Matt Lott
72e458cc80
Unsubscribe deleted users
...
Fixes #2733
2015-06-18 15:02:19 -07:00
Matt Lott
5c240d89cd
Cancel recipient subscriptions immediately
2015-06-17 16:35:30 -07:00
Matt Lott
d7cddcb136
Teacher trial subscription form
...
Add a teacher survey form for applying for a free trial subscription
for evaluation purposes.
Add an admin trial requests review page, where admins can approve/deny
requests.
2015-06-05 06:48:19 -07:00
Matt Lott
9812986655
Enable more server subs tests for Travis
2015-05-28 16:56:13 -07:00
Matt Lott
9828bd5d1d
Sponsored sub cleanup on unsubscribe
...
Sponsored subscriptions can be partially set up when the incremental
subscription charge fails. This cleans up the sponsored subscriptions
when one of the recipient subscriptions is cancelled.
Related to #2786
2015-05-28 16:56:13 -07:00
Matt Lott
a8a55021b9
🐛 Fix unpaid charges yield payments
...
Unpaid charges should not be recorded as successful payments in our
database. Was happening when opening the buy gems modal again.
2015-05-19 11:41:11 -07:00
Matt Lott
865ceac91a
🐛 Travis CI failures
...
Disabling some more subscription tests and adding spec durations so we
can narrow down the Travis CI timeout failures.
2015-05-12 15:08:55 -07:00
Matt Lott
4f54b4432f
Limit subscription tests under Travis CI
...
They are killing our Travis CI test runs due to timeouts and Stripe API
rate limits.
2015-05-06 13:49:47 -07:00
Matt Lott
559b9533c4
🐛 Fix clan name and description editing
...
#Fixes 2693
2015-04-21 14:12:01 -07:00
Matt Lott
f80a73ae9b
Decouple clan type from dashboard details
...
Adding dashboardType field, private clans automatically set this to
‘premium’.
2015-04-20 14:04:22 -07:00
Matt Lott
2b29e755fe
Make clan name and description editable
2015-04-15 11:09:43 -07:00
Matt Lott
bc35a27750
Private clans server updates
...
Only return private clans in lists to owners.
Get for specific private clan still allowed.
Restrict create/join private clan to premium users.
2015-04-10 16:04:36 -07:00
Matt Lott
5ae93cd6ab
Add clan description field
2015-04-03 14:09:43 -07:00
Matt Lott
39990ee151
Sort and limit clan lists
...
Clan lists sorted by member count, then created date.
Public clans lists limited to 100.
Member lists sorted by slug.
2015-04-03 12:22:44 -07:00
Matt Lott
56342ad993
Normalize clan members data
2015-04-02 17:00:28 -07:00
Matt Lott
df120bdea3
Delete clan
2015-04-02 11:44:18 -07:00
Matt Lott
d91a7d8d1a
Clans remove member
2015-04-02 11:01:37 -07:00
Matt Lott
bf38327578
Leave clan
...
And add join clan plumbing to clan details page.
2015-04-01 16:00:39 -07:00
Matt Lott
b48de3d74d
Join clan
2015-04-01 15:24:45 -07:00
Matt Lott
482b66b8a4
Create and list clans
...
Replace mock data with some real functionality.
2015-04-01 11:56:48 -07:00
Matt Lott
53de6c6134
Add current subscription counts view under the admin page
2015-03-27 15:27:34 -07:00
Matt Lott
2561bc4caf
🐛 Fix Stripe web hook sub deleted for deleted user
...
Add check for deleted user in subscription deleted Stripe web hook
event handler, and equivalent test case.
Add logging for web hook 500 errors to aid future debugging.
2015-03-20 16:14:32 -07:00
Matt Lott
fec3ac38e9
Prepaid subscriptions
...
Admins can generate a prepaid code, which a user can use to subscribe
for free via the account/subscription page.
The subscription will be identical to the normal monthly subscription
(e.g. 3500 gems per month), except they won’t be charged.
Does not require the recipient to enter billing information.
Can be applied to an existing subscription, which will be converted to
free.
Prepaid code can only be used once.
Prepaid subscription cannot be unsubscribed via the UI.
2015-03-19 15:04:15 -07:00
Matt Lott
af89452b93
Merge branch 'sponsored-subs'
2015-03-13 15:19:20 -07:00
Matt Lott
cd59b90e37
Add custom payments
...
Example:
https://codecombat.com/account/invoices?a=21600&d=9%20monthly%20subscrip
tions
2015-03-04 15:40:53 -08:00
Nick Winter
df4b98a9bf
Added a new 'artisan' permission, which can edit most of the things admins can, but with less uncomfortable ultimate power.
2015-02-25 18:41:39 -08:00
Nick Winter
768ef7818c
Removed unneeded mongodb driver, since Mongoose uses its own.
2015-02-22 11:38:51 -08:00
Nick Winter
7d7db5dafe
Thang Editor can now drag Thangs to adjust registration points. Fixed missing terrain save property on ThangTypes. Fixed text search test. Added new Talus (mountain floors) to floor ThangType list for proper stretching.
2015-02-22 11:07:56 -08:00
Matt Lott
7e46b819c4
Stripe API version update fixes
...
Using customer sources instead of cards so we can update our API
version:
https://stripe.com/docs/upgrades?since=2014-11-05#api-changelog
2015-02-22 07:54:36 -08:00
Nick Winter
87f3b9e135
gamesCompleted now properly fires achievements even though it's not using normal saves.
2015-02-18 17:08:54 -08:00
Nick Winter
58716f5b75
Revert "Fixed #1076 , and all other instances of empty objects being stripped out of documents. Turns out mongoose was doing this intentionally as a feature? I don't understand why that's on by default. Oh mongoose."
...
Saw that this caused 500s on /auth/whoami with no cookies set, with this error:
debug: 500: MongoError: E11000 duplicate key error index: coco.users.$emailLower_1 dup key: { : null }
Probably we need to be much more careful about what changes this blanket change to the minimize Mongoose option might introduce, since tests didn't catch this, but it would have taken the site down for anyone not logged in already.
This reverts commit 121f07d020
.
2015-01-09 18:30:05 -08:00
Scott Erickson
121f07d020
Fixed #1076 , and all other instances of empty objects being stripped out of documents. Turns out mongoose was doing this intentionally as a feature? I don't understand why that's on by default. Oh mongoose.
2015-01-09 11:56:54 -08:00
Nick Winter
4016476c4d
Fixed achievement plugin creation of repeatable achievements. Fixed some bugs in recalculating repeatable achievement exp. Implemented recalculating repeatable achievement gems. Achievement tests pass again.
2015-01-07 15:03:39 -08:00
Nick Winter
1455dc0550
Working on repeatable achievement posting. Two tests still fail, though, so it's not there yet.
2015-01-07 12:25:43 -08:00
Scott Erickson
2f36884456
Got proportionalTo working with gems as well as points. Probably also got it working for LevelSessions, but this should be tested.
2015-01-06 18:14:19 -08:00
Matt Lott
88f050ba06
Disable invalid analytics server tests
2014-12-30 12:18:32 -08:00
Nick Winter
744d30737e
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
2014-12-28 13:25:20 -08:00
Scott Erickson
59318b2f78
Merge branch 'master' into feature/campaign-editor
2014-12-19 12:54:11 -05:00
Scott Erickson
1cc6a97e43
Added basic campaign view, working on campaign handlers.
2014-12-16 17:46:24 -08:00
Scott Erickson
b0de331a10
Shored up stripe transaction payment defences to try and fix #1906 .
2014-12-12 15:27:58 -08:00
Nick Winter
20c8352225
User password hash test accepts production or development salt for convenience.
2014-12-11 20:21:42 -08:00
Scott Erickson
876a663690
Fixed server tests.
2014-12-09 13:41:44 -08:00
Scott Erickson
46f7bbaaf5
Fixed client tests. Also updated mock-ajax to the latest version, carrying over my own tweaks.
2014-12-09 13:41:44 -08:00
Scott Erickson
209836c172
Fixed user patching to not also unsubscribe subscribers.
2014-12-05 14:11:38 -08:00
Scott Erickson
d0ee8cb7c7
Set up the server to allow admins to assign customers coupons. Fixed up how customers are created/updated by the server to allow setting new payment information rather than forever using the payment info first provided.
2014-12-04 17:41:27 -08:00
Scott Erickson
0edf4e0ca1
Fixed a MailChimp test. Fixed payment and subscription handlers to deny anonymous users. Hid the subscribe button from anonymous users.
2014-12-04 13:07:07 -08:00
Matt Lott
e3abb9ceb3
Capture active user metrics
...
Watching for these events:
Level completed
User registered
Playtime of 30s in a level
Purchase
Payment
Subscribe
Earned an achievement
2014-12-04 12:57:57 -08:00
Scott Erickson
7210de02e9
Set up stripe to get user emails so receipts can be emailed.
2014-12-03 16:36:03 -08:00
Scott Erickson
aea1e39b58
Tweaked the subscription handler to act more like the payment handler when a card charge fails. It returns 402.
2014-12-02 20:40:33 -08:00
Scott Erickson
cd3bb690f4
Created stripe subscription logic.
2014-12-02 20:02:35 -08:00
Scott Erickson
5dcdabfd62
Refactored stripeCustomerID to stripe object in the user object so we can put more stuff in there.
2014-12-02 11:47:15 -08:00
Nick Winter
d2aabbdacc
A couple workarounds for crashing server tests. Including method in HipChat error messages. Trying to work around undefined ThangType fetch during level loading.
2014-11-29 08:43:40 -08:00
Scott Erickson
e5b87e5158
Tweaked, re-enabled achievement specs.
2014-11-21 10:59:48 -08:00
Scott Erickson
c77d38d59f
Made sure Apple receipts can't be re-used with different accounts.
2014-11-21 10:34:37 -08:00
Scott Erickson
b86e3c30dc
Set up level achievements to be created manually by the client, hopefully making them a bit more stable.
2014-11-20 22:09:54 -08:00
Michael Schmatz
f84e92595b
Changed UDID to identifierForVendor
2014-11-20 20:03:24 -05:00
Scott Erickson
a18537b065
Added the ability to assign a user an iOS UDID, and login with it.
2014-11-20 15:54:15 -08:00
Scott Erickson
95dca575d1
Set up stripe on the server and site to allow purchases through the website.
2014-11-17 15:15:08 -08:00
Scott Erickson
bd969c017e
Turned off InventoryView tests for now.
2014-11-12 14:04:51 -08:00
Scott Erickson
7012d5dfbe
Built payment endpoint for processing Apple IAPs.
2014-11-11 17:40:29 -08:00
Scott Erickson
56e62bb4c8
Fixed a couple server tests.
2014-11-11 17:40:29 -08:00
Nick Winter
def4108913
Fixed a test to expect PUT instead of PATCH.
2014-10-28 21:17:54 -07:00
Scott Erickson
20595b50da
Fixes 1647. Somehow had been under the impression the segmented sprite containers weren't handling clicks correctly and that segments needed to handle them.
2014-10-22 07:53:49 -07:00
Scott Erickson
ba79d59190
Fixed a couple errors in the tests.
2014-10-21 11:54:03 -07:00
Scott Erickson
cd8f5800a6
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-10-21 10:21:46 -07:00
Nick Winter
08d9e39764
LevelLoader and Simulator fixes for simulating hero-ladder matches. Commented out some logging that hasn't been very useful. Fixed some tests.
2014-10-19 21:56:26 -07:00
Scott Erickson
092997bffe
Added i18n coverage logic to the CocoModel.
2014-10-17 10:11:26 -04:00
Nick Winter
7e7ec719b0
Possibly fixed a server test in accordance with real private properties.
2014-10-06 18:05:20 -07:00
Scott Erickson
b65b553f2d
Fixed some tests broken from the refactoring.
2014-09-28 14:04:01 -07:00
Scott Erickson
f081d9ed4b
Refactored CocoSprite -> Lank, lank.imageObject -> lank.sprite, SpriteBoss -> LankBoss, spriteLayers -> layerAdapters, sprite -> lank in general. Also got the ThangTypeEditView working again.
2014-09-28 14:00:48 -07:00
Scott Erickson
64a8322ec0
Fixed some more tests.
2014-09-28 10:47:01 -07:00
Scott Erickson
8adbd87401
Merge branch 'master' into feature/webgl
2014-09-28 10:38:19 -07:00
Scott Erickson
024cd9c955
Fixed a bunch of tests, and a child animations bug from the MovieClip pooling optimization.
2014-09-28 10:33:24 -07:00
Nick Winter
61aa2d8b6f
Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code.
2014-09-25 13:29:20 -07:00
Scott Erickson
fb30f07f2e
Re-enabled effect marks.
2014-09-24 18:42:04 -07:00
Scott Erickson
91f33e49dc
Re-enabled shadows.
2014-09-24 17:52:44 -07:00
Scott Erickson
7f90ed18cc
Bunch more work on scaling for everything and hit testing for segmented sprites. Also got health bars working again.
2014-09-24 16:53:38 -07:00
Scott Erickson
6669a01c14
Got rid of some cache functions. Set up area of effect animations in the new spriteSheet system.
2014-09-24 12:08:55 -07:00
Scott Erickson
2cbe498f9a
Fixed scaling for singular sprites for all cases.
2014-09-24 09:37:49 -07:00
Scott Erickson
16cb596a12
Set up scaling and mouse events for segmented sprites with container actions.
2014-09-23 12:08:50 -07:00
Scott Erickson
5de5d5658e
Working on SegmentedSprite mouse events, hit tests and scaling.
2014-09-23 11:37:05 -07:00
Scott Erickson
3b7ce76d7d
Refactored WebGLLayer and SpriteContainerLayer/ContainerLayer into a single LayerAdapter class that has a Container or SpriteContainer.
2014-09-19 15:46:02 -07:00
Scott Erickson
2183b7dac1
A couple other minor tweaks to a test suite.
2014-09-19 15:00:45 -07:00
Scott Erickson
cc7c65115c
Renamed WebGLLayer to LayerAdapter.
2014-09-19 14:59:29 -07:00
Scott Erickson
fbbfb6c0cc
Refactored WebGLSprite to SegmentedSprite and SingularSprite, and refactored renderStrategy (container/spriteSheet) to spriteType (segmented/singular).
2014-09-19 14:56:40 -07:00
Scott Erickson
3c9b40e8f4
Set up placeholders for when WebGLSprites don't have their raw data built yet. Not finished yet because of scaling, but will come back to it... Got some refactoring to do first.
2014-09-19 13:50:14 -07:00
Scott Erickson
a99cdfb957
WebGLLayer now recycles previous sprite sheets, speeding up rendering additional thang types or animations.
2014-09-18 14:36:05 -07:00
Scott Erickson
7fb261f577
Removed some unnecessary expectations.
2014-09-18 12:22:54 -07:00
Scott Erickson
c7279e68a8
The whole WebGL system now dynamically renders needed frames when actions it doesn't support get activated.
2014-09-18 12:19:52 -07:00
Scott Erickson
0404b94e5e
WebGLSprites of all types no longer display anything at all if their required data hasn't been rendered.
2014-09-18 11:56:49 -07:00
Scott Erickson
7db73a5ddf
Fixed a test.
2014-09-18 11:12:49 -07:00
Scott Erickson
b1784a1207
Had apparently switched the SpriteBoss tests to use a regular Stage instead of a SpriteStage. Switched it back, and fixed a subsequent bug with the Layer responding to Camera events (apparently SpriteStage does not take regX/Y or scaleX/Y into account).
2014-09-18 11:12:18 -07:00
Scott Erickson
f2765e05b0
Added some explanations for the SpriteBoss test setup.
2014-09-18 11:04:16 -07:00
Scott Erickson
0b948d4a1e
Got the SpriteBoss to handle removing sprites again.
2014-09-18 10:03:13 -07:00
Scott Erickson
63758acd2e
Fixed some tests when run on karma.
2014-09-18 09:46:02 -07:00
Scott Erickson
dbfbddeb5d
Added a test to make sure the WebGLLayer ended up with the right number of children after multiple renderings. Fixed something that was breaking WebGLLayer and WebGLSprite tests.
2014-09-17 16:06:23 -07:00
Scott Erickson
7387248ffd
Initial integration of SpriteBoss with the WebGLLayer and all else.
2014-09-17 15:47:25 -07:00
Scott Erickson
1ef3d150a8
Integrated WebGLLayer and WebGLSprite with CocoSprite.
...
Disabled some features in CocoSprite that'll have to be added back later.
Moved more logic from CocoSprite, like determining registration points for a given animation, to WebGLSprite.
WebGLSprite can now display either rendering containers or SpriteSheets.
2014-09-16 15:36:59 -07:00
Scott Erickson
9343d1e645
Tweaked the most recent tests.
2014-09-15 15:09:27 -07:00
Scott Erickson
9ba11e2354
Got the WebGLSprite to work with nested MovieClips.
2014-09-15 15:08:02 -07:00