Imperadeiro98
19756b3be2
Update LevelEditView.coffee
2015-01-05 23:49:47 +00:00
Imperadeiro98
029b28853f
Update LevelEditView.coffee
2015-01-05 20:24:42 +00:00
Nick Winter
947811c01b
Replayable once-per-day increasing-difficulty level basics.
2015-01-05 10:44:24 -08:00
Matt Lott
61180c640d
Add completion % to campaign analytics
2015-01-05 10:28:56 -08:00
Scott Erickson
1446f77a17
Refactored away from having the underscore string library added to the String prototype.
2015-01-04 08:05:46 -08:00
Nick Winter
163cf50528
Fixed processing of default Programmable config.
2015-01-03 13:22:54 -08:00
Nick Winter
c2d74a812d
Updates to require/restrict level logic.
2015-01-02 15:44:43 -08:00
Matt Lott
b5969e0abc
Update campaign analytics level ordering
...
Reading campaign levels from database. Assumes database order is
roughly progression order.
2015-01-02 13:31:50 -08:00
Nick Winter
f66afa1dc0
Trying latest sass-brunch (which happened to alphabetize our devDependencies.) Fixed bug with required/restricted items not showing up properly. Added quick links to open level editors from campaign editor.
2015-01-02 12:40:17 -08:00
Nick Winter
bf9aa27e73
Added tasks view to Thang editor search.
2015-01-01 14:59:55 -08:00
Nick Winter
dbc42fb7e1
Added task system to Thang Editor.
2015-01-01 14:07:11 -08:00
Matt Lott
2d410fa57f
Update editor analytics level completions
...
We have to grab all the level data at once, so we should cache it all
too. Only the first level completions call should be uncached/slow.
2015-01-01 12:26:19 -08:00
Matt Lott
e65887ec79
Add campaign drop-offs analytics to editor
2015-01-01 12:01:51 -08:00
Matt Lott
9b6d327c7f
Add average playtimes to levels in campaign editor
2014-12-31 12:25:18 -08:00
Matt Lott
fcf5346aa3
Add completion rates to levels in campaign editor
2014-12-31 11:49:29 -08:00
Nick Winter
9e9d69ec9b
Removed try_it text (which was accidentally used in the wrong place anyway).
2014-12-30 16:24:31 -08:00
Nick Winter
c13922a2d8
Transferring voice range from Hero Placeholder to heroes.
2014-12-29 20:06:27 -08:00
Nick Winter
a5b5bb1085
Ctrl/cmd+click a level in campign editor to open level editor in new tab.
2014-12-29 13:22:35 -08:00
Nick Winter
728f726748
Fixed problem opening GameMenuModal when there are no help videos.
2014-12-29 13:04:03 -08:00
Nick Winter
1440584633
Added tasks to campaign editor; fixed/added campaign editor level click/double-click handling; improved campaign editor level Treema status view formatting.
2014-12-29 12:47:53 -08:00
Nick Winter
c54fd5ab4b
Moved editors from PUT to POST so that version saving behavior is preserved and admins can PUT without saving new versions.
2014-12-29 09:14:43 -08:00
Nick Winter
d85bf8d59a
Fixed disabled level logic.
2014-12-29 08:46:02 -08:00
Imperadeiro98
6249427103
Added 'mk-MK' to diplomat page
2014-12-29 00:03:09 +00:00
Nick Winter
fa9f3e2a61
Fixed typo in HeroVictoryModal.
2014-12-28 13:53:50 -08:00
Nick Winter
744d30737e
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
2014-12-28 13:25:20 -08:00
Nick Winter
b4341ad46c
Merge branch 'feature/campaign-editor'
2014-12-27 11:03:51 -08:00
Imperadeiro98
9fbd1076f9
Fixed a link
2014-12-26 18:02:40 +00:00
Nick Winter
b116321deb
Tested and cleaned up comment detection for space disablement sensitivity.
2014-12-24 12:37:25 -08:00
Nick Winter
c7eadb5670
Merge branch 'patch-4' of git://github.com/rishiloyola/codecombat into rishiloyola-patch-4
2014-12-24 12:24:27 -08:00
Nick Winter
1c1f2008a5
Now able to suggest required items for purchase before level start.
2014-12-24 11:01:50 -08:00
Nick Winter
f361674fb4
Enabling new levels for playtesting.
2014-12-23 17:14:59 -08:00
Nick Winter
f0826c865e
Preparing new campaign levels for migration to new campaign editor.
2014-12-23 17:14:35 -08:00
Scott Erickson
96c8e035cf
Added a CampaignLevelView stub that appears when you double click a level node or one of its children on the treema.
2014-12-23 09:42:24 -05:00
Scott Erickson
0bdec68cfc
Set up a save button.
2014-12-22 16:21:57 -05:00
Scott Erickson
0dd2d9efbd
Handled merge conflict.
2014-12-22 12:33:52 -05:00
Scott Erickson
0d45e4a889
Set up the CampaignEditorView to trigger the CampaignView to re-render when things change.
2014-12-22 12:06:17 -05:00
Scott Erickson
1db8284236
When you select a level on the CampaignView while in edit mode, it selects the level in the CampaignEditView.
2014-12-22 11:09:58 -05:00
Scott Erickson
a31b385a4d
Moving levels and adjacent campaign links around in the CampaignView saves the new position to the CampaignEditorView.
2014-12-22 10:54:07 -05:00
Scott Erickson
efc83b88d0
Hooked up the CampaignView to show adjacent campaigns based on the data.
2014-12-22 10:29:29 -05:00
Rishi
364f40274d
Update SpellView.coffee
...
hey i made changes. due to some error in downloading your data base i cannot test it. but check it . i think it will work .
2014-12-22 18:06:32 +05:30
Nick Winter
e153a7ecce
Added some more world rand shortcut functions. Fixed a bug with toggling collision in level editor. Updated CommunityView contributor class i18n linking.
2014-12-21 21:38:12 -08:00
Matt Lott
e7c626656e
No-cache User fetch in hero victory
...
After earning achievements. On IE, this call results in a cache hit,
so the User object was never updated with the sweet sweet loot you just
earned. Like a sword you need for True Names.
2014-12-21 21:14:38 -08:00
Imperadeiro98
5d9e303fb1
Added Martin005
2014-12-21 20:53:43 +00:00
Nick Winter
e8d185a860
Embedding level completion checklist inside the level editor.
2014-12-20 20:01:07 -08:00
Nick Winter
f26b43f8a5
Fixed floor y scaling. Fixed issues with client-side disabling of new model / fork / revert population actions without permissions. Ameliorated some ensure_comprehensions warnings.
2014-12-20 16:02:41 -08:00
Nick Winter
8528f5039b
Linking to FAQ from contact page. Now showing all Components in level editor, not just ones that are present in the level.
2014-12-20 14:40:28 -08:00
Nick Winter
e4c6d07a4a
Added keyboard shortcuts to move, resize, minor-rotate, and toggle collision for Thangs in the level editor. Fixed some issues with stretchy Thangs and collision shapes not updating. Fixed #1699 . Fixed #57 . Colored collision overlays according to collision categories.
2014-12-20 13:39:51 -08:00
Imperadeiro98
6ebf25ad15
Linked community page to new i18n
2014-12-20 09:28:56 +00:00
Nick Winter
08cb87c84d
Automatically take screenshots when submitting contact form from level view.
2014-12-19 18:37:42 -08:00
Nick Winter
2df1318e1b
Hooked up i18n for redesigned contribute view.
2014-12-19 15:35:18 -08:00