Nick Winter
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b7d2bcd222
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Decreased severity of camera jerkiness during real-time playback.
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2014-09-25 15:01:06 -07:00 |
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Nick Winter
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61aa2d8b6f
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Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code.
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2014-09-25 13:29:20 -07:00 |
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Nick Winter
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68bb1dc135
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Sped up "real-time" playback for the maze levels.
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2014-09-25 11:17:04 -07:00 |
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Nick Winter
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9fc7fca528
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Hooked up real-time playback music.
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2014-09-25 10:30:43 -07:00 |
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Nick Winter
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9ea24f4c74
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Added a workaround for Surface resize failure on realtime playback end that Maksym had seen.
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2014-09-25 09:48:14 -07:00 |
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Nick Winter
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2aa274cb2d
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Fixed bugs with Surface fast-forwarding too fast on short levels and rewinding non-instantaneously when rerunning.
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2014-09-24 22:07:55 -07:00 |
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Nick Winter
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b2592aad8c
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Fixed more off-by-one errors in playback ratios. Fixed some clickability problems with the scrubber handle.
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2014-09-24 21:01:58 -07:00 |
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Nick Winter
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b8d59cb179
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Fixed a bug with playback never quite getting to the end.
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2014-09-24 20:25:30 -07:00 |
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Nick Winter
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8d6b23274b
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Zoom in on hero during real-time playback.
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2014-09-23 22:10:18 -07:00 |
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Nick Winter
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5397c51819
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Fixed world-threatening typo.
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2014-09-23 18:59:08 -07:00 |
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Nick Winter
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019f634d9f
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Respecting coordinates setting.
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2014-09-23 18:39:52 -07:00 |
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Nick Winter
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c1023b137f
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Better pointing out of submit button when victory is ready.
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2014-09-23 18:21:27 -07:00 |
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Nick Winter
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00e2fc99a2
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Fixed some issues with the sample code.
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2014-09-23 08:58:23 -07:00 |
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Nick Winter
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f3511a5dde
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Fixed another bug with loading heroes between levels.
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2014-09-22 23:01:19 -07:00 |
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Nick Winter
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8640369b26
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Improved solidity of victory modal. Fixed error with empty sound groups in Thang editor.
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2014-09-22 21:50:48 -07:00 |
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Nick Winter
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1b4e75e7e8
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Fix for earned achievement default null worths. Misc other fixes.
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2014-09-22 20:15:51 -07:00 |
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Nick Winter
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de85d8c170
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Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion.
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2014-09-22 14:05:13 -07:00 |
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Nick Winter
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42b52f5593
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No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
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2014-09-21 22:10:52 -07:00 |
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Nick Winter
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6cb8a2a019
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Hero always centered in camera in new hero levels when playing and not panning to drag.
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2014-09-21 20:49:45 -07:00 |
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Nick Winter
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600e985259
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Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
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2014-09-21 20:19:27 -07:00 |
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Nick Winter
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949f4594af
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Showing goals on level loading view.
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2014-09-21 15:52:49 -07:00 |
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Nick Winter
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0d495ba36e
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Press Start to begin playing levels. Fixed #1574.
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2014-09-21 14:35:59 -07:00 |
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Nick Winter
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ae14bd1ced
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Hooked up hero choice from ChooseHeroView and PlayLevelModal. Tried to fix some oddities with achievements. Fixed #1564.
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2014-09-20 15:18:21 -07:00 |
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keenanjohnson
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bb8f5c41ba
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#53 Adding more names
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2014-09-19 13:25:48 -05:00 |
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Nick Winter
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6a5f8b810b
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Fixed an issue with infinite loops polling workers who weren't working.
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2014-09-19 08:11:08 -07:00 |
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Matt Lott
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3209e4f838
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Add loop statement to JavaScript and Python
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2014-09-18 09:47:29 -07:00 |
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Nick Winter
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d96d0d65f3
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Thang config edits are saved while the edit view is up. Dead Thangs don't display their names. Enter now finalizes Thang name/type edits.
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2014-09-16 21:43:03 -07:00 |
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Nick Winter
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1f71a1eaf9
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Fixes for loading level previews early, creating new Components, and showing names of ShowsNames Thangs.
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2014-09-16 20:19:52 -07:00 |
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Nick Winter
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687da38667
|
Made some performance optimizations that all relate to messing with walls in the level editor.
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2014-09-16 17:31:00 -07:00 |
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Nick Winter
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0a29a374e1
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Changed the way numbering works on collect goals.
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2014-09-15 17:01:34 -07:00 |
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Nick Winter
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925588dfc2
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Extended team-based goal completion to collection and leaving sides goal types.
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2014-09-15 16:49:08 -07:00 |
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Nick Winter
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89aa930803
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Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio.
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2014-09-15 15:38:07 -07:00 |
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Nick Winter
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e9968b648f
|
Fixed bugs with click coordinates messing up mouse-down targeting.
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2014-09-11 13:05:31 -07:00 |
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Nick Winter
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68808d0e07
|
Some fixes for how audio is triggered.
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2014-09-11 08:38:30 -07:00 |
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Nick Winter
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f53f6bf0a3
|
Misc changes, wishing I could get sounds to work at lower volumes.
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2014-09-10 19:55:00 -07:00 |
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Nick Winter
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1bd1ca0ced
|
Fixed #1530. Propagated i18n. Starting to add some more events for the iOS app.
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2014-09-07 20:54:25 -07:00 |
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Nick Winter
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df131ca90a
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Merge pull request #1519 from keenanjohnson/master
Added Potion Master names for #53
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2014-09-06 19:55:02 -07:00 |
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Nick Winter
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2f07c3e8d3
|
Adding communication with iPad app.
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2014-09-06 19:50:31 -07:00 |
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keenanjohnson
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d79fc4c62f
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Added Potion Master names for #53
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2014-09-05 20:18:05 -05:00 |
|
Scott Erickson
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64ea670ebd
|
Reorganized the Surface into groupings. Changed no logic, just shuffled things around.
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2014-09-05 09:21:00 -07:00 |
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Nick Winter
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d3eb7a7438
|
Fixed a few issues with real-time multiplayer flags.
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2014-09-04 20:10:04 -07:00 |
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Nick Winter
|
35f22e0f8c
|
Fixed a few tome / canvas resizing bugs.
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2014-09-03 18:35:14 -07:00 |
|
Scott Erickson
|
1094487072
|
Fixed #1511
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2014-09-03 17:47:29 -07:00 |
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Nick Winter
|
6b6c8dd683
|
Merged master into feature/realtime-multiplayer; looks good.
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2014-09-03 16:14:33 -07:00 |
|
Scott Erickson
|
c70ffbeef5
|
Fixed onBackground for surface:stage-mouse-down events.
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2014-09-02 16:42:03 -07:00 |
|
Scott Erickson
|
55bac798ee
|
Cleared out the thangs tab view mobile handling and just made the left and right columns toggleable all the time. The surface now fills the whole width.
|
2014-09-02 15:33:23 -07:00 |
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Nick Winter
|
632559f7db
|
Refactored LevelLoader to load sessions after levels, so that we can do the right thing with hero levels' sessions. Made levels default to type: 'hero'.
|
2014-09-01 20:53:53 -07:00 |
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Nick Winter
|
b7d9e7a095
|
Fixed some click/add behavior in level editor. Fixed level editor canvas resizing. Fixed some dungeon terrain generation issues. Certain Thangs can be placed on top of other Thangs.
|
2014-09-01 20:07:50 -07:00 |
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Nick Winter
|
72eb59b7c3
|
Fixed a few bugs.
|
2014-09-01 16:14:50 -07:00 |
|
Nick Winter
|
195e027b53
|
Fix for null/undefined objects in the diffs.
|
2014-09-01 14:27:47 -07:00 |
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