4a
Act3Cop::VTable0x94 and related ( #1209 )
...
* Act3Cop::VTable0x94 and related
* No need to include
* Cast LegoWorld* to Act3*
2024-12-11 22:20:21 +01:00
Christian Semmler
ac19539d0f
Implement/match Act3Shark
functions ( #1208 )
...
* Implement/match `Act3Shark` functions
* Naming
2024-12-11 21:13:34 +01:00
MS
6d9fa3ed7f
Act3List Insert() and Clear() ( #1206 )
...
* Act3List Insert() and Clear()
* Fix Act3ListElement constructors
2024-12-11 18:01:55 +01:00
Christian Semmler
c2ee761f81
Implement/match Act3::ShootPizza
and Act3::ShootDonut
( #1203 )
...
* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut`
* Match Helicopter::HandleControl
* Rename
* Adjust total function count
* Rename
2024-12-09 23:41:51 +01:00
Christian Semmler
d9b9178d27
Implement/match Act3::Notify
( #1200 )
...
* Implement/match Act3::Notify
* Fix typo
2024-12-08 20:52:32 +01:00
Christian Semmler
564fb7f7c0
Implement/match Act3::Enable
( #1198 )
...
* Implement Act3::Enable
* Match
* Change back to private
* Remove unused function
2024-12-08 19:39:03 +01:00
Christian Semmler
1aff40dd94
Implement/match several functions in Act3
, refactor ( #1197 )
...
* Implement/match several functions in Act3, refactor
* Fix naming
* Rename
* Add comment
* Add annotation
* Add BETA assert
2024-12-08 18:00:57 +01:00
Christian Semmler
97fb6e4f15
Add Act3Ammo
, match Act3::Act3
( #1196 )
...
* Implement `Act3Ammo`, match `Act3::Act3`
* Move
* Fix match
2024-12-07 11:57:59 -07:00
Christian Semmler
e8e457f01a
Implement/match LegoAct2::Enable ( #1178 )
2024-11-29 22:32:40 +01:00
Christian Semmler
bee101b1f4
Add clang-tidy readability-redundant-inline-specifier ( #1060 )
...
* Add clang-tidy readability-redundant-inline-specifier
* fix
* Update CONTRIBUTING.md
* format
* fix
2024-07-05 01:06:32 +02:00
Christian Semmler
133a312aee
Consolidate state and building entity classes ( #989 )
2024-06-03 18:53:25 +02:00
Christian Semmler
b759390060
Implement/match Isle::Escape ( #950 )
2024-05-25 02:41:57 +02:00
Joshua Peisach
87f633af54
InfoCenterEntity::VTable0x50 implementation ( #725 )
...
* Start InfoCenterEntity::VTable0x50 implementation
* Fully implement InfoCenterEntity::VTable0x50
* Fix function name typo
* match
* fix style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-29 19:09:53 +01:00
Nathan M Gilbert
8b21e8136e
Animmanager ( #712 )
...
* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions
* Fix style issues
* Add size annotations
* Fix global pointer
* Style/naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 15:09:20 +01:00
Christian Semmler
558bda4dd2
Implement LegoWorld::Enable ( #516 )
...
* WIP VTable0x68
* Improve match
* Match
* Fix
* Fix
* Move vars
* Match
* Add call to Isle
* Rename functions
* Fix style
2024-02-02 18:18:46 +01:00
Anonymous Maarten
9e686e2a87
cmake+ci: run clang-tidy ( #512 )
...
* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fed
.
* cmake: test with -Wparentheses + optionally with -Werror
* ci: -k0 is a Ninja argument
* Use -Werror only for msys2 builds
* cmake: only emit warnings for specific warnings
* cmake: and don't do -Werror/-WX anymore
* Fix warnings
* Fix mingw warnings
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00
Christian Semmler
bcdddd4c7e
Pad all single-digit hexadecimal values with zero ( #504 )
...
* Pad all single-digit hexadecimal values with zero
* One more fix
2024-01-29 22:17:17 +01:00
Christian Semmler
19c771b85d
Implement/match LegoWorld::PresentersPending ( #494 )
...
* Implement/match LegoWorld::PresentersPending
* Rename functions
2024-01-27 21:18:35 +01:00
Christian Semmler
fadf8e7fd5
Move some functions from LegoWorld to Act3 ( #493 )
2024-01-27 18:15:14 +01:00
MS
b5a3c5feea
Enforce vtable match ( #464 )
...
* vtable enforce
* Vtable progress
* IslePathActor subclasses
* LegoState subclasses
* LegoWorld subclasses
* Presenter progress
* Remaining presenters
* All but two that need new files
* Merge into vtable branch (#3 )
* Implement MxDisplaySurface::VTable0x44 (#467 )
* Update mxdisplaysurface.cpp
* add arguments to header
* Fix glitched bitmaps
* WIP fixes
* Match
* Fix
* Changes
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implmement PoliceState::VTable0x1c (#468 )
* Implmement PoliceState::VTable0x1c
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement Lego3DView::Render (#470 )
* Implement Lego3DView::Render
* use MxDouble
* Revert "use MxDouble"
This reverts commit a006b60e20
.
* Begin work on Police class (#469 )
* Begin work on Police class
* Use JukeBox::e_policeStation value
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
* Implement MxDisplaySurface::CreateCursorSurface (#471 )
* Update mxdisplaysurface.cpp
* Fixes
* Update legovideomanager.cpp
* Match to 100%
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
---------
Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
* Police fix
* Finish
* motocycle lower case
* Update historybook.h
* Update hospitalstate.h
* Update jetski.h
* Update legoinputmanager.h
* Update legolocomotionanimpresenter.h
* Update pizza.h
* Update act3shark.h
* Update ambulancemissionstate.h
* Update bumpbouy.h
* Update doors.h
---------
Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00
MS
909c44b679
reccmp: vtable comparison ( #452 )
...
* Add vtable comparison to reccmp
* Add missing scalar deleting destructors
* Fix some vtables
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-18 14:34:14 +01:00
Christian Semmler
c47206617d
Reorganize sources and files ( #414 )
...
* Reorganize sources
* Refactor
* Remove relative paths
* Renames
* Fix gitignore
* Remove stuff
* Try fixing format script
* Fix format
* Fix format
* Fix naming script
* Test format
* Fix format
2024-01-08 10:58:49 +01:00