Nick Winter
|
15ecc92abc
|
Adding 'course' type levels. Removing 'campaign' type levels.
|
2015-07-24 17:37:42 -07:00 |
|
Nick Winter
|
bb417e9a97
|
Tweaked glacier terrain generation to work similarly to dungeon (still needs flare) for #2812.
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2015-06-09 11:23:05 -07:00 |
|
nemoyatpeace
|
e0e62271b4
|
Added Ice Level to terrain generator
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2015-06-09 18:30:40 +08:00 |
|
Cat Sync
|
90d7159501
|
Added mountain terrain generator
|
2015-03-12 13:31:21 -04:00 |
|
Nick Winter
|
f78ea3d786
|
Yaaaaay
|
2015-01-30 09:40:46 -08:00 |
|
Nick Winter
|
ea2392b2fe
|
Removed buildTime annoyance from level save diffs.
|
2015-01-11 10:10:55 -08:00 |
|
Nick Winter
|
c54fd5ab4b
|
Moved editors from PUT to POST so that version saving behavior is preserved and admins can PUT without saving new versions.
|
2014-12-29 09:14:43 -08:00 |
|
Nick Winter
|
68678a6057
|
Add upcoming desert levels to the world map.
|
2014-12-13 19:43:12 -08:00 |
|
Scott Erickson
|
129e07e231
|
Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView.
|
2014-11-29 13:36:48 -08:00 |
|
Scott Erickson
|
31214e854e
|
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
|
2014-11-28 17:49:41 -08:00 |
|
Nathan Rosquist
|
da4116ee2e
|
Add tree_stand thangs to Generate Terrain modal in level editor. Use as border for grassy terrain.
|
2014-11-26 12:18:57 -08:00 |
|
Scott Erickson
|
895645ef6d
|
Levels and Components with i18nCoverage update that coverage from the level editor now.
|
2014-10-28 13:48:17 -07:00 |
|
Scott Erickson
|
cea04d27ad
|
Built diplomat-specific views for editing levels, components, achievements and thang types.
|
2014-10-27 17:16:22 -07:00 |
|
Nick Winter
|
440e1700b1
|
Using aiSource now for enemy AIs in multiplayer, separate from sample code source.
|
2014-10-19 12:44:58 -07:00 |
|
Scott Erickson
|
3205821ee9
|
Got the level editor mostly working again.
|
2014-10-01 13:26:38 -07:00 |
|
Nick Winter
|
019f634d9f
|
Respecting coordinates setting.
|
2014-09-23 18:39:52 -07:00 |
|
Nick Winter
|
89aa930803
|
Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio.
|
2014-09-15 15:38:07 -07:00 |
|
Nick Winter
|
d5542ffbbc
|
Fixed issues with sprite dragging, and made camera drag panning respect whether sidebars are open.
|
2014-09-11 11:24:06 -07:00 |
|
Scott Erickson
|
fca9a92167
|
Flattened the queries the NewAchievementModal creates.
|
2014-09-04 11:17:07 -07:00 |
|
Scott Erickson
|
621c684c74
|
Tweaked the randomize buttons and modal (also changing it to "generate terrain" and refactoring related files accordingly).
|
2014-09-02 17:53:39 -07:00 |
|
Nick Winter
|
fa0f904fbb
|
Fixed a couple bugs with Achievements not getting schema defaults.
|
2014-09-02 16:48:16 -07:00 |
|
Nick Winter
|
d8ef2f8596
|
Made new related achievements open in a new tab in the level editor.
|
2014-09-02 15:00:14 -07:00 |
|
Nick Winter
|
ba53cb06fe
|
Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System.
|
2014-09-02 14:16:41 -07:00 |
|
Nick Winter
|
9094c0ce19
|
Add hero placeholder to terrain generator on hero levels.
|
2014-09-01 20:22:46 -07:00 |
|
Nick Winter
|
b7d9e7a095
|
Fixed some click/add behavior in level editor. Fixed level editor canvas resizing. Fixed some dungeon terrain generation issues. Certain Thangs can be placed on top of other Thangs.
|
2014-09-01 20:07:50 -07:00 |
|
Nick Winter
|
ee9e453896
|
Fixed #828. Added many other minor refactorings.
|
2014-08-27 12:24:11 -07:00 |
|
Scott Erickson
|
9a116d81be
|
Fixed a few forms around the site to properly handle pressing enter.
|
2014-08-21 12:49:06 -07:00 |
|
Ruben Vereecken
|
48a79ad48c
|
New achievement modal fills in level.original query bit
|
2014-08-18 14:35:57 +02:00 |
|
Nick Winter
|
4a133f6998
|
Added popovers to community social link logos.
|
2014-08-15 09:43:55 -07:00 |
|
Nick Winter
|
7286d069a0
|
Working to get undo/redo working again when manipulating ThangsTabView not using the Treema.
|
2014-08-14 10:28:50 -07:00 |
|
Scott Erickson
|
31e3e7f98e
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-08-13 14:06:03 -07:00 |
|
Nick Winter
|
b7d5428d5f
|
Made Forking more abstract to apply to ThangTypes, too.
|
2014-08-13 11:36:00 -07:00 |
|
Ruben Vereecken
|
3fd396974d
|
Merge branch 'master' into achievements
Conflicts:
app/views/DemoView.coffee
app/views/docs/ComponentDocumentationView.coffee
app/views/editor/level/LevelEditView.coffee
server/users/User.coffee
|
2014-08-13 10:43:42 +02:00 |
|
Jayant Jain
|
eece235337
|
Adds preset images
|
2014-08-12 20:42:42 +05:30 |
|
Jayant Jain
|
b6e53d87c7
|
More decorations! (for dungeon preset)
|
2014-08-12 10:35:09 +05:30 |
|
Jayant Jain
|
5d8264e887
|
Takes care of overlapping walls for rooms
|
2014-08-12 10:35:09 +05:30 |
|
Jayant Jain
|
9d001524c6
|
Adds initial indoor preset for terrain generator
|
2014-08-12 10:35:09 +05:30 |
|
Ruben Vereecken
|
47f00f9b5e
|
Added achievement deleting and automatic achievement filling
|
2014-08-08 17:20:07 +02:00 |
|
Nick Winter
|
852dabc17a
|
Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance.
|
2014-08-06 07:43:56 -07:00 |
|
Scott Erickson
|
c5d496c063
|
Removed a bit for debugging.
|
2014-08-05 13:40:36 -07:00 |
|
Scott Erickson
|
30998ecbec
|
Fixed components w/out changes sometimes showing up in the save level modal.
|
2014-08-05 13:21:45 -07:00 |
|
Jayant Jain
|
d3962c19bd
|
Ensures randomised thang clusters do not overlap each other
|
2014-07-25 18:07:01 +05:30 |
|
Jayant Jain
|
f700ddea0c
|
Adds temporary hack for infinite loops in randomise
|
2014-07-25 18:06:54 +05:30 |
|
Jayant Jain
|
1790215fea
|
Adds rooms and doors to dungeon preset
|
2014-07-25 18:06:44 +05:30 |
|
Jayant Jain
|
9a24341fa5
|
Prevents overlapping of randomly generated thangs
|
2014-07-25 18:06:25 +05:30 |
|
Jayant Jain
|
3df2de8bec
|
Number of decorations scales appropriately with preset size
|
2014-07-25 18:06:13 +05:30 |
|
Jayant Jain
|
dce6254d4a
|
Fix for flickering thangs due to exact same coordinates
|
2014-07-25 18:06:03 +05:30 |
|
Jayant Jain
|
598e727500
|
Adds an initial dungeon preset, refactors border code to properly create dungeon walls
|
2014-07-25 18:05:49 +05:30 |
|
Jayant Jain
|
c33491b04d
|
Presets in terrain_generate_modal shown from a list instead of hardcoded
Conflicts:
app/templates/editor/level/modal/terrain_randomize.jade
|
2014-07-25 17:51:48 +05:30 |
|
Jayant Jain
|
af23c09799
|
Refactors some code for presets in terrain generator
|
2014-07-25 17:50:21 +05:30 |
|