Commit graph

683 commits

Author SHA1 Message Date
Nick Winter
b50704597a Merge branch 'master' into production 2014-11-11 16:37:22 -08:00
Nick Winter
0af7b4d5b7 Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories. 2014-11-11 16:37:00 -08:00
Scott Erickson
12e860a985 Fixed #1739. Darnit mongoose. 2014-11-11 14:52:43 -08:00
Nick Winter
40081fc853 Merge branch 'master' into production 2014-11-10 22:08:12 -08:00
Nick Winter
ce04541d3a Working on tying item purchasability to player level, plus other small tweaks to the item store. 2014-11-10 22:07:55 -08:00
Nick Winter
ce4567c868 Merge branch 'master' into production 2014-11-10 18:19:02 -08:00
Scott Erickson
f21f54cd19 Refactored, mostly redesigned inventory view, modeled after the Heald item store design. 2014-11-10 15:31:32 -08:00
Nick Winter
c9a7a2ea0a Merge branch 'master' into production 2014-11-10 15:18:06 -08:00
Nick Winter
b33fee406b Server now logs the messages of its bad responses instead of just sending them to the client. Added a script that migrated bad ObjectIds in purchased items. 2014-11-10 13:27:40 -08:00
Nick Winter
9c009a626f Merge branch 'master' into production 2014-11-06 07:26:22 -08:00
Nick Winter
851bf39c5c Using extendedName. 2014-11-05 20:22:15 -08:00
Scott Erickson
8edde2f470 Fixed purchased items and such in the user so that they're strings instead of ObjectIds. 2014-11-05 16:41:03 -08:00
Nick Winter
cfd3e23c14 Merge branch 'master' into production 2014-11-04 08:44:25 -08:00
Scott Erickson
33d14918b0 Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed. 2014-11-03 20:48:59 -08:00
Nick Winter
a4c12a32a4 Merge branch 'master' into production 2014-10-30 20:05:42 -07:00
Nick Winter
cec8350232 Added Missile ThangType kind and a couple misc hero data tweaks. 2014-10-30 15:56:49 -07:00
Nick Winter
47c090f7c7 Hiding locked items with no slot selected. Silhouetting items that are too far above you. Only showing items with a gem cost in the inventory screen. Sorting items by gem cost. Animating double-clicking items to show their motion to the slot, sort of. 2014-10-30 13:07:04 -07:00
Nick Winter
7e389d4084 Merge branch 'master' into production 2014-10-29 22:29:57 -07:00
Nick Winter
ea349cfa29 Intermediate query state for heroes while still transitioning from Unit to Hero. 2014-10-29 15:54:51 -07:00
Nick Winter
98fe639010 Added heroClass and gem fields to the ThangTypes, and a new Hero kind. Fixed adding new ThangType properties in the Thang Editor. 2014-10-29 15:34:04 -07:00
Nick Winter
60bf580c5b Bumped Handler fetch limit from 300 to 500 to deal with 300+ ThangTypes. It's great. 2014-10-29 12:18:00 -07:00
Nick Winter
ee07d53671 Merge branch 'master' into production 2014-10-28 22:18:35 -07:00
Nick Winter
c7713b4105 Showing i18n in property docs. 2014-10-28 21:15:47 -07:00
Scott Erickson
ee95e4e450 Got rid of a race condition. 2014-10-28 11:21:26 -07:00
Nick Winter
68ac412f2b I think this return is needed to prevent sending the i18n query results twice and crashing the server. 2014-10-27 22:54:50 -07:00
Scott Erickson
cea04d27ad Built diplomat-specific views for editing levels, components, achievements and thang types. 2014-10-27 17:16:22 -07:00
Nick Winter
ab46a47a78 Merge branch 'master' into production 2014-10-27 16:37:28 -07:00
Matt Lott
8f923f9e1e Replacing http PATCHs with PUTs
We’re keeping the patch behavior though.
Real patch calls return incorrect http responses in some environments,
like Browserstack and schools.
2014-10-27 16:09:52 -07:00
Nick Winter
f426ec270f Merge branch 'master' into production 2014-10-25 11:51:54 -07:00
Matt Lott
f4426f2e43 Save user code errors without 'Line N: ' prefix 2014-10-24 14:05:54 -07:00
Nick Winter
0a615fc24e Merge branch 'master' into production 2014-10-21 13:58:18 -07:00
Scott Erickson
cd8f5800a6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-10-21 10:21:46 -07:00
Nick Winter
fcb8a08d13 Merge branch 'master' into production 2014-10-20 17:04:05 -07:00
Nick Winter
700b460f91 Fixed bug in fetching submitted ladder sessions that hadn't been scored yet. 2014-10-20 17:00:46 -07:00
Nick Winter
5f78f57c85 Merge branch 'master' into production 2014-10-20 08:31:50 -07:00
Nick Winter
08d9e39764 LevelLoader and Simulator fixes for simulating hero-ladder matches. Commented out some logging that hasn't been very useful. Fixed some tests. 2014-10-19 21:56:26 -07:00
Nick Winter
4278863c34 Merge branch 'master' into production 2014-10-18 14:56:27 -07:00
Nick Winter
56a80e3615 Started getting hero-ladder level type working. 2014-10-18 14:51:49 -07:00
Scott Erickson
0dc050abca Added i18nCoverage backend support. 2014-10-17 12:12:06 -04:00
Nick Winter
33dda4cdf9 Merge branch 'master' into production 2014-10-14 22:38:32 -07:00
Nick Winter
d79d40b98c Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin. 2014-10-14 09:54:36 -07:00
Scott Erickson
6ff7cd12cc Mostly done with the victory modal. 2014-10-13 11:53:08 -04:00
Nick Winter
b2e6bcf872 Merge branch 'master' into production 2014-10-02 17:04:47 -07:00
Nick Winter
16ff8c6601 Reordered i18n in rough order of section importance. Deprecated employer/candidate pages for now and turned off candidate emails. 2014-10-02 12:10:24 -07:00
Nick Winter
a1cd43681f Merge branch 'master' into production 2014-10-01 17:02:22 -07:00
Nick Winter
3871b60ea7 Actually committing last of earned_achievement_handler fixes. 2014-10-01 08:50:07 -07:00
Nick Winter
06ceb9b589 Merge branch 'master' into production 2014-09-30 19:32:40 -07:00
Nick Winter
8d37309de1 Several fixes for achievement recalculation. 2014-09-30 19:32:11 -07:00
Nick Winter
5c77e103f3 Fixed issues with achievements awarding awry. Fixed iPad auto-debug toggle. 2014-09-30 16:18:32 -07:00
Scott Erickson
8adbd87401 Merge branch 'master' into feature/webgl 2014-09-28 10:38:19 -07:00