Improved style for programming concept display in campaign view.

This commit is contained in:
Nick Winter 2015-04-07 13:32:18 -07:00
parent e121179329
commit 3ec2d776e6
2 changed files with 6 additions and 3 deletions

View file

@ -563,14 +563,17 @@ $gameControlMargin: 30px
width: 100%
text-align: center
.campaign-name, .levels-completed, .campaign-locked, .campaign-description
.campaign-name, .levels-completed, .campaign-locked
margin: 0
color: white
text-shadow: black 2px 2px 0, black -2px -2px 0, black 2px -2px 0, black -2px 2px 0, black 2px 0px 0, black 0px -2px 0, black -2px 0px 0, black 0px 2px 0
.campaign-description
margin: 0px 40px
font-size: 22px
background: transparent url(/images/level/popover_border_background.png) no-repeat
background-size: 100% 100%
padding: 12px
color: black
.levels-completed
font-size: 22px

View file

@ -79,7 +79,7 @@ else
else if campaign
btn(data-i18n="common.play").btn.btn-illustrated.btn-lg.btn-success.play-button
if campaign && campaign.get('description')
h3.campaign-description
p.campaign-description
span= i18n(campaign.attributes, 'description')
.game-controls.header-font