Nick Winter
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f2f0a993af
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Merge branch 'thanish-move-wizard' of git://github.com/mnmtanish/codecombat
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2014-03-03 07:22:44 -08:00 |
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Michael Schmatz
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239ca83a84
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Perhaps buggy fix to scheduling
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2014-03-02 19:11:42 -08:00 |
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Michael Schmatz
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81466675ec
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Scheduling fixes
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2014-03-02 18:55:10 -08:00 |
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George Saines
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94b98a2d46
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-02 18:21:46 -08:00 |
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George Saines
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4b6ebd6532
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styled the victory modal a bit
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2014-03-02 18:21:42 -08:00 |
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Nick Winter
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82b250b9a3
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protectAPI off again for Brawlwood, too slow for now.
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2014-03-02 17:51:57 -08:00 |
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Nick Winter
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ca274f9787
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-02 16:06:31 -08:00 |
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Nick Winter
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a8ef87c9ea
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Fixed a few bugs; re-enabled protectAPI for Brawlwood.
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2014-03-02 16:06:22 -08:00 |
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Nick Winter
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de40405871
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Merge pull request #457 from rubenvereecken/master
Patched up Dutch (NL) Locale
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2014-03-02 11:47:47 -08:00 |
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Ruben Vereecken
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e4bf752e20
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Changed Dutch (NL) ambassador_summary to match the English version
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2014-03-02 20:30:18 +01:00 |
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Ruben Vereecken
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60f79e261d
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Patched up tonnes of minor language mistakes (Dutch-Nederlands)
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2014-03-02 20:24:14 +01:00 |
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Ruben Vereecken
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fb57e634a5
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Patched up some grammar mistakes (Dutch-Nederlands).
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2014-03-02 18:44:47 +01:00 |
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Muhammed Thanish
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da2ebf857a
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Increase delay
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2014-03-02 14:02:30 +05:30 |
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Nick Winter
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6c48660922
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No save button when there's nothing to save. Messing with AudioPlayer playSound API a bit.
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2014-03-01 16:57:29 -08:00 |
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Michael Schmatz
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488be26fd3
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Tweaked ratio calculation
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2014-03-01 16:56:04 -08:00 |
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Michael Schmatz
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e69e23115f
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Improvements to game scheduling, removed cap
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2014-03-01 16:52:19 -08:00 |
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Nick Winter
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56658a0f89
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Merge pull request #450 from yfdyh000/patch-1
Update zh-HANS.coffee
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2014-03-01 16:26:02 -08:00 |
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YF
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2db9fa708b
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Update zh-HANS.coffee
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2014-03-02 07:27:15 +08:00 |
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Muhammed Thanish
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d7e031fd00
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Use key.isPressed() to get movement direction
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2014-03-02 03:27:06 +05:30 |
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Muhammed Thanish
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a092557973
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Add camera zoomTo(pos)
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2014-03-02 02:13:37 +05:30 |
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Muhammed Thanish
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7ea9260322
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Use WizardSprite
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2014-03-02 01:45:49 +05:30 |
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Nick Winter
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c2f82690b4
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Put Archmage and Artisan avatars in GitHub README.
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2014-03-01 11:21:24 -08:00 |
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Nick Winter
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2f130da090
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HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing.
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2014-03-01 11:06:44 -08:00 |
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Nick Winter
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13c29b57ad
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Merge pull request #446 from yangshun/editor-breadcrumbs
Added breadcrumbs for Editor Search Results, Thang Editor and Article Editor pages.
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2014-03-01 08:53:29 -08:00 |
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Muhammed Thanish
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8cc8103288
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Add keyboard shortcuts to move the wizard
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2014-03-01 19:58:15 +05:30 |
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Tay Yang Shun
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47b37426d0
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Added Level Editor page breadcrumbs.
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2014-03-01 14:52:51 +08:00 |
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Tay Yang Shun
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f43dd2f3ff
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Added breadcrumbs for Editor Search Results, Thang Editor and Article Editor pages.
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2014-03-01 14:47:31 +08:00 |
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Nick Winter
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7855ca02d8
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Hit a really bad victory modal image.
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2014-02-28 21:29:14 -08:00 |
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George Saines
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58f2aa6123
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adding victory and 404 images
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2014-02-28 18:58:40 -08:00 |
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Nick Winter
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71ebe7a0aa
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Lowered Surface framerate in the level editor, since ain't nobody got CPU time for 'dat.
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2014-02-28 17:12:23 -08:00 |
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Nick Winter
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9a9bc20c68
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Merge pull request #442 from Rahazan/patch-1
Finalized Dutch translations
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2014-02-28 16:57:22 -08:00 |
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Rahazan
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ef6acfe157
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Fixed small typos.
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2014-02-28 23:33:10 +01:00 |
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Rahazan
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22c7f9f690
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Fixed line indentation, removed some double entries
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2014-02-28 23:09:47 +01:00 |
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Scott Erickson
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4de425bd58
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-28 13:59:33 -08:00 |
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Scott Erickson
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10795df7d9
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Renamed hardcoded project-dotas to brawlwoods.
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2014-02-28 13:59:02 -08:00 |
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Michael Schmatz
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24b25b2d27
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Replaced project-dota with level id and major version
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2014-02-28 13:50:48 -08:00 |
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Nick Winter
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ee2a60d246
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Updated README to point to GSoC and ChallengePost.
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2014-02-28 13:22:19 -08:00 |
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Nick Winter
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b5ff264ad0
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Merge pull request #441 from yangshun/level-editor-freeze
Redirect to level editor only after modal hidden event is triggered. Fixes #438 and #439.
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2014-02-28 12:48:56 -08:00 |
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Nick Winter
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52903cc0de
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Using String and Array docs when appropriate now.
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2014-02-28 12:43:31 -08:00 |
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Rahazan
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d58909a39a
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Finalized Dutch translations
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2014-02-28 21:22:10 +01:00 |
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Nick Winter
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6db8051122
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Only show action timeline when 'action' is in the hudProperties.
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2014-02-28 11:38:41 -08:00 |
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Scott Erickson
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2894d4f39c
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Set up session-repeating scripts.
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2014-02-28 11:28:23 -08:00 |
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Nick Winter
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9b8eb6a296
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-28 11:27:36 -08:00 |
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Nick Winter
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3cee341887
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Big performance improvements for scrubbing between frames; look out for bugs.
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2014-02-28 11:27:32 -08:00 |
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Scott Erickson
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ef9c0a610f
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Fixed a bug with the casting screen.
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2014-02-28 11:10:56 -08:00 |
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Scott Erickson
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d12b923eaf
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Made a casting progress bar on the canvas to test vs having it shown in the cast button.
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2014-02-28 11:05:41 -08:00 |
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Tay Yang Shun
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8af62d53cd
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Redirect to level editor only after modal hidden event is triggered. Fixes #438.
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2014-03-01 01:55:30 +08:00 |
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Nick Winter
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e20e9d68cf
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Construct sprite sheets as ThangTypes load.
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2014-02-27 22:15:13 -08:00 |
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Nick Winter
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97197bd89d
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Got rid of potentially unnecessary (and definitely slow) SpriteSheetBuilder _.cloneDeep. Watch out.
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2014-02-27 20:54:29 -08:00 |
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Nick Winter
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aef1bc63ba
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Smarter infinite loop detection vs. web-worker-is-still-loading detection.
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2014-02-27 20:01:27 -08:00 |
|