Tweaked glacier terrain generation to work similarly to dungeon (still needs flare) for #2812.

This commit is contained in:
Nick Winter 2015-06-09 11:22:45 -07:00
parent 4329861bc4
commit bb417e9a97

View file

@ -107,13 +107,13 @@ clusters = {
'thangs': ['Mountain 1','Mountain 3']
'margin': 6
}
'ice_floor': {
'glacier_floor': {
'thangs': ['Firn 1', 'Firn 2', 'Firn 3', 'Firn 4', 'Firn 5', 'Firn 6']
'margin': -1
}
'ice_walls': {
'glacier_walls': {
'thangs': ['Ice Wall']
'margin': 6
'margin': 2
}
}
@ -283,13 +283,13 @@ presets = {
}
}
},
'ice': {
'terrainName': 'Ice'
'type': 'ice'
'floors': 'ice_floor'
'borders': 'ice_walls'
'borderNoise': 1
'borderSize': 1
'glacier': {
'terrainName': 'Glacier'
'type': 'glacier'
'floors': 'glacier_floor'
'borders': 'glacier_walls'
'borderNoise': 0
'borderSize': 4
'borderThickness': 1
'decorations': {
'hero': {
@ -300,6 +300,13 @@ presets = {
'hero': [1, 1]
}
}
'Room': {
'num': [1,1]
'width': [12, 20]
'height': [8, 16]
'thickness': [2,2]
'cluster': 'glacier_walls'
}
}
}
}