Scott Erickson
97c28e1c8a
Improve slow level loading on CampaignView
...
* Fix LevelSetupManager to call onLevelSync asynchronously if level is not loaded on init
* Show a progress bar in level-info-container while level is loading asynchronously
2015-12-04 10:26:09 -08:00
Nick Winter
ae6eca583a
Present 'Play Classroom Version' before playing a campaign level when appropriate
2015-12-01 11:24:16 -08:00
Nicholas Winter
3eeb9a6a26
Reset some stuff for Ace of Coders and Robot Ragnarok. Put multiplayer link back now that we have two good mirror match levels and aren't listing the old arenas.
2015-09-12 06:54:14 -07:00
Nick Winter
11f9238a91
Added Robot Ragnarok limited time challenge.
2015-08-19 12:16:48 -07:00
Nick Winter
69e7c68784
Hide Kithgard Mastery from slow/young players, and highlight it once for fast/old players. Fix clan button link.
2015-08-07 07:33:30 -07:00
Nick Winter
66212b0559
Don't show victory text for hero levels. New Clans button. Floor stretching support for firn cliff.
2015-08-05 16:17:27 -07:00
Cat Sync
11aeb05e66
Limit to showing 6 concepts. For now, show the last 6 in the array.
2015-07-21 13:28:13 -04:00
Nick Winter
b0c7b50761
Added programming concept tags to campaign and level editor.
2015-06-30 11:27:58 -07:00
Nick Winter
4e08d453b7
Added some code for the glacier world.
2015-06-08 13:20:54 -07:00
Imperadeiro98
8a1bbec80e
Updated i18n
2015-05-16 13:57:46 +01:00
Nick Winter
75b3361efe
Fixed #2390 . Fixed #2391 . Added hero-ladder and replayable particles to campaign level banners, plus replayable difficulty indicators.
2015-04-13 17:07:13 -07:00
Nick Winter
3ec2d776e6
Improved style for programming concept display in campaign view.
2015-04-07 13:32:18 -07:00
Nick Winter
8673cca96c
Added Viking Helmet reward icon and removed Master Sword reward icon. Not showing Apocalypse particles after you have beaten it. Fixed #2580 .
2015-04-07 09:05:13 -07:00
Matt Lott
43fb8ed462
Add clans link everywhere
...
Top-level menu, world view, user profiles.
Will add to /teachers later.
2015-04-06 11:17:13 -07:00
Nick Winter
585fa40a8c
Added first draft of campaign info to campaign selector screen.
2015-03-18 16:20:30 -07:00
Nick Winter
3236abc5da
Added emphasis for Apocalypse.
2015-03-17 21:20:26 -07:00
Nick Winter
b0dc743126
Tweaks to #2418 .
2015-03-10 14:49:50 -07:00
Nick Winter
f2ab176fd6
Merge pull request #2418 from divyanshu013/master
...
A small fix for confusing Hero Modal weaopons list for #1774
2015-03-10 14:42:31 -07:00
Nick Winter
e21360127d
Polls!
2015-03-08 16:36:17 -07:00
divyanshu013
ae5aafb24a
Added /account link to logged in username for #1635
...
Clicking on the username should point to /account page of the logged in user.
2015-03-02 01:38:47 +05:30
Nick Winter
e881aec7d7
Account button shouldn't show up for anonymous players.
2015-02-26 14:35:41 -08:00
Nick Winter
df4b98a9bf
Added a new 'artisan' permission, which can edit most of the things admins can, but with less uncomfortable ultimate power.
2015-02-25 18:41:39 -08:00
Nick Winter
1ab8274c43
Added a clear storage button to the campaign editor.
2015-02-25 11:09:15 -08:00
Ryan Marren
f850409dbe
made "level" display in other languages
2015-02-21 14:29:40 -05:00
Ryan Marren
a7dadc34aa
Added level indicator
2015-02-20 23:50:42 -05:00
divyanshu013
d8716ed40b
Added CodeCombat navigation from /play to / for #2044
2015-02-17 23:49:34 +05:30
laituan245
9c754bbd96
Added a "god mode" button to the local dev environment #2164
2015-02-14 01:46:04 +09:00
Imperadeiro98
d876c81c97
Made #back-button a button
2015-02-07 22:33:48 +00:00
Nick Winter
3cbf11d404
Added a back button to hit campaign selector view.
2015-02-05 15:40:45 -08:00
Nick Winter
1d8f91c42f
Added campaign world selector portal screen for half of players.
2015-02-05 15:05:33 -08:00
Nick Winter
5542bd8a89
Upgraded level info popover; made it a click instead of a hover; added view scores button to it when level has been completed.
2015-02-03 18:25:38 -08:00
Nick Winter
86aa265679
Added campaign label banner art.
2015-02-03 09:56:27 -08:00
Nick Winter
60d68ca23c
Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings.
2015-02-02 18:02:57 -08:00
Nick Winter
4b388f2775
Fixed some memory leaks. Fixed a couple minor bugs.
2015-01-31 12:23:44 -08:00
Nick Winter
39ad9b8e35
Show hero unlocks in campaign editor, too.
2015-01-29 19:29:37 -08:00
Nick Winter
1630b30351
Fixed showing hero unlock portraits on world map. Showing them now even before their levels are unlocked, and showing until you purchase, not just unlock them.
2015-01-29 19:05:30 -08:00
Nick Winter
57d12c199e
Tweaks to campaign status view. Hooking up i18n for Campaigns, but it doesn't work yet.
2015-01-29 09:07:25 -08:00
Nick Winter
aab6d17047
Added campaign completion progress indicator.
2015-01-29 08:26:12 -08:00
Nick Winter
8f4b3cb85f
Deleted unneeded campaign label.
2015-01-22 16:33:35 -08:00
Nick Winter
64008276c2
Finally translating level names and descriptions in the campaign view.
2015-01-22 11:22:35 -08:00
Imperadeiro98
ea07cfdd62
Update campaign-view.jade
2015-01-15 18:35:38 +00:00
Nick Winter
d85bf8d59a
Fixed disabled level logic.
2014-12-29 08:46:02 -08:00
Nick Winter
744d30737e
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
2014-12-28 13:25:20 -08:00
Scott Erickson
1bb76d5902
Fixed shadow placements.
2014-12-23 09:12:41 -05:00
Scott Erickson
a31b385a4d
Moving levels and adjacent campaign links around in the CampaignView saves the new position to the CampaignEditorView.
2014-12-22 10:54:07 -05:00
Scott Erickson
efc83b88d0
Hooked up the CampaignView to show adjacent campaigns based on the data.
2014-12-22 10:29:29 -05:00
Scott Erickson
0cd85d7aba
Got the CampaignView mostly off the hardcoded data.
2014-12-19 16:46:01 -05:00
Scott Erickson
a742772b8f
Also added campaign view jade and sass file clones.
2014-12-19 13:06:20 -05:00