Commit graph

23 commits

Author SHA1 Message Date
Ramen2X
6cd5ffcf1a
implement RegistrationBook::ReadyWorld(), impl/match MxDisplaySurface::CopySurface() (#678)
* implement RegistrationBook::ReadyWorld()

* don't fix the size of letterBuffer

* Fix crash in MxStillPresenter::Clone

* Implement MxDisplaySurface::CopySurface

100% match

* improve accuracy

* invert HasRegistered check

* fix legogamestate structure, documentation tweaks

* this might be cleaner actually

* Update mxdisplaysurface.cpp

* Update legogamestate.h

* don't hardcode action ids in VTable0x64

* Match ~98%

---------

Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-16 02:32:06 +01:00
Ramen2X
beb30e80ea
slight style tweaks to legogamestate and related members (#666) 2024-03-13 13:17:20 -04:00
Christian Semmler
f6e44b1c1b
Implement LegoROI::Read and geom library (#627)
* Implement LegoROI::Read and geom library

* Match

* Match

* Fixes

* Fix
2024-03-05 18:38:53 +01:00
Nathan M Gilbert
0e7823cedd
LegoGameState player functions (#603)
* LegoGameState player functions

* Style

* use sizeof

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-28 21:03:27 +01:00
Nathan M Gilbert
4d84157888
Implement Save, Load, DeleteState (#602)
* Implement Save, Load, DeleteState

* WIP

* WIP

* Match LegoGameState::Save

* Spacing

* Match LegoGameState::DeleteState()

* More match

* Match

* Move vars

* Other fixes

* Rename

* Fix error

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-27 21:04:17 +01:00
Nathan M Gilbert
124b73046b
Continued work on LegoGameState (#596)
* Continued work on LegoGameState

* Fixes/matches/refactor

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-26 17:19:16 +01:00
Nathan M Gilbert
13fc4e3285
LegoGameState::SwitchArea (#590) 2024-02-24 14:55:00 +01:00
Christian Semmler
6b1c75ab5a
Refactor LegoContainer (#587)
* Refactor LegoContainer

* Fix name

* Fix build

* Refactor some includes

* Update STL compat

* Fix

* Fix annotations
2024-02-23 16:06:16 +01:00
Nathan M Gilbert
cc1bc148d0
Implement HistoryBook::ReadyWorld (#579)
* Implement HistoryBook::ReadyWorld

* Fix names and annotations

* WIP improvements

* Remove unnecessary padding/pack

* Remove packing

* Style

* Use countof

* Fix signed

* Fixes

* Remove duplicate annotation

* Rename

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-19 15:24:30 +01:00
Nathan M Gilbert
271df035fd
Implement/Match JukeboxEntity (#562)
* Implement/Match JukeboxEntity

* Style/naming

* Style/naming

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-14 17:48:39 +01:00
Christian Semmler
c8930815c5
Add LegoGameState::Area enum (#552)
* Add area enum

* Fix

* Fix

* Fix

* empty
2024-02-10 19:17:07 +01:00
Christian Semmler
ec3bcaf9bf
Introduce and use enum for acts (#548)
* Introduce and use enum for acts

* Use enum in Helicopter

* Revert change
2024-02-10 17:37:22 +01:00
Christian Semmler
03423b2ffa
Implement/match Infocenter::Reset (#532)
* Implement Infocenter::Reset

* Move code

* Move function

* Fix bug

* Fix another bug
2024-02-05 12:35:26 -05:00
Misha
0c47ed5056
Implement more infocenter methods (#519)
* push changes

* format fix

* Update legogamestate.cpp

* Update legogamestate.cpp

* Fixes

* Match Infocenter::Create

* Style

* Fix InfocenterDoor::HandleClick

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-02 22:32:50 +01:00
Christian Semmler
558bda4dd2
Implement LegoWorld::Enable (#516)
* WIP VTable0x68

* Improve match

* Match

* Fix

* Fix

* Move vars

* Match

* Add call to Isle

* Rename functions

* Fix style
2024-02-02 18:18:46 +01:00
Misha
9e0b19856c
Implement various infocenter functions (#510)
* Implement various infocenter methods

* fix order

* Update infocenter.cpp

* Update infocenter.cpp

* Update infocenter.cpp

* Update mxcontrolpresenter.cpp

* Rename stuff for consistency

* Add StateStruct to InfocenterState

* Resolve some TODO

* Use MxRect32

* Improve match

* Match Infocenter::UpdateFrameHot

* Fix VTable0x64

* WIP Match

* Match

* Cleanup

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-31 15:47:15 +01:00
Misha
bad32149ca
implement LegoGameState::StopPreviousAction (#511)
* implement RemoveFromWorld

* fix unloading

* Rename stuff, add default arg

* Rename functions

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-31 13:34:36 +01:00
Christian Semmler
bcdddd4c7e
Pad all single-digit hexadecimal values with zero (#504)
* Pad all single-digit hexadecimal values with zero

* One more fix
2024-01-29 22:17:17 +01:00
Anonymous Maarten
5f413165cc
Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs

* Fix casing of skateboard.h include

* cmake: tglrl realtime viewmanager mxgeometry

* cmake: spin off some source in static libraries

* dx5 for everyone

* ci: bump actions/checkout to v4

* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols

* add misc library

* Add omni library

* Return of the .def's

* Remove COMPAT_CONST in MxVideoParam::MxVideoParam

* Run clang-format

* move LEGO1/realtime/realtimeview.cpp to realtime lib

* Add 3dmanager library

* Rename .def files

* Remove incorrect deps to Omni

* Remove DLL expor decls

* Remove unnecessary library dep from ROI

* Remove COMPAT_CONST

* Move 3dmanager lib before Omni

* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)

* viewmanager has a dependency on realtime + fix mingw's def

* Remove Smacker::Smacker from lego1 link libraries

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 21:16:29 -05:00
Nathan M Gilbert
2bebc09da3
Implement misc.lib (#483)
* Implement misc.lib

* Lowercase files

* Minor changes

* Fix file cases

* Fixes

* Fix missing dtor

* Add override

* Match LegoImage::Read

* Fix delete call

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 18:12:57 +01:00
Misha
f50b771fff
begin implementation of InfoCenter class (#444)
* Push changes

* fixes

* Implement Infocenter::HandleEndAction

* match Infocenter::StopCutScene

* implement Infocenter::HandleKeyPress

* fixes

* Update infocenter.cpp

* Update legoworld.cpp

* use enums

* WIP Fixes

* Fix

* Fix

* Fix

* Rename function

* Change enum

* Update enums

* Refactor another enum

* Refactor MxDSType

* Refactor HashTableOpt

* Fixes

* Refactor tickle enum

* Update other enums

* Add EnumConstantName to ncc

* Move enum to global namespace

* Rename enum

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-17 17:53:53 +01:00
Misha
5b8ea35756
Implement Isle::VTable0x50 (#432)
* push changes

* fix formatting

* Fix structure

* Fix return

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-13 21:42:09 +01:00
Christian Semmler
c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00
Renamed from LEGO1/legogamestate.h (Browse further)