Nick Winter
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b50704597a
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Merge branch 'master' into production
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2014-11-11 16:37:22 -08:00 |
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Nick Winter
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0af7b4d5b7
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Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories.
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2014-11-11 16:37:00 -08:00 |
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Scott Erickson
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12e860a985
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Fixed #1739. Darnit mongoose.
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2014-11-11 14:52:43 -08:00 |
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Nick Winter
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40081fc853
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Merge branch 'master' into production
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2014-11-10 22:08:12 -08:00 |
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Nick Winter
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ce04541d3a
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Working on tying item purchasability to player level, plus other small tweaks to the item store.
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2014-11-10 22:07:55 -08:00 |
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Nick Winter
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ce4567c868
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Merge branch 'master' into production
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2014-11-10 18:19:02 -08:00 |
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Scott Erickson
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f21f54cd19
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Refactored, mostly redesigned inventory view, modeled after the Heald item store design.
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2014-11-10 15:31:32 -08:00 |
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Nick Winter
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c9a7a2ea0a
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Merge branch 'master' into production
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2014-11-10 15:18:06 -08:00 |
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Nick Winter
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b33fee406b
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Server now logs the messages of its bad responses instead of just sending them to the client. Added a script that migrated bad ObjectIds in purchased items.
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2014-11-10 13:27:40 -08:00 |
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Nick Winter
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9c009a626f
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Merge branch 'master' into production
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2014-11-06 07:26:22 -08:00 |
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Nick Winter
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851bf39c5c
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Using extendedName.
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2014-11-05 20:22:15 -08:00 |
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Scott Erickson
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8edde2f470
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Fixed purchased items and such in the user so that they're strings instead of ObjectIds.
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2014-11-05 16:41:03 -08:00 |
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Nick Winter
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cfd3e23c14
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Merge branch 'master' into production
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2014-11-04 08:44:25 -08:00 |
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Scott Erickson
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33d14918b0
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Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed.
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2014-11-03 20:48:59 -08:00 |
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Nick Winter
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a4c12a32a4
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Merge branch 'master' into production
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2014-10-30 20:05:42 -07:00 |
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Nick Winter
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cec8350232
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Added Missile ThangType kind and a couple misc hero data tweaks.
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2014-10-30 15:56:49 -07:00 |
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Nick Winter
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47c090f7c7
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Hiding locked items with no slot selected. Silhouetting items that are too far above you. Only showing items with a gem cost in the inventory screen. Sorting items by gem cost. Animating double-clicking items to show their motion to the slot, sort of.
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2014-10-30 13:07:04 -07:00 |
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Nick Winter
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7e389d4084
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Merge branch 'master' into production
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2014-10-29 22:29:57 -07:00 |
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Nick Winter
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ea349cfa29
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Intermediate query state for heroes while still transitioning from Unit to Hero.
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2014-10-29 15:54:51 -07:00 |
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Nick Winter
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98fe639010
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Added heroClass and gem fields to the ThangTypes, and a new Hero kind. Fixed adding new ThangType properties in the Thang Editor.
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2014-10-29 15:34:04 -07:00 |
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Nick Winter
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60bf580c5b
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Bumped Handler fetch limit from 300 to 500 to deal with 300+ ThangTypes. It's great.
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2014-10-29 12:18:00 -07:00 |
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Nick Winter
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ee07d53671
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Merge branch 'master' into production
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2014-10-28 22:18:35 -07:00 |
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Nick Winter
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c7713b4105
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Showing i18n in property docs.
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2014-10-28 21:15:47 -07:00 |
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Scott Erickson
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ee95e4e450
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Got rid of a race condition.
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2014-10-28 11:21:26 -07:00 |
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Nick Winter
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68ac412f2b
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I think this return is needed to prevent sending the i18n query results twice and crashing the server.
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2014-10-27 22:54:50 -07:00 |
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Scott Erickson
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cea04d27ad
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Built diplomat-specific views for editing levels, components, achievements and thang types.
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2014-10-27 17:16:22 -07:00 |
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Nick Winter
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ab46a47a78
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Merge branch 'master' into production
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2014-10-27 16:37:28 -07:00 |
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Matt Lott
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8f923f9e1e
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Replacing http PATCHs with PUTs
We’re keeping the patch behavior though.
Real patch calls return incorrect http responses in some environments,
like Browserstack and schools.
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2014-10-27 16:09:52 -07:00 |
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Nick Winter
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f426ec270f
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Merge branch 'master' into production
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2014-10-25 11:51:54 -07:00 |
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Matt Lott
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f4426f2e43
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Save user code errors without 'Line N: ' prefix
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2014-10-24 14:05:54 -07:00 |
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Nick Winter
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0a615fc24e
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Merge branch 'master' into production
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2014-10-21 13:58:18 -07:00 |
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Scott Erickson
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cd8f5800a6
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-10-21 10:21:46 -07:00 |
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Nick Winter
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fcb8a08d13
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Merge branch 'master' into production
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2014-10-20 17:04:05 -07:00 |
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Nick Winter
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700b460f91
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Fixed bug in fetching submitted ladder sessions that hadn't been scored yet.
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2014-10-20 17:00:46 -07:00 |
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Nick Winter
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5f78f57c85
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Merge branch 'master' into production
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2014-10-20 08:31:50 -07:00 |
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Nick Winter
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08d9e39764
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LevelLoader and Simulator fixes for simulating hero-ladder matches. Commented out some logging that hasn't been very useful. Fixed some tests.
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2014-10-19 21:56:26 -07:00 |
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Nick Winter
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4278863c34
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Merge branch 'master' into production
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2014-10-18 14:56:27 -07:00 |
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Nick Winter
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56a80e3615
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Started getting hero-ladder level type working.
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2014-10-18 14:51:49 -07:00 |
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Scott Erickson
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0dc050abca
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Added i18nCoverage backend support.
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2014-10-17 12:12:06 -04:00 |
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Nick Winter
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33dda4cdf9
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Merge branch 'master' into production
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2014-10-14 22:38:32 -07:00 |
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Nick Winter
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d79d40b98c
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Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin.
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2014-10-14 09:54:36 -07:00 |
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Scott Erickson
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6ff7cd12cc
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Mostly done with the victory modal.
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2014-10-13 11:53:08 -04:00 |
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Nick Winter
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b2e6bcf872
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Merge branch 'master' into production
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2014-10-02 17:04:47 -07:00 |
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Nick Winter
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16ff8c6601
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Reordered i18n in rough order of section importance. Deprecated employer/candidate pages for now and turned off candidate emails.
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2014-10-02 12:10:24 -07:00 |
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Nick Winter
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a1cd43681f
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Merge branch 'master' into production
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2014-10-01 17:02:22 -07:00 |
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Nick Winter
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3871b60ea7
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Actually committing last of earned_achievement_handler fixes.
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2014-10-01 08:50:07 -07:00 |
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Nick Winter
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06ceb9b589
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Merge branch 'master' into production
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2014-09-30 19:32:40 -07:00 |
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Nick Winter
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8d37309de1
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Several fixes for achievement recalculation.
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2014-09-30 19:32:11 -07:00 |
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Nick Winter
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5c77e103f3
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Fixed issues with achievements awarding awry. Fixed iPad auto-debug toggle.
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2014-09-30 16:18:32 -07:00 |
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Scott Erickson
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8adbd87401
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Merge branch 'master' into feature/webgl
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2014-09-28 10:38:19 -07:00 |
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