Commit graph

559 commits

Author SHA1 Message Date
Matt Lott
e62dbed362 Shift user code yellow arrow tips inward based on indentation
Closes #3850
2016-08-15 13:36:43 -07:00
Phoenix Eliot
73bbe598da Improve WebDev level image gallery
Improve image gallery

Add How to Copy/Paste section

Fix modal close button

Add specs for image gallery

Fix up i18n

Fix render resetting scroll

Address code review feedback

Ensure afterRender is called
2016-08-12 13:19:26 -07:00
Matt Lott
c87f505759 Add gd1 and wd1 to campaign world Ux
Add 1st game-dev and web-dev campaigns to world selector
Take player back out to world selector after completing campaigns up through forest

Closes #3828
2016-08-10 15:06:14 -07:00
Matt Lott
a00f2600f6 🐛Show API docs popovers higher over surface 2016-08-09 06:03:58 -07:00
Scott Erickson
51b292cc3d Add static messages to game dev levels for playtesting 2016-08-08 11:49:38 -07:00
Matt Lott
ba6d51659c Show in-game programming language
Closes #3814
2016-08-03 11:08:20 -07:00
phoenixeliot
4af822d13a Revert "Add game UI programming language label"
This reverts commit b7f916116d.

Some heights in gameplay were made worse by this; needs some more work.
2016-07-29 11:23:42 -07:00
Nick Winter
d77625bc77 Game dev levels (#3810)
* Tweak API doc behavior and styling

* Instead of moving to the left during active dialogues, just move to the top
* Allow pointer events
* Adjust close button
* Re-enable pinning API docs for game-dev and web-dev levels

* Make sidebar in PlayGameDevLevelView stretch, better layout columns

* Set up content of PlayGameDevLevelView sidebar to scroll

* Add rest of PlayGameDevLevelView sidebar content, rework what loading looks like

* Finish PlayGameDevLevelView

* Add share area below
* Cover the brown background, paint it gray

* Tweak PlayGameDevLevelView

* Have progress bar show everything
* Fix Surface resize handling

* Fix PlayGameDevLevelView resizing incorrectly when playing

* Add GameDevVictoryModal to PlayGameDevLevelView

* Don't show missing-doctype annotation in Ace

* Hook up GameDevVictoryModal copy button

* Fix onChangeAnnotation runtime error

* Fix onLevelLoaded runtime error

* Have CourseVictoryModal link to /courses when course is done

* Trim, update CourseDetailsView

* Remove last vestiges of teacherMode
* Remove giant navigation buttons at top
* Quick switch to flat style

* Add analytics for game-dev

* Update Analytics events for gamedev

* Prefix event names with context
* Send to Mixpanel
* Include more properties

* Mostly set up indefinite play and autocast for game-dev levels

* Set up cast buttons and shortcut for game-dev

* Add rudimentary instructions when students play game-dev levels

* Couple tweaks

* fix a bit of code that expects frames to always stick around
* have PlayGameDevLevelView render a couple frames on load

* API Docs use 'game' instead of 'hero'

* Move tags to head without combining

* Add HTML comment-start string

Fixes missing entry point arrows

* Fix some whitespace
2016-07-28 13:39:58 -07:00
Matt Lott
b7f916116d Add game UI programming language label 2016-07-28 12:00:52 -07:00
Matt Lott
2f7fa4e6e7 Always show level and course name in-game 2016-07-28 06:15:17 -07:00
phoenixeliot
b1277dc95f Merge branch 'game-dev-levels' 2016-07-21 10:14:22 -07:00
Scott Erickson
908354d6cb Merge pull request #3805 from UltCombo/campaign-view-level-titles-tooltip
Campaign view: fix level titles getting cut off
2016-07-21 09:18:43 -07:00
Matt Lott
4226cd098d Shrink campaign map flags, hovers, click areas 2016-07-20 21:03:48 -07:00
UltCombo
11ba5333d4 Campaign view: fix level titles getting cut off
E.g.:

![Forest - level titles cut off](http://i.imgur.com/cfIbyXv.png)
2016-07-21 00:02:39 -03:00
Matt Lott
15bcae8a17 Show API popup entirely over surface
Covering user code causes problems for players.
2016-07-20 17:06:51 -07:00
phoenixeliot
ce137f00cb Fix level preview CSS 2016-07-20 17:04:01 -07:00
Nick Winter
6e65171a83 i18n, comments, misc cleanup 2016-07-17 00:53:17 -07:00
Nick Winter
0cd3278b8f Add simple ImageGalleryView for some sample images in web-dev levels 2016-07-16 13:11:43 -07:00
Nick Winter
224ad54bdd View web dev levels. Add proper victory modal game/webpage share links. Fix playing game dev levels. Add generic change transition to all web-dev pages. 2016-07-15 20:03:12 -07:00
Nick Winter
1e640fb74c Fix CampaignView styles to cover the whole screen with background again 2016-07-15 10:14:00 -07:00
Nick Winter
1e89775486 Basic campaign mode victory modal hookup for web-dev levels 2016-07-15 09:53:16 -07:00
Nick Winter
e3670165e7 Remove code for multiple spells; rename SpellListTabEntryView to SpellTopBarView; remove hero avatar from SpellTopBarView 2016-07-14 22:43:25 -07:00
Nick Winter
33ba3f6033 Enable docs for web-dev levels 2016-07-14 19:14:18 -07:00
Nick Winter
ed320a8d9e WebSurfaceView now parsing player code through virtual DOM into iframe 2016-07-14 18:07:36 -07:00
Nick Winter
16b10612b6 Stub WebSurface showing for web-dev levels 2016-07-14 12:34:22 -07:00
Nick Winter
c5c831c211 Remove real-time multiplayer prototype code 2016-07-14 10:26:09 -07:00
Scott Erickson
b674277e14 Add PlayGameDevLevelView styling 2016-07-12 14:44:31 -07:00
Catsync
caa2eaf6d9 Merge pull request #3757 from Catsync/no-big-levels
Don't make the current level's dot bigger than other levels.
2016-06-27 11:08:05 -04:00
Nick Winter
a4654f613d Add two starting new heroes. Fix #2753 again for now. 2016-06-24 14:57:21 -07:00
Cat Sync
c6b0519eca Don't make the current level's dot bigger than other dots. 2016-06-23 18:26:01 -04:00
Scott Erickson
86fc4a3846 Hints v1
Add per-level tips and tricks, available during gameplay to help unstick players.

Closes #3736
2016-06-15 16:12:41 -07:00
Nick Winter
8203727d60 Fix #3457 2016-06-09 14:35:19 -07:00
duybkict
f439ffddc7 fix issue #3678 2016-06-07 09:42:57 +07:00
Josh Callebaut
fd43e09abc Fix #3350 2016-05-31 11:23:28 -07:00
duybkict
dedc13f749 fix issue #1874 2016-05-07 04:12:54 +07:00
Marvellanius
390ae8fa2c reverted unnecessary change in original file 2016-05-04 16:02:15 +02:00
Marvellanius
cef1f95a5a add dutch localisation to payment
add dutch localisation static files
2016-05-04 15:38:33 +02:00
Marvellanius
edaa04f7c9 make buy-gems-model wider 2016-05-04 15:34:38 +02:00
Nick Winter
074610095d Make room for inventory play button on short screens 2016-05-02 15:06:19 -07:00
phoenixeliot
2f63c11024 Fix padding-top for level-loading-goals 2016-04-28 16:36:30 -07:00
phoenixeliot
08986ffd37 Reposition continue button to always be visible (ShareProgressModal) 2016-04-28 11:09:44 -07:00
phoenixeliot
66f99dd834 Add translation tooltips for code
Tweak tooltips, add some translation keys

Fixed not showing translations for English-speakers

Remove comment
2016-04-26 16:37:07 -07:00
phoenixeliot
a524256b5b Add sessionless play for Teachers 2016-04-12 19:34:05 -07:00
Nick Winter
00bd983590 Fix #3387 2016-03-23 15:24:38 -07:00
Nick Winter
905c9cdb93 Use victory text and next level data on level completion. Update picoCTF logo. 2016-03-18 14:18:41 -07:00
Matt Lott
255ebbc048 Ads for free campaign players
Display leaderboard ads on campaign and play views.
Do no show ads in classroom, picoCTF, or to teachers.
Add no ads blurb to subscription features matrix.
Scale game UI for ads on short screens.

Closes #3491
2016-03-18 10:29:31 -07:00
Nick Winter
b5bb662ed2 Add picoCTF problem descriptions to levels; streamline picoCTF flows more 2016-02-17 11:33:56 -08:00
Nick Winter
fe351be32e Start to rework CampaignView when we're in picoCTF mode 2016-02-16 20:39:59 -08:00
Josh Callebaut
8347c8247f Merge branch 'master' of https://github.com/codecombat/codecombat 2016-01-28 13:57:56 -08:00
Scott Erickson
277c526dc3 Add CourseVictoryModal 2016-01-25 13:03:29 -08:00