Renamed WebGLLayer to LayerAdapter.

This commit is contained in:
Scott Erickson 2014-09-19 14:59:29 -07:00
parent fbbfb6c0cc
commit cc7c65115c
5 changed files with 12 additions and 12 deletions

View file

@ -6,9 +6,9 @@ SingularSprite = require './SingularSprite'
NEVER_RENDER_ANYTHING = false # set to true to test placeholders
module.exports = class WebGLLayer extends CocoClass
module.exports = class LayerAdapter extends CocoClass
_.extend(WebGLLayer.prototype, Backbone.Events)
_.extend(LayerAdapter.prototype, Backbone.Events)
actionRenderState: null
needToRerender: false
@ -286,7 +286,7 @@ module.exports = class WebGLLayer extends CocoClass
renderRasterImage: (thangType, spriteSheetBuilder) ->
unless thangType.rasterImage
console.error("Cannot render the WebGLLayer SpriteSheet until the raster image for <#{thangType.get('name')}> is loaded.")
console.error("Cannot render the LayerAdapter SpriteSheet until the raster image for <#{thangType.get('name')}> is loaded.")
bm = new createjs.Bitmap(thangType.rasterImage[0])
scale = thangType.get('scale') or 1

View file

@ -1,6 +1,6 @@
CocoClass = require 'lib/CocoClass'
{me} = require 'lib/auth'
Layer = require './WebGLLayer'
Layer = require './LayerAdapter'
IndieSprite = require 'lib/surface/IndieSprite'
WizardSprite = require 'lib/surface/WizardSprite'
FlagSprite = require 'lib/surface/FlagSprite'

View file

@ -1,14 +1,14 @@
WebGLLayer = require 'lib/surface/WebGLLayer'
LayerAdapter = require 'lib/surface/LayerAdapter'
CocoSprite = require 'lib/surface/CocoSprite'
ThangType = require 'models/ThangType'
treeThangType = new ThangType(require 'test/app/fixtures/tree1.thang.type')
ogreMunchkinThangType = new ThangType(require 'test/app/fixtures/ogre-munchkin-m.thang.type')
SpriteBuilder = require 'lib/sprites/SpriteBuilder'
describe 'WebGLLayer', ->
describe 'LayerAdapter', ->
layer = null
beforeEach ->
layer = new WebGLLayer()
layer = new LayerAdapter()
layer.buildAutomatically = false
layer.buildAsync = false

View file

@ -1,4 +1,4 @@
WebGLLayer = require 'lib/surface/WebGLLayer'
LayerAdapter = require 'lib/surface/LayerAdapter'
SegmentedSprite = require 'lib/surface/SegmentedSprite'
CocoSprite = require 'lib/surface/CocoSprite'
ThangType = require 'models/ThangType'
@ -26,7 +26,7 @@ describe 'SegmentedSprite', ->
describe 'with Ogre Munchkin ThangType', ->
beforeEach ->
layer = new WebGLLayer()
layer = new LayerAdapter()
layer.buildAutomatically = false
layer.buildAsync = false
ogreMunchkinThangType.markToRevert()
@ -82,7 +82,7 @@ describe 'SegmentedSprite', ->
describe 'with Ogre Fangrider ThangType', ->
beforeEach ->
layer = new WebGLLayer()
layer = new LayerAdapter()
layer.buildAutomatically = false
layer.buildAsync = false
ogreFangriderThangType.markToRevert()

View file

@ -1,4 +1,4 @@
WebGLLayer = require 'lib/surface/WebGLLayer'
LayerAdapter = require 'lib/surface/LayerAdapter'
SingularSprite = require 'lib/surface/SingularSprite'
CocoSprite = require 'lib/surface/CocoSprite'
ThangType = require 'models/ThangType'
@ -24,7 +24,7 @@ describe 'SingularSprite', ->
describe 'with Ogre Munchkin ThangType and spriteType=spriteSheet', ->
beforeEach ->
layer = new WebGLLayer()
layer = new LayerAdapter()
layer.buildAutomatically = false
layer.buildAsync = false
ogreMunchkinThangType.markToRevert()