isle-portable/LEGO1/lego/legoomni/src/common
2024-05-17 16:20:04 +02:00
..
animstate.cpp Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
legoactioncontrolpresenter.cpp Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
legoanimationmanager.cpp Implement/match LegoAnimationManager::FUN_10063d10 (#927) 2024-05-17 16:20:04 +02:00
legoanimmmpresenter.cpp Implement/match LegoPathController::AddActor and RemoveActor (#915) 2024-05-13 12:46:59 +02:00
legobackgroundcolor.cpp (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
legocharactermanager.cpp Rename _countof to sizeOfArray (#921) 2024-05-14 16:35:22 +02:00
legocharacters.cpp Rename LegoCharacterData to LegoCharacterInfo (#867) 2024-04-28 15:04:27 +02:00
legofullscreenmovie.cpp Refactor files based on beta debug build (#645) 2024-03-09 21:07:52 +01:00
legogamestate.cpp Rename _countof to sizeOfArray (#921) 2024-05-14 16:35:22 +02:00
legoobjectfactory.cpp Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legophoneme.cpp Implement/match LegoPhonemePresenter::StartingTickle (#809) 2024-04-16 16:07:13 +02:00
legoplantmanager.cpp Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
legostate.cpp Implement LegoState::Playlist (#517) 2024-02-02 20:09:45 +01:00
legotextureinfo.cpp Rename _countof to sizeOfArray (#921) 2024-05-14 16:35:22 +02:00
legoutils.cpp Implement/match IslePathActor::SpawnPlayer (#884) 2024-05-04 16:13:05 +02:00
legovariables.cpp Implement/match LegoAnimationManager::AddExtra (#901) 2024-05-10 20:07:38 +02:00
misc.cpp Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
mxcompositemediapresenter.cpp Implement/match LegoAnimMMPresenter::FUN_1004b450 (#827) 2024-04-20 17:18:19 +02:00
mxcontrolpresenter.cpp Move strings to proper location in define.cpp (#922) 2024-05-14 16:43:06 +02:00
mxtransitionmanager.cpp (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00