Matt Lott
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18d64e64fb
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Merge pull request #3009 from Imperadeiro98/master
Use playSound across the code
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2015-09-25 06:21:08 -07:00 |
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Nick Winter
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3253ae456e
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Fix #3050: undefined simulation debugging tooltips
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2015-09-23 08:24:35 -07:00 |
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Nick Winter
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144d6cfb32
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Further disable social services in ladder
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2015-09-21 14:16:23 -07:00 |
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Nicholas Winter
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5151ab9091
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Describe Ace of Coders tournament
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2015-09-15 16:36:50 -07:00 |
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Nicholas Winter
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3eeb9a6a26
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Reset some stuff for Ace of Coders and Robot Ragnarok. Put multiplayer link back now that we have two good mirror match levels and aren't listing the old arenas.
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2015-09-12 06:54:14 -07:00 |
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Imperadeiro98
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bd4063ed3a
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Use playSound across the code
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2015-09-09 22:36:05 +01:00 |
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Nick Winter
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0153f8078d
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Disabled Io language choice until/unless someone finishes its parser.
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2015-09-08 14:50:07 -07:00 |
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Nick Winter
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b1fd171a27
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Opening up the ladder tab view by hiding the FB/G+ ladder column for now. Adding submitted dates to the leaderboards.
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2015-09-08 06:44:26 -07:00 |
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Nick Winter
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73f3e7cdd9
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League now preserved throughout ladder navigation flow. Mirror match support for submitting to both sides at once.
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2015-09-04 16:21:45 -07:00 |
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Nick Winter
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d92ca389d6
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Switched ladder views to display red/blue team instead of humans/ogres.
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2015-09-03 15:46:56 -07:00 |
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Nick Winter
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98b0bcfc75
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Fixed playback victory message for spectate mode. Spectate mode now opens in new tabs.
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2015-09-03 15:05:10 -07:00 |
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Nick Winter
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46ee12ff9d
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Updated some timestamps.
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2015-09-03 08:33:48 -07:00 |
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Nick Winter
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256b19d331
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More improvements and fixes for league ladder pages.
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2015-08-21 03:28:25 -07:00 |
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Nick Winter
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f4d796a717
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More ladder page support for leagues. Linking to clan league pages from clans pages.
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2015-08-19 15:30:37 -07:00 |
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Nick Winter
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32ca453dec
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Added /play/ladder/levelID/clan/clanID clan-specific ladder pages.
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2015-08-15 06:45:38 -07:00 |
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Nick Winter
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f757f220be
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Refactored scoring.coffee into separate files per route plus a scoringUtils file, and cleaned up a few of the verbose methods.
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2015-08-13 11:17:38 -07:00 |
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Nick Winter
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15ecc92abc
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Adding 'course' type levels. Removing 'campaign' type levels.
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2015-07-24 17:37:42 -07:00 |
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Nick Winter
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07f81755b0
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Added deprecation message to old arenas, highlighting new hero arenas instead.
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2015-07-07 11:43:38 -07:00 |
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Nick Winter
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b358296120
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Fixed #2420. Fixed #2605. Can now change programming language from LadderPlayModal.
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2015-04-18 16:57:02 -07:00 |
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Nick Winter
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2eec3e7831
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Simplified share progress email to just share with parents, not friends.
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2015-04-08 18:31:13 -07:00 |
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Nick Winter
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2103c6b4e0
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Shared ranks in case of ties for Zero Sum.
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2015-04-07 21:10:41 -07:00 |
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Nick Winter
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497978b27d
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Preparing Zero Sum tournament results.
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2015-04-07 20:56:24 -07:00 |
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Nick Winter
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0b1bb6a4aa
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Added admin/pending-patches view. Fixed accepting several kinds of patches. Added keyboard shortcuts for accepting (a) and rejecting (r) patches. Fixed #2490. Fixed #2515. Fixed #2304.
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2015-03-28 13:54:44 -07:00 |
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Nick Winter
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ceb81494a0
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Preparing for Zero Sum tournament starting tomorrow morning.
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2015-03-26 21:05:46 -07:00 |
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Nick Winter
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19e68f7c05
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Improvements to spectate for big screens, allowing spectating of chosen top matches.
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2015-03-20 15:32:35 -07:00 |
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Imperadeiro98
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4b7f9366dc
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Removed "Experimental" from Lua...
... and added to CoffeeScript
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2015-03-18 17:58:29 +00:00 |
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Matt Lott
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86d167394e
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Remove Segment analytics dependency
Call Google Analytics, Errorception, and Inspectlet directly.
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2015-02-27 16:07:41 -08:00 |
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Nick Winter
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b4e9ee67f0
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Added one-minute in-memory server caching for a bunch of common queries.
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2015-02-26 17:20:27 -08:00 |
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Nick Winter
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7000048bee
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Fixed a few more issues with the headless simulator.
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2015-02-12 17:07:29 -08:00 |
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Nick Winter
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a2a4303a83
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Fixed #2109. Much less fragile naming of opponents on My Matches tab.
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2015-02-12 08:50:55 -08:00 |
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Nick Winter
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63fa2f86d4
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Tracking who is simulating matches so we can see patterns in ill-reported matches. Rejecting simulations from simulators with old versions of the Simulator code.
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2015-02-11 20:24:12 -08:00 |
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Nick Winter
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2a9bb0292d
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Don't dispatch simulations to old ladders, just new hero-ladder levels. Fixed typo in last cache commit.
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2015-02-11 14:01:38 -08:00 |
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Nick Winter
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d09636306c
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Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs!
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2015-02-11 13:12:54 -08:00 |
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Nick Winter
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3f78071e5e
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A few small fixes.
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2015-02-02 11:50:25 -08:00 |
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Nick Winter
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77cca7189f
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Updated a bunch of code that got busted with CoffeeScript 1.9.0.
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2015-01-30 07:51:57 -08:00 |
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Scott Erickson
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c8298679a4
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Tweaked achievement notification handling, also disabling an endless loop of achievement fetching.
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2015-01-09 12:38:00 -08:00 |
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Scott Erickson
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1446f77a17
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Refactored away from having the underscore string library added to the String prototype.
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2015-01-04 08:05:46 -08:00 |
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Nick Winter
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33ea572cdf
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You know, actually call the method that starts simulating.
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2014-12-09 14:21:55 -08:00 |
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Nick Winter
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6f437d11b1
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Some work on making simulation unstoppable.
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2014-12-09 09:00:34 -08:00 |
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Nick Winter
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a1d8b02ca6
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Moved simulation Aether requires to be more specific and not loaded all the time on normal play pages.
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2014-12-04 08:33:26 -08:00 |
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Scott Erickson
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3a4eaa718f
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Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module.
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2014-11-29 16:46:51 -08:00 |
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