Nick Winter
2e3755d2b9
Disabled gem/xp pulse animation on iPad, since it's too slow to do it justice.
2014-11-05 14:07:04 -08:00
Nick Winter
f461aeca95
Implemented new playback scrubber textures.
2014-11-04 19:03:35 -08:00
Nick Winter
49b8c745a0
New GoalsView background. Be my guest with any text color improvements.
2014-11-04 17:20:58 -08:00
Scott Erickson
33d14918b0
Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed.
2014-11-03 20:48:59 -08:00
Nick Winter
6184171f2d
Pushing playback menu down in accordance with control bar.
2014-11-02 15:22:22 -08:00
Nick Winter
ad2fdb9dde
Working on new Fully Illustrated designs for level play view and iPad interface.
2014-11-02 14:51:01 -08:00
Nick Winter
a061ab5148
Some styling and animation tweaks to the level loading screen.
2014-11-01 11:10:26 -07:00
Matt Lott
35cba4a90d
Sync PVP status view and bug fixes
...
Pvp status view (temp location and UI)
Remove pvp status from control bar
Add game menu param for jumping into a specific tab
Lots of bug fixing and session state cleanup
Does not address problems with executing real-time multiplayer cast
2014-10-31 16:33:43 -07:00
Nick Winter
01fccf5ab7
Started highlight arrow sound A/B test. Hid more of the HUD when hiding. Support for knowing whether your killer was hurt when firing world:thang-died notes.
2014-10-30 19:18:03 -07:00
Nick Winter
57680f4a83
Hide HUD until Kithgard Gates.
2014-10-30 16:59:32 -07:00
Scott Erickson
a4729d9d6b
Finished migrating the guide into game menu.
2014-10-28 16:30:40 -07:00
Nick Winter
2dbdacd958
GoalsView should now roughly scale with the size of the screen.
2014-10-27 16:37:07 -07:00
Nick Winter
eeeb7d47c9
Messing with .executing styles to make them outrageously visible.
2014-10-27 15:54:56 -07:00
Nick Winter
7b2964c6ef
Formatting docs popovers for iPad.
2014-10-26 20:21:03 -07:00
Nick Winter
4c8e67efce
FastClick avoidance on start level button.
2014-10-26 17:49:45 -07:00
Nick Winter
774ae24b41
Fixed my Camera fix for point/region choosers. Trying to fix #1411 by insisting on monospace fonts in the code editor.
2014-10-25 11:47:04 -07:00
Nick Winter
13fe1bbece
Improved branching choices and set up an A/B/C/D test around branching.
2014-10-23 16:37:09 -07:00
Nick Winter
7f8216f482
Experimental branching support, visible to admins.
2014-10-22 15:42:51 -07:00
Matt Lott
56c15116a7
Swap problem alert error message and hint lines
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Also fixing problem alert border on Firefox.
2014-10-20 21:20:33 -07:00
Nick Winter
7a9014f83a
Several improvements to the victory modal.
2014-10-20 19:01:00 -07:00
Nick Winter
1fb48f2b85
Fixed a few bugs. Removed Olark; disabled LinkedIn. Added ladder submission to HeroVictoryModal.
2014-10-19 17:38:10 -07:00
Nick Winter
2e539debbb
Added signup poke to HeroVictoryModal.
2014-10-17 20:47:32 -07:00
Nick Winter
de7985fc2e
More blingstrositization for the HeroVictoryModal.
2014-10-17 20:15:41 -07:00
Nick Winter
a71c591f54
First set of fixes to HeroVictoryModal.
2014-10-17 18:00:13 -07:00
Nick Winter
a922c9c6ef
First draft of new hero spell palette that groups abilities by item.
2014-10-16 21:38:11 -07:00
Nick Winter
54de8482f1
Spell palette now hugs the spell editor, which itself shrinks as needed.
2014-10-16 12:08:21 -07:00
Scott Erickson
6ff7cd12cc
Mostly done with the victory modal.
2014-10-13 11:53:08 -04:00
Nick Winter
c6b398aae2
Increased prominence of GoalsView when at level playback end. Increased legibility of Surface text when PlaybackOverScreen is in effect, and changed colors of PlaybackOverScreen to be less intense and to indicate goal failure / non-failure.
2014-10-08 09:46:56 -07:00
Nick Winter
fcd174ed22
Re-enabled line-by-line highlighting through brute force for hero levels.
2014-10-07 22:28:53 -07:00
Matt Lott
530da639d8
Removing css background-position-x usage
...
Not supported in Firefox or Opera.
2014-10-03 16:02:50 -07:00
Nick Winter
2491861d76
A few tweaks for the iPad app.
2014-10-01 22:02:52 -07:00
Nick Winter
2611e441d7
Trying to standardize sass imports in an effort to test #1615 , to no avail.
2014-09-30 16:17:54 -07:00
Scott Erickson
1dda6bfcfc
Layed the view framework for a new hero victory modal.
2014-09-30 16:14:47 -07:00
Nick Winter
cde2acaea1
Disabled clicking spell palette entries for hero levels.
2014-09-24 22:52:18 -07:00
Nick Winter
b2592aad8c
Fixed more off-by-one errors in playback ratios. Fixed some clickability problems with the scrubber handle.
2014-09-24 21:01:58 -07:00
Nick Winter
da83fee58f
Unborked victory continue buttons when signup is needed. Fixed an issue with the DocFormatter being unable to display null current values.
2014-09-24 16:58:52 -07:00
Nick Winter
7b15ecfab2
Improved comment visibility.
2014-09-23 18:29:04 -07:00
Nick Winter
c1023b137f
Better pointing out of submit button when victory is ready.
2014-09-23 18:21:27 -07:00
Nick Winter
a79976e6a2
Bigass 'Stop' button in lower right during real-time playback.
2014-09-22 15:34:25 -07:00
Nick Winter
de85d8c170
Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion.
2014-09-22 14:05:13 -07:00
Nick Winter
600e985259
Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
2014-09-21 20:19:27 -07:00
Nick Winter
949f4594af
Showing goals on level loading view.
2014-09-21 15:52:49 -07:00
Nick Winter
0d495ba36e
Press Start to begin playing levels. Fixed #1574 .
2014-09-21 14:35:59 -07:00
Nick Winter
ec21637adf
Showing the new hero levels instead of the old campaign levels on the /play-hero map.
2014-09-19 11:03:38 -07:00
Nick Winter
b698200cf0
A few minor fixes.
2014-09-04 15:14:27 -07:00
Nick Winter
a0e1806239
Fixed a bug with old, un-migrated level-set-playing events in button handlers.
2014-08-28 09:52:51 -07:00
Nick Winter
e666ee1dac
Added stop playback button and real-time countdown screen.
2014-08-25 22:05:30 -07:00
Nick Winter
9df0cfb93f
A few changes to flags UX.
2014-08-25 14:02:23 -07:00
Nick Winter
718d586f07
A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in.
2014-08-24 21:39:34 -07:00
Nick Winter
2dca4d72fc
Rudimentary flag buttons are in.
2014-08-23 19:00:35 -07:00
Nick Winter
8777a87774
Made a real-time playback button.
2014-08-23 14:31:38 -07:00
Nick Winter
6fee881efd
Fixed a few more issues with playback.
2014-08-22 17:11:40 -07:00
Nick Winter
ee41796b73
Fixed some wonkiness with the playback scrubbing while streaming worlds.
2014-08-22 15:32:23 -07:00
Dominik Kundel
755a86e3d3
moving some styling
2014-08-15 01:56:01 +02:00
Dominik Kundel
702656ad02
Merge remote-tracking branch 'upstream/master'
2014-08-14 22:30:19 +02:00
Dominik Kundel
b1252a4426
moving the popover for palette entries into the body to fix layering with popover of autocomplete
2014-08-14 22:29:57 +02:00
Nick Winter
023fd40767
Renamed inventory to collectedThangIDs for Collects. #59
2014-08-11 12:52:40 -07:00
Nick Winter
45c762fddc
Moved multiplayer from modal into Game Menu. Deleted MultiplayerLaunchModal. Updated some i18n.
2014-08-10 17:26:30 -07:00
Nick Winter
fb95f48f73
Implemented GameMenu OptionsView.
2014-08-10 16:27:33 -07:00
Nick Winter
3bbdee583d
Better problem alert layout for alerts that include hints.
2014-08-04 20:16:12 -07:00
Dominik Kundel
5279b01483
fixed showing pinned popover
2014-07-23 17:39:16 +02:00
Dominik Kundel
72c1bb28b3
fixed artefact
2014-07-23 15:26:22 +02:00
Dominik Kundel
be50927fb6
disabled editor works again
2014-07-23 14:38:12 +02:00
Nick Winter
2d7b6eb145
Updated code language logos. Added code language blurb i18n tags.
2014-07-17 20:12:59 -07:00
Nick Winter
7446c9ee08
Don't break as badly on long method names and small windows. Make sure we can always see the spell tool buttons.
2014-07-14 09:38:55 -07:00
Nick Winter
0ed8d2b371
Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it.
2014-07-09 13:41:42 -07:00
Scott Erickson
a2740279bc
Added styling for tables in the guide.
2014-07-06 15:00:51 -07:00
Scott Erickson
37a28cf826
Tweaked the styling for guides to only center emphasized lines immediately after an image. Made the styling also show up on the level editor.
2014-07-06 09:35:28 -07:00
Nick Winter
d360ecac94
Merged in the language-war branch.
2014-06-25 23:00:03 -07:00
Nick Winter
04976a7b14
Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225 .
2014-06-24 21:08:01 -07:00
Scott Erickson
0363166736
Some tweaks to the guide for the benefit of the criss-cross docs, and hopefully others as well.
2014-06-24 13:23:31 -04:00
Michael Schmatz
548eaefae1
Add debug variable inspection progress bar
2014-06-18 13:43:04 -07:00
Scott Erickson
62ad8dd26a
Added a status message to the goals view.
2014-05-19 16:36:45 -07:00
Scott Erickson
179702b0eb
Set up the goals view to be more hidden by default, and shows up on mouse hover.
2014-05-19 11:31:18 -07:00
Nick Winter
b89615cea4
Added helpful keyboard shortcuts modal.
2014-05-19 10:08:34 -07:00
Nick Winter
78a0efac78
Fixed long words in Labels and empty GoldView.
2014-05-12 15:03:53 -07:00
Nick Winter
a04f74de8b
Implemented George's gold design.
2014-05-02 15:12:30 -07:00
Nick Winter
0f33bae1f1
Hid level done button better. Avoiding building wizard sprite when not needed.
2014-05-01 14:36:26 -07:00
Nick Winter
f7bdb7e840
Upgrades for teleportation imnterpolation performance, ACE search box styling.
2014-05-01 10:44:17 -07:00
Nick Winter
eca35ce371
Several minor bugfixes, and enabled API protection on all levels by default.
2014-04-29 15:25:59 -07:00
Nick Winter
9fb549a394
Fixed Guide tabs cursor.
2014-04-29 08:46:57 -07:00
Nick Winter
2d057fa81f
Cursor: pointer on docs modal tabs.
2014-04-28 19:57:59 -07:00
Nick Winter
fc6ad1dd01
Properly tracking first-frame team gold. Slightly more visible team gold on hover.
2014-04-27 20:11:11 -07:00
Nick Winter
a7179ae3b2
Fixed some more gold view stuff.
2014-04-27 15:33:16 -07:00
Nick Winter
dac4f05fd9
Improved legibility of gold font. Moved Done button to not conflict with gold display.
2014-04-27 14:19:39 -07:00
Nick Winter
2a2ddd068e
Separate isSelectable from inThangList. Mouse wheel all the way in/out. bountyGold shows up as gold. Moved say Labels to mouth offset from aboveHead offset and obey sprite rotation. Don't link projects to example.com.
2014-04-24 14:23:15 -07:00
Nick Winter
97d4017869
Hacky way to get play background to fit with new loading image.
2014-04-11 16:15:26 -07:00
Nick Winter
76054345d7
Fixed #805 .
2014-04-09 09:04:59 -07:00
Nick Winter
13f34341b2
Merge branch 'doubleScrollbars' of git://github.com/adi2412/codecombat
2014-04-06 14:55:14 -07:00
Aditya Raisinghani
44979c074d
Integrated nanoscroller.
2014-04-03 03:10:06 +05:30
Nick Winter
b0b37aa9d8
Made play/pause and scrubber look even more disabled when disabled.
2014-03-27 15:07:37 -07:00
Nick Winter
c076bb1da8
Tweaking some styles; perhaps fixed #6 .
2014-03-27 13:15:22 -07:00
Nick Winter
dbeb3d445b
Give focus back to spell view on palette click.
2014-03-23 16:48:30 -07:00
Scott Erickson
7555dce172
Tweaked the loading page progress bar.
2014-03-17 00:05:45 -07:00
Nick Winter
2e2c9459d8
Even better-looking loading background.
2014-03-15 16:06:35 -07:00
Nick Winter
b2efb1bba5
More work on the loading view.
2014-03-14 19:44:19 -07:00
Nick Winter
efd0d82dea
Working on new loading view design.
2014-03-14 17:06:08 -07:00
Nick Winter
c28d2bb576
Merge pull request #545 from dkundel/master
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Implemented editor config to allow Vim & Emacs key bindings as proposed in #99
2014-03-14 07:35:11 -07:00
Dominik Kundel
0392f630cc
including i18n support for new editor config and minor styling changes
2014-03-14 03:26:53 +01:00
Nick Winter
42a8862fa9
Merge pull request #541 from dkundel/master
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Easy use of coordinates as discussed in #10 and minor fixes
2014-03-13 18:05:04 -07:00