Commit graph

37 commits

Author SHA1 Message Date
Nicholas Winter
5151ab9091 Describe Ace of Coders tournament 2015-09-15 16:36:50 -07:00
Nicholas Winter
3eeb9a6a26 Reset some stuff for Ace of Coders and Robot Ragnarok. Put multiplayer link back now that we have two good mirror match levels and aren't listing the old arenas. 2015-09-12 06:54:14 -07:00
Nick Winter
0153f8078d Disabled Io language choice until/unless someone finishes its parser. 2015-09-08 14:50:07 -07:00
Nick Winter
b1fd171a27 Opening up the ladder tab view by hiding the FB/G+ ladder column for now. Adding submitted dates to the leaderboards. 2015-09-08 06:44:26 -07:00
Nick Winter
73f3e7cdd9 League now preserved throughout ladder navigation flow. Mirror match support for submitting to both sides at once. 2015-09-04 16:21:45 -07:00
Nick Winter
d92ca389d6 Switched ladder views to display red/blue team instead of humans/ogres. 2015-09-03 15:46:56 -07:00
Nick Winter
98b0bcfc75 Fixed playback victory message for spectate mode. Spectate mode now opens in new tabs. 2015-09-03 15:05:10 -07:00
Nick Winter
46ee12ff9d Updated some timestamps. 2015-09-03 08:33:48 -07:00
Nick Winter
256b19d331 More improvements and fixes for league ladder pages. 2015-08-21 03:28:25 -07:00
Nick Winter
f4d796a717 More ladder page support for leagues. Linking to clan league pages from clans pages. 2015-08-19 15:30:37 -07:00
Nick Winter
32ca453dec Added /play/ladder/levelID/clan/clanID clan-specific ladder pages. 2015-08-15 06:45:38 -07:00
Nick Winter
f757f220be Refactored scoring.coffee into separate files per route plus a scoringUtils file, and cleaned up a few of the verbose methods. 2015-08-13 11:17:38 -07:00
Nick Winter
15ecc92abc Adding 'course' type levels. Removing 'campaign' type levels. 2015-07-24 17:37:42 -07:00
Nick Winter
07f81755b0 Added deprecation message to old arenas, highlighting new hero arenas instead. 2015-07-07 11:43:38 -07:00
Nick Winter
b358296120 Fixed #2420. Fixed #2605. Can now change programming language from LadderPlayModal. 2015-04-18 16:57:02 -07:00
Nick Winter
2eec3e7831 Simplified share progress email to just share with parents, not friends. 2015-04-08 18:31:13 -07:00
Nick Winter
2103c6b4e0 Shared ranks in case of ties for Zero Sum. 2015-04-07 21:10:41 -07:00
Nick Winter
497978b27d Preparing Zero Sum tournament results. 2015-04-07 20:56:24 -07:00
Nick Winter
0b1bb6a4aa Added admin/pending-patches view. Fixed accepting several kinds of patches. Added keyboard shortcuts for accepting (a) and rejecting (r) patches. Fixed #2490. Fixed #2515. Fixed #2304. 2015-03-28 13:54:44 -07:00
Nick Winter
ceb81494a0 Preparing for Zero Sum tournament starting tomorrow morning. 2015-03-26 21:05:46 -07:00
Nick Winter
19e68f7c05 Improvements to spectate for big screens, allowing spectating of chosen top matches. 2015-03-20 15:32:35 -07:00
Imperadeiro98
4b7f9366dc Removed "Experimental" from Lua...
... and added to CoffeeScript
2015-03-18 17:58:29 +00:00
Matt Lott
86d167394e Remove Segment analytics dependency
Call Google Analytics, Errorception, and Inspectlet directly.
2015-02-27 16:07:41 -08:00
Nick Winter
b4e9ee67f0 Added one-minute in-memory server caching for a bunch of common queries. 2015-02-26 17:20:27 -08:00
Nick Winter
7000048bee Fixed a few more issues with the headless simulator. 2015-02-12 17:07:29 -08:00
Nick Winter
a2a4303a83 Fixed #2109. Much less fragile naming of opponents on My Matches tab. 2015-02-12 08:50:55 -08:00
Nick Winter
63fa2f86d4 Tracking who is simulating matches so we can see patterns in ill-reported matches. Rejecting simulations from simulators with old versions of the Simulator code. 2015-02-11 20:24:12 -08:00
Nick Winter
2a9bb0292d Don't dispatch simulations to old ladders, just new hero-ladder levels. Fixed typo in last cache commit. 2015-02-11 14:01:38 -08:00
Nick Winter
d09636306c Toggling all plausibly-buggy AJAX requests to cache: false for better IE behavior. Look out for bugs! 2015-02-11 13:12:54 -08:00
Nick Winter
3f78071e5e A few small fixes. 2015-02-02 11:50:25 -08:00
Nick Winter
77cca7189f Updated a bunch of code that got busted with CoffeeScript 1.9.0. 2015-01-30 07:51:57 -08:00
Scott Erickson
c8298679a4 Tweaked achievement notification handling, also disabling an endless loop of achievement fetching. 2015-01-09 12:38:00 -08:00
Scott Erickson
1446f77a17 Refactored away from having the underscore string library added to the String prototype. 2015-01-04 08:05:46 -08:00
Nick Winter
33ea572cdf You know, actually call the method that starts simulating. 2014-12-09 14:21:55 -08:00
Nick Winter
6f437d11b1 Some work on making simulation unstoppable. 2014-12-09 09:00:34 -08:00
Nick Winter
a1d8b02ca6 Moved simulation Aether requires to be more specific and not loaded all the time on normal play pages. 2014-12-04 08:33:26 -08:00
Scott Erickson
3a4eaa718f Did what I needed to do to get d3 to not be loaded during play: refactored the ladder views out of the play wad, and got the Router to handle viewClass being a string rather than a fully loaded module. 2014-11-29 16:46:51 -08:00