Dominik Kundel
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755a86e3d3
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moving some styling
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2014-08-15 01:56:01 +02:00 |
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Nick Winter
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69c22db434
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Moved Hero Placeholder replacement logic to Level's denormalizeThang.
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2014-08-14 16:35:03 -07:00 |
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Matt Lott
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9b79e2ca27
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Instrument user code problems
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2014-08-14 13:32:00 -07:00 |
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Dominik Kundel
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702656ad02
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Merge remote-tracking branch 'upstream/master'
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2014-08-14 22:30:19 +02:00 |
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Dominik Kundel
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b1252a4426
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moving the popover for palette entries into the body to fix layering with popover of autocomplete
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2014-08-14 22:29:57 +02:00 |
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Nick Winter
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291b44f0a6
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Fix typo introduced in last commit. Like a boss.
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2014-08-12 12:56:55 -07:00 |
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Nick Winter
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2ab83328f3
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Added item editor level preview window.
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2014-08-12 12:50:41 -07:00 |
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Nick Winter
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023fd40767
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Renamed inventory to collectedThangIDs for Collects. #59
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2014-08-11 12:52:40 -07:00 |
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Dominik Kundel
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d2c63f4b98
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fixed undo manager to not remove all code
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2014-08-11 21:34:02 +02:00 |
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Dominik Kundel
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14f96a7eac
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Merge remote-tracking branch 'upstream/master'
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2014-08-11 15:30:05 +02:00 |
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Nick Winter
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d1e26b40c2
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I retook the Nick name.
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2014-08-10 17:47:18 -07:00 |
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Nick Winter
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0074a04cfe
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Moved Restart into Game Menu.
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2014-08-10 17:41:18 -07:00 |
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Nick Winter
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45c762fddc
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Moved multiplayer from modal into Game Menu. Deleted MultiplayerLaunchModal. Updated some i18n.
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2014-08-10 17:26:30 -07:00 |
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Nick Winter
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dc59aff9d0
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Starting skeleton for GameMenuModal and its subviews.
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2014-08-08 11:36:41 -07:00 |
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Dominik Kundel
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84c0fbd01f
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use shortName as fallback for some entries if no snippet
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2014-08-05 11:19:15 +02:00 |
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Nick Winter
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3bbdee583d
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Better problem alert layout for alerts that include hints.
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2014-08-04 20:16:12 -07:00 |
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Dominik Kundel
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f09b3c4792
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Merge remote-tracking branch 'upstream/master'
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2014-08-04 23:03:28 +02:00 |
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Dominik Kundel
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50517431db
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added support for inserting snippets by shift+click
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2014-08-04 23:02:54 +02:00 |
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Dominik Kundel
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86eea93e2f
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merged changes
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2014-08-04 22:37:15 +02:00 |
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Ruben Vereecken
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39c01c0bcb
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Finished refactoring of LevelGuideModal (renamed from docs_modal)
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2014-07-29 19:50:50 +02:00 |
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Michael Schmatz
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c4e3044a81
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-07-23 14:44:17 -07:00 |
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Michael Schmatz
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07cc01332d
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Merge branch 'pr/1383'
Conflicts:
app/views/play/level/tome/SpellListTabEntryView.coffee
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2014-07-23 14:44:15 -07:00 |
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Nick Winter
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26ac94367e
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Fixed #1372. Minor fixes.
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2014-07-23 08:59:42 -07:00 |
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Scott Erickson
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beef508e76
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Merge branch 'master' of https://github.com/codecombat/codecombat
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2014-07-23 07:09:12 -07:00 |
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Scott Erickson
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65375aa5fc
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Renamed problem and spell to their new, capitalized names.
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2014-07-23 07:09:05 -07:00 |
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Scott Erickson
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1c3404d03e
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Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
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2014-07-23 07:02:45 -07:00 |
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Dominik Kundel
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4f6ca5335f
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fixed spell palette sliding behind HUD
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2014-07-23 15:50:47 +02:00 |
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Dominik Kundel
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be50927fb6
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disabled editor works again
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2014-07-23 14:38:12 +02:00 |
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Dominik Kundel
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5db634d6a8
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fullscreen on keyboard shortcut
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2014-07-22 21:47:36 +02:00 |
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Nick Winter
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a7905db316
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Inferring and documenting cooldown, action/spell name, damage, range, radius, and duration when possible.
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2014-07-20 15:51:48 -07:00 |
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Nick Winter
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1537754a16
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A few bugfixes, plus gigantic child window convenience for me editing levels.
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2014-07-19 20:26:13 -07:00 |
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Scott Erickson
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59b723b890
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Refactoring View to ModalView.
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2014-07-17 17:22:26 -07:00 |
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Scott Erickson
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e18b4de583
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Refactoring View to CocoView.
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2014-07-17 17:20:11 -07:00 |
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Nick Winter
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42af807e5c
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Merged in geometry work from #51.
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2014-07-16 16:01:37 -07:00 |
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Nick Winter
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6e9091fdf0
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More fixes to documentation popovers.
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2014-07-15 19:25:53 -07:00 |
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Nick Winter
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906ab3ac2b
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Stopped language-excluded docs from showing up undocumented in the 'this' area of the spell palette.
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2014-07-15 18:54:55 -07:00 |
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Nick Winter
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3318d4a171
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Fixed #1010.
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2014-07-15 09:35:14 -07:00 |
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Nick Winter
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d7586025d9
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Improved behavior of lint/runtime/transpilation problem error alert showing when not in JS mode.
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2014-07-14 11:05:59 -07:00 |
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Nick Winter
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c62f5f3fa0
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Skipping docs for language-inappropriate entries in spell palette.
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2014-07-11 18:42:55 -07:00 |
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Nick Winter
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17ba4bc8a7
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Starting to limit some property documentation to specific code languages. Fixed Criss-Cross squares on frame 0. Removed comment box highlighting from the gutter.
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2014-07-11 18:07:00 -07:00 |
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Michael Schmatz
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fede037e89
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Fixed time NaN
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2014-07-11 13:55:31 -07:00 |
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Nick Winter
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9ee373428f
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Fixed some schema issues related to snippets and code languages.
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2014-07-10 08:31:40 -07:00 |
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Nick Winter
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0ed8d2b371
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Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it.
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2014-07-09 13:41:42 -07:00 |
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Scott Erickson
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1263d4724a
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Fixed the title in the gold view to handle when goldEarned isn't available.
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2014-07-07 16:56:47 -07:00 |
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Scott Erickson
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61e6c8dfc3
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Fixed the gold view not showing numbers until the first change.
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2014-07-07 16:05:23 -07:00 |
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Tery Lim
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9090ce7714
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Merge master into branch
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2014-07-04 22:37:16 +08:00 |
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Dominik Kundel
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004a14ae3c
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fixed autocomplete issue related to switching the programming language
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2014-07-02 20:52:16 +02:00 |
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Tery Lim
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618ade4946
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
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Nick Winter
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802d43651e
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Exposing Vector z property. Getting ready to use new builtin property documentation.
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2014-06-27 00:36:18 -07:00 |
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Nick Winter
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d360ecac94
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Merged in the language-war branch.
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2014-06-25 23:00:03 -07:00 |
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Nick Winter
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aee95ac5c0
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Improved per-language spell palette and tab documentation.
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2014-06-25 22:56:39 -07:00 |
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Nick Winter
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8c6ee66684
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Better handling of alternate spell palette documentation syntax for other code languages.
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2014-06-25 20:19:11 -07:00 |
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Nick Winter
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04976a7b14
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Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225.
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2014-06-24 21:08:01 -07:00 |
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Scott Erickson
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0363166736
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Some tweaks to the guide for the benefit of the criss-cross docs, and hopefully others as well.
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2014-06-24 13:23:31 -04:00 |
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Nick Winter
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6a31e0bcd3
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Fixed bug showing spell palette for languages missing any code snippets.
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2014-06-24 10:17:38 -07:00 |
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Nick Winter
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815ef88e78
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Fixed bugs with camera bobbing with bobbing units and gold views showing up when empty.
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2014-06-23 10:36:42 -07:00 |
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Nick Winter
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1f29a923cf
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Fixed playing multiplayer levels without an opponent, against the AI.
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2014-06-21 12:24:14 -07:00 |
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Nick Winter
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dde71485bf
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A bit of cleanup.
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2014-06-20 20:52:50 -07:00 |
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Nick Winter
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60ca6e46d3
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Ooops, that's a function.
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2014-06-20 18:45:57 -07:00 |
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Nick Winter
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c9dcc290cb
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Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes.
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2014-06-20 17:19:18 -07:00 |
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Nick Winter
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cf57411b5c
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Added another logging message for more easily seeing when transpiled code might be misfiring.
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2014-06-19 13:42:38 -07:00 |
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Scott Erickson
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20589db6be
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Fixed a bug with logging missing documentation.
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2014-06-19 16:15:38 -04:00 |
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Michael Schmatz
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51923459e0
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Changed autocomplete to on by default
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2014-06-19 10:44:44 -07:00 |
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Michael Schmatz
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2559a73244
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Merge pull request #1186 from dkundel/master
Initial Autocomplete Version
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2014-06-19 10:10:26 -07:00 |
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Nick Winter
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2e850dba78
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Working on home language selection.
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2014-06-19 08:06:34 -07:00 |
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Michael Schmatz
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548eaefae1
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Add debug variable inspection progress bar
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2014-06-18 13:43:04 -07:00 |
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Dominik Kundel
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d3e0299465
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merge conflict solved
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2014-06-18 17:59:26 +02:00 |
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Dominik Kundel
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f6355b034b
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integrated autocomplete
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2014-06-18 17:57:42 +02:00 |
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Nick Winter
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59654da24b
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Starting more work on integrating additional languages. Improved Component code editing performance with a trusty debounce.
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2014-06-17 22:17:44 -07:00 |
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Nick Winter
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9a64ca5973
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A few misc fixes.
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2014-06-16 10:49:20 -07:00 |
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Dominik Kundel
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25a0447d77
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autocomplete
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2014-06-16 14:29:01 +01:00 |
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Dominik Kundel
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e756c83d9e
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preliminary autocomplete. THIS IS NOT A WORKING STATUS. ONLY COMMIT TO PULL CHANGES
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2014-06-13 16:14:31 +01:00 |
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Dominik Kundel
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603766b8c5
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preliminary autocomplete. THIS IS NOT A WORKING STATUS. ONLY COMMIT TO PULL CHANGES
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2014-06-13 16:12:55 +01:00 |
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Nick Winter
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77920b5416
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Improvements to profile views. Added links to players' code.
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2014-06-11 19:38:47 -07:00 |
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Scott Erickson
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8a728cbb64
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More switching of user objects from save to patch.
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2014-06-11 14:17:31 -07:00 |
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Nick Winter
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f3adc216ed
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Protecting our replacement of Math.random via Aether.
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2014-05-29 12:26:08 -07:00 |
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Nick Winter
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c01bd69625
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Better recoverability for non-UserCodeProblem errors during world generation.
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2014-05-26 18:45:00 -07:00 |
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Nick Winter
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ec0027043b
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Added experimental Io language from Aether.
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2014-05-26 08:59:48 -07:00 |
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Nick Winter
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3dd362c01e
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Added support for blaming infinite loops.
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2014-05-25 12:15:32 -07:00 |
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Dominik Maier
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f62cd7f38b
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+ added shortcut for frame single-stepping
+ fixed single stepping for frames
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2014-05-24 17:31:59 +02:00 |
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Nick Winter
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690fbc6919
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Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking.
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2014-05-23 12:04:42 -07:00 |
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Scott Erickson
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037dbe97c6
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Some remaining work to get the delayed show guide script set up.
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2014-05-21 14:50:27 -07:00 |
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Nick Winter
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88ef5ffe93
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Prevent default ACE go-to-line alert when pressing Ctrl/Cmd+L.
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2014-05-20 15:24:57 -07:00 |
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Scott Erickson
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93c6f72f07
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Asynchronously building things again.
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2014-05-20 10:49:19 -07:00 |
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Scott Erickson
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04da5b4714
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Fixed thang avatar view thang loading some more.
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2014-05-19 23:02:02 -07:00 |
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Scott Erickson
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042fd7ac0d
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Made the guide, when it shows up the first time, only show the first doc.
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2014-05-19 22:25:40 -07:00 |
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Nick Winter
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b6406b9b0e
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Put some tournament details in there. Muted some extra casting sounds during level load.
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2014-05-19 21:56:20 -07:00 |
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Scott Erickson
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62ad8dd26a
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Added a status message to the goals view.
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2014-05-19 16:36:45 -07:00 |
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Scott Erickson
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179702b0eb
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Set up the goals view to be more hidden by default, and shows up on mouse hover.
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2014-05-19 11:31:18 -07:00 |
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Nick Winter
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b89615cea4
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Added helpful keyboard shortcuts modal.
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2014-05-19 10:08:34 -07:00 |
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Michael Schmatz
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38d732d8bc
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Disable hover debugger when spell changed
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2014-05-18 11:51:31 -07:00 |
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Michael Schmatz
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5c72ccdce1
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Add support for Aether globals in hover debugger
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2014-05-18 11:41:42 -07:00 |
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Nick Winter
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3c9428ffd3
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Refactored game ranking buttons into a LadderSubmissionView.
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2014-05-17 11:55:51 -07:00 |
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Nick Winter
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736fc8c12f
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Remove overeager transpile problem showing for JS again.
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2014-05-17 09:58:35 -07:00 |
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Nick Winter
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418c2f1a2c
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Preserve original scripts; don't overwrite with nothing if new world finishes before script initialization.
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2014-05-16 17:38:33 -07:00 |
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Nick Winter
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f64e50f85b
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Recording flow only for frame of interest.
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2014-05-16 16:52:55 -07:00 |
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Michael Schmatz
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891471b80a
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Add time to hover debugger
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2014-05-16 16:04:10 -07:00 |
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Michael Schmatz
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60342cc40e
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Hover debugger optimization for "this"
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2014-05-16 10:19:36 -07:00 |
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Nick Winter
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7811bda6c3
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Use ace/mdoe/python for Python instead of ace/mode/lua.
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2014-05-16 08:55:59 -07:00 |
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Nick Winter
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cff00f90b5
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Stopped bug with useTranspiledCode; it will need more work later to get right.
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2014-05-15 21:53:23 -07:00 |
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