Nick Winter
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b2efb1bba5
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More work on the loading view.
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2014-03-14 19:44:19 -07:00 |
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Nick Winter
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efd0d82dea
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Working on new loading view design.
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2014-03-14 17:06:08 -07:00 |
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Nick Winter
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795bd8f63b
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Moved Glen from Archmages to About.
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2014-03-13 18:27:08 -07:00 |
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Nick Winter
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42a8862fa9
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Merge pull request #541 from dkundel/master
Easy use of coordinates as discussed in #10 and minor fixes
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2014-03-13 18:05:04 -07:00 |
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Nick Winter
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8b572f0647
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Using isThang instead of instanceof Thang.
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2014-03-13 17:59:17 -07:00 |
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Nick Winter
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e2d2e96cf5
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Fixed several bugs with Thang selection and the SpellView and HUD.
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2014-03-13 15:35:28 -07:00 |
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Nick Winter
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9d8b8e7395
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Probably too mean to tell users that their password is wrong three times, so just once will do.
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2014-03-13 10:27:32 -07:00 |
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Nick Winter
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c8103154a9
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Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n.
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2014-03-13 09:02:19 -07:00 |
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Nick Winter
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2d848b4cce
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Merged some conflicts.
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2014-03-13 08:39:53 -07:00 |
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Nick Winter
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4ad0fba860
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Merge pull request #537 from jayant1992/master
UI and UX improvements to editor
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2014-03-13 07:07:13 -07:00 |
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Nick Winter
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10e4bc737a
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Merge pull request #534 from Shrihari/fix-grid-toggle
Fix Grid Toggle consistency
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2014-03-13 06:50:56 -07:00 |
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Jayant Jain
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17debf49e6
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Implements smoother panning around the map for keyboard controls
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2014-03-13 18:32:23 +05:30 |
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Shrihari
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fb7f64ddb0
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Grid toggle consistent with the button and the shortcut
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2014-03-13 15:21:00 +05:30 |
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Dominik Kundel
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5c97fea363
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fixed issue of multiple insertions due to multiple event handlers
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2014-03-13 03:38:34 +01:00 |
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Dominik Kundel
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60214abb41
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Change cursor if moving on map with pressed 'shift'
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2014-03-13 02:50:09 +01:00 |
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Michael Schmatz
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aea9e9d1a6
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Spectate view is nearing completion
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2014-03-12 17:51:13 -07:00 |
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Dominik Kundel
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8990b9d194
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paste coordiante if click + shift
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2014-03-13 01:50:59 +01:00 |
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Ruben Vereecken
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96ec29d80e
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Added the finishing touch. Solved issue #15
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2014-03-13 01:07:47 +01:00 |
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Ruben Vereecken
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3856ac597f
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Finished perfecting i18n
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2014-03-13 00:47:08 +01:00 |
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Scott Erickson
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660e9ceca5
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-12 15:12:22 -07:00 |
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Ruben Vereecken
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dbc37b177a
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Working on test.
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2014-03-12 22:48:27 +01:00 |
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Nick Winter
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cf663f6775
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Merge pull request #530 from rubenvereecken/i18n
Added i18n tags for new Ladder views
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2014-03-12 14:03:44 -07:00 |
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Ruben Vereecken
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8c7c49fdbb
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Reverted work done on wrong branch
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2014-03-12 21:54:54 +01:00 |
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Scott Erickson
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68c5144838
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Added AoE circles.
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2014-03-12 13:49:36 -07:00 |
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Scott Erickson
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853a80dd23
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Fixed loading marks so they are positioned correctly when they load and the world is paused.
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2014-03-12 12:43:51 -07:00 |
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Ruben Vereecken
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76110423c0
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Created i18n utility function
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2014-03-12 20:30:43 +01:00 |
|
Scott Erickson
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7e8f74f385
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-12 10:09:06 -07:00 |
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Scott Erickson
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fe93d31929
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Fixed loading marks so they are positioned correctly when they load and the world is paused.
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2014-03-12 10:08:57 -07:00 |
|
Nick Winter
|
f83fe6ce14
|
Fixed bugs with sprite rotation updating.
|
2014-03-12 09:31:45 -07:00 |
|
Scott Erickson
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52733d5a1e
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-12 09:15:48 -07:00 |
|
Scott Erickson
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939c5faa1a
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Fixed a bug when a thang has multiple effects.
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2014-03-12 09:15:37 -07:00 |
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Nick Winter
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2e354a7f11
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Fixed #519, pressing esc while loading level, and CocoSprites updating actions and other things unnecessarily while paused. Watch for bugs with that last one.
|
2014-03-12 09:10:36 -07:00 |
|
Scott Erickson
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9cb80783ff
|
Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-03-11 22:01:47 -07:00 |
|
Nick Winter
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b560827e32
|
Working on cleaning up some server errors.
|
2014-03-11 19:17:58 -07:00 |
|
Nick Winter
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4f9db0a7f7
|
Merged in all names.
|
2014-03-11 18:11:48 -07:00 |
|
Darredevil
|
012c25a817
|
Added GetALLToLocations and KeepALLFromLocations
|
2014-03-12 01:57:30 +02:00 |
|
Alexandru
|
5f2587da18
|
Merge remote-tracking branch 'upstream/master'
|
2014-03-12 01:38:54 +02:00 |
|
Alexandru
|
4552455284
|
Merge branch 'master' of https://github.com/Darredevil/codecombat
|
2014-03-12 01:23:55 +02:00 |
|
Scott Erickson
|
da58b68fa0
|
Fixed a bug with the music player where sometimes it wouldn't loop.
|
2014-03-11 16:23:04 -07:00 |
|
Sam Epps
|
11ca60765d
|
Added some additional names to names.coffee
|
2014-03-11 17:16:09 +01:00 |
|
Nick Winter
|
234b3f105d
|
Reworked ladder game victory modal main call to action to actually submit game for ranking.
|
2014-03-10 10:36:28 -07:00 |
|
Nick Winter
|
c6b1d9089c
|
Fixed sounds spamming on last frame.
|
2014-03-10 08:45:36 -07:00 |
|
Darredevil
|
c9a56048ca
|
Update GoalManager.coffee
|
2014-03-09 20:35:33 +02:00 |
|
Nick Winter
|
b3964571e1
|
Fixed bug importing animations into existing ThangTypes that had only containers.
|
2014-03-08 15:04:11 -08:00 |
|
Nick Winter
|
5bde534757
|
Fixed parsing for ThangTypes that don't have lib.properties.
|
2014-03-08 14:53:17 -08:00 |
|
Nick Winter
|
be12d38e34
|
Taking into account null rects and library width/height subtraction on sprite parsing.
|
2014-03-08 14:38:35 -08:00 |
|
Nick Winter
|
085fb82cc9
|
Fixed a multiplayer link and debug mark alpha.
|
2014-03-07 21:02:10 -08:00 |
|
Scott Erickson
|
2fa40fb2db
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-07 17:37:19 -08:00 |
|
Scott Erickson
|
fe2ced1a67
|
Gave the health bar a border, made it a little more high res.
|
2014-03-07 17:37:11 -08:00 |
|
Nick Winter
|
ec86a07906
|
Changed Camera min/max zoom.
|
2014-03-07 15:20:54 -08:00 |
|