Nick Winter
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c7713b4105
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Showing i18n in property docs.
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2014-10-28 21:15:47 -07:00 |
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Scott Erickson
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a4729d9d6b
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Finished migrating the guide into game menu.
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2014-10-28 16:30:40 -07:00 |
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Scott Erickson
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dcb7aaf9a4
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Removed a TODO.
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2014-10-28 14:23:39 -07:00 |
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Scott Erickson
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e6c0d53d50
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ThangType editor now deletes properties properly.
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2014-10-28 14:22:29 -07:00 |
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Scott Erickson
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67684b89d5
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Fixed #1687, forcing reloads when populating i18n in documents.
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2014-10-28 14:21:22 -07:00 |
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Scott Erickson
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895645ef6d
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Levels and Components with i18nCoverage update that coverage from the level editor now.
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2014-10-28 13:48:17 -07:00 |
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Scott Erickson
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9e6fd119a0
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Achievements populate i18n whenever they're edited now.
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2014-10-28 13:09:07 -07:00 |
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Scott Erickson
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e5ea4f70e9
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Added a progress bar to the i18n home view. Sorting models by completion so documents needing translation go to the top.
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2014-10-28 11:28:31 -07:00 |
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Scott Erickson
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346f3b33bf
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Added context to the i18n editor for components.
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2014-10-28 11:21:26 -07:00 |
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Nick Winter
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68ac412f2b
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I think this return is needed to prevent sending the i18n query results twice and crashing the server.
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2014-10-27 22:54:50 -07:00 |
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Scott Erickson
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cea04d27ad
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Built diplomat-specific views for editing levels, components, achievements and thang types.
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2014-10-27 17:16:22 -07:00 |
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Matt Lott
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8f923f9e1e
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Replacing http PATCHs with PUTs
We’re keeping the patch behavior though.
Real patch calls return incorrect http responses in some environments,
like Browserstack and schools.
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2014-10-27 16:09:52 -07:00 |
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Nick Winter
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f86c726fc8
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Made iPad touch events work on inventory equipping and progress slider.
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2014-10-27 13:32:32 -07:00 |
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Nick Winter
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206f7ee5a4
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Upgraded ChooseHeroView: drag onto hero, more visible drag states and animations, emphasize double-click over drag, better programming language selector.
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2014-10-27 11:17:34 -07:00 |
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Nick Winter
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7b2964c6ef
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Formatting docs popovers for iPad.
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2014-10-26 20:21:03 -07:00 |
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Nick Winter
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4c8e67efce
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FastClick avoidance on start level button.
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2014-10-26 17:49:45 -07:00 |
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Matt Lott
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0f721f9f48
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Reducing user code problems view to recent 300
Loading 1000 took too long (~10min) in production.
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2014-10-26 17:11:51 -07:00 |
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Nick Winter
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c0f5c357ba
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Defense, not defence.
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2014-10-26 15:31:20 -07:00 |
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Nick Winter
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27d1304c6c
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Turns out checking Errorception is really useful.
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2014-10-26 11:02:34 -07:00 |
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Matt Lott
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7c21d5921e
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Update query for user code problems view
So it doesn’t explode in production.
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2014-10-26 10:50:30 -07:00 |
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Nick Winter
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6473fff940
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Implemented stat comparison bars on ChooseHeroView.
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2014-10-25 21:53:55 -07:00 |
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Nick Winter
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3f5f292f0d
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Updated how we're sending over spell palette items to iPad app.
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2014-10-25 16:26:03 -07:00 |
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Michael Schmatz
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56da3af83b
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Publish "tome:spell-loaded" on spell reloading
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2014-10-25 17:00:54 -04:00 |
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Matt Lott
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185c977cdb
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User code problems admin view
Shows the most recent 1000 log entries
Url: admin/user-code-problems
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2014-10-24 15:11:55 -07:00 |
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Matt Lott
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f4426f2e43
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Save user code errors without 'Line N: ' prefix
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2014-10-24 14:05:54 -07:00 |
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Nick Winter
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42b81fd55e
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Fix for point/region choosers destroying AudioPlayer's camera. Fix for DOM highlight arrow covering up level info on iPad.
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2014-10-24 13:03:15 -07:00 |
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Matt Lott
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651ff3c8d0
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Update attack snippet if no findNearestEnemy
This is a one-off fix until we have a more general solution to snippet
updating based on available skills.
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2014-10-24 11:38:48 -07:00 |
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Nick Winter
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79ed8b2470
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Hooked up some menu music transitions to play menu music during HeroVictoryModal and GameMenuModal.
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2014-10-23 20:03:19 -07:00 |
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Nick Winter
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4c33b98e27
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Fixed building Thangs with new Components that no other Thang uses. Fixed THangs with id 0 in the level editor.
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2014-10-23 18:11:12 -07:00 |
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Nick Winter
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13fe1bbece
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Improved branching choices and set up an A/B/C/D test around branching.
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2014-10-23 16:37:09 -07:00 |
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Matt Lott
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83516f562b
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Enable local autocomplete
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2014-10-23 16:23:46 -07:00 |
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Matt Lott
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a5695e896b
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Increase size of autocomplete popup
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2014-10-23 11:16:58 -07:00 |
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Nick Winter
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7f8216f482
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Experimental branching support, visible to admins.
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2014-10-22 15:42:51 -07:00 |
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Nick Winter
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039dd4f264
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Fixed issue with HeroVictoryModal assuming achievements all have rewards.
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2014-10-22 13:57:57 -07:00 |
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Matt Lott
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625a34b2e6
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Add autocomplete right-justified help text
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2014-10-22 12:24:31 -07:00 |
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Nick Winter
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afc6558edc
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Spell Saved -> Code Saved. Re-enabled level locking, with a fallback for when victory modals are hanging.
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2014-10-22 10:46:34 -07:00 |
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Scott Erickson
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1f7d098b2e
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Added rotation buttons in the context menu and shortcuts to the level editor.
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2014-10-22 07:53:49 -07:00 |
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Nick Winter
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49f3a0a298
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More logging for the merged models problem.
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2014-10-21 20:12:20 -07:00 |
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Nick Winter
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399cd048fc
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Logging some stuff to get to the bottom of things.
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2014-10-21 19:39:13 -07:00 |
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Matt Lott
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bb8d1d8362
|
Adding more analytics even tracking
Actions on homepage
Path from homepage to first level
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2014-10-21 16:55:16 -07:00 |
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Nick Winter
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09e80120bf
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Fixed issue with progress scrubber hover not showing the right time when hovering over handle.
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2014-10-21 15:59:43 -07:00 |
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Nick Winter
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7c2982d3f1
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Adding some logging for crazy save validation bugs. Swapping in flag item slot.
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2014-10-21 13:57:49 -07:00 |
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Scott Erickson
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7f4ac3e5d6
|
Fixed point and region choosers in the level editor.
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2014-10-21 10:59:05 -07:00 |
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Nick Winter
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7a9014f83a
|
Several improvements to the victory modal.
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2014-10-20 19:01:00 -07:00 |
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Nick Winter
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bc15ccd240
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Fixed panel vs. total counts on other achievements.
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2014-10-20 16:13:56 -07:00 |
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Nick Winter
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ec3e1d0bce
|
Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing.
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2014-10-20 13:57:32 -07:00 |
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Nick Winter
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1219710cbb
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Starting to work on codeProblems goal type. Rearranged script import for publishing notes earlier. Fallback for Math.log10.
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2014-10-20 09:41:28 -07:00 |
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Nick Winter
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08d9e39764
|
LevelLoader and Simulator fixes for simulating hero-ladder matches. Commented out some logging that hasn't been very useful. Fixed some tests.
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2014-10-19 21:56:26 -07:00 |
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Nick Winter
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1fb48f2b85
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Fixed a few bugs. Removed Olark; disabled LinkedIn. Added ladder submission to HeroVictoryModal.
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2014-10-19 17:38:10 -07:00 |
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Nick Winter
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440e1700b1
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Using aiSource now for enemy AIs in multiplayer, separate from sample code source.
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2014-10-19 12:44:58 -07:00 |
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