mirror of
https://github.com/isledecomp/isle-portable.git
synced 2025-02-16 19:50:52 -05:00
Implement/match Infocenter::Reset (#532)
* Implement Infocenter::Reset * Move code * Move function * Fix bug * Fix another bug
This commit is contained in:
parent
a2c1bd66b3
commit
03423b2ffa
11 changed files with 129 additions and 62 deletions
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@ -33,6 +33,15 @@ public:
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e_goodEndMovie
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};
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enum Character {
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e_noCharacter = 0,
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e_pepper,
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e_mama,
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e_papa,
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e_nick,
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e_laura
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};
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enum InfomainScript {
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c_noInfomain = -1,
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@ -135,7 +144,7 @@ public:
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c_gasCtlDescription = 555,
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c_medCtlDescription = 556,
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c_unk557 = 557,
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c_infoCtlDescription = 557,
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c_boatCtlDescription = 558,
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c_copCtlDescription = 559,
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c_pizzaCtlDescription = 560,
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@ -204,7 +213,7 @@ private:
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MxLong HandleNotification0(MxNotificationParam& p_param);
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void UpdateFrameHot(MxBool p_display);
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void FUN_10070e90();
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void Reset();
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void PlayCutscene(Cutscene p_entityId, MxBool p_scale);
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void StopCutscene();
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@ -221,7 +230,7 @@ private:
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void StopBookAnimation();
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InfomainScript m_currentInfomainScript; // 0xf8
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MxS16 m_unk0xfc; // 0xfc
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MxS16 m_selectedCharacter; // 0xfc
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InfocenterState* m_infocenterState; // 0x100
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undefined4 m_transitionDestination; // 0x104
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Cutscene m_currentCutscene; // 0x108
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@ -23,6 +23,7 @@ public:
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void FUN_1002fa00();
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void FUN_1002fb30();
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void FUN_10030590();
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// SYNTHETIC: LEGO1 0x1002f940
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// LegoBuildingManager::`scalar deleting destructor'
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@ -46,8 +46,9 @@ public:
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inline void SetCurrentArea(MxU32 p_currentArea) { m_currentArea = p_currentArea; }
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inline void SetPreviousArea(MxU32 p_previousArea) { m_previousArea = p_previousArea; }
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inline void SetUnknown0x0c(MxU8 p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
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inline void SetUnknown0x42c(undefined4 p_unk0x42c) { m_unk0x42c = p_unk0x42c; }
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void SetSomeEnumState(undefined4 p_state);
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void FUN_1003cea0(undefined4 p_state);
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void FUN_1003ceb0();
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void FUN_10039780(MxU8);
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void FUN_10039940();
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@ -22,6 +22,7 @@ public:
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void FUN_10026360(undefined4 p_world);
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void FUN_100263a0(undefined4 p_und);
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void FUN_10027120();
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// SYNTHETIC: LEGO1 0x100262a0
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// LegoPlantManager::`scalar deleting destructor'
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@ -37,6 +37,7 @@ class LegoUnkSaveDataWriter {
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public:
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MxResult WriteSaveData3(LegoStorage* p_stream);
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AutoROI* FUN_10083500(undefined4, undefined4);
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void FUN_100832a0();
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void FUN_10083db0(LegoROI* p_roi);
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};
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@ -45,3 +45,9 @@ MxResult LegoBuildingManager::Tickle()
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10030590
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void LegoBuildingManager::FUN_10030590()
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{
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// TODO
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}
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@ -603,7 +603,7 @@ void LegoGameState::SerializeScoreHistory(MxS16 p_flags)
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}
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// FUNCTION: LEGO1 0x1003cea0
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void LegoGameState::SetSomeEnumState(undefined4 p_state)
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void LegoGameState::FUN_1003cea0(undefined4 p_state)
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{
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m_unk0x10 = p_state;
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}
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@ -37,3 +37,9 @@ MxResult LegoPlantManager::Tickle()
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return 0;
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}
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// STUB: LEGO1 0x10027120
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void LegoPlantManager::FUN_10027120()
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{
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// TODO
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}
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@ -8,6 +8,12 @@ DECOMP_SIZE_ASSERT(LegoSaveDataEntry3, 0x108);
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// GLOBAL: LEGO1 0x10104f20
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LegoSaveDataEntry3 g_saveData3[66];
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// STUB: LEGO1 0x100832a0
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void LegoUnkSaveDataWriter::FUN_100832a0()
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x10083310
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MxResult LegoUnkSaveDataWriter::WriteSaveData3(LegoStorage* p_stream)
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{
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@ -1,11 +1,16 @@
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#include "infocenter.h"
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#include "helicopterstate.h"
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#include "infocenterstate.h"
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#include "jukebox.h"
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#include "legoanimationmanager.h"
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#include "legobuildingmanager.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legoomni.h"
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#include "legoplantmanager.h"
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#include "legounksavedatawriter.h"
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#include "legoutil.h"
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#include "legovideomanager.h"
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#include "mxactionnotificationparam.h"
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@ -28,7 +33,7 @@ const char* g_object2x4grn = "2x4grn";
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// FUNCTION: LEGO1 0x1006ea20
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Infocenter::Infocenter()
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{
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m_unk0xfc = 0;
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m_selectedCharacter = e_noCharacter;
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m_unk0x11c = NULL;
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m_infocenterState = NULL;
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m_frameHotBitmap = NULL;
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@ -194,22 +199,22 @@ MxLong Infocenter::HandleEndAction(MxEndActionNotificationParam& p_param)
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if (!m_unk0x1d4) {
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PlayMusic(JukeBox::e_informationCenter);
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GameState()->FUN_10039780(m_unk0xfc);
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GameState()->FUN_10039780(m_selectedCharacter);
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switch (m_unk0xfc) {
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case 1:
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switch (m_selectedCharacter) {
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case e_pepper:
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PlayAction(c_pepperCharacterSelect);
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break;
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case 2:
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case e_mama:
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PlayAction(c_mamaCharacterSelect);
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break;
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case 3:
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case e_papa:
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PlayAction(c_papaCharacterSelect);
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break;
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case 4:
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case e_nick:
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PlayAction(c_nickCharacterSelect);
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break;
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case 5:
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case e_laura:
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PlayAction(c_lauraCharacterSelect);
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break;
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default:
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@ -295,8 +300,8 @@ MxLong Infocenter::HandleEndAction(MxEndActionNotificationParam& p_param)
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break;
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case 5:
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if (action->GetObjectId() == m_currentInfomainScript) {
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if (GameState()->GetUnknown10() != 2 && m_unk0xfc != 0) {
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GameState()->FUN_10039780(m_unk0xfc);
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if (GameState()->GetUnknown10() != 2 && m_selectedCharacter != e_noCharacter) {
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GameState()->FUN_10039780(m_selectedCharacter);
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}
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TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
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m_infocenterState->SetUnknown0x74(14);
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@ -402,7 +407,6 @@ void Infocenter::InitializeBitmaps()
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((MxPresenter*) Find(m_atom, c_gasCtl))->Enable(TRUE);
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((MxPresenter*) Find(m_atom, c_medCtl))->Enable(TRUE);
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((MxPresenter*) Find(m_atom, c_copCtl))->Enable(TRUE);
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((MxPresenter*) Find(m_atom, c_mamaCtl))->Enable(TRUE);
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((MxPresenter*) Find(m_atom, c_papaCtl))->Enable(TRUE);
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((MxPresenter*) Find(m_atom, c_pepperCtl))->Enable(TRUE);
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@ -543,20 +547,20 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
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MxControlPresenter* control = InputManager()->GetControlManager()->FUN_100294e0(p_x - 1, p_y - 1);
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switch (m_unk0x11c->GetAction()->GetObjectId()) {
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case c_pepperSelected:
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m_selectedCharacter = e_pepper;
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break;
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case c_mamaSelected:
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m_unk0xfc = 2;
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m_selectedCharacter = e_mama;
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break;
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case c_papaSelected:
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m_unk0xfc = 3;
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break;
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case c_pepperSelected:
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m_unk0xfc = 1;
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m_selectedCharacter = e_papa;
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break;
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case c_nickSelected:
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m_unk0xfc = 4;
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m_selectedCharacter = e_nick;
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break;
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case c_lauraSelected:
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m_unk0xfc = 5;
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m_selectedCharacter = e_laura;
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break;
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}
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m_infoManDialogueTimer = 0;
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switch (control->GetAction()->GetObjectId()) {
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case c_pepperCtl:
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if (m_selectedCharacter == e_pepper) {
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m_radio.Stop();
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BackgroundAudioManager()->Stop();
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PlayAction(c_pepperMovie);
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m_unk0x1d4++;
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}
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break;
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case c_mamaCtl:
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if (m_unk0xfc == 2) {
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if (m_selectedCharacter == e_mama) {
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m_radio.Stop();
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BackgroundAudioManager()->Stop();
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PlayAction(c_mamaMovie);
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}
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break;
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case c_papaCtl:
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if (m_unk0xfc == 3) {
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if (m_selectedCharacter == e_papa) {
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m_radio.Stop();
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BackgroundAudioManager()->Stop();
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PlayAction(c_papaMovie);
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m_unk0x1d4++;
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}
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break;
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case c_pepperCtl:
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if (m_unk0xfc == 1) {
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m_radio.Stop();
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BackgroundAudioManager()->Stop();
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PlayAction(c_pepperMovie);
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m_unk0x1d4++;
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}
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break;
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case c_nickCtl:
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if (m_unk0xfc == 4) {
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if (m_selectedCharacter == e_nick) {
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m_radio.Stop();
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BackgroundAudioManager()->Stop();
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PlayAction(c_nickMovie);
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@ -597,7 +601,7 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
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}
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break;
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case c_lauraCtl:
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if (m_unk0xfc == 5) {
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if (m_selectedCharacter == e_laura) {
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m_radio.Stop();
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BackgroundAudioManager()->Stop();
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PlayAction(c_lauraMovie);
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@ -612,58 +616,58 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
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switch (m_mapAreas[m_unk0x1c8].m_unk0x04) {
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case 3:
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GameState()->FUN_10039780(m_unk0xfc);
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GameState()->FUN_10039780(m_selectedCharacter);
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switch (m_unk0xfc) {
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case 1:
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switch (m_selectedCharacter) {
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case e_pepper:
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PlayAction(c_pepperCharacterSelect);
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break;
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case 2:
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case e_mama:
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PlayAction(c_mamaCharacterSelect);
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break;
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case 3:
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case e_papa:
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PlayAction(c_papaCharacterSelect);
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break;
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case 4:
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case e_nick:
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PlayAction(c_nickCharacterSelect);
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break;
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case 5:
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case e_laura:
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PlayAction(c_lauraCharacterSelect);
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break;
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}
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break;
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case 10:
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if (m_unk0xfc) {
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if (m_selectedCharacter) {
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m_transitionDestination = 16;
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m_infocenterState->SetUnknown0x74(5);
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}
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break;
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case 11:
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if (m_unk0xfc) {
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if (m_selectedCharacter) {
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m_transitionDestination = 19;
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m_infocenterState->SetUnknown0x74(5);
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}
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break;
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case 12:
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if (m_unk0xfc) {
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if (m_selectedCharacter) {
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m_transitionDestination = 22;
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m_infocenterState->SetUnknown0x74(5);
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}
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break;
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case 13:
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if (m_unk0xfc) {
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if (m_selectedCharacter) {
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m_transitionDestination = 25;
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m_infocenterState->SetUnknown0x74(5);
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}
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break;
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case 14:
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if (m_unk0xfc) {
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if (m_selectedCharacter) {
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m_transitionDestination = 29;
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m_infocenterState->SetUnknown0x74(5);
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}
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break;
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case 15:
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if (m_unk0xfc) {
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if (m_selectedCharacter) {
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m_transitionDestination = 32;
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m_infocenterState->SetUnknown0x74(5);
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}
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@ -685,22 +689,26 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
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dialogueToPlay = c_registerToContinueDialogue;
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}
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else {
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switch (m_unk0xfc) {
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case 1:
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switch (m_selectedCharacter) {
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case e_pepper:
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dialogueToPlay = c_pepperCharacterSelect;
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GameState()->SetUnknown0x0c(m_selectedCharacter);
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break;
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case 2:
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case e_mama:
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dialogueToPlay = c_mamaCharacterSelect;
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GameState()->SetUnknown0x0c(m_selectedCharacter);
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break;
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case 3:
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case e_papa:
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dialogueToPlay = c_papaCharacterSelect;
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GameState()->SetUnknown0x0c(m_selectedCharacter);
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break;
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case 4:
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case e_nick:
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dialogueToPlay = c_nickCharacterSelect;
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GameState()->SetUnknown0x0c(m_selectedCharacter);
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break;
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case 5:
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case e_laura:
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dialogueToPlay = c_lauraCharacterSelect;
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GameState()->SetUnknown0x0c(m_unk0xfc);
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GameState()->SetUnknown0x0c(m_selectedCharacter);
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break;
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default:
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dialogueToPlay =
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@ -771,6 +779,7 @@ MxU8 Infocenter::HandleClick(LegoControlManagerEvent& p_param)
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break;
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case c_infoCtl:
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actionToPlay = c_infoCtlDescription;
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m_radio.Stop();
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break;
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case c_doorCtl:
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@ -801,7 +810,7 @@ MxU8 Infocenter::HandleClick(LegoControlManagerEvent& p_param)
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actionToPlay = c_medCtlDescription;
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m_radio.Stop();
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break;
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case c_copCtlDescription:
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case c_copCtl:
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actionToPlay = c_copCtlDescription;
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m_radio.Stop();
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break;
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@ -908,7 +917,7 @@ MxLong Infocenter::HandleNotification0(MxNotificationParam& p_param)
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if (sender->IsA("Radio") && m_radio.GetState()->IsActive()) {
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if (m_currentInfomainScript == c_mamaMovie || m_currentInfomainScript == c_papaMovie ||
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m_currentInfomainScript == c_pepperMovie || m_currentInfomainScript == c_nickMovie ||
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m_currentInfomainScript == c_lauraMovie || m_currentInfomainScript == c_unk557 ||
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m_currentInfomainScript == c_lauraMovie || m_currentInfomainScript == c_infoCtlDescription ||
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m_currentInfomainScript == c_boatCtlDescription || m_currentInfomainScript == c_raceCtlDescription ||
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m_currentInfomainScript == c_pizzaCtlDescription || m_currentInfomainScript == c_gasCtlDescription ||
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m_currentInfomainScript == c_medCtlDescription || m_currentInfomainScript == c_copCtlDescription) {
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@ -987,9 +996,9 @@ void Infocenter::PlayCutscene(Cutscene p_entityId, MxBool p_scale)
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VideoManager()->GetDisplaySurface()->ClearScreen();
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if (m_currentCutscene != e_noIntro) {
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// check if the cutscene is not an ending
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// check if the cutscene is an ending
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if (m_currentCutscene >= e_badEndMovie && m_currentCutscene <= e_goodEndMovie) {
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FUN_10070e90();
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Reset();
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}
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InvokeAction(Extra::ActionType::e_opendisk, *g_introScript, m_currentCutscene, NULL);
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}
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@ -1092,9 +1101,36 @@ void Infocenter::UpdateFrameHot(MxBool p_display)
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}
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}
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// STUB: LEGO1 0x10070e90
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void Infocenter::FUN_10070e90()
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// FUNCTION: LEGO1 0x10070e90
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void Infocenter::Reset()
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{
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switch (GameState()->GetUnknown10()) {
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case 1:
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Lego()->RemoveWorld(*g_act2mainScript, 0);
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break;
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case 2:
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Lego()->RemoveWorld(*g_act3Script, 0);
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break;
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}
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PlantManager()->FUN_10027120();
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BuildingManager()->FUN_10030590();
|
||||
AnimationManager()->FUN_1005ee80(FALSE);
|
||||
UnkSaveDataWriter()->FUN_100832a0();
|
||||
GameState()->FUN_1003cea0(0);
|
||||
GameState()->SetPreviousArea(0);
|
||||
GameState()->SetUnknown0x42c(0);
|
||||
|
||||
InitializeBitmaps();
|
||||
m_selectedCharacter = e_pepper;
|
||||
|
||||
GameState()->FUN_10039780(e_pepper);
|
||||
|
||||
HelicopterState* state = (HelicopterState*) GameState()->GetState("HelicopterState");
|
||||
|
||||
if (state) {
|
||||
state->SetFlag();
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10070f60
|
||||
|
|
|
@ -588,7 +588,7 @@ MxResult LegoOmni::Create(MxOmniCreateParam& p_param)
|
|||
if (m_transitionManager->GetDDrawSurfaceFromVideoManager() == SUCCESS) {
|
||||
m_notificationManager->Register(this);
|
||||
SetAppCursor(1);
|
||||
m_gameState->SetSomeEnumState(0);
|
||||
m_gameState->FUN_1003cea0(0);
|
||||
return SUCCESS;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue