2023-06-29 04:10:08 -04:00
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#ifndef ACT3_H
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#define ACT3_H
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2024-12-07 13:57:59 -05:00
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#include "act3ammo.h"
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#include "legogamestate.h"
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#include "legostate.h"
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#include "legoworld.h"
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class Helicopter;
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// SIZE 0x0c
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struct Act3ListElement {
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undefined4 m_unk0x00[3]; // 0x00
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int operator==(Act3ListElement) const { return 0; }
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int operator<(Act3ListElement) const { return 0; }
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};
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// SIZE 0x10
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class Act3List {
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public:
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Act3List() { m_unk0x04 = 0; }
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private:
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list<Act3ListElement> m_unk0x00; // 0x00
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undefined4 m_unk0x04; // 0x0c
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};
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2024-06-03 12:53:25 -04:00
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// VTABLE: LEGO1 0x100d4fc8
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// SIZE 0x0c
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class Act3State : public LegoState {
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public:
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Act3State() { m_unk0x08 = 0; }
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// FUNCTION: LEGO1 0x1000e300
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f03f0
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return "Act3State";
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}
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// FUNCTION: LEGO1 0x1000e310
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Act3State::ClassName()) || LegoState::IsA(p_name);
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}
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// FUNCTION: LEGO1 0x1000e2f0
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MxBool IsSerializable() override { return FALSE; }
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// SYNTHETIC: LEGO1 0x1000e3c0
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// Act3State::`scalar deleting destructor'
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undefined4 GetUnknown0x08() { return m_unk0x08; }
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// TODO: Most likely getters/setters are not used according to BETA.
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undefined4 m_unk0x08; // 0x08
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};
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// VTABLE: LEGO1 0x100d9628
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// SIZE 0x4274
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class Act3 : public LegoWorld {
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public:
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Act3();
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~Act3() override;
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x10072510
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f013c
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return "Act3";
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}
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// FUNCTION: LEGO1 0x10072520
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Act3::ClassName()) || LegoWorld::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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void ReadyWorld() override; // vtable+0x50
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MxBool VTable0x5c() override; // vtable+0x5c
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void VTable0x60() override; // vtable+0x60
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MxBool Escape() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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void SetHelicopter(Helicopter* p_helicopter) { m_helicopter = p_helicopter; }
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void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
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2024-01-18 08:34:14 -05:00
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// SYNTHETIC: LEGO1 0x10072630
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// Act3::`scalar deleting destructor'
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2024-03-23 10:09:20 -04:00
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MxBool FUN_100727e0(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
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MxBool FUN_10072980(LegoPathController*, Mx3DPointFloat& p_loc, Mx3DPointFloat& p_dir, Mx3DPointFloat& p_up);
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void FUN_10073400();
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void FUN_10073430();
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protected:
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undefined4 m_unk0xf8; // 0xf8
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Act3Ammo m_unk0xfc[20]; // 0xfc
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Act3Ammo m_unk0x217c[20]; // 0x217c
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undefined m_unk0x41fc; // 0x41fc
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undefined4 m_unk0x4200; // 0x4200
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undefined4 m_unk0x4204; // 0x4204
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undefined4 m_unk0x4208; // 0x4208
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Helicopter* m_helicopter; // 0x420c
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undefined4 m_unk0x4210; // 0x4210
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MxFloat m_unk0x4214; // 0x4214
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undefined4 m_unk0x4218; // 0x4218
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undefined m_unk0x421c; // 0x421c
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undefined m_unk0x421d; // 0x421d
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undefined m_unk0x421e; // 0x421e
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Act3List m_unk0x4220; // 0x4220
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undefined4 m_unk0x4230[15]; // 0x4230
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undefined4 m_unk0x426c; // 0x426c
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LegoGameState::Area m_destLocation; // 0x4270
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};
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2024-12-07 13:57:59 -05:00
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// TEMPLATE: LEGO1 0x10072440
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// list<Act3ListElement,allocator<Act3ListElement> >::~list<Act3ListElement,allocator<Act3ListElement> >
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// TEMPLATE: LEGO1 0x100724b0
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// List<Act3ListElement>::~List<Act3ListElement>
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// FUNCTION: LEGO1 0x10072650
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// Act3List::~Act3List
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2023-06-29 04:10:08 -04:00
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#endif // ACT3_H
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