Nick Winter
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8791eded2c
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Starting to add Patrol Buster to the world map.
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2014-12-09 12:38:58 -08:00 |
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Nick Winter
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499666d7b3
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Starting to add first three desert levels.
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2014-12-08 13:59:13 -08:00 |
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Nick Winter
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7d2d2776c8
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Restricted crude-glasses in more later levels so it'd be less likely to get them equipped after the wooden ones should be on your face.
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2014-12-06 08:37:13 -08:00 |
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Nick Winter
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fa4f479107
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Restricted Arcane Ally and Munchkin Harvest to warriors, since otherwise players will tend to suicidally pick their under-armored new ranger or wizard.
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2014-12-04 13:37:17 -08:00 |
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Nick Winter
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7bfe0e5c9e
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Updated Programmaticon II requirements. Adjust editor height after reloading code.
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2014-12-04 11:31:22 -08:00 |
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Matt Lott
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066b1798ab
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Make default code read-only
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2014-11-30 11:47:54 -08:00 |
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Nick Winter
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4b45385571
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Working on paper dolls.
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2014-11-28 12:11:59 -08:00 |
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Nick Winter
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81495fd722
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Added suspect code fragment to Known Enemy.
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2014-11-26 19:30:23 -08:00 |
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Nick Winter
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2c0bf2fef1
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Requiring certain heroes for certain levels, and showing the choose hero view when they go to play a level where the hero has changed.
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2014-11-26 08:53:06 -08:00 |
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Nick Winter
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9fe5e277a3
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Forcing a Programmaticon II upgrade when you get it.
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2014-11-25 16:54:24 -08:00 |
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Nick Winter
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1cd781233c
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Press enter to start level, esc to skip real-time playback. Reduced likelihood of repetetive aural say messages. Updated required code for Bonemender.
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2014-11-23 15:25:12 -08:00 |
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Nick Winter
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b7949424e6
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Re-enabled branchingGroup A/B test. Restricted Builder's Hammer in The Gauntlet.
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2014-11-22 21:36:14 -08:00 |
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Matt Lott
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496d52b2aa
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Add moveRight to loop snippet for first 2 mazes
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2014-11-22 12:29:37 -08:00 |
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Nick Winter
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2fc6f7a8a2
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New required inventory items for ranger/wizard levels.
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2014-11-21 22:35:03 -08:00 |
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Nick Winter
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904d605e42
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Getting ready to add new levels.
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2014-11-21 20:36:56 -08:00 |
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Nick Winter
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549fb8aa37
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Attempting to require purchase of tarnished bronze breastplate in The Raised Sword.
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2014-11-21 16:23:26 -08:00 |
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Nick Winter
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c3398ed8ed
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Required topEnemy in Thornbush Farm.
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2014-11-21 09:53:46 -08:00 |
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Nick Winter
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33ef8f9760
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Added Programmaticon II dependency.
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2014-11-20 20:06:59 -08:00 |
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Nick Winter
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f5f2d57db6
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Paused branchingGroup A/B test and set everyone to no-practice. Realized that no-practice wasn't working at all, so fixed that.
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2014-11-20 19:56:44 -08:00 |
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Nick Winter
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fcfe81c63e
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Added endangered-burl and village-guard.
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2014-11-20 19:32:09 -08:00 |
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Nick Winter
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7b7ceeba53
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Right, it's long-sword, not longsword.
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2014-11-20 08:49:18 -08:00 |
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Nick Winter
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5a71d93d8a
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Hid play button for a couple more levels.
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2014-11-19 14:29:11 -08:00 |
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Nick Winter
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0640f382ba
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Fixed coordinate hover cursors fighting flag cursors. Added suspect code check functionality for scripts to slap hands.
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2014-11-19 14:29:11 -08:00 |
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Matt Lott
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957ca50c87
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Disable spaces through The Raised Sword
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2014-11-18 14:11:28 -08:00 |
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Nick Winter
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ec77a3b737
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Builder's Hammer has been renamed to Crude Builder's Hammer.
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2014-11-17 09:20:44 -08:00 |
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Nick Winter
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7e12c10649
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Temporarily disabled code toolbar for a few more levels. Worked around The First Kithmaze / Haunted Kithmaze switch for preventing level unlock problems.
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2014-11-14 09:24:42 -08:00 |
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Nick Winter
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0af7b4d5b7
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Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories.
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2014-11-11 16:37:00 -08:00 |
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Nick Winter
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c06f226e72
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Renaming A Fiery Trap to Back to Back.
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2014-11-11 07:57:29 -08:00 |
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Nick Winter
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ffea887330
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Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then.
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2014-11-10 15:16:28 -08:00 |
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Nick Winter
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52ac9446c8
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Added a new file.
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2014-11-10 12:52:17 -08:00 |
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