Nick Winter
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7da65dec5b
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Including leather boots as required gear better. Labeling 'Your Skills'. Not showing a minus for incomplete goals. Adding script triggers for deleting required sample code.
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2014-10-29 22:29:36 -07:00 |
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Nick Winter
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ea349cfa29
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Intermediate query state for heroes while still transitioning from Unit to Hero.
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2014-10-29 15:54:51 -07:00 |
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Nick Winter
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2e3afa989b
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Handling some missing comment template errors better. Fixed equipping builder's hammer before Kithgard Gates. Fixed next level branch button linking.
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2014-10-29 12:08:03 -07:00 |
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Nick Winter
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5ba1f61abe
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Added i18n support for level code comments.
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2014-10-28 21:15:47 -07:00 |
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Nick Winter
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f86c726fc8
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Made iPad touch events work on inventory equipping and progress slider.
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2014-10-27 13:32:32 -07:00 |
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Nick Winter
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206f7ee5a4
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Upgraded ChooseHeroView: drag onto hero, more visible drag states and animations, emphasize double-click over drag, better programming language selector.
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2014-10-27 11:17:34 -07:00 |
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Nick Winter
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c0f5c357ba
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Defense, not defence.
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2014-10-26 15:31:20 -07:00 |
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Nick Winter
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7c2982d3f1
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Adding some logging for crazy save validation bugs. Swapping in flag item slot.
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2014-10-21 13:57:49 -07:00 |
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Nick Winter
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07b988c405
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Fixed gear requirements for Closing the Distance.
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2014-10-16 12:14:04 -07:00 |
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Nick Winter
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d79d40b98c
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Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin.
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2014-10-14 09:54:36 -07:00 |
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Nick Winter
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7f9fdc7253
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Fixed temporarily locking of items.
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2014-10-09 19:59:57 -07:00 |
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Nick Winter
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a0ad5efba2
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Some improvements for exhortation of tunic donning in The Raised Sword.
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2014-10-09 19:54:39 -07:00 |
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Nick Winter
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7487df5af8
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Point out (and require) equipping of necessary items for first set of levels. Can now drag items to unequip.
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2014-10-09 15:54:18 -07:00 |
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Nick Winter
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285264ceb4
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Skip past hero selection if hero has already been selected.
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2014-10-02 11:18:43 -07:00 |
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Nick Winter
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d50a90171a
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Added new slot icons and dungeon map.
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2014-10-01 18:17:21 -07:00 |
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Nick Winter
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98fed4a277
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Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs.
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2014-09-26 02:29:04 -07:00 |
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Nick Winter
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61aa2d8b6f
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Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code.
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2014-09-25 13:29:20 -07:00 |
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Nick Winter
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6441a753d5
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Improvements to lock state of items, differentiating between locked and unlocked and equipped vs. available better.
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2014-09-24 20:15:17 -07:00 |
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Nick Winter
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149848c971
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Fixed temporary item restrictions.
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2014-09-22 20:44:45 -07:00 |
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Nick Winter
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1b4e75e7e8
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Fix for earned achievement default null worths. Misc other fixes.
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2014-09-22 20:15:51 -07:00 |
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Nick Winter
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786820e056
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Fixed drag and drop for hero inventory.
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2014-09-22 16:12:55 -07:00 |
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Nick Winter
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ec548fa33a
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AUto-assigning leather boots starting at mazes. Fixed issue with stat display comparison.
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2014-09-22 16:09:27 -07:00 |
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Nick Winter
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42b52f5593
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No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
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2014-09-21 22:10:52 -07:00 |
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Nick Winter
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600e985259
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Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
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2014-09-21 20:19:27 -07:00 |
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Nick Winter
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0d495ba36e
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Press Start to begin playing levels. Fixed #1574.
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2014-09-21 14:35:59 -07:00 |
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Nick Winter
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389f6fb9c1
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Pre-assigning and limiting owned items based on level for now.
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2014-09-21 11:24:37 -07:00 |
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Nick Winter
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e1790d5159
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Restored item comparison in InventoryView, now o'ertop the hero.
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2014-09-21 09:53:58 -07:00 |
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Nick Winter
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4cdff02a32
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Implemented most of new inventory view.
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2014-09-20 23:11:51 -07:00 |
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Nick Winter
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ae14bd1ced
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Hooked up hero choice from ChooseHeroView and PlayLevelModal. Tried to fix some oddities with achievements. Fixed #1564.
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2014-09-20 15:18:21 -07:00 |
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Nick Winter
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e3b75a69ea
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Working on PlayLevelModal and ChooseHeroView.
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2014-09-19 22:16:05 -07:00 |
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Nick Winter
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6b6c8dd683
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Merged master into feature/realtime-multiplayer; looks good.
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2014-09-03 16:14:33 -07:00 |
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Nick Winter
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1329d31a63
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Hot-swapping inventory works now.
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2014-08-31 16:05:20 -07:00 |
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Nick Winter
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ef9a983e30
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Made ItemView more general. Upgraded Bootstrap from 3.1 to 3.2. Fixed a few bugs.
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2014-08-31 12:21:25 -07:00 |
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Nick Winter
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0f983bdcf1
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Crude steps towards using your hero equipment in items levels.
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2014-08-14 15:12:15 -07:00 |
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Scott Erickson
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827f6ee8b8
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Added a swap button, as well as moving my testing to the demo view and adding some specifications, fixing bugs and tweaking interactions along the way.
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2014-08-14 14:04:03 -07:00 |
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Scott Erickson
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c31a509472
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Working on the inventory view. Added a way to get the current equipment config from the inventory view.
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2014-08-14 10:44:04 -07:00 |
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Nick Winter
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dc59aff9d0
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Starting skeleton for GameMenuModal and its subviews.
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2014-08-08 11:36:41 -07:00 |
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