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Added suspect code fragment to Known Enemy.
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@ -141,6 +141,7 @@ module.exports = LevelOptions =
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hidesRealTimePlayback: true
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requiredGear: {'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', torso: 'tarnished-bronze-breastplate'}
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restrictedGear: {feet: 'leather-boots'}
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suspectCode: [{name: 'enemy-in-quotes', pattern: /['"]enemy/m}] # '
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'master-of-names':
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hidesHUD: true
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hidesSay: true
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