Christian Semmler
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8fee73c525
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Implement/match LegoPathStruct (#944)
* Implement/match LegoPathStruct
* Rename some nums
* Consistent naming
* Naming
* relax regex
* Name some functions
* Improve naming
* Rename
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2024-05-21 15:03:50 -04:00 |
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Christian Semmler
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732de04433
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Implement/match PlayCamAnim and CameraTriggerFire (#935)
* Implement/match PlayCamAnim and CameraTriggerFire
* Fix type
* Name var
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2024-05-18 20:43:19 +02:00 |
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Christian Semmler
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5f34d2e877
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Implement/match LegoPathController::AddActor and RemoveActor (#915)
* Implement/match LegoPathController::AddActor and RemoveActor
* Fix types
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2024-05-13 12:46:59 +02:00 |
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Christian Semmler
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5df947dbb9
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Implement/match LegoPathController::FUN_10045c20 and LegoPathController ctor (#903)
* Implement/match LegoPathController::FUN_10045c20 and LegoPathController ctor
* Remove obsolete struct
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2024-05-11 15:32:11 +02:00 |
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Christian Semmler
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d9a82323ca
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Implement/match LegoAnimationManager::AddExtra (#901)
* Implement/match LegoAnimationManager::AddExtra
* Rename member
* Fix param names
* Remove space
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2024-05-10 20:07:38 +02:00 |
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Christian Semmler
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05edf96186
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Implement LegoAnimationManager::FUN_10061010 (#888)
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2024-05-07 21:59:46 +02:00 |
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Christian Semmler
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45f9f54f21
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Implement/match IslePathActor::SpawnPlayer (#884)
* Implement/match IslePathActor::SpawnPlayer
* Fix
* Fix
* Add skip
* Rename param
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2024-05-04 16:13:05 +02:00 |
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Christian Semmler
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1b1d2ecde6
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Refactor LegoOmni into LegoMain/Scripts (#883)
* Refactor LegoOmni into LegoMain/Scripts
* Fix guard
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2024-05-04 14:06:32 +02:00 |
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Christian Semmler
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51adf75b9b
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(Refactor) Use more forward declarations (#881)
* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
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2024-05-03 18:19:12 +02:00 |
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Christian Semmler
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72cbd1fc60
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Refactor LegoOmni::PathContainer into IslePathActor::SpawnLocation (#877)
* Refactor LegoOmni::PathContainer into IslePathActor::SpawnLocation
* Add beta annotation
* Type var
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2024-05-02 16:51:41 +02:00 |
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Christian Semmler
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cd39e71597
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Implement/match LegoAnimationManager::Notify (#875)
* Implement/match LegoAnimationManager::Notify
* Rename notification type
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2024-05-01 15:00:42 +02:00 |
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Christian Semmler
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916c039e72
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Implement/match LegoAnimPresenter::ParseExtra (#848)
* Implement/match LegoAnimPresenter::ParseExtra
* Fix
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2024-04-25 16:00:58 +02:00 |
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Misha
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4374891ac8
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Implement IslePathActor::VTable0xe0 & VTable0xec (#788)
* Implement IslePathActor::VTable0xe0 & VTable0xec
* Revert random change
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2024-04-12 07:02:32 -04:00 |
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Nathan M Gilbert
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1e3ca11886
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Implement/match LegoAnimActor (#730)
* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
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2024-03-26 18:51:52 +01:00 |
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Joshua Peisach
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2261f7f039
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IslePathActor: implement notify, remove usage of this keyword (#724)
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2024-03-25 12:43:03 +01:00 |
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Christian Semmler
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ba5bc46c0c
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Implement/match FUN_10032620 (#687)
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2024-03-18 15:38:02 +01:00 |
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Christian Semmler
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8069923651
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Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
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2024-03-09 21:07:52 +01:00 |
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