Scott Erickson
|
65d39e658d
|
Removed the old team view cruft.
|
2014-03-03 11:15:46 -08:00 |
|
Nick Winter
|
980a3b6f21
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-03 07:29:07 -08:00 |
|
Nick Winter
|
86fd098159
|
Localized WizardSprite movement hey handling to WizardSprite file.
|
2014-03-03 07:28:40 -08:00 |
|
Nick Winter
|
f2f0a993af
|
Merge branch 'thanish-move-wizard' of git://github.com/mnmtanish/codecombat
|
2014-03-03 07:22:44 -08:00 |
|
Nick Winter
|
c858fb5e24
|
Merge pull request #440 from FinnDS/patch-1
Update names.coffee
|
2014-03-03 07:20:55 -08:00 |
|
Nick Winter
|
a8ef87c9ea
|
Fixed a few bugs; re-enabled protectAPI for Brawlwood.
|
2014-03-02 16:06:22 -08:00 |
|
Muhammed Thanish
|
da2ebf857a
|
Increase delay
|
2014-03-02 14:02:30 +05:30 |
|
Nick Winter
|
6c48660922
|
No save button when there's nothing to save. Messing with AudioPlayer playSound API a bit.
|
2014-03-01 16:57:29 -08:00 |
|
Muhammed Thanish
|
d7e031fd00
|
Use key.isPressed() to get movement direction
|
2014-03-02 03:27:06 +05:30 |
|
Muhammed Thanish
|
a092557973
|
Add camera zoomTo(pos)
|
2014-03-02 02:13:37 +05:30 |
|
Muhammed Thanish
|
7ea9260322
|
Use WizardSprite
|
2014-03-02 01:45:49 +05:30 |
|
Nick Winter
|
c2f82690b4
|
Put Archmage and Artisan avatars in GitHub README.
|
2014-03-01 11:21:24 -08:00 |
|
Nick Winter
|
2f130da090
|
HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing.
|
2014-03-01 11:06:44 -08:00 |
|
Muhammed Thanish
|
8cc8103288
|
Add keyboard shortcuts to move the wizard
|
2014-03-01 19:58:15 +05:30 |
|
Nick Winter
|
7855ca02d8
|
Hit a really bad victory modal image.
|
2014-02-28 21:29:14 -08:00 |
|
Nick Winter
|
71ebe7a0aa
|
Lowered Surface framerate in the level editor, since ain't nobody got CPU time for 'dat.
|
2014-02-28 17:12:23 -08:00 |
|
Scott Erickson
|
4de425bd58
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-28 13:59:33 -08:00 |
|
Scott Erickson
|
2894d4f39c
|
Set up session-repeating scripts.
|
2014-02-28 11:28:23 -08:00 |
|
Nick Winter
|
9b8eb6a296
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-28 11:27:36 -08:00 |
|
Nick Winter
|
3cee341887
|
Big performance improvements for scrubbing between frames; look out for bugs.
|
2014-02-28 11:27:32 -08:00 |
|
Scott Erickson
|
ef9c0a610f
|
Fixed a bug with the casting screen.
|
2014-02-28 11:10:56 -08:00 |
|
Scott Erickson
|
d12b923eaf
|
Made a casting progress bar on the canvas to test vs having it shown in the cast button.
|
2014-02-28 11:05:41 -08:00 |
|
Finn
|
5b5af5a55a
|
Update names.coffee
Added the name "Cid" under "Soldier M".
|
2014-02-28 12:06:26 +01:00 |
|
Nick Winter
|
e20e9d68cf
|
Construct sprite sheets as ThangTypes load.
|
2014-02-27 22:15:13 -08:00 |
|
Nick Winter
|
97197bd89d
|
Got rid of potentially unnecessary (and definitely slow) SpriteSheetBuilder _.cloneDeep. Watch out.
|
2014-02-27 20:54:29 -08:00 |
|
Nick Winter
|
aef1bc63ba
|
Smarter infinite loop detection vs. web-worker-is-still-loading detection.
|
2014-02-27 20:01:27 -08:00 |
|
Scott Erickson
|
df196cc531
|
Modals now stop the level from starting until they close.
|
2014-02-27 16:44:11 -08:00 |
|
Scott Erickson
|
b31527abef
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-27 14:08:04 -08:00 |
|
Nick Winter
|
ffbef0de5b
|
Merge pull request #428 from Darredevil/patch-1
Added more names for #53
|
2014-02-27 11:50:59 -08:00 |
|
Scott Erickson
|
8d828939b6
|
Fixed a bug where the jingle wouldn't play during level loading if the audio had been loaded previously.
|
2014-02-26 20:23:13 -08:00 |
|
Scott Erickson
|
4e8c0b65e2
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-26 18:49:43 -08:00 |
|
Scott Erickson
|
7052b0600b
|
Made mouse dragging not interrupt selecting units so much.
|
2014-02-26 18:42:39 -08:00 |
|
Nick Winter
|
48122000ed
|
Gold shows up as an int in the HUD now.
|
2014-02-26 18:09:09 -08:00 |
|
Nick Winter
|
081274579b
|
Forget old goals.
|
2014-02-26 17:45:08 -08:00 |
|
Nick Winter
|
172242d226
|
Re-denormalize session if things have changed. Removed some logs.
|
2014-02-26 17:06:21 -08:00 |
|
Scott Erickson
|
0fd1c03b7f
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-26 15:56:25 -08:00 |
|
Scott Erickson
|
c86feb13e8
|
Fixed the region and point choosers for the level editor.
|
2014-02-26 15:56:05 -08:00 |
|
Darredevil
|
55ab142d75
|
Added more names for #53
|
2014-02-26 23:21:03 +02:00 |
|
Michael Schmatz
|
a052180250
|
Improved match scheduling
|
2014-02-26 12:14:02 -08:00 |
|
Michael Schmatz
|
bb76fb241c
|
Fixed simulator
The format of something must have suddenly changed?
|
2014-02-26 09:21:44 -08:00 |
|
Scott Erickson
|
f89768d76d
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-25 17:15:01 -08:00 |
|
Scott Erickson
|
02d1dc2445
|
Added a screen for when playback ends.
|
2014-02-25 17:14:39 -08:00 |
|
Nick Winter
|
3c5902a1d2
|
Trying to get session code merging to work again.
|
2014-02-25 14:46:48 -08:00 |
|
Nick Winter
|
b86c32c3e2
|
Merge pull request #422 from yangshun/level-not-found
Redirect to play page for non-existent levels. Fixes issue #396
|
2014-02-25 14:17:44 -08:00 |
|
Tay Yang Shun
|
11c5f7419a
|
Used internationalised strings for level not found message
|
2014-02-26 05:54:33 +08:00 |
|
Scott Erickson
|
a53498224c
|
Tweaked sprite scripts to use given response buttons even if the script is not skippable.
|
2014-02-25 13:27:02 -08:00 |
|
Tay Yang Shun
|
8a24407d3e
|
Redirect to play page for non-existent levels. Fixes issue #396
|
2014-02-26 04:59:35 +08:00 |
|
Scott Erickson
|
eee434ab51
|
Tweaked the coordinate display position to be a bit more above the mouse.
|
2014-02-25 12:38:47 -08:00 |
|
Scott Erickson
|
356d1b55ed
|
Added a property to prevent scripts from running after certain other scripts have run.
|
2014-02-25 11:59:23 -08:00 |
|
Scott Erickson
|
f4084ba5cc
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-25 10:50:53 -08:00 |
|
Scott Erickson
|
45e6fadfe2
|
Added a property to prevent scripts from running after certain other scripts have run.
|
2014-02-25 10:50:40 -08:00 |
|
Scott Erickson
|
a1a5d5eea0
|
Fixed some script handling by not having playback changed when the first world is built.
|
2014-02-25 10:50:12 -08:00 |
|
Nick Winter
|
a440c4dff0
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-25 10:48:33 -08:00 |
|
Nick Winter
|
0380a30522
|
Fixes for not storing default code in other sessions. sass-brunch 1.8. Removed tutorial link for now. Round wizards.
|
2014-02-25 10:48:23 -08:00 |
|
Scott Erickson
|
168f268d21
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-24 19:49:12 -08:00 |
|
Scott Erickson
|
242342315f
|
Can now drag the mouse to move around the map.
|
2014-02-24 19:49:05 -08:00 |
|
Nick Winter
|
3472b3da97
|
Working on different shadow shapes. Fixed bug with palette property ownership.
|
2014-02-24 17:53:35 -08:00 |
|
Nick Winter
|
4a4a702f1e
|
Fixed a bug where scrubbing playback wouldn't always update sprite existence properly.
|
2014-02-24 17:01:36 -08:00 |
|
Scott Erickson
|
01b91eb7e2
|
Lowered the bob height for the wizard a bit.
|
2014-02-24 16:59:17 -08:00 |
|
Nick Winter
|
6e557d354e
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-24 16:42:37 -08:00 |
|
Nick Winter
|
2e2f184485
|
Not sure why beam behaves differently, but fixed its scaling.
|
2014-02-24 16:42:34 -08:00 |
|
George Saines
|
d62630d0a7
|
final tweaks to dialogue text styling
|
2014-02-24 16:03:56 -08:00 |
|
George Saines
|
8192a6153d
|
fiddling with text formatting
|
2014-02-24 15:51:10 -08:00 |
|
Scott Erickson
|
052d35afe7
|
Added a screen darkener for when the spell is casting.
|
2014-02-24 14:40:28 -08:00 |
|
Scott Erickson
|
77f923752f
|
Fixed #411.
|
2014-02-24 12:52:35 -08:00 |
|
Scott Erickson
|
d146febb32
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-24 09:47:20 -08:00 |
|
Scott Erickson
|
2d6dd36a68
|
Saturation and lightness was flipped on the spritebuilder. Fixed.
|
2014-02-24 09:06:22 -08:00 |
|
Aidan Matzko
|
b69fe85134
|
Silly error names
|
2014-02-23 15:30:33 -05:00 |
|
Nick Winter
|
60eb0db1aa
|
A few fixes for IE, anonymous errors, and cast button overflow.
|
2014-02-23 11:23:26 -08:00 |
|
Nick Winter
|
5f4d5afe4f
|
Sped up CoordinateDisplay hover based on Russ's feedback.
|
2014-02-23 09:55:40 -08:00 |
|
Nick Winter
|
9eb8bb97f5
|
Trying out a Ctrl+Shift+B code beautifier option.
|
2014-02-22 16:58:54 -08:00 |
|
Nick Winter
|
702eca5c81
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-22 12:04:10 -08:00 |
|
Nick Winter
|
72cfcf96ed
|
Added basic opponent wizard. Disabled synchronous multiplayer for ladder levels.
|
2014-02-22 12:01:05 -08:00 |
|
Scott Erickson
|
90ec07fc75
|
Fixed the camera to properly follow thangs again. Also tweaked the camera to center around the torso rather than the feet.
|
2014-02-22 11:31:31 -08:00 |
|
Scott Erickson
|
9c30b9f0d0
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-20 14:49:17 -08:00 |
|
Nick Winter
|
81d3702b49
|
Merge pull request #388 from jcvno/patch-1
Update names.coffee
|
2014-02-20 14:38:43 -08:00 |
|
Scott Erickson
|
5bda4d5e5f
|
Fixed the camera to not move around when the world is reset and being cast.
|
2014-02-20 14:25:39 -08:00 |
|
Scott Erickson
|
5cefb8fc30
|
Merge branch 'production'
|
2014-02-20 11:47:02 -08:00 |
|
Scott Erickson
|
6b2e0bc364
|
Changed how the goal manager handles arriving at goals and figuring out the how many requirement.
|
2014-02-20 11:43:35 -08:00 |
|
Michael Schmatz
|
e593fd23b4
|
Improved interface for simulating games
|
2014-02-20 08:06:14 -08:00 |
|
Scott Erickson
|
26af051cca
|
Set up indie sprites and their avatars to use the new colorConfig property.
|
2014-02-19 13:43:44 -08:00 |
|
Nick Winter
|
dcf7a0d1fd
|
Re-enabled Olark.
|
2014-02-19 12:43:25 -08:00 |
|
Scott Erickson
|
86f94cb5fd
|
Refactored dynamic sound loading to the level view, since the level loader is no longer in service after finishing loading.
|
2014-02-19 11:42:33 -08:00 |
|
Scott Erickson
|
bdbebe886c
|
Added a log for figuring out what session is causing NaNs.
|
2014-02-19 08:19:30 -08:00 |
|
Justin Cano
|
059c50e47d
|
Update names.coffee
|
2014-02-19 03:03:43 -08:00 |
|
Michael Schmatz
|
dc70fec977
|
Merge pull request #385 from codecombat/redis
Merge redis into master
|
2014-02-18 12:53:57 -08:00 |
|
Michael Schmatz
|
d02d09ae36
|
Simulation fixes
|
2014-02-18 11:46:14 -08:00 |
|
Scott Erickson
|
452a43cae9
|
Working on the ladder and team views.
|
2014-02-17 17:42:41 -08:00 |
|
Nick Winter
|
6f0ed9040a
|
Fixes for dirt path, fast portraits, and slow transpilation. Starting to move Aether stuff into a Tome worker with Catiline.
|
2014-02-17 17:38:49 -08:00 |
|
Nick Winter
|
af510c7cc7
|
60 FPS and support for independent world/surface frame rates.
|
2014-02-17 11:53:52 -08:00 |
|
Nick Winter
|
1b0f15b5f3
|
More LevelLoader defense.
|
2014-02-17 08:15:53 -08:00 |
|
Nick Winter
|
c19c8f3912
|
Fix for LevelLoader, selection udpating, and non-documentation tome popovers.
|
2014-02-16 18:29:24 -08:00 |
|
Nick Winter
|
2c41d403bc
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-16 15:30:07 -08:00 |
|
Nick Winter
|
e3824d7698
|
Many improvements to the spell palette.
|
2014-02-16 15:30:00 -08:00 |
|
Scott Erickson
|
bbe5399a97
|
Fixed #370
|
2014-02-16 12:51:20 -08:00 |
|
Nick Winter
|
f94456295e
|
God needs no options.
|
2014-02-15 17:38:45 -08:00 |
|
Nick Winter
|
addf4ca245
|
Improved Simulator memory and performance.
|
2014-02-15 17:29:54 -08:00 |
|
Nick Winter
|
f3b58a9416
|
Merged.
|
2014-02-15 15:45:53 -08:00 |
|
Nick Winter
|
3c7cac8ba9
|
Trying to do some memory cleanup.
|
2014-02-15 15:44:45 -08:00 |
|
Scott Erickson
|
8f938bf6fc
|
Scrolling with the mouse now zooms based on mouse position.
|
2014-02-15 13:45:16 -08:00 |
|
Scott Erickson
|
72712a349c
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-15 12:07:28 -08:00 |
|
Michael Schmatz
|
c418e282ae
|
Put in pairwise simulation button
|
2014-02-14 16:53:37 -08:00 |
|
Nick Winter
|
fdf1e21e72
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-14 16:52:54 -08:00 |
|
Nick Winter
|
50f683534f
|
Support for seeing this.now() in spell palette.
|
2014-02-14 16:52:50 -08:00 |
|
Scott Erickson
|
a25b1be916
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-14 15:57:54 -08:00 |
|
Michael Schmatz
|
63a5769bcf
|
Fixed various bugs in simulator and put in home view
|
2014-02-14 15:50:42 -08:00 |
|
Scott Erickson
|
d55e4cd624
|
Made sure session objects are loaded from the server fresh, no caching.
|
2014-02-14 15:35:54 -08:00 |
|
Michael Schmatz
|
643cafc89f
|
Refactored level handler and level session schema
|
2014-02-14 14:55:30 -08:00 |
|
Scott Erickson
|
13caae2690
|
Fixed the massive memory leak.
|
2014-02-14 14:10:55 -08:00 |
|
Scott Erickson
|
a8c483a59f
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-14 14:10:35 -08:00 |
|
Scott Erickson
|
55fcad2cc3
|
Fixed a couple bugs with the wizard.
|
2014-02-14 14:10:28 -08:00 |
|
Scott Erickson
|
7faa401177
|
Trying to improve memory by clearing out all properties of destroyed objects.
|
2014-02-14 13:31:26 -08:00 |
|
Scott Erickson
|
1349a59084
|
Refactored destroy functions to have super be the last thing.
|
2014-02-14 10:57:47 -08:00 |
|
Michael Schmatz
|
7cec574e17
|
Started simulator refactor
|
2014-02-14 10:49:19 -08:00 |
|
Scott Erickson
|
476cc87628
|
Set up the ladder to be able to compete against other sessions.
|
2014-02-13 16:42:35 -08:00 |
|
Scott Erickson
|
97b4e7661d
|
Level loader now loads session based on the team property in the url.
|
2014-02-13 15:51:41 -08:00 |
|
Scott Erickson
|
b8051689b3
|
Fixed the goal manager from polluting the goals in the level with the isPositive property.
|
2014-02-13 15:50:53 -08:00 |
|
Scott Erickson
|
23964abee9
|
Set up the goal manager to only use goals from the level.goals property, rather than from scripts.
|
2014-02-13 09:26:42 -08:00 |
|
Nick Winter
|
8a80b9770d
|
More work on docs. Got rid of Docs.coffee.
|
2014-02-12 18:54:45 -08:00 |
|
Nick Winter
|
d2345432ff
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-12 16:42:31 -08:00 |
|
Nick Winter
|
dc8c4394e1
|
Spell palette entries now using property docs from components.
|
2014-02-12 16:42:09 -08:00 |
|
Scott Erickson
|
8176e2258f
|
Set up the goal manager to use goals from the new level goals property, rather than from scripts. Backward-compatible for now.
|
2014-02-12 16:20:25 -08:00 |
|
Nick Winter
|
cdf268ce4f
|
Merged.
|
2014-02-12 13:10:58 -08:00 |
|
Nick Winter
|
5655084981
|
Fixed a ton more leaks.
|
2014-02-12 12:41:41 -08:00 |
|
Scott Erickson
|
59f0d8a93e
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-12 09:55:35 -08:00 |
|
Scott Erickson
|
533069dba8
|
Fixed a bug with the goals.
|
2014-02-12 09:55:19 -08:00 |
|
Michael Schmatz
|
1a2fa68473
|
Merge branch 'feature/task-queue'
Conflicts:
app/views/play/level/tome/spell.coffee
|
2014-02-11 15:58:38 -08:00 |
|
Scott Erickson
|
71b6ebf8eb
|
More memory fixes.
|
2014-02-11 15:47:59 -08:00 |
|
Michael Schmatz
|
76b949ac1e
|
Various changes before merge
|
2014-02-11 15:47:06 -08:00 |
|
Scott Erickson
|
d9f4594c9f
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-11 15:39:02 -08:00 |
|
Scott Erickson
|
ac49e5eec1
|
More memory fixes.
|
2014-02-11 15:38:36 -08:00 |
|
Michael Schmatz
|
b29ab56fe2
|
Fixed simulation goals
|
2014-02-11 15:26:57 -08:00 |
|
Nick Winter
|
c29e4d6c9c
|
Stupid casting sound effect.
|
2014-02-11 15:05:54 -08:00 |
|
Scott Erickson
|
2a19da5ba2
|
More memory fixes.
|
2014-02-11 14:58:45 -08:00 |
|
Nick Winter
|
6505064fb6
|
Slightly less aggressively preload workers.
|
2014-02-11 14:38:47 -08:00 |
|
Scott Erickson
|
b904e1f939
|
More memory fixes.
|
2014-02-11 14:24:06 -08:00 |
|
Michael Schmatz
|
a6b15663a4
|
Merge branch 'master' into feature/task-queue
Conflicts:
app/views/play/level/tome/spell.coffee
|
2014-02-11 13:10:59 -08:00 |
|
Michael Schmatz
|
58bfddeebf
|
Background simulation is now showing signs of life!
|
2014-02-11 12:58:23 -08:00 |
|
Scott Erickson
|
47eeda5af4
|
More memory fixes.
|
2014-02-11 12:54:08 -08:00 |
|
Scott Erickson
|
7ddb97fa22
|
More memory fixes.
|
2014-02-11 12:32:12 -08:00 |
|
Nick Winter
|
2d9606a8eb
|
includeFlow only on the currently selected Thang.
|
2014-02-11 12:16:53 -08:00 |
|
Nick Winter
|
d22c716dce
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-11 12:02:53 -08:00 |
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Nick Winter
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d2a7bfd11c
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Added GoldView.
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2014-02-11 12:02:27 -08:00 |
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Scott Erickson
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7ad6faa0c0
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-02-11 11:31:13 -08:00 |
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Scott Erickson
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21c93e85ed
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Fixed a bug with tearing down angels.
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2014-02-11 11:30:47 -08:00 |
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Michael Schmatz
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612a374b3f
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Progress on simulator
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2014-02-11 11:27:39 -08:00 |
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Nick Winter
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f9bb6de3ff
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Typoooo
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2014-02-11 09:33:35 -08:00 |
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Nick Winter
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c61e2496d8
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Trying a faint gold coin noise when you kill something worth money.
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2014-02-11 09:28:26 -08:00 |
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Michael Schmatz
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c0d43ea32b
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Merge branch 'master' into feature/task-queue
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2014-02-10 17:10:26 -08:00 |
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Nick Winter
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7d5db41f5d
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God prepares Workers for Angelic consumption ahead of time.
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2014-02-10 17:09:19 -08:00 |
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