Nick Winter
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42b52f5593
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No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
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2014-09-21 22:10:52 -07:00 |
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Nick Winter
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6cb8a2a019
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Hero always centered in camera in new hero levels when playing and not panning to drag.
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2014-09-21 20:49:45 -07:00 |
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Nick Winter
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949f4594af
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Showing goals on level loading view.
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2014-09-21 15:52:49 -07:00 |
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Nick Winter
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0d495ba36e
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Press Start to begin playing levels. Fixed #1574.
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2014-09-21 14:35:59 -07:00 |
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Nick Winter
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d96d0d65f3
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Thang config edits are saved while the edit view is up. Dead Thangs don't display their names. Enter now finalizes Thang name/type edits.
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2014-09-16 21:43:03 -07:00 |
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Nick Winter
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1f71a1eaf9
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Fixes for loading level previews early, creating new Components, and showing names of ShowsNames Thangs.
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2014-09-16 20:19:52 -07:00 |
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Nick Winter
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687da38667
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Made some performance optimizations that all relate to messing with walls in the level editor.
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2014-09-16 17:31:00 -07:00 |
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Nick Winter
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89aa930803
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Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio.
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2014-09-15 15:38:07 -07:00 |
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Nick Winter
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e9968b648f
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Fixed bugs with click coordinates messing up mouse-down targeting.
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2014-09-11 13:05:31 -07:00 |
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Nick Winter
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68808d0e07
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Some fixes for how audio is triggered.
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2014-09-11 08:38:30 -07:00 |
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Nick Winter
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2f07c3e8d3
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Adding communication with iPad app.
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2014-09-06 19:50:31 -07:00 |
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Scott Erickson
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64ea670ebd
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Reorganized the Surface into groupings. Changed no logic, just shuffled things around.
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2014-09-05 09:21:00 -07:00 |
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Nick Winter
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d3eb7a7438
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Fixed a few issues with real-time multiplayer flags.
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2014-09-04 20:10:04 -07:00 |
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Nick Winter
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35f22e0f8c
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Fixed a few tome / canvas resizing bugs.
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2014-09-03 18:35:14 -07:00 |
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Nick Winter
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6b6c8dd683
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Merged master into feature/realtime-multiplayer; looks good.
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2014-09-03 16:14:33 -07:00 |
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Scott Erickson
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c70ffbeef5
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Fixed onBackground for surface:stage-mouse-down events.
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2014-09-02 16:42:03 -07:00 |
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Scott Erickson
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55bac798ee
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Cleared out the thangs tab view mobile handling and just made the left and right columns toggleable all the time. The surface now fills the whole width.
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2014-09-02 15:33:23 -07:00 |
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Nick Winter
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72eb59b7c3
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Fixed a few bugs.
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2014-09-01 16:14:50 -07:00 |
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Nick Winter
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040ac4ff4e
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Fixed bug with black flashes during script playback.
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2014-08-31 16:05:21 -07:00 |
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Nick Winter
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1329d31a63
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Hot-swapping inventory works now.
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2014-08-31 16:05:20 -07:00 |
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Matt Lott
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437ab0feb2
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PVP waiting screen in real-time view
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2014-08-29 21:46:26 -07:00 |
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Nick Winter
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5503b3a2bc
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Fixed #1147.
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2014-08-29 17:03:02 -07:00 |
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Nick Winter
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0fa5d264f4
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Fixed #1072 by raising selection state so that we can see it if we're selecting an obstacle.
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2014-08-28 14:25:37 -07:00 |
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Nick Winter
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f79a2848fd
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Fixed #1038. Focus should now remain on code editor when after clicking on Surface.
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2014-08-28 14:00:54 -07:00 |
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Nick Winter
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1094d09aa5
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Fixed #1226. Fixed #1156. Fixed two other issues with spectate mode.
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2014-08-28 11:23:52 -07:00 |
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Nick Winter
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ec6b3d7e5f
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Fixed #1481. More Mediator schema fixes.
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2014-08-28 09:27:42 -07:00 |
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Nick Winter
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cd3bf4d0db
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Fixed a few bugs.
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2014-08-27 18:05:18 -07:00 |
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Nick Winter
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92b29915e2
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Finished fixing #841.
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2014-08-27 17:26:56 -07:00 |
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Nick Winter
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ee9e453896
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Fixed #828. Added many other minor refactorings.
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2014-08-27 12:24:11 -07:00 |
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Nick Winter
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a5c18a4140
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Fixed #453.
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2014-08-26 15:22:13 -07:00 |
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Nick Winter
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7300c4b3b8
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Finished removing grid from playback options menu.
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2014-08-26 14:00:03 -07:00 |
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Nick Winter
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35b107cf58
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Refactored grid. Fixed #158.
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2014-08-26 13:56:57 -07:00 |
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Nick Winter
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3e9adf6b1a
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Fixed issue with IndieSprites no longer coloring properly.
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2014-08-26 12:39:30 -07:00 |
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Nick Winter
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898bb69477
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Added missing Countdown Screen file.
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2014-08-26 08:18:06 -07:00 |
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Nick Winter
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e666ee1dac
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Added stop playback button and real-time countdown screen.
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2014-08-25 22:05:30 -07:00 |
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Nick Winter
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6fb0073eae
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Fixed harmless Wizard startup animation error.
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2014-08-25 16:15:34 -07:00 |
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Nick Winter
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e48b218533
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Projected models can now update their projections and re-fetch. Hero ThangTypes now do this.
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2014-08-25 15:39:47 -07:00 |
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Nick Winter
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9df0cfb93f
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A few changes to flags UX.
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2014-08-25 14:02:23 -07:00 |
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Nick Winter
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718d586f07
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A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in.
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2014-08-24 21:39:34 -07:00 |
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Nick Winter
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1a7e4554f0
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Fixed a few minor bugs.
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2014-08-24 16:48:59 -07:00 |
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Nick Winter
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3125c2b129
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Add flag cursor and pending flags.
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2014-08-24 16:09:06 -07:00 |
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Nick Winter
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f44d802934
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Fixed a couple bugs. Flags are now colored.
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2014-08-24 12:33:46 -07:00 |
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Nick Winter
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be07f9cfb9
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Many improvements to real-time streaming and flags.
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2014-08-23 22:24:00 -07:00 |
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Nick Winter
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2dca4d72fc
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Rudimentary flag buttons are in.
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2014-08-23 19:00:35 -07:00 |
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Nick Winter
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f59084e651
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Sending flag history to the World for to make flag Thangs during simulation.
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2014-08-23 17:26:56 -07:00 |
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Nick Winter
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c79541f669
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Full-screen playback during real-time mode.
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2014-08-23 13:54:52 -07:00 |
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Nick Winter
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0431f70954
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Improved Surface playback fast-forwarding.
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2014-08-23 09:52:05 -07:00 |
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Nick Winter
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9c0869e566
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Press Ctrl+Shift+Enter to cast in real-time, and click on the ground to use your wizard as a flag. OMG, it not only works, but it is really fun!
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2014-08-22 21:35:08 -07:00 |
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Nick Winter
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6fee881efd
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Fixed a few more issues with playback.
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2014-08-22 17:11:40 -07:00 |
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Nick Winter
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ee41796b73
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Fixed some wonkiness with the playback scrubbing while streaming worlds.
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2014-08-22 15:32:23 -07:00 |
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