isle/LEGO1/lego/legoomni/include/act3.h
Christian Semmler 97fb6e4f15
Add Act3Ammo, match Act3::Act3 (#1196)
* Implement `Act3Ammo`, match `Act3::Act3`

* Move

* Fix match
2024-12-07 11:57:59 -07:00

133 lines
3.8 KiB
C++

#ifndef ACT3_H
#define ACT3_H
#include "act3ammo.h"
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
class Helicopter;
// SIZE 0x0c
struct Act3ListElement {
undefined4 m_unk0x00[3]; // 0x00
int operator==(Act3ListElement) const { return 0; }
int operator<(Act3ListElement) const { return 0; }
};
// SIZE 0x10
class Act3List {
public:
Act3List() { m_unk0x04 = 0; }
private:
list<Act3ListElement> m_unk0x00; // 0x00
undefined4 m_unk0x04; // 0x0c
};
// VTABLE: LEGO1 0x100d4fc8
// SIZE 0x0c
class Act3State : public LegoState {
public:
Act3State() { m_unk0x08 = 0; }
// FUNCTION: LEGO1 0x1000e300
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03f0
return "Act3State";
}
// FUNCTION: LEGO1 0x1000e310
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act3State::ClassName()) || LegoState::IsA(p_name);
}
// FUNCTION: LEGO1 0x1000e2f0
MxBool IsSerializable() override { return FALSE; }
// SYNTHETIC: LEGO1 0x1000e3c0
// Act3State::`scalar deleting destructor'
undefined4 GetUnknown0x08() { return m_unk0x08; }
// TODO: Most likely getters/setters are not used according to BETA.
undefined4 m_unk0x08; // 0x08
};
// VTABLE: LEGO1 0x100d9628
// SIZE 0x4274
class Act3 : public LegoWorld {
public:
Act3();
~Act3() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x10072510
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f013c
return "Act3";
}
// FUNCTION: LEGO1 0x10072520
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act3::ClassName()) || LegoWorld::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
void VTable0x60() override; // vtable+0x60
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
void SetHelicopter(Helicopter* p_helicopter) { m_helicopter = p_helicopter; }
void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
// SYNTHETIC: LEGO1 0x10072630
// Act3::`scalar deleting destructor'
MxBool FUN_100727e0(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
MxBool FUN_10072980(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
void FUN_10073400();
void FUN_10073430();
protected:
undefined4 m_unk0xf8; // 0xf8
Act3Ammo m_unk0xfc[20]; // 0xfc
Act3Ammo m_unk0x217c[20]; // 0x217c
undefined m_unk0x41fc; // 0x41fc
undefined4 m_unk0x4200; // 0x4200
undefined4 m_unk0x4204; // 0x4204
undefined4 m_unk0x4208; // 0x4208
Helicopter* m_helicopter; // 0x420c
undefined4 m_unk0x4210; // 0x4210
MxFloat m_unk0x4214; // 0x4214
undefined4 m_unk0x4218; // 0x4218
undefined m_unk0x421c; // 0x421c
undefined m_unk0x421d; // 0x421d
undefined m_unk0x421e; // 0x421e
Act3List m_unk0x4220; // 0x4220
undefined4 m_unk0x4230[15]; // 0x4230
undefined4 m_unk0x426c; // 0x426c
LegoGameState::Area m_destLocation; // 0x4270
};
// TEMPLATE: LEGO1 0x10072440
// list<Act3ListElement,allocator<Act3ListElement> >::~list<Act3ListElement,allocator<Act3ListElement> >
// TEMPLATE: LEGO1 0x100724b0
// List<Act3ListElement>::~List<Act3ListElement>
// FUNCTION: LEGO1 0x10072650
// Act3List::~Act3List
#endif // ACT3_H