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Add CourseVictoryModal
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16 changed files with 1991 additions and 0 deletions
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@ -4,3 +4,8 @@ Achievement = require 'models/Achievement'
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module.exports = class AchievementCollection extends CocoCollection
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url: '/db/achievement'
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model: Achievement
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fetchRelatedToLevel: (levelOriginal, options) ->
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options = _.extend({data: {}}, options)
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options.data.related = levelOriginal
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@fetch(options)
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12
app/collections/LevelSessions.coffee
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12
app/collections/LevelSessions.coffee
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@ -0,0 +1,12 @@
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CocoCollection = require 'collections/CocoCollection'
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LevelSession = require 'models/LevelSession'
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module.exports = class LevelSessionCollection extends CocoCollection
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url: '/db/level.session'
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model: LevelSession
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fetchForCourseInstance: (courseInstanceID, options) ->
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options = _.extend({
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url: "/db/course_instance/#{courseInstanceID}/my-course-level-sessions"
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}, options)
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@fetch(options)
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6
app/collections/ThangTypes.coffee
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6
app/collections/ThangTypes.coffee
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@ -0,0 +1,6 @@
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CocoCollection = require 'collections/CocoCollection'
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ThangType = require 'models/ThangType'
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module.exports = class ThangTypeCollection extends CocoCollection
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url: '/db/thang.type'
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model: ThangType
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72
app/styles/play/level/modal/course-victory-modal.sass
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72
app/styles/play/level/modal/course-victory-modal.sass
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@ -0,0 +1,72 @@
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@import "app/styles/mixins"
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@import "app/styles/bootstrap/variables"
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#course-victory-modal
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//- Top-level modal container
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.modal-dialog
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margin-top: 0
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padding-top: 0
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width: 750px
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.modal-content
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position: relative
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margin-top: -251px
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//- Header
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.background-wrapper
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width: 750px
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background: transparent
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border: 0px solid transparent
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border-style: solid
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border-image: url("/images/pages/play/level/modal/victory_modal_border_background.png") 250 0 100 0 fill round
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border-width: 250px 0 100px 0
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border-radius: 12px
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.modal-header
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border: none
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position: absolute
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left: 0px
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width: 100%
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height: 134px
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margin: 0
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padding: 0
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top: 74px
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text-align: center
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.well-parchment
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display: inline-block
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h1
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color: inherit
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margin: 0
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#close-modal
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position: absolute
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right: 174px
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color: white
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top: -15px
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background: #ba1d00
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padding: 6px 6px 3px
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.modal-body
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padding: 30px 20px 0
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position: relative
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top: 80px
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margin-top: 80px
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.well-parchment
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margin-top: 20px
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html.no-borderimage
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#course-victory-modal
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.modal-dialog
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margin-top: 251px
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.background-wrapper
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border: 0
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background: url("/images/pages/play/level/modal/victory_modal_background.png")
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height: 713px
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5
app/styles/play/level/modal/new-item-view.sass
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5
app/styles/play/level/modal/new-item-view.sass
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@ -0,0 +1,5 @@
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#new-item-view
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#item-header
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margin: -5px
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8
app/styles/play/level/modal/progress-view.sass
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8
app/styles/play/level/modal/progress-view.sass
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@ -0,0 +1,8 @@
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#progress-view
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h1, h2, h3
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margin-top: 0
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color: black
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margin-bottom: 5px
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p
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margin-top: 30px
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4
app/templates/play/level/modal/course-victory-modal.jade
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4
app/templates/play/level/modal/course-victory-modal.jade
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@ -0,0 +1,4 @@
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.modal-dialog
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.background-wrapper
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.modal-content
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.modal-body
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19
app/templates/play/level/modal/new-item-view.jade
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19
app/templates/play/level/modal/new-item-view.jade
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@ -0,0 +1,19 @@
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.modal-header
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#close-modal.well.well-sm.well-parchment(data-dismiss="modal")
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span.glyphicon.glyphicon-remove
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.well.well-sm.well-parchment
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h1(data-i18n="play_level.victory_new_item")
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.modal-body
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.container-fluid
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.row
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.col-sm-5.text-center
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img.img-rounded.img-prize(src=view.item.getPortraitURL())
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h3#item-header
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#item-label.label.label-banner= i18n(view.item.attributes, 'name')
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.col-sm-7
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.well.well-parchment= i18n(view.item.attributes, 'description')
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.row
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.col-sm-3.col-sm-offset-9
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button#continue-btn.btn.btn-illustrated.btn-primary.btn-block.btn-lg.text-uppercase Continue
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42
app/templates/play/level/modal/progress-view.jade
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42
app/templates/play/level/modal/progress-view.jade
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@ -0,0 +1,42 @@
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.modal-header
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#close-modal.well.well-sm.well-parchment(data-dismiss="modal")
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span.glyphicon.glyphicon-remove
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.well.well-sm.well-parchment
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h1 Level Complete
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.modal-body
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.container-fluid
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.row
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- var colClass = view.nextLevel ? 'col-sm-7' : 'col-sm-12'
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div(class=colClass)
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.well.well-sm.well-parchment
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h3.text-uppercase Completed Level:
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h2.text-uppercase.text-center= i18n(view.level.attributes, 'name')
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.well.well-sm.well-parchment
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h3.text-uppercase Course:
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.row
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.col-sm-8
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h3.text-uppercase.text-center= i18n(view.course.attributes, 'name')
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.col-sm-4
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- var stats = view.campaign.statsForSessions(view.levelSessions)
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h1
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span #{stats.levels.numDone}/#{stats.levels.size}
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if view.nextLevel
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.col-sm-5
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.well.well-sm.well-parchment
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h3.text-uppercase Next Level:
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h2.text-uppercase= i18n(view.nextLevel.attributes, 'name')
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p= i18n(view.nextLevel.attributes, 'description')
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.row
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.col-sm-5.col-sm-offset-2
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// TODO: Add this and rest of campaign functionality
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// button#continue-btn.btn.btn-illustrated.btn-default.btn-block.btn-lg.text-uppercase View Leaderboards
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.col-sm-5
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if view.nextLevel
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button#next-level-btn.btn.btn-illustrated.btn-primary.btn-block.btn-lg.text-uppercase Next Level
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else
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button#done-btn.btn.btn-illustrated.btn-primary.btn-block.btn-lg.text-uppercase Done
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@ -133,6 +133,7 @@ module.exports = class CocoView extends Backbone.View
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context.view = @
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context._ = _
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context.document = document
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context.i18n = utils.i18n
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context
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afterRender: ->
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@ -36,6 +36,7 @@ GoldView = require './LevelGoldView'
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DuelStatsView = require './DuelStatsView'
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VictoryModal = require './modal/VictoryModal'
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HeroVictoryModal = require './modal/HeroVictoryModal'
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CourseVictoryModal = require './modal/CourseVictoryModal'
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InfiniteLoopModal = require './modal/InfiniteLoopModal'
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LevelSetupManager = require 'lib/LevelSetupManager'
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ContactModal = require 'views/core/ContactModal'
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@ -533,6 +534,7 @@ module.exports = class PlayLevelView extends RootView
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@endHighlight()
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options = {level: @level, supermodel: @supermodel, session: @session, hasReceivedMemoryWarning: @hasReceivedMemoryWarning, courseID: @courseID, courseInstanceID: @courseInstanceID}
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ModalClass = if @level.get('type', true) in ['hero', 'hero-ladder', 'hero-coop', 'course', 'course-ladder'] then HeroVictoryModal else VictoryModal
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ModalClass = CourseVictoryModal if @courseID and @courseInstanceID
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victoryModal = new ModalClass(options)
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@openModalView(victoryModal)
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if me.get('anonymous')
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170
app/views/play/level/modal/CourseVictoryModal.coffee
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170
app/views/play/level/modal/CourseVictoryModal.coffee
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@ -0,0 +1,170 @@
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ModalView = require 'views/core/ModalView'
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template = require 'templates/play/level/modal/course-victory-modal'
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Achievements = require 'collections/Achievements'
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Level = require 'models/Level'
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Campaign = require 'models/Campaign'
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Course = require 'models/Course'
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ThangType = require 'models/ThangType'
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ThangTypes = require 'collections/ThangTypes'
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LevelSessions = require 'collections/LevelSessions'
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EarnedAchievement = require 'models/EarnedAchievement'
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LocalMongo = require 'lib/LocalMongo'
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ProgressView = require './ProgressView'
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NewItemView = require './NewItemView'
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module.exports = class CourseVictoryModal extends ModalView
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id: 'course-victory-modal'
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template: template
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closesOnClickOutside: false
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initialize: (options) ->
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@courseID = options.courseID
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@courseInstanceID = options.courseInstanceID
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@views = []
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@session = options.session
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@level = options.level
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@newItems = new ThangTypes()
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@newHeroes = new ThangTypes()
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@achievements = options.achievements
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if not @achievements
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@achievements = new Achievements()
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@achievements.fetchRelatedToLevel(@session.get('level').original)
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@achievements = @supermodel.loadCollection(@achievements, 'achievements').model
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@listenToOnce @achievements, 'sync', @onAchievementsLoaded
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else
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@onAchievementsLoaded()
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@playSound 'victory'
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@nextLevel = options.nextLevel
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if (nextLevel = @level.get('nextLevel')) and not @nextLevel
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@nextLevel = new Level().setURL "/db/level/#{nextLevel.original}/version/#{nextLevel.majorVersion}"
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@nextLevel = @supermodel.loadModel(@nextLevel, 'level').model
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@campaign = new Campaign()
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@course = options.course
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if @courseID and not @course
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@course = new Course().setURL "/db/course/#{@courseID}"
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@course = @supermodel.loadModel(@course, 'course').model
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if @course.loading
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@listenToOnce @course, 'sync', @onCourseLoaded
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else
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@onCourseLoaded()
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else if @course
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@onCourseLoaded()
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if @courseInstanceID
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@levelSessions = new LevelSessions()
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@levelSessions.fetchForCourseInstance(@courseInstanceID)
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@levelSessions = @supermodel.loadCollection(@levelSessions, 'sessions', {
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data: { project: 'state.complete level.original playtime changed' }
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}).model
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onCourseLoaded: ->
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@campaign.set('_id', @course.get('campaignID'))
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@campaign = @supermodel.loadModel(@campaign, 'campaign').model
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onAchievementsLoaded: ->
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@achievements.models = _.filter @achievements.models, (m) -> not m.get('query')?.ladderAchievementDifficulty # Don't show higher AI difficulty achievements
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itemOriginals = []
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heroOriginals = []
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achievementIDs = []
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for achievement in @achievements.models
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rewards = achievement.get('rewards') or {}
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heroOriginals.push rewards.heroes or []
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itemOriginals.push rewards.items or []
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achievement.completed = LocalMongo.matchesQuery(@session.attributes, achievement.get('query'))
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achievementIDs.push(achievement.id) if achievement.completed
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itemOriginals = _.uniq _.flatten itemOriginals
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heroOriginals = _.uniq _.flatten heroOriginals
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#project = ['original', 'rasterIcon', 'name', 'soundTriggers', 'i18n'] # This is what we need, but the PlayHeroesModal needs more, and so we load more to fill up the supermodel.
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project = ['original', 'rasterIcon', 'name', 'slug', 'soundTriggers', 'featureImages', 'gems', 'heroClass', 'description', 'components', 'extendedName', 'unlockLevelName', 'i18n']
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for [newThangTypeCollection, originals] in [[@newItems, itemOriginals], [@newHeroes, heroOriginals]]
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for original in originals
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thang= new ThangType()
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thang.url = "/db/thang.type/#{original}/version"
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thang.project = project
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@supermodel.loadModel(thang, 'thang')
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newThangTypeCollection.add(thang)
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@newEarnedAchievements = []
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for achievement in @achievements.models
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continue unless achievement.completed
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ea = new EarnedAchievement({
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collection: achievement.get('collection')
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triggeredBy: @session.id
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achievement: achievement.id
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})
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ea.save()
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# Can't just add models to supermodel because each ea has the same url
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ea.sr = @supermodel.addSomethingResource(ea.cid)
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@newEarnedAchievements.push ea
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@listenToOnce ea, 'sync', (model) ->
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model.sr.markLoaded()
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if _.all((ea.id for ea in @newEarnedAchievements))
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unless me.loading
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@supermodel.loadModel(me, 'user', {cache: false})
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@newEarnedAchievementsResource.markLoaded()
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# have to use a something resource because addModelResource doesn't handle models being upserted/fetched via POST like we're doing here
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@newEarnedAchievementsResource = @supermodel.addSomethingResource('earned achievements') if @newEarnedAchievements.length
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onLoaded: ->
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super()
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@views = []
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# TODO: Add main victory view
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# TODO: Add level up view
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# TODO: Add new hero view?
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for newItem in @newItems.models
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@views.push(new NewItemView({item: newItem}))
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progressView = new ProgressView({
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level: @level
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nextLevel: @nextLevel
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course: @course
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campaign: @campaign
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levelSessions: @levelSessions
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})
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progressView.once 'done', @onDone, @
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progressView.once 'next-level', @onNextLevel, @
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for view in @views
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view.on 'continue', @onViewContinue, @
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@views.push(progressView)
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@showView(_.first(@views))
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afterRender: ->
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super()
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@showView(@currentView)
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showView: (view) ->
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return unless view
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view.setElement(@$('.modal-content'))
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view.$el.attr('id', view.id)
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view.$el.addClass(view.className)
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view.render()
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@currentView = view
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onViewContinue: ->
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index = _.indexOf(@views, @currentView)
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@showView(@views[index+1])
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onNextLevel: ->
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link = "/play/level/#{@nextLevel.get('slug')}?course=#{@courseID}&course-instance=#{@courseInstanceID}"
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application.router.navigate(link, {trigger: true})
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onDone: ->
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link = "/courses/#{@courseID}/#{@courseInstanceID}"
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application.router.navigate(link, {trigger: true})
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20
app/views/play/level/modal/NewItemView.coffee
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20
app/views/play/level/modal/NewItemView.coffee
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CocoView = require 'views/core/CocoView'
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module.exports = class NewItemView extends CocoView
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id: 'new-item-view'
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className: 'modal-content'
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template: require('templates/play/level/modal/new-item-view')
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events:
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'click #continue-btn': 'onClickContinueButton'
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afterRender: ->
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super()
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# TODO: Animate icon
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initialize: (options) ->
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@item = options.item
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super()
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onClickContinueButton: ->
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@trigger 'continue'
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24
app/views/play/level/modal/ProgressView.coffee
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24
app/views/play/level/modal/ProgressView.coffee
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CocoView = require 'views/core/CocoView'
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module.exports = class ProgressView extends CocoView
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id: 'progress-view'
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className: 'modal-content'
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template: require 'templates/play/level/modal/progress-view'
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events:
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'click #done-btn': 'onClickDoneButton'
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'click #next-level-btn': 'onClickNextLevelButton'
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initialize: (options) ->
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@level = options.level
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@course = options.course
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@nextLevel = options.nextLevel
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@campaign = options.campaign
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@levelSessions = options.levelSessions
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onClickDoneButton: ->
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@trigger 'done'
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onClickNextLevelButton: ->
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@trigger 'next-level'
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1477
test/app/views/play/level/modal/CourseVictoryModal.fixtures.coffee
Normal file
1477
test/app/views/play/level/modal/CourseVictoryModal.fixtures.coffee
Normal file
File diff suppressed because it is too large
Load diff
124
test/app/views/play/level/modal/CourseVictoryModal.spec.coffee
Normal file
124
test/app/views/play/level/modal/CourseVictoryModal.spec.coffee
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Course = require 'models/Course'
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Level = require 'models/Level'
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LevelSession = require 'models/LevelSession'
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Achievements = require 'collections/Achievements'
|
||||
CourseVictoryModal = require 'views/play/level/modal/CourseVictoryModal'
|
||||
fixtures = require './CourseVictoryModal.fixtures'
|
||||
NewItemView = require 'views/play/level/modal/NewItemView'
|
||||
ProgressView = require 'views/play/level/modal/ProgressView'
|
||||
|
||||
describe 'CourseVictoryModal', ->
|
||||
|
||||
it 'will eventually be the only victory modal'
|
||||
|
||||
makeViewOptions = ->
|
||||
{
|
||||
course: new Course(fixtures.course)
|
||||
level: new Level(fixtures.level)
|
||||
session: new LevelSession(fixtures.session)
|
||||
achievements: new Achievements(fixtures.achievements)
|
||||
nextLevel: new Level(fixtures.nextLevel)
|
||||
courseInstanceID: '56414c3868785b5f152424f1'
|
||||
courseID: '560f1a9f22961295f9427742'
|
||||
}
|
||||
|
||||
handleRequests = ->
|
||||
requests = jasmine.Ajax.requests.all()
|
||||
thangRequest = _.find(requests, (r) -> _.string.startsWith(r.url, '/db/thang.type'))
|
||||
thangRequest?.respondWith({status: 200, responseText: JSON.stringify(fixtures.thangType)})
|
||||
|
||||
earnedAchievementRequests = _.where(requests, {url: '/db/earned_achievement'})
|
||||
for [request, response] in _.zip(earnedAchievementRequests, fixtures.earnedAchievements)
|
||||
request.respondWith({status: 200, responseText: JSON.stringify(response)})
|
||||
|
||||
sessionsRequest = _.find(requests, (r) -> _.string.startsWith(r.url, '/db/course_instance'))
|
||||
sessionsRequest.respondWith({status: 200, responseText: JSON.stringify(fixtures.courseInstanceSessions)})
|
||||
|
||||
campaignRequest = _.findWhere(requests, {url: '/db/campaign/55b29efd1cd6abe8ce07db0d'})
|
||||
campaignRequest.respondWith({status: 200, responseText: JSON.stringify(fixtures.campaign)})
|
||||
|
||||
describe 'given a course level with a next level and no item or hero rewards', ->
|
||||
modal = null
|
||||
|
||||
beforeEach (done) ->
|
||||
options = makeViewOptions()
|
||||
modal = new CourseVictoryModal(options)
|
||||
handleRequests()
|
||||
_.defer done
|
||||
|
||||
it 'only shows the ProgressView', ->
|
||||
expect(_.size(modal.views)).toBe(1)
|
||||
expect(modal.views[0] instanceof ProgressView).toBe(true)
|
||||
|
||||
xit '(demo)', -> currentView.openModalView(modal)
|
||||
|
||||
describe 'its ProgressView', ->
|
||||
it 'has a next level button which navigates to the next level on click', ->
|
||||
spyOn(application.router, 'navigate')
|
||||
button = modal.$el.find('#next-level-btn')
|
||||
expect(button.length).toBe(1)
|
||||
button.click()
|
||||
expect(application.router.navigate).toHaveBeenCalled()
|
||||
|
||||
it 'has two columns', ->
|
||||
expect(modal.$('.row:first .col-sm-12').length).toBe(0)
|
||||
expect(modal.$('.row:first .col-sm-5').length).toBe(1)
|
||||
expect(modal.$('.row:first .col-sm-7').length).toBe(1)
|
||||
|
||||
describe 'given a course level without a next level', ->
|
||||
modal = null
|
||||
|
||||
beforeEach (done) ->
|
||||
options = makeViewOptions()
|
||||
|
||||
# make the level not have a next level
|
||||
level = options.level
|
||||
level.unset('nextLevel')
|
||||
delete options.nextLevel
|
||||
modal = new CourseVictoryModal(options)
|
||||
handleRequests()
|
||||
_.defer done
|
||||
|
||||
describe 'its ProgressView', ->
|
||||
it 'has a single large column, since there is no next level to display', ->
|
||||
expect(modal.$('.row:first .col-sm-12').length).toBe(1)
|
||||
expect(modal.$('.row:first .col-sm-5').length).toBe(0)
|
||||
expect(modal.$('.row:first .col-sm-7').length).toBe(0)
|
||||
|
||||
it 'has a done button which navigates to the CourseDetailsView for the given course instance', ->
|
||||
spyOn(application.router, 'navigate')
|
||||
button = modal.$el.find('#done-btn')
|
||||
expect(button.length).toBe(1)
|
||||
button.click()
|
||||
expect(application.router.navigate).toHaveBeenCalled()
|
||||
|
||||
xit '(demo)', -> currentView.openModalView(modal)
|
||||
|
||||
|
||||
describe 'given a course level with a new item', ->
|
||||
modal = null
|
||||
|
||||
beforeEach (done) ->
|
||||
options = makeViewOptions()
|
||||
|
||||
# insert new item into achievement properties
|
||||
achievement = options.achievements.first()
|
||||
rewards = _.cloneDeep(achievement.get('rewards'))
|
||||
rewards.items = ["53e4108204c00d4607a89f78"]
|
||||
achievement.set('rewards', rewards)
|
||||
|
||||
modal = new CourseVictoryModal(options)
|
||||
handleRequests()
|
||||
_.defer done
|
||||
|
||||
it 'includes a NewItemView when the level rewards a new item', ->
|
||||
expect(_.size(modal.views)).toBe(2)
|
||||
expect(modal.views[0] instanceof NewItemView).toBe(true)
|
||||
|
||||
it 'continues to the ProgressView when you click the continue button', ->
|
||||
expect(modal.currentView instanceof NewItemView).toBe(true)
|
||||
modal.$el.find('#continue-btn').click()
|
||||
expect(modal.currentView instanceof ProgressView).toBe(true)
|
||||
|
||||
xit '(demo)', -> currentView.openModalView(modal)
|
Loading…
Reference in a new issue