mirror of
https://github.com/isledecomp/isle.git
synced 2024-12-18 12:02:54 -05:00
ace2a9f047
* Implement `AddCop` and `g_copDest` * Fix formatting --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
193 lines
5.6 KiB
C++
193 lines
5.6 KiB
C++
#ifndef ACT3_H
|
|
#define ACT3_H
|
|
|
|
#include "act3ammo.h"
|
|
#include "legogamestate.h"
|
|
#include "legostate.h"
|
|
#include "legoworld.h"
|
|
|
|
class Act3Brickster;
|
|
class Act3Cop;
|
|
class Act3Shark;
|
|
class Helicopter;
|
|
|
|
// Macros confirmed by BETA10
|
|
#define MAX_PIZZAS 20
|
|
#define MAX_DONUTS 20
|
|
|
|
// SIZE 0x0c
|
|
struct Act3ListElement {
|
|
MxU32 m_objectId; // 0x00
|
|
undefined4 m_unk0x04; // 0x04
|
|
undefined m_unk0x08; // 0x08
|
|
|
|
Act3ListElement() {}
|
|
|
|
Act3ListElement(MxU32 p_objectId, undefined4 p_unk0x04, undefined p_unk0x08)
|
|
: m_objectId(p_objectId), m_unk0x04(p_unk0x04), m_unk0x08(p_unk0x08)
|
|
{
|
|
}
|
|
|
|
int operator==(Act3ListElement) const { return 0; }
|
|
int operator<(Act3ListElement) const { return 0; }
|
|
};
|
|
|
|
// SIZE 0x10
|
|
class Act3List : private list<Act3ListElement> {
|
|
public:
|
|
Act3List() { m_unk0x0c = 0; }
|
|
|
|
void Insert(MxS32 p_objectId, MxS32 p_option);
|
|
void FUN_10071fa0();
|
|
void Clear();
|
|
void FUN_100720d0(MxU32 p_objectId);
|
|
|
|
private:
|
|
undefined4 m_unk0x0c; // 0x0c
|
|
};
|
|
|
|
// VTABLE: LEGO1 0x100d4fc8
|
|
// SIZE 0x0c
|
|
class Act3State : public LegoState {
|
|
public:
|
|
Act3State() { m_unk0x08 = 0; }
|
|
|
|
// FUNCTION: LEGO1 0x1000e300
|
|
const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f03f0
|
|
return "Act3State";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1000e310
|
|
MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, Act3State::ClassName()) || LegoState::IsA(p_name);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1000e2f0
|
|
MxBool IsSerializable() override { return FALSE; }
|
|
|
|
// SYNTHETIC: LEGO1 0x1000e3c0
|
|
// Act3State::`scalar deleting destructor'
|
|
|
|
undefined4 GetUnknown0x08() { return m_unk0x08; }
|
|
|
|
// TODO: Most likely getters/setters are not used according to BETA.
|
|
|
|
undefined4 m_unk0x08; // 0x08
|
|
};
|
|
|
|
// VTABLE: LEGO1 0x100d9628
|
|
// SIZE 0x4274
|
|
class Act3 : public LegoWorld {
|
|
public:
|
|
Act3();
|
|
~Act3() override;
|
|
|
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
|
MxResult Tickle() override; // vtable+0x08
|
|
|
|
// FUNCTION: LEGO1 0x10072510
|
|
const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f013c
|
|
return "Act3";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10072520
|
|
MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, Act3::ClassName()) || LegoWorld::IsA(p_name);
|
|
}
|
|
|
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
|
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
|
|
void ReadyWorld() override; // vtable+0x50
|
|
MxBool VTable0x5c() override; // vtable+0x5c
|
|
void VTable0x60() override; // vtable+0x60
|
|
MxBool Escape() override; // vtable+0x64
|
|
void Enable(MxBool p_enable) override; // vtable+0x68
|
|
|
|
void SetHelicopter(Helicopter* p_copter) { m_copter = p_copter; }
|
|
void SetShark(Act3Shark* p_shark) { m_shark = p_shark; }
|
|
void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
|
|
|
|
// SYNTHETIC: LEGO1 0x10072630
|
|
// Act3::`scalar deleting destructor'
|
|
|
|
void EatPizza(MxS32 p_index);
|
|
void EatDonut(MxS32 p_index);
|
|
void RemovePizza(Act3Ammo& p_p);
|
|
void RemoveDonut(Act3Ammo& p_p);
|
|
MxResult ShootPizza(LegoPathController* p_controller, Vector3& p_location, Vector3& p_direction, Vector3& p_up);
|
|
MxResult ShootDonut(LegoPathController* p_controller, Vector3& p_location, Vector3& p_direction, Vector3& p_up);
|
|
void FUN_10072ad0(undefined4 p_param1);
|
|
MxResult FUN_10073360(Act3Ammo& p_ammo, const Vector3& p_param2);
|
|
MxResult FUN_10073390(Act3Ammo& p_ammo, const Vector3& p_param2);
|
|
void SetBrickster(Act3Brickster* p_brickster);
|
|
void AddCop(Act3Cop* p_cop);
|
|
void FUN_10073400();
|
|
void FUN_10073430();
|
|
void GoodEnding(const Matrix4& p_destination);
|
|
|
|
// BETA indicates that the following classes access certain members directly.
|
|
friend class Act3Ammo;
|
|
friend class Act3Brickster;
|
|
friend class Act3Cop;
|
|
friend class Act3Shark;
|
|
|
|
protected:
|
|
MxLong HandleTransitionEnd();
|
|
|
|
static void DebugPrintf(const char* p_format, ...);
|
|
static void DebugCopter(
|
|
const Matrix4& p_copter,
|
|
const Matrix4& p_destination,
|
|
const Matrix4& p_startPosition,
|
|
const Matrix4& p_endPosition,
|
|
const UnknownMx4DPointFloat& p_unk0x1f4
|
|
);
|
|
|
|
Act3State* m_state; // 0xf8
|
|
Act3Ammo m_pizzas[MAX_PIZZAS]; // 0xfc
|
|
Act3Ammo m_donuts[MAX_DONUTS]; // 0x217c
|
|
undefined m_unk0x41fc; // 0x41fc
|
|
Act3Cop* m_cop1; // 0x4200
|
|
Act3Cop* m_cop2; // 0x4204
|
|
Act3Brickster* m_brickster; // 0x4208
|
|
Helicopter* m_copter; // 0x420c
|
|
Act3Shark* m_shark; // 0x4210
|
|
MxFloat m_time; // 0x4214
|
|
MxU8 m_unk0x4218; // 0x4218
|
|
MxU8 m_unk0x4219; // 0x4219
|
|
MxU8 m_unk0x421a; // 0x421a
|
|
MxU8 m_unk0x421b; // 0x421b
|
|
MxU8 m_unk0x421c; // 0x421c
|
|
MxU8 m_unk0x421d; // 0x421d
|
|
undefined m_unk0x421e; // 0x421e
|
|
Act3List m_unk0x4220; // 0x4220
|
|
MxPresenter* m_helicopterDots[15]; // 0x4230
|
|
Act3Script::Script m_unk0x426c; // 0x426c
|
|
LegoGameState::Area m_destLocation; // 0x4270
|
|
};
|
|
|
|
// TEMPLATE: LEGO1 0x10071f10
|
|
// list<Act3ListElement,allocator<Act3ListElement> >::insert
|
|
|
|
// TEMPLATE: LEGO1 0x10071f70
|
|
// list<Act3ListElement,allocator<Act3ListElement> >::_Buynode
|
|
|
|
// TEMPLATE: LEGO1 0x10072220
|
|
// list<Act3ListElement,allocator<Act3ListElement> >::erase
|
|
|
|
// TEMPLATE: LEGO1 0x10072440
|
|
// list<Act3ListElement,allocator<Act3ListElement> >::~list<Act3ListElement,allocator<Act3ListElement> >
|
|
|
|
// TEMPLATE: LEGO1 0x100724b0
|
|
// List<Act3ListElement>::~List<Act3ListElement>
|
|
|
|
// FUNCTION: LEGO1 0x10072650
|
|
// Act3List::~Act3List
|
|
|
|
#endif // ACT3_H
|